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Ticket Summary Owner Type Priority Component Created
#7715 GUI: Improve Mass Add button enhancement normal GUI 10 years ago
#7058 SCI: PHARKAS Mac can't restore from save file defect normal Engine: SCI 3 years ago
#6851 5MA: graphical mistake in Load Menu in polish localization defect normal Engine: Wintermute 4 years ago
#10411 720x400 fullscreen doesn't have the correct aspect ratio defect normal --Other-- 14 months ago
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation defect low Engine: Access 3 years ago
#1946 ADLIB: Adlib Emulation doesn't Respect Volume Settings defect low Engine: SCUMM 14 years ago
#9726 AGI IIgs: inventory/see object screen enhancement low Engine: AGI 2 years ago
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI 2 years ago
#7793 AGI Mouse-behaviour enhancement normal Engine: AGI 8 years ago
#7819 AGI: Better error handling for script bugs enhancement normal Engine: AGI 8 years ago
#10887 AGI: FANMADE: Biri Quest exits at startup defect normal Engine: AGI 5 weeks ago
#10737 AGI: Fan Game DG: The AGIMouse Adventure freeze defect normal Engine: AGI 5 months ago
#10738 AGI: Fan Games (Demos) shut down ScummVM defect normal Engine: AGI 5 months ago
#10444 AGI: Graphics glitch when reloading a savegame after dying patch normal Engine: AGI 13 months ago
#4388 AGI: Incorrect CGA palette sev- defect normal Engine: AGI 10 years ago
#10732 AGI: Per game volume setting changed (saved!) by ScummVM on game start defect normal Engine: AGI 6 months ago
#10409 AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load defect normal Engine: AGI 14 months ago
#7032 AGI: Sorceror`s appraisal, can`t crash skull tells me i didn`t put it defect normal Engine: AGI 3 years ago
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect high Engine: AGI 8 years ago
#5862 AGOS: Deadlock when quitting Waxworks demo Mataniko defect high Engine: AGOS 7 years ago
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 Kirben defect normal Engine: AGOS 6 years ago
#6050 AGOS: SIMON1 DOS French Animation glitch defect normal Engine: AGOS 7 years ago
#6046 AGOS: SIMON1DOS French Barman Animation Glitch defect normal Engine: AGOS 7 years ago
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS 7 years ago
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading defect normal Engine: AGOS 4 years ago
#6143 AGOS: Simon 1 - Random Screen Fade Glitch defect normal Engine: AGOS 7 years ago
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes defect normal Engine: AGOS 7 years ago
#10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off defect normal Engine: AGOS 12 months ago
#6356 AGOS: Simon1 Crash in Dwarf Cave Kirben defect normal Engine: AGOS 6 years ago
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect high Engine: AGOS 6 years ago
#10311 AGOS: Waxworks: Add hotkey for switching to fighting enhancement low Engine: AGOS 17 months ago
#10310 AGOS: Waxworks: Pressing M doesn't mute music defect low Engine: AGOS 17 months ago
#3712 ALL: --savepath=PATH broken defect high GUI 11 years ago
#7502 ALL: Check for presence and validity of external data files enhancement normal --Other-- 13 years ago
#7686 ALL: Display errors in graphic display before exiting enhancement normal --Other-- 10 years ago
#7283 ALL: Favor Adlib over MT32 for SFX tracks enhancement low Audio 16 years ago
#7649 ALL: visible warning when CD music missing bluegr enhancement normal --Other-- 11 years ago
#7072 AMAZON: Spanish version doesn't start defect normal Engine: Access 3 years ago
#6988 AMIGAOS4: --enable-c++11 breaks compilation of commandline.cpp defect normal Port: AmigaOS4 3 years ago
#6956 AMIGAOS4: Launcher - ScummVM returned with unfreed signals defect normal Port: AmigaOS4 3 years ago
#6477 ANDROID : SCI QFG1 - Cursor Keys controls Mouse, rather than Ego fuzzie defect normal Engine: SCI 5 years ago
#10428 ANDROID : SCUMMVM 2.0 does not start on ACER ICONIA TAB defect normal Port: Android 14 months ago
#10427 ANDROID : SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games defect normal Engine: SCUMM 14 months ago
#7820 ANDROID PORT: Xperia Play touchpad support enhancement normal Port: Android 8 years ago
#7869 ANDROID: Add Action Intents enhancement normal Port: Android 5 years ago
#5848 ANDROID: Can't "hold" left mouse button defect normal Port: Android 8 years ago
#10451 ANDROID: Crash when GUI language is set to certain languages defect blocker GUI 12 months ago
#6387 ANDROID: Error handling ends in segfault fuzzie defect normal Port: Android 6 years ago
#6856 ANDROID: Touchscreen Hover Function Malfunction defect normal Port: Android 4 years ago
#10333 ANDROID: Unable to browse the storage defect normal Port: Android 16 months ago
#6811 ANDROID: kyra.dat error on loading EOB defect normal Port: Android 4 years ago
#6129 ANDROID: surface update issues when focus is lost fuzzie defect normal Port: Android 7 years ago
#6810 ARM: Various Crashes due to buggy ARM ASM optimizations defect high Ports 4 years ago
#6957 AUDIO: ARM ASM sound code causes distorted audio on 32 bit armv6 defect high Ports 3 years ago
#7301 AUDIO: Improve music in the Mac version of MI1 enhancement normal Engine: SCUMM 16 years ago
#7232 AUDIO: SFX/Music from Amiga files (SCUMM) Kirben enhancement normal Engine: SCUMM 17 years ago
#6278 AUDIO: adpcm decoder very slow fuzzie defect normal Audio 6 years ago
#7863 Accessibility for Blind Gamers enhancement normal --Other-- 6 years ago
#7853 Add MT-32 emu support to Cruise for a Corpse enhancement normal Engine: Cruise 6 years ago
#10886 Add massive configurations list removing / purge option enhancement normal GUI 5 weeks ago
#7840 Add on-the-fly translation support for games enhancement normal --Other-- 7 years ago
#7797 Add option to disable in-game cursor enhancement normal Engine: AGI 8 years ago
#7815 Allow to specify log location enhancement normal --Other-- 8 years ago
#7726 Allow user defined path for screenshots enhancement normal --Other-- 10 years ago
#7873 Alternative to fighting with numpad in Indy 3 enhancement normal Engine: SCUMM 5 years ago
#10336 Android: Build with virtual keyboard enabled defect normal Port: Android 16 months ago
#10341 Android: No modern renderers defect normal Port: Android 16 months ago
#6945 Android: SCUMM: Subtitle speed settings being disregarded defect normal Port: Android 3 years ago
#10004 Android: Virt Keyboard modifier keys inconsistent after reopening keypad defect high Port: Android 20 months ago
#6214 Android: improve mouse pointer movement in touchpad mode fuzzie defect normal Port: Android 6 years ago
#2226 BASS: "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky 13 years ago
#9872 BASS: Add saved game details enhancement low Engine: Sky 21 months ago
#10425 BASS: invalid mode debug window/crash defect normal Engine: Sky 14 months ago
#10439 BASS: vkeybd only allows 1 keyboard input at a time defect low Engine: Sky 13 months ago
#10898 BLADERUNNER: path traversal problems defect normal Engine: Bladerunner 4 weeks ago
#7611 BS1 details are missing enhancement normal Engine: Sword1 11 years ago
#7612 BS2 details are missing enhancement normal Engine: Sword2 11 years ago
#10660 BUILD: Build failure on Manjaro Linux defect low Port: Linux 8 months ago
#7858 Bluetooth keyboard in full screen ipad digitall enhancement normal Port: iOS 6 years ago
#10500 Broken Sword 2.5 Apple IOS Could not initialize color format defect normal Engine: Sword25 11 months ago
#7830 Build for CycloDS iEvolution agent-q enhancement normal Port: NDS 7 years ago
#4562 CHASE: can't create new levels Kirben defect normal Engine: SCUMM 10 years ago
#4883 COMI/SYMBIAN: ingame music sounds like static noise anotherguest defect normal Engine: SCUMM 9 years ago
#4635 COMI: The Barbary Coast music switch too soon. defect normal Engine: SCUMM 9 years ago
#10473 COMI: Barbery Coast theme starts before the introductory theme finishes defect normal Engine: SCUMM 12 months ago
#7887 COMI: Enable "A pirate I was meant to be" scene in German COMI enhancement normal Engine: SCUMM 3 years ago
#4424 COMI: Guybrush walks in place when examing certain objects defect normal Engine: SCUMM 10 years ago
#4391 COMI: No digital iMUSE fades defect normal Engine: SCUMM 10 years ago
#3326 COMI: Occasional missing speech... defect normal Engine: SCUMM 12 years ago
#3454 COMI: Part 5: Clickable sky behaves strangely defect normal Engine: SCUMM 11 years ago
#4303 COMI: The menu doesn't work properly defect normal Engine: SCUMM 10 years ago
#6337 COMI: Wrong music cue triggered defect normal Engine: SCUMM 6 years ago
#4911 COMI: crash on 1-st scene (Russian version) sev- defect normal Engine: SCUMM 9 years ago
#7833 CONFIGURE: Support new style DWARF2 debug info for i386 assembly enhancement normal --Other-- 7 years ago
#7835 Caanoo Image Viewer enhancement normal Port: Caanoo 7 years ago
#6953 Can select Fingus or Winkle when you click on stairs!!! DrMcCoy defect low Engine: Gob 3 years ago
#7812 Compressing Discworld 2 .MUS Musicfiles enhancement normal Tools 8 years ago
#9664 Conf parameter still creates files in %appdata% defect normal Port: Win32 2 years ago
#7354 DC: Add PAL60 support for ScummVM zeldin enhancement normal Port: Dreamcast 15 years ago
#7704 DC: Add game chooser when more than one game detected zeldin enhancement normal Port: Dreamcast 10 years ago
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