#11886 |
EMI: Guybrush can get stuck after bumping into the LUA bar waitress
|
|
defect
|
normal
|
Engine: Grim
|
|
#11888 |
Add a minimize (MIN) key shortcut to the virtual Qwerty keyboard (ABC).
|
|
enhancement
|
low
|
Port: Symbian
|
|
#11889 |
STARK: No dedicated "listKnowledges" command
|
|
defect
|
normal
|
Engine: Stark
|
|
#11890 |
STARK: listLocations debug command should print actual location numbers, not file paths
|
|
defect
|
normal
|
Engine: Stark
|
|
#11891 |
SWORD1: PlayStation version crashes ScummVM
|
|
defect
|
high
|
Engine: Sword1
|
|
#11894 |
GRIM: OpenGL renderer doesn't honor stretch mode in fullscreen
|
|
defect
|
normal
|
Engine: Grim
|
|
#11895 |
MYST3: Invisible font on save/load screen/book
|
|
defect
|
normal
|
Engine: Myst3
|
|
#11896 |
GRIM: Grinder gfx shift to the left when placed back
|
|
defect
|
normal
|
Engine: Grim
|
|
#11897 |
GRIM: Black window/screen on mode switch using SDL1
|
|
defect
|
normal
|
Engine: Grim
|
|
#11898 |
GRIM: "OpenGL with shaders" draws almost all subtitles in the upper left corner
|
|
defect
|
normal
|
Engine: Grim
|
|
#11899 |
BACKENDS: Symbian - Distorted voices and intros (any scene) in Discworld II
|
|
defect
|
normal
|
Port: Symbian
|
|
#11900 |
Add more Graphics modes.
|
|
enhancement
|
normal
|
Port: Symbian
|
|
#11901 |
Add the support to control the volume directly from the device.
|
|
enhancement
|
normal
|
Port: Symbian
|
|
#11902 |
Display the letters on the virtual keyboard according to the orientation of the phone.
|
|
enhancement
|
normal
|
Port: Symbian
|
|
#11903 |
BACKENDS: Symbian - Error when using the dedicated key to load game quickly.
|
|
defect
|
normal
|
Port: Symbian
|
|
#11905 |
BACKENDS: Symbian - Different sizes of ScummVM Main Menu.
|
|
defect
|
normal
|
Port: Symbian
|
|
#11906 |
BACKENDS: Symbian - Screen orientation error in ScummVM when activating automatic phone rotation.
|
|
defect
|
normal
|
Port: Symbian
|
|
#11907 |
BACKENDS: Dreamcast - forced autosave make games crash
|
|
defect
|
normal
|
Port: Dreamcast
|
|
#11908 |
GRIM: movie01.lab and movie03.lab may be corrupted
|
|
defect
|
low
|
Engine: Grim
|
|
#11910 |
BACKENDS: Symbian - The numeric keypad gets stuck.
|
|
defect
|
high
|
Port: Symbian
|
|
#11911 |
BACKENDS: Symbian - Auto save error.
|
|
defect
|
high
|
Port: Symbian
|
|
#11913 |
Include the Rime Age from the PSP port of Myst
|
|
enhancement
|
normal
|
Engine: Mohawk
|
|
#11914 |
STARK: The Longest Journey - czech 4cd release not detected
|
|
enhancement
|
normal
|
Engine: Stark
|
|
#11917 |
TEENAGENT: French Translation Support Patch
|
|
enhancement
|
normal
|
Engine: TeenAgent
|
|
#11918 |
Unknown game variant for Gob
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#11919 |
TTS/screenreader support
|
|
defect
|
normal
|
--Other--
|
|
#11920 |
GRIM: Characters disappear under the sea
|
|
defect
|
normal
|
Engine: Grim
|
|
#11923 |
AGI Splatter patterns appear to be incorrect
|
|
defect
|
normal
|
Engine: AGI
|
|
#11925 |
Unknown game variant for agi
|
|
enhancement
|
normal
|
Engine: AGI
|
|
#11927 |
Unknown game variant for mohawk
|
|
enhancement
|
normal
|
Engine: Mohawk
|
|
#11931 |
MYST3: Quiet sound in a room with a projector in J'nanin
|
|
defect
|
normal
|
Engine: Myst3
|
|
#11932 |
Android TV support
|
|
enhancement
|
normal
|
Port: Android
|
|
#11933 |
Unknown game variant for Sherlock Holmes: Case of the Rose Tattoo (Simplified Chinese)
|
|
enhancement
|
normal
|
Engine: Sherlock
|
|
#11934 |
Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Simplified Chinese)
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#11935 |
Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge (Traditional Chinese)
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#11936 |
Unknown game variant for Kyrandia: Hand of Fate (Traditional Chinese)
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#11937 |
Unknown game variant for The Legend of Kyrandia (Traditional Chinese)
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#11938 |
Add support for Simplified Chinese subtitle displaying in Blade Runner.
|
|
enhancement
|
normal
|
Engine: Bladerunner
|
|
#11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
|
enhancement
|
normal
|
Engine: Grim
|
|
#11941 |
Add Traditional Chinese support for Beneath a Steel Sky.
|
|
enhancement
|
normal
|
Engine: Sky
|
|
#11947 |
SCUMM: SMUSH text rendering differences with Korean COMI
|
|
enhancement
|
normal
|
Engine: SCUMM
|
|
#11949 |
Ultima IV has Missing/incorrect graphics in the main menu
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11950 |
MYST3: Unknown variant
|
|
defect
|
normal
|
Engine: Myst3
|
|
#11952 |
MYST3: Unknown DVD Variant
|
|
defect
|
normal
|
Engine: Myst3
|
|
#11953 |
SCUMM: DOTT-DE: Gamespeed too fast
|
|
defect
|
normal
|
Port: Mac OS X
|
|
#11955 |
Ultima 8: falling down is not happening
|
|
defect
|
normal
|
Engine: Ultima
|
|
#11957 |
Eye of the Beholder - Add Amiga Ending to DOS version
|
|
enhancement
|
normal
|
Engine: Kyra
|
|
#11961 |
BACKENDS: OPENGLSDL: No title bar on ScummVM window when switching out of fullscreen
|
|
defect
|
normal
|
Graphics
|
|
#11965 |
Unknown game variant for stark
|
|
enhancement
|
normal
|
Engine: Stark
|
|
#11971 |
SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11972 |
TINSEL: immediate SIGBUS on strict-alignment architectures
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#11973 |
SCUMM: Implement original pause bars, and put Save/Load GUI type toggle in startup menu
|
|
defect
|
high
|
Engine: SCUMM
|
|
#11980 |
GLK engine does not support Russian keyboard layout
|
|
defect
|
high
|
Engine: GLK: ZCode
|
|
#11981 |
TWINE: Manual mode for agressive behaviour doesn't work as expected
|
|
defect
|
normal
|
Engine: TwinE
|
|
#11984 |
Unknown game variant for agi
|
|
enhancement
|
normal
|
Engine: AGI
|
|
#11985 |
PETKA: ScummVM doesn't identify the retail 3 CD version of Red Comrades 1
|
|
defect
|
blocker
|
Engine: Petka
|
|
#11986 |
XEEN: Chinese version support
|
|
defect
|
normal
|
Engine: Xeen
|
|
#11987 |
SAGA: IHNM: Korean language support
|
|
defect
|
normal
|
Engine: SAGA
|
|
#11988 |
SHERLOCK: Chinese language support
|
|
defect
|
normal
|
Engine: Sherlock
|
|
#11989 |
TWINE: Adeline software jingle keeps looping through the startup screens
|
|
defect
|
normal
|
Engine: TwinE
|
|
#11991 |
TWINE: Music volume control shouldn't affect CD audio volume
|
|
enhancement
|
normal
|
Engine: TwinE
|
|
#11992 |
ZVISION: Korean Nemesis Yes/No prompts
|
|
defect
|
normal
|
Engine: ZVision
|
|
#11993 |
KYRA: Updates to KYRA.DAT file for Chinese & Korean releases
|
|
defect
|
normal
|
Engine: Kyra
|
|
#11994 |
Mixed Up Mother Goose AGI Amiga - Unknown game variant for agi
|
|
enhancement
|
normal
|
Engine: AGI
|
|
#11996 |
AGI: KQ3: Staircase issues with Rosella
|
|
defect
|
normal
|
Engine: AGI
|
|
#11997 |
Remove code protection?
|
|
enhancement
|
normal
|
Engine: Cine
|
|
#11998 |
AGOS: Elvira 2 - Inventory bug
|
|
defect
|
normal
|
Engine: AGOS
|
|
#11999 |
GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck.
|
|
defect
|
normal
|
Engine: Gob
|
|
#12006 |
BACKENDS: RASPBERRYPI: "sudo make install" crashes
|
|
defect
|
normal
|
Port: Linux
|
|
#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
|
defect
|
low
|
Engine: Sword2
|
|
#12008 |
SWORDDEMO: Missing Demo subtitles
|
|
enhancement
|
low
|
Engine: Sword1
|
|
#12010 |
SCUMM: MI: Secret of Monkey Island giving items that Guybrush does not carry causes weird behavior
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#12011 |
BACKENDS: ANDROID: Tony Tough - cannot bring up the action wheel on Android
|
|
defect
|
high
|
Port: Android
|
|
#12014 |
next clickable aera
|
|
enhancement
|
normal
|
--Unset--
|
|
#12015 |
GUI: "Game 3D Renderer" text partially replaced with ellipsis in ScummVM Classic Theme
|
|
defect
|
normal
|
--Other--
|
|
#12017 |
Unknown game variant for agos
|
|
enhancement
|
high
|
Engine: AGOS
|
|
#12019 |
ULTIMA8: Bentic talks to himself during conversation
|
|
defect
|
normal
|
Engine: Ultima
|
|
#12021 |
SCI: KQ4 Rosella gets stuck entering doors
|
|
defect
|
normal
|
Engine: SCI
|
|
#12023 |
Web Wiki: remove "out of scope" statements
|
|
defect
|
normal
|
Web
|
|
#12026 |
SCUMM: Autosave no longer works
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#12027 |
MOHAWK: Custom engine options no longer shown for Myst and Riven
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#12029 |
SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the wrong direction
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#12030 |
SCUMM: FT: softlock when fast-exiting room before scripted cutscene
|
|
defect
|
high
|
Engine: SCUMM
|
|
#12032 |
BACKENDS: SDL: cursor drifting for game controller
|
|
defect
|
normal
|
--Unset--
|
|
#12033 |
Unknown game variant for gob - Gobliins2 Amiga PL
|
|
enhancement
|
normal
|
Engine: Gob
|
|
#12034 |
SCI: LSL1: French fan patch version not detected
|
|
defect
|
normal
|
Engine: SCI
|
|
#12039 |
SCUMM: MM (C64) - Graphical glitch with alien in telescope
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#12040 |
Unknown game variant for queen
|
|
enhancement
|
normal
|
Engine: Queen
|
|
#12041 |
GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting.
|
|
defect
|
normal
|
GUI
|
|
#12042 |
Unknown game variant for agos: Simon the Sorcerer 2 (French / Steam Legacy Edition / Full)
|
|
enhancement
|
normal
|
Engine: AGOS
|
|
#12043 |
Unknown game variant for agos: Simon the Sorcerer 2 (English / Steam Legacy Edition / Full)
|
|
enhancement
|
normal
|
Engine: AGOS
|
|
#12044 |
Impossible to show the map in the GOG Polish version of Myst
|
|
defect
|
high
|
Engine: Mohawk
|
|
#12045 |
SCUMM: FT: seg fault in the imuse_digi submodule when a game action is attempted.
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#12051 |
ZVISION: ZGI DVD Crashes When MPEG Video Selected
|
|
defect
|
normal
|
Engine: ZVision
|
|
#12053 |
setup documentation for monkey island 4 is not sufficient
|
|
enhancement
|
normal
|
Documentation
|
|
#12055 |
BACKENDS: SDL - strange code in sdl-events.cpp
|
|
defect
|
normal
|
Graphics
|
|
#12059 |
Grim Fandango always overrides savegame path
|
|
defect
|
low
|
Engine: Grim
|
|
#12071 |
KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
|
defect
|
normal
|
Audio: MT32
|
|
#12074 |
TWINE: holomap feature is incomplete/missing
|
|
defect
|
normal
|
Engine: TwinE
|
|
#12076 |
PETKA: Missing actions animations
|
|
defect
|
normal
|
Engine: Petka
|
|