Custom Query (1116 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (301 - 400 of 1116)

1 2 3 4 5 6 7 8 9 10 11 12
Ticket Summary Owner Type Priority Component Version
#11806 EMI: PS2 attract-screen locks up when it's expecting to show a demo defect normal Engine: Grim
#11800 EMI: PS2 controls don't work cross-screen defect normal Engine: Grim
#11797 EMI: PS2 options menu, the text speed bananas are not all visible defect normal Engine: Grim
#11802 EMI: PS2 videos have flicker at the bottom defect normal Engine: Grim
#11799 EMI: PS2, the menu has no background defect normal Engine: Grim
#11866 EMI: PS2: Crash at scumm bar / darts players defect normal Engine: Grim
#11865 EMI: PS2: Game stuck at bio-luminescent fish catching defect normal Engine: Grim
#11870 EMI: Sawdust Graphics Issues defect normal Engine: Grim
#12178 EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely defect low Engine: Grim
#11832 EMI: Some lines are not spoken defect normal Engine: Grim
#11809 EMI: Some text is placed 1 pixel too low defect normal Engine: Grim
#11790 EMI: Some text is split incorrectly defect low Engine: Grim
#11831 EMI: Text in memory-card dialogue for PS2 is misaligned defect normal Engine: Grim
#11782 EMI: The ankle bracelet is visible through the palace'o prostheses counter defect normal Engine: Grim
#11814 EMI: The diving judges signs show through the desk defect normal Engine: Grim
#11807 EMI: The text in the scene tri is placed incorrectly defect normal Engine: Grim
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM defect normal Engine: Grim
#11788 EMI: WARNING: Lua: call expression not a function! spams the log once the ship is back on Melee Island defect normal Engine: Grim
#11783 EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs defect normal Engine: Grim
#11785 EMI: When future guybrush comes through the locked gate he flickers defect normal Engine: Grim
#11849 EMI: When switching sets wrong setup is rendered breifly defect normal Engine: Grim
#11798 EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line defect low Engine: Grim
#11789 EMI: Wrong footstep sounds on the Jambalaya beach defect normal Engine: Grim
#14161 ENGINES: Allow running multi-CD games directly from the original discs feature request low Common
#9013 Enforce aspect ratio in fullscreen SDL patch low Ports
#7602 Expose game hotspots to backend feature request normal --Other--
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet neuromancer defect normal Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported neuromancer defect high Engine: Freescape
#15043 FREESCAPE: CPC sounds are not implemented neuromancer defect high Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work neuromancer defect normal Engine: Freescape
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side neuromancer defect normal Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse neuromancer defect normal Engine: Freescape
#13992 FREESCAPE: implement CGA/ZX colors using TinyGL neuromancer defect normal Engine: Freescape
#14073 FREESCAPE: several types of rendering artifacts are visible neuromancer defect normal Engine: Freescape
#14047 FTA2: No skipping dialogs defect normal Engine: SAGA2
#9671 FULLPIPE: Assorted graphical glitches defect normal Engine: NGI
#13270 FULLPIPE: Left Handle vanishes on teleporting defect normal Engine: NGI
#10397 FULLPIPE: Memory leak when loading a saved game defect low Engine: NGI
#10329 FULLPIPE: Pathfinding loop when giving coin to ball eating creature defect normal Engine: NGI
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games feature request normal Engine: Titanic
#13995 Feature request: options could show *which* <default> is actually chosen for given game feature request normal GUI
#15055 Flatpak version keeps setting preferred device to FluidSynth defect normal Audio
#13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup defect normal Port: Linux
#14782 Freescape games need a specific iOS control config as default defect normal Port: iOS
#13771 French translation variant for asylum patch high Engine: Asylum
#12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF defect normal Graphics
#14348 GFX: Flickering with enabled Gsync/VRR defect normal Graphics
#14635 GLK: ADRIFT - Crashing/erroring game variants defect normal Engine: GLK: Adrift
#13181 GLK: ADRIFT: ADRIFT Battle System is not fully supported defect normal Engine: GLK: Adrift
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" sev- defect normal Engine: GLK: Adrift
#11570 GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX defect normal Engine: GLK: AGT
#14325 GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire defect normal Engine: GLK: Archetype
#12286 GLK: COMPREHEND: Second room in Oo-Topos problem defect normal Engine: GLK: Comprehend
#12866 GLK: Comprehend: Missing strings in Transylvania (V2) defect normal Engine: GLK: Comprehend
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants dreammaster defect normal Engine: GLK: Glulxe
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe
#12297 GLK: HUGO: compatibility issue with games using sound and/or music defect normal Engine: GLK: Hugo
#11653 GLK: JACL: Problems with running older games defect normal Engine: GLK: JACL
#11655 GLK: QUEST - Crashing games report defect normal Engine: GLK: Quest
#12296 GLK: Quest compatibility issues defect normal Engine: GLK: Quest
#13120 GLK: Quest: Gathered in Darkness: Missing text and commands not understood defect normal Engine: GLK: Quest
#14256 GLK: SCOTT: Return to launcher sometimes freezes ScummVM defect normal Engine: GLK: Scott
#13623 GLK: SCOTT: Unicode characters not shown defect normal Engine: GLK: Scott
#14257 GLK: SCOTT: fatal() and GlkExit() do return defect normal Engine: GLK: Scott
#11729 GLK: Wrong colors and missing color changes defect normal Engine: GLK
#10867 GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail defect normal Engine: GLK: ZCode
#12493 GLK: ZCODE: Misrendered menu in Unforgotten defect normal Engine: GLK: ZCode
#11517 GLK: ZCode - Layout errors in Z8 Anchorhead defect normal Engine: GLK: ZCode
#11521 GLK: ZCode - loses scrollback from time to time defect normal Engine: GLK: ZCode
#11518 GLK: ZCode - status line has no left margin dreammaster defect normal Engine: GLK: ZCode
#11980 GLK: engine does not support Russian keyboard layout defect normal Engine: GLK: ZCode
#11519 GLK: text is low resolution on macOS retina display defect normal Engine: GLK
#11369 GNAP: Can't move car defect normal Engine: GNAP
#11598 GOB3: French version works incorrectly defect normal Engine: Gob
#3401 GOB3: double sprite glitch in the queen level DrMcCoy defect high Engine: Gob
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable BJNFNE defect normal Engine: Gob
#11999 GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck. defect normal Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab Strangerke defect normal Engine: Gob
#7554 GOB: Gob2 (Mac): Add support for Mac music DrMcCoy feature request normal Engine: Gob
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! DrMcCoy defect low Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room DrMcCoy defect normal Engine: Gob
#11535 GOB: Goblin Quest 3 - Head of ego partly vanishes defect normal Engine: Gob
#11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload defect normal Engine: Gob
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game defect normal Engine: Gob
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click defect normal Engine: Gob
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something DrMcCoy defect normal Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level DrMcCoy defect normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared DrMcCoy defect normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite DrMcCoy defect normal Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" DrMcCoy defect low Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard defect normal Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus DrMcCoy defect normal Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard defect normal Engine: Gob
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play DrMcCoy defect low Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air DrMcCoy defect normal Engine: Gob
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles defect normal Engine: Gob
#9710 GOB: LIT - Palette corruption defect normal Engine: Gob
#3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob
#10384 GOB: LIT: Bad palette around manor area defect low Engine: Gob
1 2 3 4 5 6 7 8 9 10 11 12
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.