Custom Query (1017 matches)


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Ticket Summary Owner Type Priority Component Version
#6808 ZVISION: Sound distortion in Zork Nemesis end credits defect normal Engine: ZVision
#6809 BASE: FSNode's getParent()->getName() is inconsistent. defect normal --Other--
#6819 AGOS: StS - Music Issue defect normal Engine: AGOS
#6831 MADS: User Interface gradually gets corrupted from background animations dreammaster defect normal Engine: MADS
#6836 TONY: Pathfinding bug/Tony walking in place defect normal Engine: Tony
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading defect normal Engine: AGOS
#6856 BACKENDS: Android - Touchscreen Hover Function Malfunction defect normal Port: Android
#6857 SCUMM: FT, song on Todd's radio restarts when walking between rooms defect normal Engine: SCUMM
#6867 TOON: Missing Flux animation when asking him to open cupboard defect normal Engine: Toon
#6869 TOON: Wrong talk animation after Jim's gym demonstration defect normal Engine: Toon
#6872 SCUMM: ZAK - 'I can't reach it" when using reservations terminal in airports Kirben defect normal Engine: SCUMM
#6942 SCUMM: Game variants fail to match demos correctly defect normal Engine: SCUMM
#6944 GUI: UI mangles dead keys defect normal GUI
#6945 BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded defect normal Port: Android
#6948 GUI: Allow text selection enhancement normal GUI
#6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché defect normal Engine: Touche
#6956 GUI: LAUNCHER: ScummVM returned with unfreed signals (AmigaOS4) defect normal Port: AmigaOS4
#6957 BACKENDS: ARM - ARM ASM sound code causes distorted audio on 32 bit armv6 defect normal Ports
#7003 TOON: Flux Glitch (Lab) defect normal Engine: Toon
#7012 SHERLOCK: volume settings don't work dreammaster defect normal Engine: Sherlock
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles defect normal Engine: SCUMM
#7032 AGI: Sorceror`s appraisal, can`t crash skull tells me i didn`t put it defect normal Engine: AGI
#7043 SCI: PHARKAS Mac ScummVM font different than native font. defect normal Engine: SCI
#7045 AGI: KQ1 - Graham Facing Away from King after Bowing m-kiewitz defect normal Engine: AGI
#7047 TINSEL: DW - Graphic Glitch when opening inventory defect normal Engine: Tinsel
#7048 MADE: RTZ - Second menu on rotten meat for vultures. defect normal Engine: MADE
#7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off defect normal Engine: AGI
#7054 MADS: Flickering Doors defect normal Engine: MADS
#7055 MADS: Intro: Annoying sond defect normal Engine: MADS
#7056 MADS: Console: warnigs SFX defect normal Engine: MADS
#7063 SWORD25: Intro (video) gets stuck (while music and text is fine) defect normal Engine: Sword25
#7066 MOHAWK: LB - Error at start of Just Grandma and Me (German) defect normal Engine: Mohawk
#7072 ACCESS: Amazon - Spanish version doesn't start defect normal Engine: Access
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) defect normal Engine: TsAGE
#7090 SHERLOCK: Watson isn't animated while talking defect normal Engine: Sherlock
#7098 LURE: Adlib support broken/incomplete defect normal Engine: Lure
#7103 GUI: GMM Options dialog doesn't adapt to changing resolutions defect normal GUI
#7130 SHERLOCK: Rose Tattoo - cleopatras needle, cannot end the case defect normal Engine: Sherlock
#7133 SCI: QFG3: Fighter / Paladin Zap spell training defect normal Engine: SCI
#7136 NEVERHOOD: Black screen upon launch (unplayable) defect normal Engine: Neverhood
#7137 BACKENDS: iOS - rotation doesn't catch up when switching apps. defect normal Port: iOS
#7140 SCI: QFG3 - Incorrect Keyboard Movement defect normal Engine: SCI
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. defect normal Engine: Mohawk
#7150 SCUMM (possibly HE-only): Issues when playing multiple sound effects defect normal Engine: SCUMM
#7155 SCI: Differences in the pathfinding algorithm defect normal Engine: SCI
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party defect normal Engine: SCUMM
#7180 TOUCHE: Incorrect position of main character animation defect normal Engine: Touche
#7182 LURE: DOS/ITALIAN - stuck characters defect normal Engine: Lure
#7301 AUDIO: Improve music in the Mac version of MI1 enhancement normal Engine: SCUMM
#7307 DC: Possibility to select a specific VMU for saving zeldin enhancement normal Port: Dreamcast
#7331 MIDI: Percussive Organ pitch correction with GM output enhancement normal Audio: MT32
#7334 HQ4x Scaler SF/ender enhancement normal Graphics: Scalers
#7354 DC: Add PAL60 support for ScummVM zeldin enhancement normal Port: Dreamcast
#7389 GUI does not reflect command line config overrides defect normal GUI
#7420 MT-32: Write "Memory Timbres" names to LCD enhancement normal Audio: MT32
#7457 GOBLIIINS: Atari ST version color palette enhancement normal Engine: Gob
#7493 savepath includes homedir statically enhancement normal --Other--
#7502 ALL: Check for presence and validity of external data files enhancement normal --Other--
#7527 Recognize zipped savegame when no Zlib was compiled sev- enhancement normal --Other--
#7535 Move special debug flags init to plugin API enhancement normal --Other--
#7546 DS: Action GUI agent-q enhancement normal Port: NDS
#7554 Gob2 (Mac): Add support for Mac music DrMcCoy enhancement normal Engine: Gob
#7558 SDL: mouse emulation through cursor keys enhancement normal Ports
#7560 DC: Map "." to a free button zeldin enhancement normal Port: Dreamcast
#7564 FOTAQ code modifications (mostly for greek translation) enhancement normal Engine: Queen
#7569 AGI: Add the function keys to the keymap enhancement normal Engine: AGI
#7597 ITE: Add support for Inherit the Earth OS X bundle sev- enhancement normal Engine: SAGA
#7599 Stream non-compressed sound directly from files enhancement normal Audio
#7602 Expose game hotspots to backend enhancement normal --Other--
#7603 iPhone: Pie menu for keyboard input? vinterstum enhancement normal Port: iOS
#7604 GUI: Game selection through pictures instead of text enhancement normal GUI
#7605 Different game description according to language enhancement normal GUI
#7610 DIG details are missing enhancement normal Engine: SCUMM
#7611 BS1 details are missing enhancement normal Engine: Sword1
#7612 BS2 details are missing enhancement normal Engine: Sword2
#7614 Implementing a 4x and 5x scaler enhancement normal Graphics: Scalers
#7621 PSP: Analog movement resetting full brightness to screen joostp enhancement normal Port: PSP
#7624 PS2: HDD Partition, QUIT button and misc. sunmax enhancement normal Port: PS2
#7625 PS2 Port: Screen Centering sunmax enhancement normal Port: PS2
#7649 ALL: visible warning when CD music missing bluegr enhancement normal --Other--
#7658 PS2: Map R2 button as dot key and turn of interlacing sunmax enhancement normal Port: PS2
#7659 PS2: Add stamp to savegame names sunmax enhancement normal Port: PS2
#7660 PC: Button assignments (ie. Mouse 3 for "." - skip dialogue) enhancement normal --Other--
#7661 PC-ALL: Brightness, Contrast, Gamma, maybe even Saturation. enhancement normal --Other--
#7664 PS2: Wavetable MIDI support enhancement normal Port: PS2
#7666 KYRA2: Add support for Polish floppy version athrxx enhancement normal Engine: Kyra
#7678 KYRA2: Add support for Spanish floppy version athrxx enhancement normal Engine: Kyra
#7683 Key Mapper enhancement normal Engine: AGOS
#7684 DS: Change options dialog to use popup widget for zoom level agent-q enhancement normal Port: NDS
#7685 SYMBIAN: Port to UIQ 2.1 anotherguest enhancement normal Port: Symbian
#7686 ALL: Display errors in graphic display before exiting enhancement normal --Other--
#7687 SCUMM: Smooth Scrolling enhancement normal Engine: SCUMM
#7688 GUI: Scrolling TextWidget for displaying Help texts etc. enhancement normal GUI
#7690 Use enviroment variables in scummvm.ini enhancement normal --Other--
#7700 Wii: Support Sound Settings dhewg enhancement normal Port: Wii
#7702 Wii: Support keymapper dhewg enhancement normal Port: Wii
#7704 DC: Add game chooser when more than one game detected zeldin enhancement normal Port: Dreamcast
#7705 DC: Simon Puzzle Pack support? enhancement normal Port: Dreamcast
#7708 KYRA3: Support for Russian fan translation enhancement normal Engine: Kyra
#7714 DC: Game Listing Utility zeldin enhancement normal Port: Dreamcast
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