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Ticket Summary Owner Type Priority Component Version
#6716 Implement descriptive error message on save failure feature request normal --Other--
#6809 BASE: FSNode's getParent()->getName() is inconsistent. defect normal --Other--
#7527 Recognize zipped savegame when no Zlib was compiled sev- feature request normal --Other--
#7535 Move special debug flags init to plugin API feature request normal --Other--
#7602 Expose game hotspots to backend feature request normal --Other--
#7649 ALL: visible warning when CD music missing bluegr feature request normal --Other--
#9203 SDL: Avoiding pathological screen updates patch normal --Other--
#10411 BACKENDS: SDL: 720x400 fullscreen doesn't have the correct aspect ratio defect normal --Other--
#13840 GameID's should be unique per game version + color bitness defect normal --Other--
#14371 LAN: Server's IP interface is sometimes from a virtual adapter defect normal --Other--
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" defect normal --Unset--
#15078 Unknown game variant for director defect normal --Unset--
#15087 Unknown game variant for nancy defect normal --Unset--
#15088 Unknown game variant for nancy defect normal --Unset--
#7283 ALL: Favor Adlib over MT32 for SFX tracks feature request low Audio
#7762 OPL: Real OPL support for AdLib audio feature request low Audio
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully feature request normal Audio
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support feature request normal Audio
#11715 AUDIO: Games crash on launch with FluidSynth and no soundfont defect normal Audio
#12537 AUDIO: Support hardware OPL on Windows feature request low Audio
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' feature request normal Audio
#13611 Retrowave is not enabled on 2.6 Windows Build feature request low Audio
#13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio
#13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. defect normal Audio
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators defect normal Audio
#14075 AUDIO: Volume settings are not applied on startup defect normal Audio
#14267 AUDIO: Possible optimisations for the software mixer feature request normal Audio
#14675 ALSA MIDI devices only use show/use the first available port patch normal Audio
#14770 Update Nuked OPL3 emulator to lastest version. feature request normal Audio
#14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL defect normal Audio
#15055 Flatpak version keeps setting preferred device to FluidSynth defect normal Audio
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 defect high Audio
#15092 SWORD1: Persistent Audio Issues Across Multiple Scenes AndywinXp defect normal Audio
#7331 MIDI: Percussive Organ pitch correction with GM output feature request normal Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD feature request normal Audio: MT32
#11182 GUI Dialog for missing Roland MT-32 support feature request normal Audio: MT32
#12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments defect normal Audio: MT32
#13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't defect normal Audio: MT32
#13806 RINGWORLD: No MT-32 music, sound popping defect normal Audio: MT32
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing defect normal Audio: MT32
#11245 CLOUD: Saves sync triggered twice in a row after saving defect normal Cloud
#11257 CLOUD: Issue with case sensitive filesystems defect normal Cloud
#12890 CLOUD: NextCloud Support feature request low Cloud
#13533 CLOUD: Syncing breaks if "Add Game" dialogue comes up defect normal Cloud
#14691 WIN32: Google Cloud fails to sync on current master defect normal Cloud
#12345 BASE: The detection plugin is almost always loaded in memory defect normal Common
#12410 KEYMAPPER: `SHIFT`+`.` is modified to `.` defect normal Common
#12882 WII: scummvm always returns to system menu on exit defect normal Common
#13157 COMMON: EventManager's getMousePos() is not always reliable defect normal Common
#13418 Consider implementing auto-complete for individual games that can support it. feature request normal Common
#13432 GUI: Options dialog complains about non-existing saves in autosave slot defect normal Common
#13456 SDL: No Mouse or Keyboard with SDL 2.20 defect normal Common
#13805 OPENGL: Graphics filters not applied to mouse cursor defect normal Common
#13911 Gracefully handle multiple controllers feature request normal Common
#14161 ENGINES: Allow running multi-CD games directly from the original discs feature request low Common
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend lephilousophe defect normal Common
#14359 BASE: Window resolution setting via command line is broken defect normal Common
#14729 Newer updated signatures get games blocked until a new ScummVM is released feature request normal Common
#14816 Cleanup feature feature request normal Common
#14843 MacResManager: don't look for files outside game folder defect normal Common
#14853 COMMON: Rework path handling causes performance regression defect normal Common
#14875 COMMON: Fallback detection of games happen even when there are exact matches defect normal Common
#15013 COMMON: Invalid save path leads to crash/debugger coming up defect normal Common
#13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile defect normal Documentation
#14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. defect normal Documentation
#11560 ADL: Unknown game variant for Ulyssey defect normal Engine: ADL
#13939 MD5: ADL: Unknown game variant for hires2 defect high Engine: ADL
#4388 AGI: Incorrect CGA palette sev- defect normal Engine: AGI
#5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI
#7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off defect normal Engine: AGI
#7569 AGI: Add the function keys to the keymap feature request normal Engine: AGI
#7793 AGI: Better mapping for mouse buttons feature request normal Engine: AGI
#7839 AGI: Add three voice MIDI with AGI games. feature request normal Engine: AGI
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI
#9726 AGI IIgs: implement inventory/see object screen defect low Engine: AGI
#10409 AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load defect normal Engine: AGI
#10444 AGI: Graphics glitch when reloading a savegame after dying patch normal Engine: AGI
#11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues defect normal Engine: AGI
#14454 AGI: Winnie the Pooh unable to parse wind sound (sound 10) defect normal Engine: AGI
#14549 AGI: Missing fill in Winnie the Pooh (pre-AGI!) defect normal Engine: AGI
#3757 AGOS: StS1 - Bad sync in Italian CD version defect low Engine: AGOS
#4078 AGOS: StS2 - Cat disappears and doesn't reappear Kirben defect normal Engine: AGOS
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs Kirben defect normal Engine: AGOS
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes bluegr defect normal Engine: AGOS
#6046 AGOS: SIMON1DOS French Barman Animation Glitch defect normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch defect normal Engine: AGOS
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS
#6143 AGOS: Simon 1 - Random Screen Fade Glitch defect normal Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS
#6356 AGOS: Simon1 Crash in Dwarf Cave Kirben defect normal Engine: AGOS
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 Kirben defect normal Engine: AGOS
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading defect normal Engine: AGOS
#7705 BACKENDS: Dreamcast - Simon Puzzle Pack crashes defect normal Engine: AGOS
#9629 AGOS: StS - Hebrew version ignores subtitle speed setting defect normal Engine: AGOS
#10311 AGOS: Waxworks: Add hotkey for switching to fighting feature request low Engine: AGOS
#10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off defect normal Engine: AGOS
#10803 AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs defect normal Engine: AGOS
#10940 AGOS: StS1 - savegame causes hang after first interaction (quick save/load) defect normal Engine: AGOS
#11688 AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest defect normal Engine: AGOS
#11707 AGOS: Feeble - Background color change defect normal Engine: AGOS
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