#7715 |
GUI: Improve Mass Add button
|
|
enhancement
|
normal
|
GUI
|
|
#7719 |
GUI: graphics mode selection
|
|
enhancement
|
normal
|
GUI
|
|
#7720 |
GUI: default option
|
sev-
|
enhancement
|
normal
|
GUI
|
|
#7722 |
GUI: volume and subtitles speed sliders
|
|
enhancement
|
normal
|
GUI
|
|
#7726 |
Allow user defined path for screenshots
|
|
enhancement
|
normal
|
--Other--
|
|
#7729 |
DC: autosave switch/toggle feature
|
|
enhancement
|
normal
|
Port: Dreamcast
|
|
#7732 |
GUI: disable irrelevant options according to the context
|
|
enhancement
|
normal
|
GUI
|
|
#7739 |
DW1: Invert subtitle speed slider effect
|
dreammaster
|
enhancement
|
normal
|
Engine: Tinsel
|
|
#7746 |
Teen Agent Czech Language support
|
|
enhancement
|
normal
|
Engine: TeenAgent
|
|
#7754 |
GP2X-WIZ: D-pad for movement in AGI games
|
djwillis
|
enhancement
|
normal
|
Port: GP2XWiz
|
|
#7758 |
DREAMCAST: Increased icon size/color depth
|
zeldin
|
enhancement
|
normal
|
Port: Dreamcast
|
|
#7781 |
DC: Support for OGG compression?
|
zeldin
|
enhancement
|
normal
|
Port: Dreamcast
|
|
#7782 |
GUI: Game Sortation: Folders / Subfolders
|
|
enhancement
|
normal
|
GUI
|
|
#7783 |
GUI: Game Sortation: Dividers, Spacers
|
|
enhancement
|
normal
|
GUI
|
|
#7784 |
GUI: Game Sortation: Alternative to alphabetic?
|
|
enhancement
|
normal
|
GUI
|
|
#7785 |
GUI: Game Sortation: Icons and Alignment
|
|
enhancement
|
normal
|
GUI
|
|
#7788 |
KYRA: Duplicate LoL numpad movement keys in WASD etc.
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#7791 |
TV-Out option for PSP
|
|
enhancement
|
normal
|
Port: PSP
|
|
#7793 |
AGI Mouse-behaviour
|
|
enhancement
|
normal
|
Engine: AGI
|
|
#7800 |
Original KQ5 Win mouse pointer icons
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#7806 |
TOON: add support for speech/subtitle/both options
|
|
enhancement
|
normal
|
Engine: Toon
|
|
#7810 |
Teenagent Polish Talkie
|
|
enhancement
|
normal
|
Engine: TeenAgent
|
|
#7811 |
Windows Vista/7 fullscreen and touchscreen
|
|
enhancement
|
normal
|
Port: Win32
|
|
#7812 |
Compressing Discworld 2 .MUS Musicfiles
|
|
enhancement
|
normal
|
Tools
|
|
#7813 |
Dreamcast SD card support
|
|
enhancement
|
normal
|
Port: Dreamcast
|
|
#7815 |
Allow to specify log location
|
|
enhancement
|
normal
|
--Other--
|
|
#7820 |
ANDROID PORT: Xperia Play touchpad support
|
|
enhancement
|
normal
|
Port: Android
|
|
#7822 |
TOOLS: Add support for compressing BS2 PSX sound
|
|
enhancement
|
normal
|
Tools
|
|
#7826 |
OpenGL doesn't snap to window edges
|
|
enhancement
|
normal
|
--Other--
|
|
#7827 |
Signed for PSP?
|
|
enhancement
|
normal
|
Port: PSP
|
|
#7828 |
PS2: Add support for combined keyboard+mouse usb devices
|
|
enhancement
|
normal
|
Port: PS2
|
|
#7829 |
Mouseclick on release of touchscreen option?
|
|
enhancement
|
normal
|
--Other--
|
|
#7830 |
Build for CycloDS iEvolution
|
agent-q
|
enhancement
|
normal
|
Port: NDS
|
|
#7831 |
WEBOS: Add autorotate of screen
|
kayahr
|
enhancement
|
normal
|
Port: WebOS
|
|
#7833 |
CONFIGURE: Support new style DWARF2 debug info for i386 assembly
|
|
enhancement
|
normal
|
--Other--
|
|
#7835 |
Caanoo Image Viewer
|
|
enhancement
|
normal
|
Port: Caanoo
|
|
#7839 |
Three voice MIDI with AGI games.
|
|
enhancement
|
normal
|
Engine: AGI
|
|
#7840 |
Add on-the-fly translation support for games
|
|
enhancement
|
normal
|
--Other--
|
|
#7844 |
Default settings by engine
|
|
enhancement
|
normal
|
GUI
|
|
#7847 |
TabletPC Wacom Penabled Support
|
|
enhancement
|
normal
|
Ports
|
|
#7848 |
ScummVM Game list aligning
|
|
enhancement
|
normal
|
GUI
|
|
#7850 |
Option suggestion: stereo channel swap for MT32 emulation...
|
|
enhancement
|
normal
|
Audio: MT32
|
|
#7853 |
Add MT-32 emu support to Cruise for a Corpse
|
|
enhancement
|
normal
|
Engine: Cruise
|
|
#7856 |
WII: Add NTFS support
|
|
enhancement
|
normal
|
Port: Wii
|
|
#7863 |
Accessibility for Blind Gamers
|
|
enhancement
|
normal
|
--Other--
|
|
#7864 |
MT-32 Hardware Advanced Track Selection
|
|
enhancement
|
normal
|
Audio: MT32
|
|
#7869 |
ANDROID: Add Action Intents
|
|
enhancement
|
normal
|
Port: Android
|
|
#7870 |
Please create an AppData file for ScummVM
|
|
enhancement
|
normal
|
Port: Linux
|
|
#7876 |
Pause / Break functionality like in the original scumm and SCI executables
|
|
enhancement
|
normal
|
Engine: SCUMM
|
|
#7878 |
SHERLOCK: Support for Italian Fan Translation of "The Case of the Serrated Scalpel"
|
|
enhancement
|
normal
|
Engine: Sherlock
|
|
#7880 |
Use Miles Sound System for Humongous SCUMM Games
|
|
enhancement
|
normal
|
Engine: SCUMM
|
|
#7884 |
Update MAME OPL to actual version.
|
|
enhancement
|
normal
|
Audio
|
|
#7887 |
COMI: Enable "A pirate I was meant to be" scene in German COMI
|
|
enhancement
|
normal
|
Engine: SCUMM
|
|
#7889 |
SCUMM: The Dig. Checksum Support for Russian translation (Old-Games.Ru).
|
|
enhancement
|
normal
|
Engine: SCUMM
|
|
#7894 |
I Have No Mouth, and I Must Scream Chinese translation checksums
|
|
enhancement
|
normal
|
Engine: SAGA
|
|
#9058 |
Using more than one FM_OPL object (experimental)
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#9203 |
SDL: Avoiding pathological screen updates
|
|
patch
|
normal
|
--Other--
|
|
#9553 |
SHERLOCK: Cleopatra's Needle graphic glitch
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#9576 |
SCI: Resource manager should stream audio
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#9579 |
SCI: Music volume at zero still plays music very softly
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#9580 |
SCI: GK2: Improve bad AV sync in GK2 VMDs
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
|
defect
|
normal
|
Engine: SCI
|
|
#9591 |
SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#9593 |
SCI: LSL5 (and others): port drawing issues
|
|
defect
|
normal
|
Engine: SCI
|
|
#9596 |
SHERLOCK: Music / Speech volume is not adjustable
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#9619 |
SCUMM: PUTTZOO- Kenya Animation Bug Persists
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#9625 |
TINSEL: DW2 - out of sound reels
|
digitall
|
defect
|
normal
|
Engine: Tinsel
|
|
#9629 |
AGOS: StS - Hebrew version ignores subtitle speed setting
|
|
defect
|
normal
|
Engine: AGOS
|
|
#9646 |
SCI: QFG1: Running on ice till health points depletion won't kill hero.
|
|
defect
|
normal
|
Engine: SCI
|
|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata%
|
|
defect
|
normal
|
Port: Win64
|
|
#9683 |
WME: Helga Deep in Trouble - Graphic mistake
|
|
defect
|
normal
|
Engine: Wintermute
|
|
#9705 |
FULLPIPE: Crash on start (Big Endian)
|
|
defect
|
normal
|
Engine: Fullpipe
|
|
#9710 |
GOB: LIT - Palette corruption
|
|
defect
|
normal
|
Engine: Gob
|
|
#9720 |
WME: The Shine of a Star - Problems at shovel puzzle scene
|
|
defect
|
normal
|
Engine: Wintermute
|
|
#9746 |
SCI: Shivers: Wood Ixupi theme just wont stop
|
|
defect
|
normal
|
Engine: SCI
|
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
|
defect
|
normal
|
Engine: SCI
|
|
#9757 |
SCI: Access uninitialised memory in games with digital sound effects
|
|
defect
|
normal
|
Engine: SCI
|
|
#9781 |
SCI: Enable save from ScummVM menu in SCI32 games
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
|
defect
|
normal
|
Engine: SCI
|
|
#9792 |
SCI: GK1: Add option to disable cursor scaling?
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
|
defect
|
normal
|
Engine: SCI
|
|
#9825 |
SCI: KQ1 demo: Incorrect animation speed of characters
|
|
defect
|
normal
|
Engine: SCI
|
|
#9829 |
AGI: SQX - The Lost Chapter - No sound
|
|
defect
|
normal
|
Engine: AGI
|
|
#9834 |
SCI: DEBUGGER: bpx/bpw/bpr pattern matching limited
|
|
defect
|
normal
|
Engine: SCI
|
|
#9839 |
GUI: Improve handling of 'Filter Graphics' option activation/deactivation.
|
|
enhancement
|
normal
|
GUI
|
|
#9967 |
SCUMM: Zak McKracken (FM-Towns) shows no graphics in windowed mode (OpenGL/RGB555)
|
|
defect
|
normal
|
Graphics
|
|
#9968 |
GUI: Selecting fullscreen mode inconsistency
|
|
defect
|
normal
|
GUI
|
|
#10010 |
SAGA: IHNM (Ellen) - Anubis problems at end
|
|
defect
|
normal
|
Engine: SAGA
|
|
#10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
|
|
defect
|
normal
|
Engine: SAGA
|
|
#10032 |
SCI: MGDX: No auto-fallback to GM when MT-32 enabled
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#10066 |
SCI: LSL7 PL: voice missing, text only english
|
|
defect
|
normal
|
Engine: SCI
|
|
#10117 |
SCUMM: Starting the MM C64 Demo fails if the datafiles are in the same folder as the full MM C64 game.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#10134 |
SCUMMVM: Please add a 'Prompt to Save' feature to games.
|
|
enhancement
|
normal
|
--Other--
|
|
#10176 |
TINSEL: DW2 (German) - displaced pixels in Intro
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#10183 |
SCI: QFG1EGA: Baba Yaga's hut sound bug
|
|
defect
|
normal
|
Engine: SCI
|
|
#10197 |
SCI: Shivers1: Add saving via GMM
|
|
enhancement
|
normal
|
Engine: SCI
|
|
#10254 |
SCI: PQ3: Upcoming turns don't update when speeding
|
|
defect
|
normal
|
Engine: SCI
|
|
#10270 |
SCI: LSL7: Ocean outside portholes jumps
|
|
defect
|
normal
|
Engine: SCI
|
|
#10286 |
BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens
|
|
defect
|
normal
|
GUI
|
|
#10300 |
BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle
|
|
defect
|
normal
|
Ports
|
|