#14839 |
ULTIMA8: Bad render order on barrel at docks
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14840 |
ULTIMA8: Mordea needs animation reset before cutscene
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14841 |
ULTIMA8: Missing blood spray on player damage
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14842 |
ULTIMA8: Paperdoll gump does not remember postion
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14846 |
ULTIMA8: No landing sound when finishing a jump
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14849 |
ULTIMA8: Victory fanfare music cut off when switching out of combat mode
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14850 |
ULTIMA8: Player appears to a blocker for items thrown from the ground
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14866 |
ULTIMA8: Gumps aren't closed during Ancient Ones sequence
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
new
|
defect
|
normal
|
3 months
|
3 months
|
Ultima VIII: Pagan
|
OMGPizzaGuy
|
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
defect
|
normal
|
2 months
|
4 weeks
|
Ultima VI: The False Prophet
|
smokemeakipper
|
ultima, crash, ultima 6, ultima VI, spells, GOG
|
#14960 |
The nuvie feature 'Use Custom Actor Tiles' is non functional
|
new
|
defect
|
normal
|
2 months
|
6 weeks
|
Ultima VI: The False Prophet
|
smokemeakipper
|
ultima, crash, ultima 6, ultima VI, spells, GOG
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
defect
|
normal
|
5 weeks
|
4 weeks
|
Ultima IV: Quest of the Avatar
|
RogerW123
|
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
defect
|
normal
|
3 weeks
|
3 weeks
|
Ultima VI: The False Prophet
|
GermanTribun
|
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
defect
|
low
|
12 days
|
10 days
|
Crusader: No Remorse
|
heff978
|
Crusader No Remorse
|
#7103 |
GUI: GMM Options dialog doesn't adapt to changing resolutions
|
new
|
defect
|
normal
|
8 years
|
15 months
|
|
salty-horse
|
|
#7605 |
Different game description according to language
|
new
|
feature request
|
normal
|
16 years
|
5 years
|
|
SF/jp2007
|
|
#7720 |
GUI: default option
|
new
|
feature request
|
normal
|
15 years
|
6 years
|
|
criezy
|
|
#7722 |
GUI: volume and subtitles speed sliders
|
new
|
feature request
|
normal
|
15 years
|
6 years
|
|
criezy
|
|
#7782 |
GUI: Game Sortation: Folders / Subfolders
|
new
|
feature request
|
normal
|
14 years
|
20 months
|
|
SF/rc-tech
|
|
#10286 |
BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens
|
new
|
defect
|
normal
|
7 years
|
4 years
|
|
dafioram
|
|
#10363 |
GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard
|
new
|
feature request
|
low
|
6 years
|
3 years
|
|
Laylia27
|
|
#10441 |
GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons
|
new
|
defect
|
normal
|
6 years
|
6 years
|
|
bonki
|
|
#11637 |
GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting.
|
new
|
defect
|
low
|
4 years
|
4 years
|
|
macca8
|
|
#11645 |
GUI: "New save" button still enabled when all save locations are used
|
new
|
defect
|
low
|
4 years
|
16 months
|
|
karisal
|
gui savegame new save
|
#11745 |
GUI: THEME: Some tabs and selectors have hidden options in low resolution mode
|
new
|
defect
|
normal
|
4 years
|
3 years
|
|
antoniou79
|
obscured, hidden, inaccessible, layout
|
#12316 |
Configurable quick buttons for the Android and IOS ports
|
new
|
feature request
|
low
|
3 years
|
3 years
|
|
irlbuzzlightyer
|
android
|
#13200 |
Separate Full Screen setting for GUI and Games
|
new
|
feature request
|
normal
|
2 years
|
2 years
|
|
Digitoxin1
|
Full Screen
|
#13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
feature request
|
normal
|
2 years
|
2 years
|
|
Digitoxin1
|
save load screen
|
#13241 |
GUI: Interface requires improvements for small resolutions.
|
new
|
defect
|
normal
|
2 years
|
23 months
|
|
huhungahuru
|
Interface, small screens, blurred letters, abbreviation, language, error, adaptation, scroll bar
|
#13355 |
Options for "Capture mouse" and "Screenshot Path" in GUI
|
new
|
feature request
|
normal
|
2 years
|
2 years
|
|
LukasThyWalls
|
Screenshots, Mouse, Mouse Capture, Paths, GUI, Options, Settings
|
#13421 |
GUI: Version info should be right-aligned in list view
|
new
|
defect
|
normal
|
2 years
|
2 years
|
|
Kurufinwe21
|
|
#13503 |
GUI: Add a way to delete saved games from the save/load game grid view
|
new
|
defect
|
normal
|
2 years
|
23 months
|
|
Thunderforge
|
|
#13578 |
GUI: Show ESRB/PEGI ratings of ScummVM games
|
new
|
feature request
|
normal
|
23 months
|
23 months
|
|
Tucky27
|
|
#13580 |
GUI: File browser should start from selected path
|
new
|
feature request
|
normal
|
23 months
|
23 months
|
|
antoniou79
|
paths, browser
|
#13662 |
GUI: Default font is limited in language support
|
new
|
defect
|
normal
|
22 months
|
22 months
|
|
mistydemeo
|
|
#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
defect
|
normal
|
21 months
|
20 months
|
|
enthusiast01
|
GUI Resizing Compact Mode
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
feature request
|
normal
|
16 months
|
16 months
|
|
mikrosk
|
default,global,setting
|
#14071 |
The ability to mass remove games
|
new
|
feature request
|
normal
|
15 months
|
5 months
|
|
Zulthar
|
Mass remove
|
#14370 |
GUI: Add scrollable support and a Copy to Clipboard button for the new Log view
|
new
|
feature request
|
normal
|
13 months
|
13 months
|
|
antoniou79
|
log, scroll, clipboard
|
#14417 |
GUI: Only default icons in grid view
|
new
|
defect
|
normal
|
12 months
|
10 months
|
|
chkr-private
|
|
#14458 |
GUI: Modern "non-fancy" themes do not take shading into account when building layout
|
new
|
defect
|
normal
|
12 months
|
12 months
|
|
mikrosk
|
gui, themes
|
#14515 |
GUI: "Ask for confirmation on exit" option applies only to games
|
new
|
feature request
|
normal
|
10 months
|
5 months
|
|
mikrosk
|
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
new
|
defect
|
normal
|
10 months
|
10 months
|
|
raziel-
|
window/fullscreen switch, launcher, SDL2 , regression
|
#14709 |
GUI: Please add a feature to filter by language to the mass add widget.
|
new
|
feature request
|
normal
|
5 months
|
5 months
|
|
i30817
|
mass add
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
|
new
|
defect
|
normal
|
4 months
|
4 months
|
|
mikrosk
|
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
defect
|
normal
|
8 weeks
|
7 weeks
|
|
LuciferSam8086
|
|
#15019 |
GUI: Extra path gets deleted from settings
|
new
|
defect
|
normal
|
6 weeks
|
3 days
|
|
SomeRandomHEFan
|
|
#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
new
|
feature request
|
normal
|
5 years
|
5 years
|
|
rsn8887
|
aspect correction SDL
|
#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
defect
|
normal
|
5 years
|
3 years
|
Dreamweb
|
rsn8887
|
aspect correction SDL
|
#11860 |
Add information to the dumped (mostly OpenGL) context
|
new
|
feature request
|
normal
|
4 years
|
4 years
|
|
sev-
|
|
#12475 |
GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF
|
new
|
defect
|
normal
|
3 years
|
23 months
|
|
rsn8887
|
|
#12846 |
BACKENDS: Screenshot can contain OSD message from previous screenshot
|
new
|
defect
|
normal
|
3 years
|
5 months
|
|
eriktorbjorn
|
|
#13073 |
BACKENDS: SDL: Strange initSizeHint() behavior
|
new
|
defect
|
normal
|
2 years
|
2 years
|
Zork Nemesis
|
eriktorbjorn
|
|
#13429 |
OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher.
|
new
|
defect
|
normal
|
2 years
|
2 years
|
|
kas1e
|
OpenGL ES, graphics, GUI, Launcher, AmigaOS4
|
#13461 |
SDL: Stretched in full screen
|
new
|
defect
|
normal
|
2 years
|
23 months
|
Escape from Monkey Island
|
getaaron
|
|
#13464 |
SDL: In-game menu for 3D games shows no cursor on some systems
|
new
|
defect
|
normal
|
2 years
|
23 months
|
|
rsn8887
|
|
#13767 |
GRAPHICS: OpenGL screenshots not capturing latest frame if no input
|
new
|
defect
|
normal
|
21 months
|
21 months
|
Quest for Glory 1
|
lwcorp
|
screenshots,opengl
|
#13993 |
TINYGL: glPolygonStipple is not implemented in TinyGL
|
new
|
feature request
|
normal
|
16 months
|
16 months
|
|
neuromancer
|
tinygl
|
#14348 |
GFX: Flickering with enabled Gsync/VRR
|
new
|
defect
|
normal
|
13 months
|
13 months
|
|
TheRealDadbeard
|
|
#14445 |
GRAPHICS: libTAS crashes SCI with fullscreen video
|
new
|
defect
|
normal
|
12 months
|
5 months
|
Phantasmagoria 1
|
darkshoxx
|
LibTAS OpenGL GLXBadContext
|
#14519 |
Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow
|
new
|
defect
|
normal
|
10 months
|
6 months
|
Conquests of the Longbow
|
shmerl
|
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
defect
|
normal
|
3 months
|
3 weeks
|
Monkey Island 3
|
EianAtDawn
|
OpenGL, Colors, Blacks
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
feature request
|
normal
|
2 months
|
2 months
|
|
neuromancer
|
tinygl
|