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Results (101 - 200 of 1017)

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Ticket Summary Owner Type Priority Component Version
#5638 SAGA: IHNM - Animations speed/sequence is off defect normal Engine: SAGA
#5667 HUGO: Whodunit? - Priority glitches in Main Hall Strangerke defect normal Engine: Hugo
#5724 MOHAWK: LB - Unaccounted for game: arg fuzzie defect normal Engine: Mohawk
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error zeldin defect normal Port: Dreamcast
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding sev- defect normal Engine: SAGA
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level DrMcCoy defect normal Engine: Gob
#5802 BACKENDS: Symbian - Bad green colors on Nokia N73 Music Edition anotherguest defect normal Port: Symbian
#5809 BACKENDS: iOS - Fullscreen Mode Cropped vinterstum defect normal Port: iOS
#5828 SAGA: IHNM - Character selection animations often miss a frame defect normal Engine: SAGA
#5855 MADE: Unknown Version of "The Manhole" johndoe123 enhancement normal Engine: MADE
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes defect normal Engine: AGOS
#5862 AGOS: Deadlock when quitting Waxworks demo Mataniko defect normal Engine: AGOS
#5884 SCUMM: Blue's Clues Art Time Glitches defect normal Engine: SCUMM
#5894 SCUMM: Dig - Audio pops between (in)scene changes defect normal Engine: SCUMM
#5897 BACKENDS: Symbian - KQ6 windows won't start anotherguest defect normal Port: Symbian
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk DrMcCoy defect normal Engine: Gob
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly vinterstum defect normal Port: iOS
#6008 BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled zeldin defect normal Port: Dreamcast
#6011 SCUMM: Loom (EGA) - Minor glitches when restoring defect normal Engine: SCUMM
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions defect normal Engine: Tinsel
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable defect normal Ports
#6046 AGOS: SIMON1DOS French Barman Animation Glitch defect normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch defect normal Engine: AGOS
#6054 HUGO: Whodunit? - Priority glitch with Parrot Strangerke defect normal Engine: Hugo
#6096 SCUMM/HE: PUTTRACE - Missing an animation during musical defect normal Engine: SCUMM
#6143 AGOS: Simon 1 - Random Screen Fade Glitch defect normal Engine: AGOS
#6144 TEENAGENT: Polish CD (Nowy) Version Issue digitall defect normal Engine: TeenAgent
#6149 SCUMM: Blue's Clues Art Time Graphics Glitches defect normal Engine: SCUMM
#6150 SCUMM: Blue's Clues 123 Time Graphic Glitches defect normal Engine: SCUMM
#6168 SCUMM: SockWorks multi-color painting defect normal Engine: SCUMM
#6203 WME: Dirty Split - Dialog coming out of wrong character lolbot-iichan defect normal Engine: Wintermute
#6214 BACKENDS: Android - improve mouse pointer movement in touchpad mode fuzzie defect normal Port: Android
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more defect normal Engine: Toltecs
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File fuzzie defect normal Engine: Mohawk
#6271 TINSEL: DW1 - Can't take custard book bluegr defect normal Engine: Tinsel
#6278 AUDIO: adpcm decoder very slow fuzzie defect normal Audio
#6284 KYRA: LOL - multilanguage CD MD5 enhancement normal Engine: Kyra
#6285 KYRA: HOF - Faun disappears/reappears at the end of the intro defect normal Engine: Kyra
#6293 TOON: Mouse isn't deactivated after being picked up sylvaintv defect normal Engine: Toon
#6304 GUI: Missing some Cyrillic characters in popups (non-ttf) defect normal GUI
#6310 HOPKINS: Credits roll flickering defect normal Engine: Hopkins
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles defect normal Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard defect normal Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard defect normal Engine: Gob
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz fuzzie defect normal Engine: Tony
#6356 AGOS: Simon1 Crash in Dwarf Cave Kirben defect normal Engine: AGOS
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French fuzzie defect normal Engine: Mohawk
#6392 TSAGE: BF - Animation jitter after entering police station defect normal Engine: TsAGE
#6395 TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit defect normal Engine: Tinsel
#6403 DRACI: Troll Scene Glitches with Mouth and Bird rspalek defect normal Engine: Draci
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 Kirben defect normal Engine: AGOS
#6431 MADE: RTZ demo freezes defect normal Engine: MADE
#6442 MADE: RTZ - Video A/V sync broken defect normal Engine: MADE
#6443 MADE: RTZ - sound looping bug defect normal Engine: MADE
#6444 MADE: RTZ - sound volume issue defect normal Engine: MADE
#6453 WME: Rosemary - Text glitch somaen defect normal Engine: Wintermute
#6454 WME: Rosemary - Icons glitch somaen defect normal Engine: Wintermute
#6459 GROOVIE: T7G Enhanced Music Files Block CD Audio defect normal Engine: Groovie
#6466 TSAGE: Ringworld2 - In-game menu different from the original defect normal Engine: TsAGE
#6467 TSAGE: Ringworld2 - Digitized percussion sounds slightly off defect normal Engine: TsAGE
#6495 TSAGE: Ringworld2 - "Meanwhile..." intro screen looks wrong defect normal Engine: TsAGE
#6500 WME: Theora player issues somaen defect normal Engine: Wintermute
#6502 TSAGE: Ringworld2 - Graphics glitches when going to Ringworld defect normal Engine: TsAGE
#6515 NEVERHOOD: the five rings room defect normal Engine: Neverhood
#6518 TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door defect normal Engine: TsAGE
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes defect normal Engine: Wintermute
#6541 WME: Theora A/V Sync drifts somaen defect normal Video
#6569 WME: Rhiannon - Animation freeze of the final outtro defect normal Engine: Wintermute
#6571 WME: Rosemary - Flickering images somaen defect normal Engine: Wintermute
#6573 WME: Rosemary - Font error somaen defect normal Engine: Wintermute
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus DrMcCoy defect normal Engine: Gob
#6612 WME: Vsevolod (DEMO) - Crash in Intro defect normal Engine: Wintermute
#6613 WME: Vsevolod (DEMO) - Assertion on taking the dagger defect normal Engine: Wintermute
#6617 TSAGE: Ringworld2 - Pathfinding glitch when using the flute defect normal Engine: TsAGE
#6627 TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off defect normal Engine: TsAGE
#6628 TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair defect normal Engine: TsAGE
#6630 SCUMM: MI3 - Guybrush pick up vine Animation at end of Quicksand Scene missing defect normal Engine: SCUMM
#6632 TOUCHE / IOS: Several Animations are missing defect normal Engine: Touche
#6633 TSAGE: Ringworld2 - Cursor doesn't always update properly defect normal Engine: TsAGE
#6646 DRACI: Some speech doesn't play correctly defect normal Engine: Draci
#6649 WME: 5MA - wasps animation is too slow somaen defect normal Engine: Wintermute
#6652 WME: white chamber - bot flickers when changing directions somaen defect normal Engine: Wintermute
#6653 WME: white chamber - slow scrolling somaen defect normal Engine: Wintermute
#6673 BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler defect normal Port: IRIX
#6680 SCUMM: INDY3 - 'What is' command glitch on Actor 10 (Venice/Brunwald) defect normal Engine: SCUMM
#6684 SAGA: ITE - Intro speech lacks pauses between phrases. defect normal Engine: SAGA
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click defect normal Engine: Gob
#6701 GOB: WOODRUFF - Bug allows river crossing without boots defect normal Engine: Gob
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented defect normal Engine: Gob
#6712 SCUMM: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector" defect normal Engine: SCUMM
#6713 SCUMM: SPYFOX3 - No transparency in "Radioactive Trash Collector" defect normal Engine: SCUMM
#6716 Implement descriptive error message on save failure enhancement normal --Other--
#6722 WME: The Kite - Script runtime errors somaen defect normal Engine: Wintermute
#6730 SCUMM: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM defect normal Engine: SCUMM
#6779 BACKENDS: Symbian - ZVISION is unusable because of a bug in scanf() defect normal Port: Symbian
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory defect normal Engine: ZVision
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) defect normal Engine: ZVision
#6804 SWORD25: add option to choose language speech enhancement normal Engine: Sword25
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