#12800 |
Add option to pass parameters to SCUMMVM on Android
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feature request
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normal
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Port: Android
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#13057 |
PORTS: ANDROID: Android load game screen distorted while downloading from Cloud
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defect
|
low
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Port: Android
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|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
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defect
|
normal
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Port: Android
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#14110 |
ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer
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defect
|
high
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Port: Android
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#14422 |
ANDROID: Support more virtual keyboard language layouts
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feature request
|
normal
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Port: Android
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#14423 |
ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard
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feature request
|
normal
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Port: Android
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#14446 |
ANDROID: Add Chromecast support
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feature request
|
normal
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Port: Android
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#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
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defect
|
normal
|
Port: Android
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|
#14631 |
ANDROID: I need a storage function that can be backed up in an Android environment
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feature request
|
normal
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Port: Android
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#14695 |
ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime
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feature request
|
normal
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Port: Android
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#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
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defect
|
normal
|
Port: Android
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#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
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defect
|
normal
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Port: Android
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#14890 |
ANDROID: Monkey Island 3 doesn't work anymore
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defect
|
normal
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Port: Android
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|
#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
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zeldin
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defect
|
normal
|
Port: Dreamcast
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|
#7307 |
DC: Possibility to select a specific VMU for saving
|
zeldin
|
feature request
|
normal
|
Port: Dreamcast
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#7813 |
Dreamcast SD card support
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feature request
|
normal
|
Port: Dreamcast
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#10410 |
BACKENDS: Dreamcast - Riven: List for loading saved games is empty
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|
defect
|
normal
|
Port: Dreamcast
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#11760 |
BACKENDS: Dreamcast - Image not centered on screen in Mohawk games
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|
defect
|
normal
|
Port: Dreamcast
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#11907 |
BACKENDS: Dreamcast - forced autosave make games crash
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|
defect
|
normal
|
Port: Dreamcast
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|
#12970 |
PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097)
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|
defect
|
normal
|
Port: GameCube
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|
#6673 |
BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler
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|
defect
|
normal
|
Port: IRIX
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#10698 |
BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen
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defect
|
normal
|
Port: Linux
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|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
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|
defect
|
normal
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Port: Linux
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#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
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|
defect
|
normal
|
Port: Linux
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#14992 |
Application window GUI not resized on Linux
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defect
|
normal
|
Port: Linux
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|
#5320 |
BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases
|
athrxx
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defect
|
normal
|
Port: Mac OS X
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#10371 |
BACKENDS: MacOSX - System cursor always visible when in fullscreen mode.
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|
defect
|
normal
|
Port: Mac OS X
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#10464 |
BACKENDS: MacOSX - Localised documentation resources are not bundled/used
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|
defect
|
normal
|
Port: Mac OS X
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#10691 |
BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays
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|
defect
|
normal
|
Port: Mac OS X
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|
#11203 |
BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6.
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|
defect
|
normal
|
Port: Mac OS X
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|
#11374 |
BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet
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|
defect
|
normal
|
Port: Mac OS X
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|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
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|
defect
|
normal
|
Port: Mac OS X
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|
#11428 |
macOS: Change default savegame location for macOS
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|
feature request
|
normal
|
Port: Mac OS X
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#12395 |
BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8.
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|
defect
|
normal
|
Port: Mac OS X
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#12793 |
MACOSX: When switching between windows created with different graphics types, both may be retained as active windows.
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|
defect
|
normal
|
Port: Mac OS X
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|
#13024 |
MACOS: Can't map Command and Fn keys
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|
defect
|
normal
|
Port: Mac OS X
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#13054 |
MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag.
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defect
|
normal
|
Port: Mac OS X
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#13453 |
BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games
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|
defect
|
normal
|
Port: Mac OS X
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|
#13454 |
BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware.
|
|
defect
|
normal
|
Port: Mac OS X
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|
#14074 |
MACOS: ScummVM Fails To Start
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|
defect
|
normal
|
Port: Mac OS X
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#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
jamie-marchant
|
defect
|
normal
|
Port: Mac OS X
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|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
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|
defect
|
normal
|
Port: Mac OS X
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|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
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|
defect
|
low
|
Port: Mac OS X
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#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
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|
defect
|
normal
|
Port: Mac OS X
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|
#13582 |
BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens
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defect
|
normal
|
Port: NDS
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#13960 |
BACKENDS: PS3 and physical CD issues
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|
defect
|
normal
|
Port: PS3
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#14641 |
BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS
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|
defect
|
high
|
Port: PS3
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#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
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|
defect
|
normal
|
Port: PS3
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|
#13814 |
BACKENDS: PSP: Common::array allocation error on PSP
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|
defect
|
normal
|
Port: PSP
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#14391 |
PSP 2.7.0 black screen on startup
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defect
|
normal
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Port: PSP
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#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
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defect
|
high
|
Port: PSP
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#11201 |
BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm
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|
defect
|
normal
|
Port: PSP Vita
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#11365 |
BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita
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defect
|
normal
|
Port: PSP Vita
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#11525 |
BACKENDS: PSP VITA - Discworld II crash in university garden
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|
defect
|
normal
|
Port: PSP Vita
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#11533 |
BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic)
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|
defect
|
normal
|
Port: PSP Vita
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#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
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|
defect
|
normal
|
Port: PSP Vita
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|
#13613 |
RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac
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|
defect
|
normal
|
Port: RISC OS
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|
#13614 |
RISC OS Scumm 2.6.0 abuses user choices
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|
defect
|
normal
|
Port: RISC OS
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#13938 |
RISCOS: Investigate support for building with EABI toolchains?
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feature request
|
low
|
Port: RISC OS
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|
#7700 |
Wii: Support Sound Settings
|
dhewg
|
feature request
|
normal
|
Port: Wii
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|
#10408 |
BACKENDS: Wii - Static sound in Discworld
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|
defect
|
normal
|
Port: Wii
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#11376 |
BLADERUNNER: freezing on ScummVM Wii 2.1.1
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|
defect
|
normal
|
Port: Wii
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#12704 |
PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre
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|
defect
|
normal
|
Port: Wii
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#13641 |
BACKENDS: Wii - MYST3: NEW GAME CRASHES
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|
defect
|
normal
|
Port: Wii
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#13660 |
WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
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|
defect
|
normal
|
Port: Wii
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|
#14366 |
BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count
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|
defect
|
normal
|
Port: Wii
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|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
digitall
|
defect
|
normal
|
Port: Wii
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|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
|
defect
|
normal
|
Port: Win32
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|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
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|
feature request
|
normal
|
Port: Win64
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|
#13423 |
PORTS: Tests do not compile with Visual Studio
|
|
defect
|
normal
|
Port: Win64
|
|
#14000 |
Add Build for Windows on ARM64
|
|
feature request
|
normal
|
Port: Win64
|
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
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|
defect
|
normal
|
Port: Win64
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|
#14818 |
WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini
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|
defect
|
normal
|
Port: Win64
|
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
|
defect
|
normal
|
Port: Win64
|
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
|
defect
|
normal
|
Port: Win64
|
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
vinterstum
|
defect
|
normal
|
Port: iOS
|
|
#7603 |
iPhone: Pie menu for keyboard input?
|
vinterstum
|
feature request
|
normal
|
Port: iOS
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|
#11462 |
IOS: Apple Magic Keyboard support
|
|
feature request
|
normal
|
Port: iOS
|
|
#11633 |
ULTIMA: iOS needs better mouse control
|
|
defect
|
normal
|
Port: iOS
|
|
#13317 |
Update aspect ratio for new iPad Mini 6 2021
|
|
feature request
|
normal
|
Port: iOS
|
|
#14350 |
iOS Pencil Support
|
|
feature request
|
normal
|
Port: iOS
|
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
|
defect
|
normal
|
Port: iOS
|
|
#14704 |
IOS: On Screen control can obstruct the global settings
|
|
defect
|
normal
|
Port: iOS
|
|
#14782 |
Freescape games need a specific iOS control config as default
|
|
defect
|
normal
|
Port: iOS
|
|
#14785 |
iOS: Allow engines to place on-screen buttons in specific locations
|
|
feature request
|
normal
|
Port: iOS
|
|
#6018 |
BACKENDS: Touchscreen Tablets - Fullscreen mode unusable
|
|
defect
|
normal
|
Ports
|
|
#9013 |
Enforce aspect ratio in fullscreen SDL
|
|
patch
|
low
|
Ports
|
|
#9697 |
BACKENDS: RPi3 - mouse / desktop capture issue
|
|
defect
|
low
|
Ports
|
|
#10300 |
BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle
|
|
defect
|
normal
|
Ports
|
|
#11199 |
BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting
|
|
defect
|
normal
|
Ports
|
|
#11358 |
BACKENDS: 3DS - Blurry text in KQ6
|
|
defect
|
normal
|
Ports
|
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
|
defect
|
normal
|
Ports
|
|
#12978 |
KEYMAPPER: Separate the virtual mouse from the global keymap
|
|
defect
|
normal
|
Ports
|
|
#13585 |
PLUGINS: ELF memory manager doesn't work with dynamic detection
|
|
defect
|
normal
|
Ports
|
|
#14171 |
PLUGINS: ELF loader doesn't support multiple segments
|
|
defect
|
normal
|
Ports
|
|
#14436 |
BACKENDS: LIBRETRO - Two gui issues
|
|
defect
|
normal
|
Ports
|
|
#14441 |
BACKENDS: Add abstraction for read/write locks
|
|
feature request
|
low
|
Ports
|
|
#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
sev-
|
defect
|
high
|
Ports
|
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
|
defect
|
normal
|
Ports
|
|
#13463 |
SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page
|
|
feature request
|
normal
|
Screenshots
|
|