Custom Query (1098 matches)

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Results (1001 - 1098 of 1098)

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Ticket Summary Owner Type Priority Component Version
#14036 ULTIMA8: Avatar doesn't fall over when taking fall damage defect normal Engine: Ultima
#14839 ULTIMA8: Bad render order on barrel at docks defect normal Engine: Ultima
#12019 ULTIMA8: Bentic talks to himself during conversation defect low Engine: Ultima
#14030 ULTIMA8: Changelings don't change defect normal Engine: Ultima
#14032 ULTIMA8: Death Speak does not immediately close gumps defect normal Engine: Ultima
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses defect normal Engine: Ultima
#14311 ULTIMA8: Disappearing Stepping Stone defect low Engine: Ultima
#14034 ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes defect normal Engine: Ultima
#14316 ULTIMA8: Enable cheater room teleport feature request low Engine: Ultima
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air defect normal Engine: Ultima
#14044 ULTIMA8: Getting attacked while asleep not working properly defect normal Engine: Ultima
#14866 ULTIMA8: Gumps aren't closed during Ancient Ones sequence defect normal Engine: Ultima
#14045 ULTIMA8: Item quantity slider not shown when moving out of backpack defect normal Engine: Ultima
#13851 ULTIMA8: Middle click navigation isn't very smart defect normal Engine: Ultima
#14841 ULTIMA8: Missing blood spray on player damage defect normal Engine: Ultima
#14840 ULTIMA8: Mordea needs animation reset before cutscene defect normal Engine: Ultima
#14867 ULTIMA8: NPCs keep moving during conversation defect normal Engine: Ultima
#14846 ULTIMA8: No landing sound when finishing a jump defect normal Engine: Ultima
#14011 ULTIMA8: Optional stacks automerging feature request normal Engine: Ultima
#14842 ULTIMA8: Paperdoll gump does not remember postion defect normal Engine: Ultima
#14850 ULTIMA8: Player appears to a blocker for items thrown from the ground defect normal Engine: Ultima
#14314 ULTIMA8: Stacked sorcery reagents do not display number feature request low Engine: Ultima
#14849 ULTIMA8: Victory fanfare music cut off when switching out of combat mode defect normal Engine: Ultima
#12790 ULTIMA8: crash after intro when u8save.000 is missing defect normal Engine: Ultima
#13876 ULTIMA8: smart navigation make avatar run in circles defect normal Engine: Ultima
#13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add defect normal Engine: Ultima
#11720 ULTIMA: Fire fields aren't making damage sound defect normal Engine: Ultima
#11721 ULTIMA: Galloping horse makes same noise as non-galloping horse defect normal Engine: Ultima
#11719 ULTIMA: Galloping in Combat defect normal Engine: Ultima
#11949 ULTIMA: Missing/incorrect graphics in the main menu defect normal Engine: Ultima
#13279 ULTIMA: Skull of Quakes doesn't reveal entrance defect low Engine: Ultima
#11665 ULTIMA: Spell Sounds defect normal Engine: Ultima
#11955 ULTIMA: falling down is not happening defect normal Engine: Ultima
#11633 ULTIMA: iOS needs better mouse control defect normal Port: iOS
#11647 ULTIMA: some Nuvie settings do not carry over to ScummVM defect normal Engine: Ultima
#14758 Unknown game variant for director defect normal Engine: Director
#15028 Unknown game variant for director defect low Engine: Director
#15029 Unknown game variant for director defect normal Engine: Director
#14956 Unknown game variant for gob feature request normal Engine: Gob
#15024 Unknown game variant for mohawk defect normal Engine: Mohawk
#15042 Unknown game variant for mohawk (Harry And the Haunted House - Living Books) defect normal Engine: Mohawk
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster feature request low Engine: Tinsel
#14770 Update Nuked OPL3 emulator to lastest version. feature request normal Audio
#13317 Update aspect ratio for new iPad Mini 6 2021 feature request normal Port: iOS
#13232 Use scaler to mouse cursor feature request low Engine: Draci
#9058 Using more than one FM_OPL object (experimental) patch normal Engine: SCUMM
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD elasota defect normal Engine: V-Cruise
#14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure defect normal Video
#11496 VOYEUR: lock screen doesn't show last play time defect normal Engine: Voyeur
#13216 WEB: "Other" screenshots page is broken defect normal Web
#14380 WEB: Adding SEO to scummvm.org pages defect normal Web
#11414 WEB: Bug Tracker - Can't log out defect normal Web
#12396 WEB: Buildbot web pages are blank when viewed on older systems. defect normal Web
#14535 WETLANDS: missing korean text in the localized release neuromancer defect normal Engine: Hypno
#13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that defect normal Port: Wii
#12882 WII: scummvm always returns to system menu on exit defect normal Common
#14818 WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini defect normal Port: Win64
#14691 WIN32: Google Cloud fails to sync on current master defect normal Cloud
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down defect normal Port: Win64
#14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP defect normal Port: Win32
#13949 WME3D: Limbo of the Lost - sprite color and transparency issue defect low Engine: Wintermute
#11007 WME: 1 1/2 Ritter - Menu font problem defect normal Engine: Wintermute
#6649 WME: 5MA - wasps animation is too slow somaen defect normal Engine: Wintermute
#6203 WME: Dirty Split - Dialog coming out of wrong character lolbot-iichan defect normal Engine: Wintermute
#13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches defect normal Engine: Wintermute
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes defect normal Engine: Wintermute
#9683 WME: Helga Deep in Trouble - Graphic mistake defect normal Engine: Wintermute
#6569 WME: Rhiannon - Animation freeze of the final outtro defect normal Engine: Wintermute
#6453 WME: Rosemary - Text glitch somaen defect normal Engine: Wintermute
#11287 WME: Some games are using same fonts for selected and normal text defect low Engine: Wintermute
#6721 WME: The Kite - Overlapping bug lolbot-iichan defect low Engine: Wintermute
#6722 WME: The Kite - Script runtime errors somaen defect normal Engine: Wintermute
#9720 WME: The Shine of a Star - Problems at shovel puzzle scene defect high Engine: Wintermute
#6541 WME: Theora A/V Sync drifts somaen defect normal Video
#6652 WME: white chamber - bot flickers when changing directions somaen defect normal Engine: Wintermute
#6653 WME: white chamber - slow scrolling somaen defect normal Engine: Wintermute
#14481 Web: Fix wiki statement about not being able to import QFG4 to itself defect normal Web
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend lephilousophe defect normal Common
#7700 Wii: Support Sound Settings dhewg feature request normal Port: Wii
#14789 Win64 - ini file got reset shortly after using v2.8.0 defect normal Port: Win64
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations feature request normal Engine: MM: Xeen
#13855 XEEN: Support General Midi in Xeen games feature request normal Engine: MM: Xeen
#11181 ZVISION Audio is clipping defect normal Engine: ZVision
#6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory defect normal Engine: ZVision
#6797 ZVISION: Brief glitch after solving air puzzle (constellations) defect normal Engine: ZVision
#11992 ZVISION: Korean Nemesis Yes/No prompts defect normal Engine: ZVision
#6808 ZVISION: Sound distortion in Zork Nemesis end credits defect normal Engine: ZVision
#10821 ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') defect normal Engine: ZVision
#11483 ZVISION: ZGI: Music broke defect high Engine: ZVision
#10567 ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock defect normal Engine: ZVision
#13019 ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively. defect normal Engine: ZVision
#13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add defect normal Engine: ZVision
#13741 [Homepage] Please add a sub-URL, called "/statistics" and/or "/stats" feature request low Web
#14350 iOS Pencil Support feature request normal Port: iOS
#14785 iOS: Allow engines to place on-screen buttons in specific locations feature request normal Port: iOS
#7603 iPhone: Pie menu for keyboard input? vinterstum feature request normal Port: iOS
#11428 macOS: Change default savegame location for macOS feature request normal Port: Mac OS X
#13452 request to change background color of GLK text adventure games or make it adjustable feature request normal Engine: GLK
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