id Summary Owner Type Priority Component Created 7283 ALL: Favor Adlib over MT32 for SFX tracks feature request low Audio 06/21/03 16:33:36 7307 DC: Possibility to select a specific VMU for saving zeldin feature request normal Port: Dreamcast 08/08/03 10:08:19 7331 MIDI: Percussive Organ pitch correction with GM output feature request normal Audio: MT32 10/30/03 17:51:12 1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings defect low Engine: SCUMM 03/09/05 04:45:09 7420 "MT-32: Write ""Memory Timbres"" names to LCD" feature request normal Audio: MT32 04/06/05 06:11:49 2226 "SKY: BASS - ""game frozen"" / ""actor stuck"" / ""Invalid Mode(16)""" joostp defect low Engine: Sky 10/06/05 05:22:37 7455 MI1 Amiga: choose actor palette feature request low Engine: SCUMM 11/16/05 15:05:06 7457 GOBLIIINS: Atari ST version color palette feature request normal Engine: Gob 12/09/05 11:52:33 2536 SCUMM: MM (NES) - Minor newgame sound glitch defect normal Engine: SCUMM 03/16/06 22:27:37 2538 SCUMM: MM (NES) - Sound glitches defect normal Engine: SCUMM 03/16/06 22:51:14 2693 SCUMM: Potential savegame incompatibility defect normal Engine: SCUMM 06/18/06 11:28:21 7527 Recognize zipped savegame when no Zlib was compiled sev- feature request normal --Other-- 12/14/06 18:55:56 7535 Move special debug flags init to plugin API feature request normal --Other-- 02/04/07 13:13:15 3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence defect low Engine: SCUMM 02/15/07 12:21:02 7546 DS: Action GUI agent-q feature request normal Engine: SCUMM 02/22/07 03:23:34 3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane defect normal Engine: SCUMM 03/08/07 09:07:54 7554 GOB: Gob2 (Mac): Add support for Mac music DrMcCoy feature request normal Engine: Gob 03/08/07 09:58:43 7569 AGI: Add the function keys to the keymap feature request normal Engine: AGI 06/01/07 15:46:33 3401 GOB3: double sprite glitch in the queen level DrMcCoy defect high Engine: Gob 09/12/07 19:41:01 7597 ITE: Add support for Inherit the Earth OS X bundle sev- feature request normal Engine: SAGA 11/07/07 18:56:01 7602 Expose game hotspots to backend feature request normal --Other-- 11/27/07 21:07:39 7603 iPhone: Pie menu for keyboard input? vinterstum feature request normal Port: iOS 11/28/07 18:51:24 3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly defect normal Engine: SCUMM 11/29/07 20:22:23 7605 Different game description according to language feature request normal GUI 12/02/07 17:55:18 3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 defect low Engine: SCUMM 12/09/07 22:11:20 3757 AGOS: StS1 - Bad sync in Italian CD version defect low Engine: AGOS 05/31/08 16:53:26 3769 GOB: WOODRUFF - Pathfinding bug DrMcCoy defect low Engine: Gob 06/15/08 12:32:39 7647 KYRA3: add subtitles in VQA videos feature request low Engine: Kyra 07/14/08 16:40:57 3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob 07/31/08 13:49:45 3846 GOB: WOODRUFF - In-Game animation shifted(?) DrMcCoy defect low Engine: Gob 08/03/08 22:17:21 3848 GOB: WOODRUFF - Graphic glitches DrMcCoy defect low Engine: Gob 08/03/08 23:10:08 7649 ALL: visible warning when CD music missing bluegr feature request normal --Other-- 08/05/08 14:34:47 4078 AGOS: StS2 - Cat disappears and doesn't reappear Kirben defect normal Engine: AGOS 01/02/09 18:46:52 4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up defect low Engine: SCUMM 01/29/09 13:20:44 9013 Enforce aspect ratio in fullscreen SDL patch low Ports 05/01/09 11:31:36 7700 Wii: Support Sound Settings dhewg feature request normal Port: Wii 05/30/09 13:16:49 7705 BACKENDS: Dreamcast - Simon Puzzle Pack crashes defect normal Engine: AGOS 06/19/09 22:40:30 4388 AGI: Incorrect CGA palette sev- defect normal Engine: AGI 07/09/09 07:37:52 7720 GUI: default option sev- feature request normal GUI 07/14/09 20:03:52 7722 GUI: volume and subtitles speed sliders feature request normal GUI 07/14/09 20:13:44 9058 Using more than one FM_OPL object (experimental) patch normal Engine: SCUMM 07/26/09 16:51:19 4480 SAGA: ITE - Graphics glitches in rat cave defect normal Engine: SAGA 07/26/09 21:15:28 4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes defect normal Engine: SCUMM 07/30/09 23:11:57 4535 SCUMM: MI (Amiga) - Voodoo lady palette glitches defect normal Engine: SCUMM 08/15/09 16:30:01 4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels Kirben defect normal Engine: SCUMM 08/23/09 17:04:38 4618 GOB: Goblins Quest 3 - Actor animation is stuck or something DrMcCoy defect normal Engine: Gob 09/26/09 10:54:45 4620 GOB: Goblins Quest 3 - Duplicate main character sprite DrMcCoy defect normal Engine: Gob 09/26/09 21:44:32 4647 GOB: Goblins Quest 3 - Ooya can walk in the air DrMcCoy defect normal Engine: Gob 10/05/09 16:21:29 4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared DrMcCoy defect normal Engine: Gob 10/07/09 00:02:56 4687 SAGA: ITE - Jail bug after speaking to Shiala defect normal Engine: SAGA 10/25/09 21:43:11 4719 SCUMM: MI2 Dancing Skeletons cause Game Loop defect normal Engine: SCUMM 11/30/09 09:39:56 4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head Kirben defect normal Engine: SCUMM 02/14/10 09:14:17 4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room DrMcCoy defect normal Engine: Gob 02/23/10 22:52:56 4821 "PARALLACTION: Nippon - ""Push the button"" verb appears when it shouldn't" peres defect normal Engine: Parallaction 03/15/10 08:55:12 7762 OPL: Real OPL support for AdLib audio feature request low Audio 05/01/10 07:43:52 4926 "TOOLS: descumm ""} else {"" blocks" defect normal Tools 07/17/10 09:53:55 4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs Kirben defect normal Engine: AGOS 07/23/10 02:31:34 9203 SDL: Avoiding pathological screen updates patch normal --Other-- 08/27/10 22:21:25 5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases athrxx defect normal Port: Mac OS X 08/31/10 21:13:17 7782 GUI: Game Sortation: Folders / Subfolders feature request normal GUI 09/16/10 20:43:34 5380 "GOB: Goblins Quest 3 - Non-cinematic level ""introductions"" always play" DrMcCoy defect low Engine: Gob 09/20/10 21:30:22 5381 "GOB: Goblins Quest 3 - Flickering cursor in ""semi-cinematics""" DrMcCoy defect low Engine: Gob 09/20/10 21:41:54 5405 GOB: Woodruff - Can't Get Master's Powers DrMcCoy defect normal Engine: Gob 10/08/10 02:16:29 5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club defect normal Engine: Gob 10/08/10 02:32:20 5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode DrMcCoy defect normal Engine: Gob 10/09/10 20:47:05 5413 GOB: Woodruff - Possible lockup in the prison tower DrMcCoy defect normal Engine: Gob 10/10/10 22:36:14 7793 AGI: Better mapping for mouse buttons feature request normal Engine: AGI 10/25/10 09:07:50 5490 GOB: GOB3: Incorrect Name of Potion Object In Lab Strangerke defect normal Engine: Gob 11/02/10 00:54:47 7810 TEENAGENT: Polish Talkie has no voiceovers defect normal Engine: TeenAgent 04/04/11 04:15:49 5638 SAGA: IHNM - Animations speed/sequence is off defect normal Engine: SAGA 04/05/11 11:28:20 5667 HUGO: Whodunit? - Priority glitches in Main Hall Strangerke defect normal Engine: Hugo 04/24/11 08:23:40 7813 Dreamcast SD card support feature request normal Port: Dreamcast 04/27/11 12:22:50 5724 MOHAWK: LB - Unaccounted for game: arg fuzzie defect normal Engine: Mohawk 05/30/11 13:22:34 5730 AGI: Winnie: Color flood fill issue m-kiewitz defect normal Engine: AGI 05/31/11 23:05:21 5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error zeldin defect normal Port: Dreamcast 06/01/11 14:17:07 5745 SAGA: ITE (Floppy) - Audio loops and game stops responding sev- defect normal Engine: SAGA 06/08/11 11:32:21 5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level DrMcCoy defect normal Engine: Gob 06/16/11 21:01:55 7818 "LOL: Support subtitles in ""Lore of the Lands""" feature request low Engine: Kyra 06/17/11 09:14:18 5828 SAGA: IHNM - Character selection animations often miss a frame defect normal Engine: SAGA 08/16/11 20:08:12 5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes bluegr defect normal Engine: AGOS 09/30/11 23:18:58 5866 PARALLACTION: Nippon - Credits are drawn behind wall peres defect low Engine: Parallaction 10/09/11 10:50:48 5884 SCUMM/HE: Blue's Clues Art Time Glitches defect normal Engine: SCUMM 10/20/11 19:17:36 5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk DrMcCoy defect normal Engine: Gob 11/18/11 08:12:03 5950 BACKENDS: iOS - Airplay Mirroring not working correctly vinterstum defect normal Port: iOS 01/23/12 16:20:10 7839 AGI: Add three voice MIDI with AGI games. feature request normal Engine: AGI 02/14/12 15:25:00 6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions defect normal Engine: Tinsel 03/29/12 10:11:21 6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable defect normal Ports 04/02/12 19:01:17 6046 AGOS: SIMON1DOS French Barman Animation Glitch defect normal Engine: AGOS 06/06/12 10:57:07 6050 AGOS: SIMON1 DOS French Animation glitch defect normal Engine: AGOS 06/08/12 09:35:53 6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS 06/08/12 10:03:07 6054 HUGO: Whodunit? - Priority glitch with Parrot Strangerke defect normal Engine: Hugo 06/19/12 08:35:56 6143 AGOS: Simon 1 - Random Screen Fade Glitch defect normal Engine: AGOS 09/21/12 20:45:50 6144 TEENAGENT: Polish CD (Nowy) Version Issue digitall defect normal Engine: TeenAgent 09/21/12 23:00:29 6149 SCUMM/HE: Blue's Clues Art Time is not completable defect normal Engine: SCUMM 09/24/12 21:42:28 6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches defect normal Engine: SCUMM 09/25/12 01:19:20 7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse feature request normal Engine: Cruise 11/27/12 02:49:59 6203 WME: Dirty Split - Dialog coming out of wrong character lolbot-iichan defect normal Engine: Wintermute 12/05/12 21:19:04 6236 "TOLTECS: Actor ""vanishes"" and won't be displayed any more" defect normal Engine: Toltecs 01/22/13 22:39:02 6243 AGOS: The Feeble Files PL - wrong file used Kirben defect normal Engine: AGOS 02/06/13 12:22:42 6266 MOHAWK: LB - Extended Characters in Living Books Outline File fuzzie defect normal Engine: Mohawk 04/02/13 21:17:03 6271 TINSEL: DW1 - Can't take custard book bluegr defect normal Engine: Tinsel 04/07/13 20:43:17 6293 TOON: Mouse isn't deactivated after being picked up sylvaintv defect normal Engine: Toon 04/25/13 20:55:20 6310 HOPKINS: Credits roll flickering defect low Engine: Hopkins 05/02/13 12:46:53 6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles defect normal Engine: Gob 05/13/13 19:11:05 6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard defect normal Engine: Gob 05/13/13 19:19:39 6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard defect normal Engine: Gob 05/13/13 19:26:20 6333 TONY: Flickering sprites at Shack's Door left of Lorenz fuzzie defect normal Engine: Tony 05/18/13 17:12:06 6356 AGOS: Simon1 Crash in Dwarf Cave Kirben defect normal Engine: AGOS 06/19/13 16:18:25 6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French fuzzie defect normal Engine: Mohawk 07/13/13 15:00:17 6392 TSAGE: BF - Animation jitter after entering police station defect normal Engine: TsAGE 08/21/13 08:01:31 6395 "TINSEL: Discworld (PSX) - ""Eye of Offla"" scene stays fully lit" defect normal Engine: Tinsel 08/25/13 15:03:39 6403 DRACI: Troll Scene Glitches with Mouth and Bird rspalek defect normal Engine: Draci 09/02/13 12:34:55 6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 Kirben defect normal Engine: AGOS 09/16/13 17:47:48 6431 MADE: RTZ demo freezes defect normal Engine: MADE 10/23/13 15:46:17 6442 MADE: RTZ - Video A/V sync broken defect normal Engine: MADE 11/01/13 15:08:41 6453 WME: Rosemary - Text glitch somaen defect normal Engine: Wintermute 11/14/13 22:49:25 6459 GROOVIE: T7G Enhanced Music Files Block CD Audio defect normal Engine: Groovie 11/17/13 18:15:37 6466 TSAGE: Ringworld2 - In-game menu different from the original defect normal Engine: TsAGE 12/02/13 19:04:26 6467 TSAGE: Ringworld2 - Digitized percussion sounds slightly off defect normal Engine: TsAGE 12/02/13 19:13:45 6495 "TSAGE: Ringworld2 - ""Meanwhile..."" intro screen looks wrong" defect normal Engine: TsAGE 01/11/14 22:59:08 6502 TSAGE: Ringworld2 - Graphics glitches when going to Ringworld defect normal Engine: TsAGE 01/18/14 10:36:30 6518 TSAGE: Ringworld2 - Seeker never gives up trying to open the wrong elevator door defect normal Engine: TsAGE 02/05/14 19:42:13 6533 WME: Ghost in the Sheet - Freeze of final cutscenes defect normal Engine: Wintermute 02/09/14 21:22:36 6541 WME: Theora A/V Sync drifts somaen defect normal Video 02/20/14 19:28:16 6569 WME: Rhiannon - Animation freeze of the final outtro defect normal Engine: Wintermute 04/07/14 18:46:17 6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus DrMcCoy defect normal Engine: Gob 06/01/14 19:56:19 6617 TSAGE: Ringworld2 - Pathfinding glitch when using the flute defect normal Engine: TsAGE 06/06/14 20:49:11 6627 TSAGE: Ringworld2 - Missing sounds when ship is landing/taking off defect normal Engine: TsAGE 06/08/14 21:44:59 6628 TSAGE: Ringworld2 - Pathfinding glitch when walking through doorways in vampire lair defect normal Engine: TsAGE 06/09/14 05:31:33 6632 TOUCHE / IOS: Several Animations are missing defect normal Engine: Touche 06/10/14 09:16:18 6633 TSAGE: Ringworld2 - Cursor doesn't always update properly defect normal Engine: TsAGE 06/11/14 05:40:33 6649 WME: 5MA - wasps animation is too slow somaen defect normal Engine: Wintermute 06/15/14 17:23:21 6652 WME: white chamber - bot flickers when changing directions somaen defect normal Engine: Wintermute 06/16/14 17:53:51 6653 WME: white chamber - slow scrolling somaen defect normal Engine: Wintermute 06/16/14 18:07:01 6673 BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler defect normal Port: IRIX 07/02/14 21:45:37 6674 SWORD1: Minor graphical glitch when knocked down by Goat defect low Engine: Sword1 07/03/14 04:44:43 6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click defect normal Engine: Gob 07/20/14 19:30:10 6701 GOB: WOODRUFF - Bug allows river crossing without boots defect normal Engine: Gob 08/09/14 01:33:53 6702 GOB: WOODRUFF - Double click to do fast scene change not implemented defect normal Engine: Gob 08/09/14 02:12:17 6712 "SCUMM/HE: SPYFOX3 - Text drawing glitch in ""Radioactive Trash Collector""" defect normal Engine: SCUMM 08/19/14 19:50:04 6713 "SCUMM/HE: SPYFOX3 - No transparency in ""Radioactive Trash Collector""" defect normal Engine: SCUMM 08/19/14 19:57:50 6716 Implement descriptive error message on save failure feature request normal --Other-- 08/22/14 18:51:09 6721 WME: The Kite - Overlapping bug lolbot-iichan defect low Engine: Wintermute 08/27/14 11:58:33 6722 WME: The Kite - Script runtime errors somaen defect normal Engine: Wintermute 08/27/14 12:04:27 6730 SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM defect normal Engine: SCUMM 09/16/14 09:58:52 6781 ZVISION: Animation glitch (position? scaling?) in Nemesis laboratory defect normal Engine: ZVision 01/25/15 07:53:04 6797 ZVISION: Brief glitch after solving air puzzle (constellations) defect normal Engine: ZVision 02/02/15 21:55:38 6804 SWORD25: add option to choose language speech feature request normal Engine: Sword25 02/16/15 20:34:31 6808 ZVISION: Sound distortion in Zork Nemesis end credits defect normal Engine: ZVision 02/18/15 15:44:07 6809 BASE: FSNode's getParent()->getName() is inconsistent. defect normal --Other-- 02/21/15 20:52:11 6831 MADS: User Interface gradually gets corrupted from background animations dreammaster defect normal Engine: MADS 04/04/15 18:55:52 6836 TONY: Pathfinding bug/Tony walking in place defect normal Engine: Tony 04/06/15 10:30:22 6840 AGOS: SIMON2 - Dog Glitch on Save Loading defect normal Engine: AGOS 04/10/15 12:09:03 6867 TOON: Missing Flux animation when asking him to open cupboard defect normal Engine: Toon 05/14/15 11:26:31 6869 TOON: Wrong talk animation after Jim's gym demonstration defect normal Engine: Toon 05/15/15 21:42:05 6942 SCUMM: Game variants fail to match demos correctly defect normal Engine: SCUMM 10/23/15 09:43:11 6945 BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded defect normal Port: Android 10/27/15 19:56:06 6949 TOUCHE: General MIDI: note hangs in 'Rouen' music track of Touché defect normal Engine: Touche 11/09/15 23:48:14 6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! DrMcCoy defect low Engine: Gob 11/20/15 17:45:31 6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation defect low Engine: Access 12/07/15 16:52:08 7003 TOON: Flux Glitch (Lab) defect normal Engine: Toon 01/27/16 22:59:13 7012 SHERLOCK: volume settings don't work dreammaster defect normal Engine: Sherlock 02/02/16 21:50:19 7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles feature request normal Engine: SCUMM 02/03/16 00:57:42 7047 TINSEL: DW - Graphic Glitch when opening inventory defect normal Engine: Tinsel 02/19/16 07:28:08 7048 MADE: RTZ - Second menu on rotten meat for vultures. defect normal Engine: MADE 02/19/16 18:59:55 7049 AGI: KQ2 - Bell Sound for PC Speaker Is Off defect normal Engine: AGI 02/20/16 11:29:40 7054 MADS: Flickering Doors defect normal Engine: MADS 02/24/16 15:45:55 7055 MADS: Intro: Annoying sond defect normal Engine: MADS 02/24/16 15:47:17 7056 MADS: Console: warnigs SFX defect normal Engine: MADS 02/24/16 15:49:41 7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) defect normal Engine: TsAGE 03/16/16 10:21:54 7103 GUI: GMM Options dialog doesn't adapt to changing resolutions defect normal GUI 04/01/16 15:56:56 7136 ANDROID: NEVERHOOD: Black screen upon launch (unplayable) defect normal Engine: Neverhood 05/23/16 11:39:16 7140 SCI: QFG3 - Incorrect Keyboard Movement defect normal Engine: SCI 05/27/16 06:31:12 7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. defect normal Engine: Mohawk 06/06/16 17:34:08 7155 SCI: Differences in the pathfinding algorithm defect normal Engine: SCI 06/29/16 04:35:56 7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party defect normal Engine: SCUMM 08/04/16 14:30:02 7180 TOUCHE: Incorrect position of main character animation defect normal Engine: Touche 08/10/16 15:07:56 7182 LURE: DOS/ITALIAN - stuck characters defect normal Engine: Lure 08/13/16 10:04:09 9589 SCI: SQ6: Pathfinding failure allows clipping through scenery defect normal Engine: SCI 10/01/16 02:45:55 9591 SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than intro music defect normal Engine: SCUMM 10/02/16 13:59:14 9593 SCI: LSL5 (and others): port drawing issues defect normal Engine: SCI 10/02/16 19:12:19 9596 SHERLOCK: Music / Speech volume is not adjustable defect normal Engine: Sherlock 10/02/16 19:59:31 9619 SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists defect normal Engine: SCUMM 10/18/16 22:26:15 9629 AGOS: StS - Hebrew version ignores subtitle speed setting defect normal Engine: AGOS 10/24/16 19:38:01 9646 SCI: QFG1: Running on ice till health points depletion won't kill hero. defect normal Engine: SCI 11/12/16 16:53:41 9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) feature request normal Port: Win64 12/08/16 23:34:02 9671 FULLPIPE: Assorted graphical glitches defect normal Engine: NGI 12/11/16 18:41:56 9683 WME: Helga Deep in Trouble - Graphic mistake defect normal Engine: Wintermute 01/04/17 22:10:16 9697 BACKENDS: RPi3 - mouse / desktop capture issue defect low Ports 01/14/17 22:12:31 9710 GOB: LIT - Palette corruption defect normal Engine: Gob 02/25/17 22:45:32 9720 WME: The Shine of a Star - Problems at shovel puzzle scene defect high Engine: Wintermute 03/26/17 09:48:35 9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI 04/11/17 11:30:16 9726 AGI IIgs: implement inventory/see object screen defect low Engine: AGI 04/11/17 12:51:15 9749 SCI: SQ6: Shuttle Bay Entrance bug defect normal Engine: SCI 04/30/17 12:45:10 9787 SCI: KQ7: Rosella walks through walls defect normal Engine: SCI 05/13/17 19:40:21 9818 SCI: Torin: ASTHENIA path finding issues defect normal Engine: SCI 05/30/17 13:27:34 9846 SCI: PQ4: Can't leave morgue by clicking on car defect low Engine: SCI 06/17/17 13:36:43 9852 SCI: PQ4: Repeated speech outside of morgue defect low Engine: SCI 06/17/17 14:39:56 9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) defect low Engine: Prince 07/02/17 08:44:01 9872 SKY: BASS - Save game MetaInfo is missing defect low Engine: Sky 07/03/17 11:47:58 10010 SAGA: IHNM (Ellen) - Anubis problems at end defect normal Engine: SAGA 07/29/17 13:26:57 10012 SAGA: IHNM - End game area easy to get stuck near beginning defect normal Engine: SAGA 07/29/17 14:37:24 10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. defect low Engine: Mohawk 08/16/17 03:07:29 10176 TINSEL: DW2 (German) - displaced pixels in Intro defect normal Engine: Tinsel 09/02/17 23:56:54 10286 BACKENDS: SDL - GMM and game resolution doesn't scale together for enhanced graphics on small screens defect normal GUI 10/10/17 00:42:19 10300 BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle defect normal Ports 10/20/17 02:21:25 10305 TITANIC: Border lines showing for face slot components in Titania close-up defect normal Engine: Titanic 10/25/17 18:01:23 10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling defect normal Engine: Sherlock 10/27/17 23:51:47 10311 AGOS: Waxworks: Add hotkey for switching to fighting feature request low Engine: AGOS 10/28/17 01:42:26 10329 FULLPIPE: Pathfinding loop when giving coin to ball eating creature defect normal Engine: NGI 11/25/17 12:20:11 10348 SHERLOCK: Music setting by in-game option is not respected defect normal Engine: Sherlock 12/01/17 07:40:36 10356 TSAGE: RtR - Error when you don't use Quinn dreammaster defect normal Engine: TsAGE 12/08/17 19:26:33 10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard feature request low GUI 12/12/17 19:39:02 10371 BACKENDS: MacOSX - System cursor always visible when in fullscreen mode. defect normal Port: Mac OS X 12/19/17 02:29:38 10382 GOB: LIT: Loading save in boat closet shows wrong palette defect low Engine: Gob 12/30/17 18:16:45 10383 GOB: LIT: Cursor flashes when talking to Dalia defect low Engine: Gob 12/30/17 18:19:22 10384 GOB: LIT: Bad palette around manor area defect low Engine: Gob 12/30/17 18:22:02 10397 FULLPIPE: Memory leak when loading a saved game defect low Engine: NGI 01/04/18 14:37:50 10404 SCI: LSL7: parser behavior improvement feature request normal Engine: SCI 01/16/18 01:25:03 10408 BACKENDS: Wii - Static sound in Discworld defect normal Port: Wii 01/23/18 21:15:58 10409 AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load defect normal Engine: AGI 01/24/18 01:34:26 10410 BACKENDS: Dreamcast - Riven: List for loading saved games is empty defect normal Port: Dreamcast 01/24/18 23:57:25 10411 BACKENDS: SDL: 720x400 fullscreen doesn't have the correct aspect ratio defect normal --Other-- 01/26/18 12:27:37 10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time defect low Engine: Sky 02/26/18 01:36:31 10441 GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons defect normal GUI 02/28/18 09:22:53 10444 AGI: Graphics glitch when reloading a savegame after dying patch normal Engine: AGI 03/03/18 19:20:24 10464 BACKENDS: MacOSX - Localised documentation resources are not bundled/used defect normal Port: Mac OS X 03/25/18 23:30:59 10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off defect normal Engine: AGOS 04/08/18 12:00:36 10523 TITANIC: SGT Room Transition video has black spots defect low Engine: Titanic 05/12/18 12:40:53 10530 SCUMM: Zak McKracken (FM-Towns) - Cutscene stack overflow after ending defect normal Engine: SCUMM 05/16/18 23:44:45 10546 BACKENDS: Android - Destruction Derby not completable in Full Throttle defect normal Port: Android 05/23/18 10:53:40 10547 MM: XEEN: Hanging notes in AdLib music defect low Engine: MM: Xeen 05/24/18 08:58:11 10557 MOHAWK: MYST: Thumbnail has black top and bottom defect low Engine: Mohawk 05/28/18 15:40:27 10567 ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock defect normal Engine: ZVision 06/12/18 05:18:57 10574 MOHAWK: MYST ME: Held pages look off in a few ages defect normal Engine: Mohawk 06/18/18 04:43:37 10578 MOHAWK: MYST: Matches and Held pages defect low Engine: Mohawk 06/20/18 02:03:56 10593 MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list defect normal Engine: Mohawk 06/29/18 12:58:22 10657 TINSEL: DW1: Actor goes invisible when shooting dragon defect low Engine: Tinsel 08/06/18 01:16:22 10658 TINSEL: DW1: ACT3 Guard floating equals defect low Engine: Tinsel 08/06/18 01:26:39 10659 TINSEL: DW1: Act4 hidden city guards crash defect normal Engine: Tinsel 08/06/18 01:36:07 10661 TINSEL: DW1: Dark world barman can't leave via dialogue defect low Engine: Tinsel 08/07/18 12:30:50 10663 GROOVIE: T7G: Cannot finish game digitall defect normal Engine: Groovie 08/13/18 01:26:02 10691 BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays defect normal Port: Mac OS X 08/29/18 02:16:11 10698 BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen defect normal Port: Linux 09/03/18 21:45:46 10714 GOB: Woodruff - Couldn't talk to the Beast defect normal Engine: Gob 09/27/18 17:42:38 10728 MOHAWK: MYST: ES: Marker instructions wrong defect normal Engine: Mohawk 10/03/18 13:02:48 10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar defect low Engine: SCI 10/28/18 09:49:34 10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong defect low Engine: SCI 10/29/18 06:15:43 10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor defect low Engine: SCI 10/29/18 17:24:00 10803 AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs defect normal Engine: AGOS 11/11/18 08:44:49 10821 ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') defect normal Engine: ZVision 12/02/18 18:59:14 10831 SCI: QFG3 - Harami escape speed uncapped defect low Engine: SCI 12/08/18 06:32:21 10867 GLK: FROTZ: Beyond Zork graphics font gets downscaled, losing detail defect normal Engine: GLK 01/05/19 08:58:47 10929 BACKENDS: Android (ARM) - Discworld 1 crash in cutscene defect normal Port: Android 03/31/19 12:10:13 10940 AGOS: StS1 - savegame causes hang after first interaction (quick save/load) defect normal Engine: AGOS 04/22/19 19:38:11 10957 TINSEL: DW1 - Psy office event not triggered defect low Engine: Tinsel 05/10/19 08:35:10 10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games feature request normal Engine: Titanic 06/17/19 15:54:18 11007 WME: 1 1/2 Ritter - Menu font problem defect normal Engine: Wintermute 07/02/19 14:19:52 11022 COMPOSER: Gregory: Global main menu save files different from those made in-game defect normal Engine: Composer 07/19/19 22:42:55 11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend feature request normal Graphics 08/13/19 04:12:33 11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb defect normal Graphics 08/13/19 05:32:05 11181 ZVISION Audio is clipping defect normal Engine: ZVision 09/29/19 00:46:26 11182 GUI Dialog for missing Roland MT-32 support feature request normal Audio: MT32 09/29/19 11:57:28 11199 BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting defect normal Ports 10/13/19 16:17:23 11201 "BACKENDS: PSP Vita (3.72) - ""add game"" (Duckman) freezes scummvm" defect normal Port: PSP Vita 10/13/19 20:59:54 11203 BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6. defect normal Port: Mac OS X 10/14/19 03:49:27 11223 Handle surround sound-encoded OGG and FLAC files more gracefully feature request normal Audio 10/24/19 00:33:25 11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly defect normal Engine: SCUMM 10/24/19 18:23:36 11240 CRYO: Misuse of packed structs defect normal Engine: Cryo 11/04/19 16:24:31 11245 CLOUD: Saves sync triggered twice in a row after saving defect normal Cloud 11/06/19 16:38:41 11257 CLOUD: Issue with case sensitive filesystems defect normal Cloud 11/10/19 10:28:24 11267 TOLTECS: Sprite residues left behind on ego walking defect normal Engine: Toltecs 11/15/19 13:09:04 11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game sev- defect normal Engine: SCI 12/09/19 18:43:31 11286 NEVERHOOD: Is the game running slower than it should? defect normal Engine: Neverhood 12/21/19 17:24:18 11287 WME: Some games are using same fonts for selected and normal text defect low Engine: Wintermute 12/22/19 02:51:37 11295 BLADERUNNER: save games may not work on macOS Catalina defect normal Engine: Bladerunner 12/31/19 10:50:09 11324 MADE: Return to Zork - ReelMagic / MPEG game variant defect normal Engine: MADE 01/21/20 01:42:42 11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery defect normal Engine: Bladerunner 02/05/20 22:29:31 11353 SCI: Hangs on Load of GK2 with subtitles patch on 3DS defect normal Engine: SCI 02/12/20 05:06:07 11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle defect normal Engine: SCI 02/14/20 00:28:21 11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset defect normal Engine: Parallaction 02/14/20 21:58:05 11356 SCI: LSL6 Mac (floppy) requires native Mac menubar defect normal Engine: SCI 02/15/20 23:34:52 11358 BACKENDS: 3DS - Blurry text in KQ6 defect normal Ports 02/16/20 15:34:19 11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) defect normal Engine: SCUMM 02/20/20 20:16:29 11365 BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita defect normal Port: PSP Vita 02/24/20 09:02:53 11366 SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports defect normal Engine: SCUMM 02/24/20 11:56:44 11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster feature request low Engine: Tinsel 02/24/20 19:40:43 11369 GNAP: Can't move car defect normal Engine: GNAP 02/26/20 08:18:45 11373 SCI: Quest for Glory 3 game script bugs defect low Engine: SCI 02/29/20 12:57:48 11374 "BACKENDS: MacOSX - sound output does not follow ""active output"" selected from audio applet" defect normal Port: Mac OS X 03/01/20 12:29:25 11376 BLADERUNNER: freezing on ScummVM Wii 2.1.1 defect normal Port: Wii 03/02/20 13:10:11 11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game defect normal Ports 04/03/20 12:56:41 11414 WEB: Bug Tracker - Can't log out defect normal Web 04/09/20 09:13:09 11418 SCI: QfG3 - enhance game with keyboard shortcuts feature request normal Engine: SCI 04/10/20 11:40:47 11419 SCI: QfG3 - losing local money with the money exchanger defect normal Engine: SCI 04/10/20 20:46:57 11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder defect normal Port: Mac OS X 04/15/20 02:33:56 11428 macOS: Change default savegame location for macOS feature request normal Port: Mac OS X 04/16/20 01:04:36 11432 SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference defect normal Engine: SCI 04/17/20 11:57:01 11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support feature request normal Audio 04/22/20 03:45:35 11452 MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms) defect normal Engine: MADE 04/29/20 16:13:16 11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game defect normal Engine: Gob 05/02/20 09:10:51 11462 IOS: Apple Magic Keyboard support feature request normal Port: iOS 05/02/20 23:00:38 11483 ZVISION: ZGI: Music broke defect high Engine: ZVision 05/24/20 20:47:47 11487 ULTIMA6: German patch version is not in German language defect normal Engine: Ultima 05/25/20 16:48:24 11496 VOYEUR: lock screen doesn't show last play time defect normal Engine: Voyeur 06/03/20 21:57:19 11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) defect normal Engine: Groovie 06/14/20 12:41:51 11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues defect normal Engine: AGI 06/22/20 19:28:55 11516 GLK: Glulxe - crash when loading Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe 06/24/20 00:12:48 11517 GLK: ZCode - Layout errors in Z8 Anchorhead defect normal Engine: GLK: ZCode 06/27/20 03:47:19 11518 GLK: ZCode - status line has no left margin dreammaster defect normal Engine: GLK: ZCode 06/27/20 04:07:02 11519 GLK: text is low resolution on macOS retina display defect normal Engine: GLK 06/27/20 04:10:47 11520 ScummGlk has no text configuration options feature request normal Engine: GLK 06/27/20 04:14:03 11521 GLK: ZCode - loses scrollback from time to time defect normal Engine: GLK: ZCode 06/27/20 04:29:31 11525 BACKENDS: PSP VITA - Discworld II crash in university garden defect normal Port: PSP Vita 06/29/20 08:23:53 11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read defect normal Engine: Cruise 07/03/20 17:40:02 11533 BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic) defect normal Port: PSP Vita 07/06/20 14:21:03 11535 GOB: Goblin Quest 3 - Head of ego partly vanishes defect normal Engine: Gob 07/17/20 10:10:25 11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload defect normal Engine: Gob 07/17/20 10:29:33 11539 CRUISE: Add Amiga sound support feature request normal Engine: Cruise 07/21/20 11:20:55 11549 "TONY: Undetected German ""Shoe Box"" Version" feature request normal Engine: Tony 07/30/20 18:35:55 11558 TITANIC: Missing QSound Positional Audio defect normal Engine: Titanic 08/13/20 19:15:17 11560 ADL: Unknown game variant for Ulyssey defect normal Engine: ADL 08/17/20 18:15:11 11570 GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX defect normal Engine: GLK: AGT 08/20/20 09:32:22 11584 GLK: GLULX - Unknown (crashing/erroring) game variants dreammaster defect normal Engine: GLK: Glulxe 08/22/20 15:23:47 11598 GOB3: French version works incorrectly defect normal Engine: Gob 08/23/20 13:11:13 11629 DRAGONS: Wrong aspect ratio defect normal Engine: Dragons 08/27/20 13:58:43 11632 Blazing Dragons: Subtitles are cropped feature request normal Engine: Dragons 08/27/20 15:18:53 11633 ULTIMA: iOS needs better mouse control defect normal Port: iOS 08/27/20 15:50:04 11636 ILLUSIONS: Duckman: Subtitle timing is too fast to read sev- defect normal Engine: Illusions 08/28/20 02:01:43 11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. defect low GUI 08/29/20 06:42:57 11643 Blazing Dragons: Thumbwrestling too easy feature request normal Engine: Dragons 08/30/20 08:50:10 11644 DRAGONS: Splash screen font background too visible defect normal Engine: Dragons 08/30/20 09:01:27 11645 "GUI: ""New save"" button still enabled when all save locations are used" defect low GUI 08/30/20 21:07:09 11647 ULTIMA: some Nuvie settings do not carry over to ScummVM defect normal Engine: Ultima 08/31/20 10:15:17 11653 GLK: JACL: Problems with running older games defect normal Engine: GLK: JACL 09/01/20 12:40:37 11655 GLK: QUEST - Crashing games report defect normal Engine: GLK: Quest 09/01/20 12:46:24 11665 ULTIMA: Spell Sounds defect normal Engine: Ultima 09/02/20 06:02:07 11675 PRINCE: Overlapping text (English translation) defect normal Engine: Prince 09/05/20 14:08:47 11677 PRINCE: Text missing when using examine (english translation) defect normal Engine: Prince 09/05/20 16:34:34 11688 AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest defect normal Engine: AGOS 09/10/20 23:05:43 11693 DRAGONS: dust cloud in library defect low Engine: Dragons 09/12/20 06:16:00 11694 DRAGONS: pre tournament cutscene few frames too long defect low Engine: Dragons 09/12/20 06:24:33 11695 DRAGONS: Flicker misplaced after bunny game defect low Engine: Dragons 09/12/20 06:42:58 11697 MM: XEEN: Wrong sounds played defect normal Engine: MM: Xeen 09/12/20 22:18:32 11707 AGOS: Feeble - Background color change defect normal Engine: AGOS 09/12/20 22:33:09 11715 AUDIO: Games crash on launch with FluidSynth and no soundfont defect normal Audio 09/19/20 09:32:09 11719 ULTIMA: Galloping in Combat defect normal Engine: Ultima 09/23/20 02:40:20 11720 ULTIMA: Fire fields aren't making damage sound defect normal Engine: Ultima 09/23/20 02:47:32 11721 ULTIMA: Galloping horse makes same noise as non-galloping horse defect normal Engine: Ultima 09/23/20 02:49:39 11724 SWORD25: Slow video and out of synch audio on old Android devices defect low Engine: Sword25 09/25/20 10:31:40 11729 GLK: Wrong colors and missing color changes defect normal Engine: GLK 09/27/20 18:09:31 11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode defect normal GUI 10/01/20 08:32:37 11760 BACKENDS: Dreamcast - Image not centered on screen in Mohawk games defect normal Port: Dreamcast 10/07/20 10:34:58 11765 MM: XEEN: English names in German Clouds intro defect normal Engine: MM: Xeen 10/08/20 20:14:12 11766 GRIM: EMI - french version shows english subtitles defect low Engine: Grim 10/10/20 08:55:42 11773 CINE: OS (Atari ST) - Incorrect intro speed defect normal Engine: Cine 10/13/20 22:05:37 11775 MYST3: Autosave does not work defect normal Engine: Myst3 10/14/20 09:45:02 11782 EMI: The ankle bracelet is visible through the palace'o prostheses counter defect normal Engine: Grim 10/15/20 20:30:35 11783 EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs defect normal Engine: Grim 10/15/20 20:37:04 11785 EMI: When future guybrush comes through the locked gate he flickers defect normal Engine: Grim 10/15/20 20:39:38 11786 EMI: Guybrush rotates weirdly when talking to the catapult operator defect normal Engine: Grim 10/15/20 20:41:15 11787 EMI: Guybrush walks through the dart players defect normal Engine: Grim 10/15/20 20:42:08 11788 EMI: WARNING: Lua: call expression not a function! spams the log once the ship is back on Melee Island defect normal Engine: Grim 10/15/20 20:42:31 11789 EMI: Wrong footstep sounds on the Jambalaya beach defect normal Engine: Grim 10/15/20 20:42:51 11790 EMI: Some text is split incorrectly defect low Engine: Grim 10/15/20 20:43:19 11791 EMI: Hard to get across the bridge to meathook's house defect normal Engine: Grim 10/15/20 20:43:45 11792 EMI: Dart players in the Scumm Bar stop playing defect normal Engine: Grim 10/15/20 20:45:05 11793 EMI: Light looks like it flickers by the bartender in the Scumm Bar defect normal Engine: Grim 10/15/20 20:46:35 11794 EMI: Lever of the stove in LUA bar misplaced defect low Engine: Grim 10/15/20 20:47:21 11795 EMI: PS2 Menu, the controller menu does not show a PS2-controller defect normal Engine: Grim 10/15/20 20:49:06 11796 EMI: PS2 Menu, the Triangle/Square/Rectangle/X-sprites are not shown defect normal Engine: Grim 10/15/20 20:49:50 11797 EMI: PS2 options menu, the text speed bananas are not all visible defect normal Engine: Grim 10/15/20 20:50:21 11798 EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line defect low Engine: Grim 10/15/20 20:51:05 11799 EMI: PS2, the menu has no background defect normal Engine: Grim 10/15/20 20:51:19 11800 EMI: PS2 controls don't work cross-screen defect normal Engine: Grim 10/15/20 20:52:00 11801 GRIM: Stuck in animaton - Second Year defect low Engine: Grim 10/15/20 20:52:44 11802 EMI: PS2 videos have flicker at the bottom defect normal Engine: Grim 10/15/20 20:52:55 11803 "EMI: PS2 ""no memory card""-message doesn't fit inside the box it's supposed to" defect normal Engine: Grim 10/15/20 20:53:32 11804 GRIM: Issue with Toto defect low Engine: Grim 10/15/20 20:53:36 11805 EMI: Memory-card support is missing from PS2-version defect normal Engine: Grim 10/15/20 20:54:13 11806 EMI: PS2 attract-screen locks up when it's expecting to show a demo defect normal Engine: Grim 10/15/20 20:55:28 11807 EMI: The text in the scene tri is placed incorrectly defect normal Engine: Grim 10/15/20 20:56:37 11809 EMI: Some text is placed 1 pixel too low defect normal Engine: Grim 10/15/20 20:58:41 11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket defect low Engine: Grim 10/15/20 20:59:42 11812 GRIM: Staying in manny's inventory in the high rollers lounge kitchen when the waiter is in the pantry is different than in grim defect normal Engine: Grim 10/15/20 21:01:28 11813 GRIM: Manny can walk inside of tattoo guy when he's on the phone defect normal Engine: Grim 10/15/20 21:03:26 11814 EMI: The diving judges signs show through the desk defect normal Engine: Grim 10/15/20 21:03:50 11816 EMI: Actors are drawn through the port authority building on Lucre defect normal Engine: Grim 10/15/20 21:06:42 11817 EMI: Ozzie has odd pathing when getting his cane defect normal Engine: Grim 10/15/20 21:08:43 11818 GRIM: Manny turns orange when using the grinder defect normal Engine: Grim 10/15/20 21:10:15 11819 EMI: Guybrush rotates at a weird angle when getting on the raft defect normal Engine: Grim 10/15/20 21:14:50 11820 EMI: Guybrush is visible through the city hall door defect normal Engine: Grim 10/15/20 21:15:21 11822 EMI: Guybrush walks through tourist body defect low Engine: Grim 10/15/20 21:18:11 11823 GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates defect normal Engine: Grim 10/15/20 21:19:19 11824 EMI: Issues with logs facing the wrong direction and going through other logs defect normal Engine: Grim 10/15/20 21:21:58 11825 GRIM DEMO: Running with numpad keys causes issues defect normal Engine: Grim 10/15/20 21:21:58 11826 GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys defect normal Engine: Grim 10/15/20 21:22:53 11827 "GRIM: Head movement it too slow when entering ""do"" through window" defect normal Engine: Grim 10/15/20 21:24:14 11828 EMI: Missing subtitles by default in demo (french/german) defect low Engine: Grim 10/15/20 21:25:19 11829 GRIM: Elevator doors do not behave like in original defect normal Engine: Grim 10/15/20 21:25:30 11830 GRIM: Manny's neck does not bend like in original defect normal Engine: Grim 10/15/20 21:27:09 11831 EMI: Text in memory-card dialogue for PS2 is misaligned defect normal Engine: Grim 10/15/20 21:28:00 11832 EMI: Some lines are not spoken defect normal Engine: Grim 10/15/20 21:30:47 11833 EMI: Only left shift makes guybrush run defect normal Engine: Grim 10/15/20 21:31:35 11834 GRIM: Eva lifts her arms twice in a row defect normal Engine: Grim 10/15/20 21:32:38 11835 GRIM: Robert Frost's head visible on manny's back when stored in inventory defect normal Engine: Grim 10/15/20 21:33:36 11836 GRIM: In-game 'videos' don't always blend in with backgrounds defect normal Engine: Grim 10/15/20 21:36:20 11837 GRIM: Maintenance demon's face shading problem defect normal Engine: Grim 10/15/20 21:41:10 11839 GRIM: Strange lighting on Meche's face when first talking to Manny defect normal Engine: Grim 10/15/20 21:44:41 11840 GRIM: Only a black screen at the edge of the world defect normal Engine: Grim 10/15/20 21:46:13 11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door defect normal Engine: Grim 10/15/20 21:55:01 11842 GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head defect normal Engine: Grim 10/15/20 21:56:15 11843 GRIM: Num Lock problem defect normal Engine: Grim 10/15/20 22:01:54 11844 GRIM: graphic glitch - Manny in the elevator defect normal Engine: Grim 10/15/20 22:02:57 11845 GRIM DEMO: Videos are a bit off on the brightness defect normal Engine: Grim 10/15/20 22:04:52 11846 GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL) defect normal Engine: Grim 10/15/20 22:08:04 11847 "EMI: Animated sea surface texture looks clamped instead of repeated in set ""shi"" with TinyGL" defect low Engine: Grim 10/15/20 22:08:26 11849 EMI: When switching sets wrong setup is rendered breifly defect normal Engine: Grim 10/15/20 22:13:24 11850 MYST3: Unable to use space key to interact. defect normal Engine: Myst3 10/15/20 22:13:38 11852 GRIM: Characters showing through sets with OpenGL renderer defect normal Engine: Grim 10/15/20 22:17:34 11853 GRIM: Pidgeon flies through wall in LSA headquarters defect normal Engine: Grim 10/15/20 22:23:03 11854 GRIM: Wheelbarrow missing from tr_pmpws defect normal Engine: Grim 10/15/20 22:23:47 11855 GRIM: Mannys arm reaches out to the ladder and vanishes defect normal Engine: Grim 10/15/20 22:24:07 11857 GRIM: Elevator glitch in the High Roller Lounge defect normal Engine: Grim 10/15/20 22:26:48 11858 EMI: Launcher sees the list of EMI saved games but crashes loading them defect normal Engine: Grim 10/15/20 22:27:01 11859 GRIM: Membrillo walking on spot and facing wrong direction defect normal Engine: Grim 10/15/20 22:28:03 11860 Add information to the dumped (mostly OpenGL) context feature request normal Graphics 10/15/20 22:30:05 11862 EMI: Dark lines in the intro with TinyGL, clamping not supported defect normal Engine: Grim 10/15/20 22:31:49 11863 STARK: April looking in the wrong direction at mole people village defect normal Engine: Stark 10/15/20 22:32:11 11864 STARK: April standing over void at Roper Klacks castle defect normal Engine: Stark 10/15/20 22:33:17 11865 EMI: PS2: Game stuck at bio-luminescent fish catching defect normal Engine: Grim 10/15/20 22:33:20 11866 EMI: PS2: Crash at scumm bar / darts players defect normal Engine: Grim 10/15/20 22:34:21 11867 STARK: Incorrect scene transition at Roper Klacks castle defect normal Engine: Stark 10/15/20 22:34:25 11868 STARK: April marked as usable object defect normal Engine: Stark 10/15/20 22:35:14 11869 STARK: Clothes line dissapears if you try to add it to the clamp defect normal Engine: Stark 10/15/20 22:36:53 11870 EMI: Sawdust Graphics Issues defect normal Engine: Grim 10/15/20 22:37:56 11873 EMI: Miss Rivers walks through Yannia's chair defect normal Engine: Grim 10/15/20 22:40:19 11876 STARK/TLJ: Camera pans too fast defect normal Engine: Stark 10/15/20 22:42:26 11877 MYST3: Easter Eggs issue defect normal Engine: Myst3 10/15/20 22:43:45 11879 GRIM: Conveyer belt doesn't render correctly defect normal Engine: Grim 10/15/20 22:45:34 11880 STARK: April floating on the raft is not in sync with background sea defect normal Engine: Stark 10/15/20 22:45:56 11881 MYST3: wrong texts on letters in Polish version defect low Engine: Myst3 10/15/20 22:50:15 11882 GRIM: [AMIGAOS4] Software renderer wrong colors defect normal Engine: Grim 10/15/20 22:51:14 11884 MYST3: Jnanin lift descending sound is early defect normal Engine: Myst3 10/15/20 22:53:24 11885 STARK: chapter 4 - Strange creature wont talk defect normal Engine: Stark 10/15/20 22:54:42 11886 EMI: Guybrush can get stuck after bumping into the LUA bar waitress defect normal Engine: Grim 10/15/20 22:57:17 11889 "STARK: No dedicated ""listKnowledges"" command" defect low Engine: Stark 10/15/20 22:59:49 11890 STARK: listLocations debug command should print actual location numbers, not file paths defect low Engine: Stark 10/15/20 23:00:54 11895 MYST3: Invisible font on save/load screen/book defect normal Engine: Myst3 10/16/20 08:22:56 11896 GRIM: Grinder gfx shift to the left when placed back defect normal Engine: Grim 10/16/20 08:29:46 11898 "GRIM: ""OpenGL with shaders"" draws subtitles differently than the other renderers" defect normal Engine: Grim 10/16/20 10:09:40 11907 BACKENDS: Dreamcast - forced autosave make games crash defect normal Port: Dreamcast 10/17/20 10:59:30 11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst feature request normal Engine: Mohawk 10/19/20 14:41:33 11917 TEENAGENT: French Translation Support Patch feature request normal Engine: TeenAgent 10/24/20 09:05:07 11920 GRIM: Characters disappear under the sea defect normal Engine: Grim 10/25/20 22:56:24 11931 MYST3: Quiet sound in a room with a projector in J'nanin defect normal Engine: Myst3 10/30/20 06:05:28 11932 Android TV support feature request normal Port: Android 10/30/20 09:03:30 11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. feature request normal Engine: Grim 10/31/20 13:30:45 11949 ULTIMA: Missing/incorrect graphics in the main menu defect normal Engine: Ultima 11/09/20 02:04:29 11955 ULTIMA: falling down is not happening defect normal Engine: Ultima 11/14/20 15:54:01 11971 SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on screen, and cursor is improperly layered defect normal Engine: SCUMM 11/23/20 12:24:43 11980 GLK: engine does not support Russian keyboard layout defect normal Engine: GLK: ZCode 11/25/20 14:38:27 11986 MM: XEEN: Chinese version support defect normal Engine: MM: Xeen 12/01/20 23:38:08 11991 TWINE: Music volume control shouldn't affect CD audio volume defect normal Engine: TwinE 12/02/20 10:41:59 11992 ZVISION: Korean Nemesis Yes/No prompts defect normal Engine: ZVision 12/02/20 15:16:52 11999 GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck. defect normal Engine: Gob 12/05/20 03:38:04 12007 SWORD2DEMO: Missing songs in Spanish Windows demo? defect low Engine: Sword2 12/07/20 16:21:20 12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior feature request normal Engine: SCUMM 12/10/20 18:00:19 12019 ULTIMA8: Bentic talks to himself during conversation defect low Engine: Ultima 12/22/20 21:31:08 12059 GRIM: Grim Fandango always overrides savegame path defect low Engine: Grim 01/11/21 07:40:57 12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments defect normal Audio: MT32 01/18/21 21:04:12 12082 MOHAWK: Looping videos aren't quite seamless in Riven (DVD) defect normal Engine: Mohawk 01/24/21 07:02:22 12178 EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely defect low Engine: Grim 02/22/21 01:59:59 12185 MADS: Rex Nebular intro not playing animations defect normal Engine: MADS 02/24/21 01:31:15 12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version feature request normal Engine: SCUMM 02/26/21 18:42:30 12251 SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase defect normal Engine: SCUMM 02/27/21 23:37:34 12277 SCUMM: Music-behavior in cutscenes during alarm in NES-version defect normal Engine: SCUMM 03/04/21 20:40:28 12286 GLK: COMPREHEND: Second room in Oo-Topos problem defect normal Engine: GLK: Comprehend 03/05/21 04:33:12 12296 GLK: Quest compatibility issues defect normal Engine: GLK: Quest 03/07/21 22:16:22 12297 GLK: HUGO: compatibility issue with games using sound and/or music defect normal Engine: GLK: Hugo 03/07/21 22:21:00 12302 ULTIMA4: Moongate remains on screen defect low Engine: Ultima 03/10/21 04:17:07 12304 ULTIMA4: 2nd combat instance applies Quickness to all party members dreammaster defect low Engine: Ultima 03/12/21 02:50:43 12316 Configurable quick buttons for the Android and IOS ports feature request low GUI 03/14/21 14:27:31 12345 BASE: The detection plugin is almost always loaded in memory defect normal Common 03/24/21 23:15:31 12366 ULTIMA6: segfault during gc in Ultima 6 defect normal Engine: Ultima 04/05/21 02:45:10 12395 BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8. defect normal Port: Mac OS X 04/10/21 04:50:22 12396 WEB: Buildbot web pages are blank when viewed on older systems. defect normal Web 04/10/21 05:14:18 12410 KEYMAPPER: `SHIFT`+`.` is modified to `.` defect normal Common 04/11/21 07:43:06 12435 SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM defect normal Engine: SAGA 04/15/21 09:31:14 12443 BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue defect normal Engine: Bladerunner 04/17/21 12:53:10 12475 GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF defect normal Graphics 04/21/21 19:24:20 12480 ULTIMA4:: sound FX loops defect low Engine: Ultima 04/23/21 06:51:17 12481 ULTIMA4: Text Colorization does not work defect low Engine: Ultima 04/23/21 06:55:31 12484 ULTIMA4: Dungeon Combat always skips the first character defect low Engine: Ultima 04/23/21 22:40:26 12493 GLK: ZCODE: Misrendered menu in Unforgotten defect normal Engine: GLK: ZCode 04/26/21 11:23:39 12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file feature request normal Engine: AGS 05/06/21 05:38:57 12537 AUDIO: Support hardware OPL on Windows feature request low Audio 05/11/21 22:31:58 12540 ULTIMA6:: Great Light spell only illuminates part of the screen defect normal Engine: Ultima 05/13/21 12:34:16 12554 SCUMM: MM Amiga: Volume not changeable defect low Engine: SCUMM 05/16/21 18:31:54 12565 PRIVATE: Casebook inaccesible neuromancer feature request low Engine: Private 05/19/21 23:15:23 12591 3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc) defect normal Engine: Bladerunner 05/28/21 07:11:04 12597 3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes defect low Engine: Mohawk 05/30/21 19:04:12 12599 BLADERUNNER: Restored Content bugs defect normal Engine: Bladerunner 05/31/21 19:44:44 12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues defect low Engine: AGS 06/03/21 16:46:54 12612 ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC Dialog defect normal Engine: Ultima 06/06/21 18:50:16 12616 TITANIC: Glitch when loading game that was saved during conversation defect normal Engine: Titanic 06/11/21 07:11:45 12621 HUGO: Top menu doesn't close when it should defect normal Engine: Hugo 06/12/21 06:59:20 12623 TRECISION: œ (o+e ligature) missing from French subtitles Kurufinwe21 feature request normal Engine: Trecision 06/12/21 12:00:01 12637 TRECISION: Graphical glitch when entering dino exhibit from hideout defect normal Engine: Trecision 06/14/21 07:48:20 12674 CGE: Soltys demos are missing defect low Engine: CGE 06/27/21 14:08:07 12704 PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre defect normal Port: Wii 06/30/21 21:10:05 12713 STARTREK enable alternative path for voc files feature request normal Engine: Startrek 07/02/21 18:14:05 12717 ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too early in the first scene defect normal Engine: Illusions 07/03/21 11:19:33 12748 REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2 defect normal Engine: Ultima 07/19/21 12:23:39 12749 REMORSE: FMV difference: background should be faded to greyscale defect normal Engine: Ultima 07/19/21 12:44:53 12750 REMORSE: Enemy AI does not exactly match original defect normal Engine: Ultima 07/19/21 12:59:19 12751 REMORSE: Differences from original game when controlling Thresher cannon defect normal Engine: Ultima 07/19/21 13:19:52 12759 REMORSE: Rendering order issue - items sometimes disappear defect normal Engine: Ultima 07/23/21 21:27:20 12774 Better notes about residualvm merge feature request normal Web 07/31/21 16:46:10 12778 Crusader: No Remorse - Num Pad Keys do not change with capslock feature request low Engine: Ultima 08/02/21 06:43:59 12780 PARALLACTION: Nippon - Donna not disguised defect normal Engine: Parallaction 08/04/21 17:35:58 12788 AGOS: Frozen character animation when skipping dialog defect normal Engine: AGOS 08/07/21 03:21:24 12790 ULTIMA8: crash after intro when u8save.000 is missing defect normal Engine: Ultima 08/08/21 22:54:39 12793 MACOSX: When switching between windows created with different graphics types, both may be retained as active windows. defect normal Port: Mac OS X 08/10/21 08:13:00 12800 Add option to pass parameters to SCUMMVM on Android feature request normal Port: Android 08/14/21 14:23:55 12809 MM: XEEN: Original German crossword puzzle bug defect normal Engine: MM: Xeen 08/16/21 16:43:59 12818 COMPOSER: Magic Tales: The Princess and the Crab regression defect normal Engine: Composer 08/19/21 01:51:28 12821 MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked defect normal Engine: Mohawk 08/19/21 14:21:21 12832 DIRECTOR: Missing music cue in Spaceship Warlock intro defect normal Engine: Director 08/23/21 08:39:12 12834 DIRECTOR: Cannot leave viewer room in Mylk Windows defect normal Engine: Director 08/23/21 17:51:37 12839 "DIRECTOR: Implement ""return to launcher"" feature for Director games" feature request normal Engine: Director 08/24/21 01:05:20 12841 DIRECTOR: Mylk Mac crashes on startup defect normal Engine: Director 08/24/21 01:46:28 12846 BACKENDS: Screenshot can contain OSD message from previous screenshot defect normal Graphics 08/25/21 18:23:14 12854 GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM defect normal Engine: Griffon 08/28/21 21:14:01 12855 GRIFFON: Always return to launcher option not working defect normal Engine: Griffon 08/28/21 21:17:40 12866 GLK: Comprehend: Missing strings in Transylvania (V2) defect normal Engine: GLK: Comprehend 08/30/21 08:21:10 12872 DIRECTOR: L-ZONE Infocity logo wrong palette defect normal Engine: Director 08/31/21 10:40:50 12873 DIRECTOR: L-ZONE: Movie not found defect normal Engine: Director 08/31/21 10:45:08 12875 TWINE: rendering issues on the left side in 1920x1200 defect low Engine: TwinE 09/01/21 07:13:56 12882 WII: scummvm always returns to system menu on exit defect normal Common 09/02/21 05:39:33 12890 CLOUD: NextCloud Support feature request low Cloud 09/03/21 04:55:01 12899 DIRECTOR: Unknown game: Mumidalen DK defect normal Engine: Director 09/05/21 09:57:06 12915 SCUMM/HE: Backyard Football 2002 defect normal Engine: SCUMM 09/09/21 01:11:51 12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game defect normal Engine: AGS 09/12/21 09:00:04 12929 TOON: Idle animations do not loop defect low Engine: Toon 09/13/21 19:29:17 12931 GRIM: Grim Fandango invisible Manny near beginning of the game defect normal Engine: Grim 09/15/21 01:55:57 12935 BURIED: Windows hotkeys are used on macOS defect normal Engine: Buried 09/15/21 23:08:12 12941 GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory defect normal Engine: Gob 09/18/21 20:25:11 12951 TITANIC: Error when moving an old savegame to make room for an autosave defect normal Engine: Titanic 09/20/21 16:52:51 12955 MYST3: Video speeds up after room transition defect normal Engine: Myst3 09/21/21 11:17:24 12966 STARK: April spins around on right side of Mercury Theatre entrance scene defect low Engine: Stark 09/26/21 04:17:27 12969 GRIM: Rendering difference with OpenGL with shaders defect low Engine: Grim 09/29/21 05:14:08 12970 PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) defect normal Port: GameCube 09/29/21 18:19:24 12973 STARK: Dialogue line cut in half, stops reproducing defect low Engine: Stark 10/01/21 12:38:25 12978 KEYMAPPER: Separate the virtual mouse from the global keymap defect normal Ports 10/04/21 21:36:04 12984 SCUMM: LOOM: Mac version font centering is inaccurate defect normal Engine: SCUMM 10/10/21 00:28:09 12996 SCUMM: Restore unused item animation frames? feature request normal Engine: SCUMM 10/12/21 13:04:50 13014 SCUMM: Monkey Island EGA: MT32 episode presentation music loops where it shouldn't defect normal Audio: MT32 10/17/21 10:37:08 13016 AGS: text appears in german Gemini Rue version that shouldn't be there defect low Engine: AGS 10/17/21 14:01:23 13019 ZVISION: ZGI: Switching to windowed mode changes the config file’s last_window_width/height values to 640x480 respectively. defect normal Engine: ZVision 10/18/21 02:51:33 13022 SCUMM: Loom CD Talkie starts with subtitles disabled defect normal Engine: SCUMM 10/18/21 19:58:12 13024 MACOS: Can't map Command and Fn keys defect normal Port: Mac OS X 10/18/21 23:46:30 13030 Option to Disable Status Window feature request normal Tools 10/22/21 07:51:36 13031 GRIM: Cutscene cut off at the end in German version defect normal Engine: Grim 10/23/21 16:36:55 13032 GRIM: All objects turn invisible after returning Glotti's heart defect normal Engine: Grim 10/23/21 20:11:51 13035 GRIM: Olivia's smoking animation in the Blue Casket wrong defect normal Engine: Grim 10/24/21 11:48:25 13036 GRIM: Mabrillo's animations during conversation defect normal Engine: Grim 10/24/21 11:53:58 13039 MYST3: Unknown game variant for myst3 defect normal Engine: Myst3 10/24/21 18:57:33 13040 GRIME: Menu Cursor Bug defect normal Engine: Grim 10/25/21 20:19:58 13047 GRIM: Glottis' comments are too loud while talking to Nick defect normal Engine: Grim 10/28/21 13:46:45 13051 GRIM: Can't type German Umlauts defect normal Engine: Grim 10/29/21 22:47:02 13054 MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag. defect normal Port: Mac OS X 10/31/21 04:19:47 13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud defect low Port: Android 11/02/21 02:32:28 13073 BACKENDS: SDL: Strange initSizeHint() behavior defect normal Graphics 11/13/21 13:58:08 13074 PRINCE: Timing issue / Scene skipping defect normal Engine: Prince 11/13/21 16:34:50 13077 GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched defect low Engine: Grim 11/15/21 11:07:37 13092 GRIM: Keybord shortcut 'A' for help not working (French version) defect low Engine: Grim 11/21/21 10:25:46 13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 defect normal Engine: Director 11/22/21 08:13:45 13107 SCUMM: MM (NES-EU-ES) - Last letters retained in screen/missing letters defect normal Engine: SCUMM 11/27/21 12:17:44 13116 TWINE: slowdown when grid mask is applied defect normal Engine: TwinE 11/30/21 06:52:20 13117 GRIM: DiMUSE: Lighthouse music not played correctly defect normal Engine: Grim 11/30/21 09:48:49 13120 GLK: Quest: Gathered in Darkness: Missing text and commands not understood defect normal Engine: GLK: Quest 11/30/21 22:42:07 13122 TITANIC: Starship Titanic Animations Lag defect normal Engine: Titanic 12/02/21 16:47:26 13125 GRIM: Grim Fandango: opengl dialog transcript text errors defect low Engine: Grim 12/03/21 07:17:13 13127 GRIM: Grim Fandango - change default controller keys feature request low Engine: Grim 12/03/21 08:24:32 13128 GRIM: Grim Fandango Remastered - Steam MD5 feature request high Engine: Grim 12/03/21 11:35:11 13134 TWINE: LBA1 Credits screen in high resolution mode shows hidden character models to the side defect normal Engine: TwinE 12/04/21 13:08:08 13139 GRIM: Grim Fandango - model glitch year 3 defect normal Engine: Grim 12/05/21 04:59:45 13140 GRIM: Grim Fandango, year 3 chain foreground defect low Engine: Grim 12/05/21 05:13:53 13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early defect low Engine: Grim 12/05/21 06:00:49 13146 TINSEL: Discworld intro graphical glitch defect normal Engine: Tinsel 12/08/21 15:38:52 13148 GRIM: Grim Fandango _ after end game credits cannot exit the game defect low Engine: Grim 12/09/21 09:13:28 13149 GRIM: Grim Fandango % year 4 sewer transparency defect low Engine: Grim 12/09/21 09:20:21 13153 SCI Games begin lagging either at launch or after moving about outside of window defect normal Engine: SCI 12/11/21 00:52:43 13157 COMMON: EventManager's getMousePos() is not always reliable defect normal Common 12/12/21 16:12:19 13160 SHERLOCK: Glitch when loading savegame defect normal Engine: Sherlock 12/14/21 15:59:28 13165 SCI: QFG1-JP crash on long messages with Japanese subtitles defect normal Engine: SCI 12/21/21 20:57:53 13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes defect normal Engine: Myst3 12/24/21 22:59:16 13177 TWINE: Tank is stuck mgerhardy defect normal Engine: TwinE 12/27/21 20:48:46 13181 GLK: ADRIFT: ADRIFT Battle System is not fully supported defect normal Engine: GLK: Adrift 12/28/21 23:20:35 13187 AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent defect normal Engine: AGS 12/30/21 17:47:47 13200 Separate Full Screen setting for GUI and Games feature request normal GUI 01/07/22 07:46:38 13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode feature request normal GUI 01/07/22 07:52:00 13216 "WEB: ""Other"" screenshots page is broken" defect normal Web 01/13/22 02:08:04 13221 SCUMM: Monkey Island 2 Segfault (Midi related) defect normal Engine: SCUMM 01/15/22 13:14:06 13222 SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation. defect normal Engine: SCI 01/15/22 15:56:50 13229 PSP: PS Vita Ultima 8: controls don´t work at all defect normal Port: PSP Vita 01/19/22 17:29:24 13231 TOLTECS: Demo fails to load adlib timbre file defect normal Engine: Toltecs 01/23/22 20:03:58 13232 Use scaler to mouse cursor feature request low Engine: Draci 01/23/22 23:21:27 13239 ScummVM Classic Theme: Translation into other languages. feature request normal GUI: Translations 01/30/22 02:09:17 13240 Improvement of subtitle visualization. feature request normal Graphics: Scalers 01/30/22 02:16:20 13241 GUI: Interface requires improvements for small resolutions. defect normal GUI 01/30/22 02:37:15 13250 TOON: Toonstruck hangs when entering air vent through staircase and bathroom defect normal Engine: Toon 02/04/22 07:59:53 13252 TRECISION: Dialogue Stuttering & Cut Scenes Cut Short defect normal Engine: Trecision 02/06/22 13:52:31 13260 Support the composite palette for PC Engine feature request normal Engine: SCUMM 02/09/22 12:07:33 13261 SCUMM: Scrolling scenes show at a larger width than on DOS defect normal Engine: SCUMM 02/09/22 12:13:00 13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) neuromancer defect normal Engine: Hypno 02/10/22 15:17:43 13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished neuromancer defect normal Engine: Hypno 02/13/22 00:27:55 13270 FULLPIPE: Left Handle vanishes on teleporting defect normal Engine: NGI 02/14/22 19:14:19 13276 AGS: Cannot open files with non-ASCII characters in their name defect normal Engine: AGS 02/15/22 23:25:37 13278 SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound AndywinXp defect normal Engine: SCUMM 02/17/22 07:59:58 13279 ULTIMA: Skull of Quakes doesn't reveal entrance defect low Engine: Ultima 02/17/22 09:35:53 13281 ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add defect normal Engine: Ultima 02/17/22 20:19:54 13285 MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add defect normal Engine: Mortevielle 02/17/22 20:57:43 13287 TOON: Toonstruck is added twice by the launcher with mass add defect normal Engine: Toon 02/17/22 21:14:02 13289 ZVISION: Zork Nemesis: The Forbidden Lands (DOS/English) is added thrice with mass add defect normal Engine: ZVision 02/17/22 21:19:08 13294 PRINCE: Galador translation only being picked up in the game directory when adding game. defect normal Engine: Prince 02/18/22 01:25:37 13298 DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director) defect normal Engine: Director 02/18/22 19:03:00 13301 DIRECTOR: Unknown game variant for director - Kings of the Ice jamie-marchant defect normal Engine: Director 02/18/22 19:48:52 13317 Update aspect ratio for new iPad Mini 6 2021 feature request normal Port: iOS 02/24/22 07:49:06 13325 DIRECTOR: Explore Space - Mars (D5) not starting defect normal Engine: Director 02/27/22 22:34:14 13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue defect normal Engine: Director 03/03/22 02:40:45 13353 DIRECTOR: Fore Lift loop in Spaceship Warlock (Win) defect normal Engine: Director 03/14/22 00:48:57 13355 "Options for ""Capture mouse"" and ""Screenshot Path"" in GUI" feature request normal GUI 03/14/22 17:14:43 13357 SHERLOCK: ROSETATTOO: Music notes sometimes left hanging defect normal Engine: Sherlock 03/18/22 18:11:40 13358 SHERLOCK: ROSETATTOO: Glitch when removing the beam with the chain defect normal Engine: Sherlock 03/18/22 18:16:10 13364 FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup defect normal Port: Linux 03/20/22 12:42:23 13365 SCUMM: French version of The Dig has original audio issues in SMUSH feature request normal Engine: SCUMM 03/20/22 14:42:12 13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin defect low Engine: SCUMM 03/22/22 18:00:42 13376 MYST3: Save Glitch defect normal Engine: Myst3 03/28/22 00:38:33 13386 "Add a ""clear"" command to the general debugger" feature request normal Tools 04/01/22 17:33:31 13387 SCUMM: Backyard Baseball (all three SCUMM games) - Hitting Not Being Interpreted Properly defect normal Engine: SCUMM 04/02/22 04:08:33 13388 SCUMM: Loom (TG16) - Visual glitches with the forge bricks and actors defect normal Engine: SCUMM 04/02/22 10:52:56 13389 DRAGONS: Rendering is excessively slow on older devices defect normal Engine: Dragons 04/03/22 13:30:29 13390 Please support The Magnetic Scrolls Compilation feature request normal Engine: GLK: Magnetic 04/05/22 15:53:31 13393 DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile defect normal Documentation 04/05/22 18:34:07 13396 MYST3: Gameplay duration issue with Myst III saves defect normal Engine: Myst3 04/06/22 07:05:11 13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans feature request normal Engine: SCUMM 04/07/22 21:17:32 13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier defect low Engine: AGS 04/10/22 06:31:22 13418 Consider implementing auto-complete for individual games that can support it. feature request normal Common 04/13/22 08:40:15 13420 SCUMM: PUTTZOO Animation overlap bug with final iceberg in Putt-Putt Saves the Zoo defect normal Engine: SCUMM 04/16/22 17:25:08 13421 GUI: Version info should be right-aligned in list view defect normal GUI 04/17/22 08:45:54 13422 Bug tracker's main page has obsolete instructions and link defect normal Web 04/17/22 16:13:26 13423 PORTS: Tests do not compile with Visual Studio defect normal Port: Win64 04/18/22 04:20:04 13424 PETKA: Crashes on PSP defect normal Engine: Petka 04/18/22 11:39:45 13425 SCUMM: PAJAMA Multiple animation errors during Cheese & Crackers game during final cutscene defect normal Engine: SCUMM 04/19/22 02:59:54 13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. defect normal Graphics 04/20/22 05:21:16 13432 GUI: Options dialog complains about non-existing saves in autosave slot defect normal Common 04/20/22 13:57:49 13440 "PARALLACTION: Nippon - ""Door keeper"" hotspot still interactable until dialogue tree is empty" defect normal Engine: Parallaction 04/24/22 14:55:10 13441 PARALLACTION: Nippon - Flickering objects defect low Engine: Parallaction 04/24/22 15:20:27 13442 PARALLACTION: Nippon - Donna vanishing when in disguise defect normal Engine: Parallaction 04/24/22 15:45:54 13443 PARALLACTION: Nippon - Dino vanishing after restarting defect normal Engine: Parallaction 04/24/22 16:29:59 13444 PARALLACTION: Nippon - Scene initialization bug defect normal Engine: Parallaction 04/25/22 08:46:39 13445 PARALLACTION: Nippon - Scene initialization does not respect (save) state defect normal Engine: Parallaction 04/25/22 12:28:22 13446 PARALLACTION: Nippon - Hotspot bug defect normal Engine: Parallaction 04/25/22 12:38:06 13449 STARK: Diary text scaled wrongly if going back and forwards between fullscreen and windowed defect normal Engine: Stark 04/26/22 20:01:56 13450 STARK: Videos and graphics don't match in tone, making transitions a tad jarring defect normal Engine: Stark 04/26/22 20:25:33 13452 request to change background color of GLK text adventure games or make it adjustable feature request normal Engine: GLK 04/27/22 17:27:30 13453 "BACKENDS: MACOSX - Entering fullscreen from ""maximized"" mode leads to crash when running 3D games" defect normal Port: Mac OS X 04/27/22 19:13:40 13454 BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware. defect normal Port: Mac OS X 04/27/22 19:25:47 13455 DECODERS: migrate from 'libmad' to 'libmpg123' feature request normal Audio 04/28/22 08:23:53 13456 SDL: No Mouse or Keyboard with SDL 2.20 defect normal Common 04/29/22 07:28:08 13457 GOB: Unknown game variant for gob (Playtoons: Far West, German big box) defect normal Engine: Gob 04/30/22 08:27:25 13459 EMI: Crashes during cutscenes with subtitles on defect normal Engine: Grim 05/01/22 03:19:57 13461 SDL: Stretched in full screen defect normal Graphics 05/01/22 17:58:40 13463 "SCREENSHOTS: ""Website screenshot"" mode for taking screenshots ready for our website's screenshots page" feature request normal Screenshots 05/03/22 18:29:09 13464 SDL: In-game menu for 3D games shows no cursor on some systems defect normal Graphics 05/04/22 11:55:54 13465 QUEEN: Support fanmade Amiga CD releases feature request normal Engine: Queen 05/05/22 13:26:09 13467 Built in Point & Click Support for GRIM Games feature request normal Engine: Grim 05/05/22 16:26:22 13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM neuromancer defect normal Engine: Hypno 05/09/22 10:31:21 13480 AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2) feature request normal Engine: AGS 05/14/22 19:20:16 13487 "TUCKER: In-game quit doesn't respect ""Ask for confirmation"" on exit/quit" defect normal Engine: Tucker 05/16/22 13:18:22 13495 TEENAGENT: Spanish patch support feature request normal Engine: TeenAgent 05/20/22 04:28:38 13502 TOON: Demo is missing a short animation from first screen defect normal Engine: Toon 05/24/22 10:32:19 13503 GUI: Add a way to delete saved games from the save/load game grid view defect normal GUI 05/25/22 18:30:59 13504 SWORD25: wrong shading in library defect normal Engine: Sword25 05/25/22 18:52:01 13521 CHEWY: Drone selection menu very hard to control defect normal Engine: Chewy 05/28/22 20:44:35 13528 GRIM: Grim Fandango crashes after loading a save (MAC) defect normal Engine: Grim 05/30/22 14:45:46 13532 SCUMM/HE: Flashing line at bottom of screen in Freddi 3 defect normal Engine: SCUMM 06/03/22 05:11:30 13533 "CLOUD: Syncing breaks if ""Add Game"" dialogue comes up" defect normal Cloud 06/03/22 12:19:35 13540 WME: Display shrunk and stuck in corner for Rhiannon: Curse of the Four Branches defect normal Engine: Wintermute 06/04/22 01:21:37 13544 TOON: Flux does not stop dancing when used on Cabinet defect normal Engine: Toon 06/05/22 13:00:29 13557 "AGS: PS3: Fatal ""Unhandled 64-bit pointer result from plugin method call"" with some games" defect normal Engine: AGS 06/09/22 08:34:55 13559 CHEWY: German demo crashes looking for a non-existing det0.taf file defect normal Engine: Chewy 06/09/22 15:22:47 13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working defect normal Engine: Director 06/09/22 21:05:50 13564 CHEWY: Too slow auto scrolling in ventilation pit defect normal Engine: Chewy 06/11/22 13:48:17 13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading defect normal Engine: Director 06/11/22 16:13:53 13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) defect low Engine: TwinE 06/12/22 08:21:54 13572 SCUMM: MI2: Main notes at beginning of Bone dance sequence not playing correctly in Ultimate Talkie Edition defect normal Engine: SCUMM 06/13/22 01:59:48 13575 GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login defect normal Engine: Groovie 06/13/22 20:04:00 13577 ASYLUM: Chapter 2 - general trader door is open but shouldn't defect normal Engine: Asylum 06/14/22 17:55:57 13578 GUI: Show ESRB/PEGI ratings of ScummVM games feature request normal GUI 06/15/22 02:42:50 13580 GUI: File browser should start from selected path feature request normal GUI 06/15/22 12:47:01 13582 BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens defect normal Port: NDS 06/15/22 18:40:26 13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney defect normal Engine: Pegasus 06/16/22 06:10:46 13585 PLUGINS: ELF memory manager doesn't work with dynamic detection defect normal Ports 06/16/22 20:13:18 13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) neuromancer defect low Engine: Hypno 06/19/22 18:48:37 13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items defect normal Engine: Parallaction 06/20/22 12:04:00 13609 CHEWY: Set game speed in ScummVM menu feature request normal Engine: Chewy 06/21/22 21:08:02 13611 Retrowave is not enabled on 2.6 Windows Build feature request low Audio 06/22/22 06:54:49 13613 RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac defect normal Port: RISC OS 06/23/22 00:07:24 13614 RISC OS Scumm 2.6.0 abuses user choices defect normal Port: RISC OS 06/23/22 00:12:07 13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall defect normal Engine: SCUMM 06/23/22 17:23:18 13618 SCUMM: No start splash screen nor LFG-logo on NES MANIAC feature request low Engine: SCUMM 06/23/22 21:27:04 13623 GLK: SCOTT: Unicode characters not shown defect normal Engine: GLK: Scott 06/24/22 07:46:00 13635 "SCUMM/HE: Puttzoo - Debug console room change always produces the message ""AAAAAAAAAA! Help! No Room!""" defect low Engine: SCUMM 06/26/22 00:42:55 13636 GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly defect normal Engine: Groovie 06/26/22 03:35:45 13637 CHEWY: Sprite of Chewy and Howard in train placed wrong bluegr defect low Engine: Chewy 06/26/22 09:22:38 13641 BACKENDS: Wii - MYST3: NEW GAME CRASHES defect normal Port: Wii 06/26/22 23:09:20 13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture feature request normal Engine: SCUMM 06/30/22 16:39:11 13656 CHEWY: Double sprites for animations defect normal Engine: Chewy 07/03/22 19:55:36 13659 "AGS: Default ""Game language"" option in ScummVM does not override .cfg file" defect normal Engine: AGS 07/05/22 14:29:40 13660 WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that defect normal Port: Wii 07/05/22 16:07:54 13662 GUI: Default font is limited in language support defect normal GUI 07/07/22 01:39:28 13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops neuromancer defect normal Engine: Hypno 07/07/22 16:16:57 13668 CHEWY: Cell air duct highlighted when switching full screen to window defect low Engine: Chewy 07/09/22 20:38:05 13670 CHEWY: Autosave will be overwritten when loaded from inside game defect normal Engine: Chewy 07/09/22 21:22:24 13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball defect normal Engine: TwinE 07/10/22 17:50:59 13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera defect low Engine: TwinE 07/10/22 17:55:48 13680 CHEWY: Cinema mode buggy defect low Engine: Chewy 07/10/22 18:40:22 13681 CHEWY: Intro is missing black screen at end defect low Engine: Chewy 07/10/22 18:48:16 13685 CHEWY: Videos are glitching in and out defect low Engine: Chewy 07/12/22 22:19:23 13686 CHEWY: Music during many videos missing defect low Engine: Chewy 07/12/22 22:28:08 13687 CHEWY: Harbour in Big City 2 not playing correct music defect low Engine: Chewy 07/12/22 22:32:03 13688 CHEWY: Missing dialogue between director and actress defect normal Engine: Chewy 07/12/22 22:39:36 13689 CHEWY: No machine noise in hidden base defect low Engine: Chewy 07/12/22 22:41:58 13690 CHEWY: Nichelle back after Kong attack defect normal Engine: Chewy 07/12/22 22:45:29 13691 CHEWY: Howard is missing his helmet in Big City 2 defect low Engine: Chewy 07/12/22 22:52:00 13692 CHEWY: Inventory behavior quick select item defect normal Engine: Chewy 07/13/22 05:47:36 13693 CHEWY: Inventory behavior quick action defect low Engine: Chewy 07/13/22 05:54:12 13695 CHEWY: Cyber-Crown hotspot already active before Surimy defect low Engine: Chewy 07/13/22 06:15:24 13696 CHEWY: Dugout race Chewy not moving defect low Engine: Chewy 07/13/22 06:23:20 13697 CHEWY: Menu hotkey defect low Engine: Chewy 07/13/22 06:27:47 13698 CHEWY: Getting the typing paper from Miss Hoggendobber defect normal Engine: Chewy 07/13/22 06:39:18 13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame feature request normal Engine: SCUMM 07/14/22 02:14:11 13700 CHEWY: novel hotspot missing in howards room defect normal Engine: Chewy 07/14/22 05:52:27 13702 CHEWY: Game gets unresponsive in certain situations defect low Engine: Chewy 07/14/22 06:38:20 13704 CHEWY: Detailed secondary comments missing defect normal Engine: Chewy 07/14/22 19:45:37 13705 CHEWY: Missing animation for manipulating artifact defect normal Engine: Chewy 07/14/22 19:51:51 13706 CHEWY: Cutscenes too easily skippable defect normal Engine: Chewy 07/14/22 20:09:18 13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) feature request normal Engine: SCUMM 07/16/22 11:04:20 13711 SLUDGE: NSC Crashes in opening credits defect normal Engine: SLUDGE 07/16/22 13:43:53 13718 Add support for '.bf' based cryo games. feature request normal Engine: Cryo 07/17/22 19:15:25 13731 TWINE: The movement of the meca penguin is different from dos version defect normal Engine: TwinE 07/24/22 16:41:56 13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM defect normal Engine: Grim 07/28/22 18:34:19 13737 SCUMM: Re-enable lines in DOTT feature request normal Engine: SCUMM 07/29/22 01:33:29 13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking defect normal Engine: SCI 07/30/22 23:19:08 13741 "[Homepage] Please add a sub-URL, called ""/statistics"" and/or ""/stats""" feature request low Web 08/01/22 19:46:26 13745 SCI: Support playing low-resolution SCI32 games on platforms without highres support defect normal Engine: SCI 08/01/22 21:28:14 13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep defect normal Engine: SCI 08/02/22 15:38:34 13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games defect normal GUI 08/03/22 00:24:11 13766 DIRECTOR: Unknown game variant for director (Leonardo the Inventor) defect normal Engine: Director 08/07/22 15:26:14 13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input defect normal Graphics 08/07/22 18:46:24 13771 French translation variant for asylum patch high Engine: Asylum 08/10/22 09:48:48 13773 HYPNO: Some sound/music is missing in Soldier Boyz neuromancer defect normal Engine: Hypno 08/11/22 07:02:15 13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz neuromancer defect normal Engine: Hypno 08/11/22 07:05:21 13782 MADE: ScummVM closes unexpectedly after playing first audio defect high Engine: MADE 08/15/22 22:35:27 13785 REMORSE: mouse rotation doesn't work defect normal Engine: Ultima 08/18/22 04:34:28 13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member defect normal Engine: Director 08/21/22 16:29:14 13793 STARK: Background image overlapping text and icons defect normal Engine: Stark 08/21/22 16:56:50 13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool defect normal Engine: SCUMM 08/23/22 05:05:24 13804 SCI: LSL6: Larry can walk out of bounds in locker room defect normal Engine: SCI 08/27/22 17:33:11 13805 OPENGL: Graphics filters not applied to mouse cursor defect normal Common 08/28/22 10:29:16 13806 RINGWORLD: No MT-32 music, sound popping defect normal Audio: MT32 08/28/22 10:36:24 13814 BACKENDS: PSP: Common::array allocation error on PSP defect normal Port: PSP 08/31/22 03:28:23 13816 AGS: Donna Avenger of Blood doesn't start because of a avi video without extension tag2015 defect normal Engine: AGS 08/31/22 14:29:46 13818 TWINE: FunFrock’s HQ Front Door Bug (original bug) defect low Engine: TwinE 09/02/22 06:46:46 13819 TWINE: FunFrock’s HQ Safe (original bug) defect low Engine: TwinE 09/02/22 06:47:31 13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword defect normal Engine: SCI 09/03/22 19:33:54 13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened defect normal Engine: SCI 09/03/22 19:58:58 13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate defect normal Engine: SCI 09/03/22 20:10:22 13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise defect normal Engine: SCI 09/03/22 20:16:31 13833 "DIRECTOR: Windows version of ""Me & My World"" (D4) fails with missing fonts message" defect normal Engine: Director 09/07/22 03:10:04 13839 TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS) defect normal Engine: Toltecs 09/11/22 03:49:40 13840 GameID's should be unique per game version + color bitness defect normal --Other-- 09/12/22 05:52:26 13843 MI1 EGA: No sound effects when using Roland MT-32 Emulation defect normal Audio 09/13/22 21:20:23 13851 ULTIMA8: Middle click navigation isn't very smart defect normal Engine: Ultima 09/26/22 01:28:14 13855 XEEN: Support General Midi in Xeen games feature request normal Engine: MM: Xeen 09/26/22 13:31:42 13859 PINK: Can't use the mirror on the sun at stonehedge defect normal Engine: Pink 09/28/22 02:13:40 13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs defect normal Engine: SCUMM 09/28/22 03:24:26 13862 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly defect normal Engine: SCUMM 09/28/22 03:28:37 13863 SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program defect normal Engine: SCUMM 09/28/22 03:31:23 13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations defect normal Engine: SCUMM 09/28/22 03:32:29 13870 GRIM: Can't load saved game defect normal Engine: Grim 09/28/22 19:03:40 13872 TWINE: minor wording issue - german translation (original bug) defect low Engine: TwinE 09/29/22 07:04:36 13876 ULTIMA8: smart navigation make avatar run in circles defect normal Engine: Ultima 09/30/22 06:36:12 13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. defect normal Engine: SAGA 10/09/22 22:12:24 13899 DIRECTOR: Opera Fatal gameplay issue update defect normal Engine: Director 10/16/22 05:24:41 13901 SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game. defect normal Audio 10/19/22 15:53:52 13904 BACKENDS: Can't change language / manage savegames on SteamDeck defect normal Port: Linux 10/20/22 13:22:08 13905 MOHAWK: Little Monster at School errors on page 16 defect normal Engine: Mohawk 10/20/22 20:30:30 13911 Gracefully handle multiple controllers feature request normal Common 10/28/22 13:50:45 13919 MOHAWK: LB - Missing shortcuts defect normal Engine: Mohawk 11/05/22 21:17:07 13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left defect normal Engine: SCUMM 11/18/22 20:40:52 13938 RISCOS: Investigate support for building with EABI toolchains? feature request low Port: RISC OS 11/18/22 22:03:31 13939 MD5: ADL: Unknown game variant for hires2 defect high Engine: ADL 11/20/22 00:25:16 13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets defect normal Engine: Director 11/21/22 08:31:12 13941 AGS: Heroine's Quest font rendering issue defect normal Engine: AGS 11/22/22 07:20:51 13949 WME3D: Limbo of the Lost - sprite color and transparency issue defect low Engine: Wintermute 12/01/22 10:25:36 13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 defect normal Port: Android 12/04/22 01:07:58 13959 SCUMM: MI1 (Floppy) Broken door sound effect defect normal Engine: SCUMM 12/06/22 00:14:58 13960 BACKENDS: PS3 and physical CD issues defect normal Port: PS3 12/06/22 23:09:34 13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators defect normal Audio 12/16/22 21:49:23 13970 SCUMM/HE: Tactics not flipping in Backyard Football defect normal Engine: SCUMM 12/17/22 22:11:20 13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] defect low Engine: AGS 12/22/22 23:09:56 13992 FREESCAPE: implement CGA/ZX colors using TinyGL neuromancer defect normal Engine: Freescape 12/28/22 15:44:52 13993 TINYGL: glPolygonStipple is not implemented in TinyGL feature request normal Graphics 12/28/22 15:57:17 13995 Feature request: options could show *which* is actually chosen for given game feature request normal GUI 12/29/22 18:17:34 14000 Add Build for Windows on ARM64 feature request normal Port: Win64 01/01/23 14:30:16 14006 SCUMM: Glitches with the bus in ZAK defect normal Engine: SCUMM 01/03/23 19:53:33 14011 ULTIMA8: Optional stacks automerging feature request normal Engine: Ultima 01/04/23 11:49:37 14018 AGS: Blackwell Legacy (old version & demo) issues defect low Engine: AGS 01/06/23 21:34:08 14022 MTROPOLIS: Obsidian music, transitions, and exiting defect low Engine: mTropolis 01/09/23 18:00:56 14030 ULTIMA8: Changelings don't change defect normal Engine: Ultima 01/14/23 23:05:54 14032 ULTIMA8: Death Speak does not immediately close gumps defect normal Engine: Ultima 01/14/23 23:18:03 14034 ULTIMA8: Dragging equipment over paperdoll gump does not show stat changes defect normal Engine: Ultima 01/14/23 23:34:18 14036 ULTIMA8: Avatar doesn't fall over when taking fall damage defect normal Engine: Ultima 01/15/23 00:10:38 14044 ULTIMA8: Getting attacked while asleep not working properly defect normal Engine: Ultima 01/15/23 17:56:40 14045 ULTIMA8: Item quantity slider not shown when moving out of backpack defect normal Engine: Ultima 01/15/23 18:07:31 14047 FTA2: No skipping dialogs defect normal Engine: SAGA2 01/16/23 12:02:09 14048 SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos defect low Engine: SCUMM 01/17/23 14:11:02 14071 The ability to mass remove games feature request normal GUI 01/29/23 00:41:29 14073 FREESCAPE: several types of rendering artifacts are visible neuromancer defect normal Engine: Freescape 01/29/23 19:39:50 14074 MACOS: ScummVM Fails To Start defect normal Port: Mac OS X 01/30/23 20:15:35 14075 AUDIO: Volume settings are not applied on startup defect normal Audio 01/31/23 12:51:03 14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed defect normal Engine: Director 02/04/23 14:19:53 14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer defect high Port: Android 02/04/23 14:59:33 14159 GRIM: MD5 dialog can’t be cancelled defect high Engine: Grim 02/12/23 21:31:51 14160 GRIM: Patched installers are required even with pre-patched installations defect low Engine: Grim 02/12/23 21:35:03 14161 ENGINES: Allow running multi-CD games directly from the original discs feature request low Common 02/12/23 22:04:34 14169 DRACI: Down Mouse not opening icon menu defect normal Engine: Draci 02/13/23 18:35:49 14171 PLUGINS: ELF loader doesn't support multiple segments defect normal Ports 02/14/23 10:37:17 14173 SCI: Support Cinepak dithering with QuickTime videos feature request normal Engine: SCI 02/14/23 21:15:33 14174 "When installed via ""make dist-generic"", theme folder isn't automatically found unless supported by backend" lephilousophe defect normal Common 02/15/23 21:45:35 14175 Support for Atari ST mono rendering feature request normal Engine: SCUMM 02/16/23 19:19:47 14256 GLK: SCOTT: Return to launcher sometimes freezes ScummVM defect normal Engine: GLK: Scott 02/21/23 01:11:35 14257 GLK: SCOTT: fatal() and GlkExit() do return defect normal Engine: GLK: Scott 02/21/23 03:53:53 14258 AGS: Dreams in the Witch House: character briefly appearing after logo defect low Engine: AGS 02/21/23 17:29:09 14262 "OSXPPC: ScummVM fails to start without ""millions of colors"" setting" jamie-marchant defect normal Port: Mac OS X 02/24/23 17:11:15 14266 PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon feature request normal Engine: SCUMM 02/25/23 16:12:13 14267 AUDIO: Possible optimisations for the software mixer feature request normal Audio 02/25/23 16:13:51 14279 MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo defect high Engine: Tinsel 03/01/23 10:57:09 14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure defect normal Video 03/01/23 16:51:48 14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state defect normal Engine: Sherlock 03/02/23 02:33:02 14285 "GLK: ADRIFT: Core Dump when starting new title through ""Return to Launcher""" sev- defect normal Engine: GLK: Adrift 03/03/23 13:29:52 14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly defect normal Engine: TeenAgent 03/03/23 17:31:28 14296 ACCESS: Amazon - add support for Super VGA feature request normal Engine: Access 03/06/23 18:40:57 14301 TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work defect low Engine: Tetraedge 03/08/23 15:48:35 14311 ULTIMA8: Disappearing Stepping Stone defect low Engine: Ultima 03/09/23 10:33:28 14314 ULTIMA8: Stacked sorcery reagents do not display number feature request low Engine: Ultima 03/09/23 10:48:29 14316 ULTIMA8: Enable cheater room teleport feature request low Engine: Ultima 03/09/23 11:06:27 14322 SAGA: ITE - FLAC compressed music does not play defect normal Engine: SAGA 03/11/23 21:42:02 14325 "GLK: ARCHETYPE: Typing ""help"" crashes Starship Solitaire" defect normal Engine: GLK: Archetype 03/12/23 23:20:13 14336 TETRAEDGE: Dialog text color not readable on TinyGL defect normal Engine: Tetraedge 03/14/23 23:17:25 14340 TETRAEDGE: Add ScummVM option to hide hotspots feature request normal Engine: Tetraedge 03/17/23 01:25:24 14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 feature request normal Engine: Tetraedge 03/17/23 01:48:04 14342 TETRAEDGE: Game started from fullscreen launcher is not in fullscreen defect normal Engine: Tetraedge 03/17/23 01:55:13 14348 GFX: Flickering with enabled Gsync/VRR defect normal Graphics 03/18/23 19:25:47 14350 iOS Pencil Support feature request normal Port: iOS 03/20/23 06:52:11 14352 TETRAEDGE: No confirmation dialog when quitting from the main screen defect normal Engine: Tetraedge 03/20/23 23:58:11 14357 TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts defect high Engine: Tetraedge 03/23/23 08:03:26 14359 BASE: Window resolution setting via command line is broken defect normal Common 03/24/23 15:34:24 14360 TETRAEDGE: German umlauts are not displayed defect normal Engine: Tetraedge 03/24/23 21:18:24 14365 3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen defect normal Port: 3DS 03/26/23 13:57:53 14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count defect normal Port: Wii 03/26/23 15:23:35 14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view feature request normal GUI 03/27/23 12:22:16 14371 LAN: Server's IP interface is sometimes from a virtual adapter defect normal --Other-- 03/27/23 12:35:58 14380 WEB: Adding SEO to scummvm.org pages defect normal Web 04/01/23 11:30:20 14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding defect normal Engine: SCI 04/06/23 15:11:31 14390 BACKENDS: WII: Wii crashes on Daily Build digitall defect normal Port: Wii 04/07/23 16:49:29 14391 PSP 2.7.0 black screen on startup defect normal Port: PSP 04/08/23 01:26:35 14397 LURE: Pathfinding Broken in Lure of the Temptress defect normal Engine: Lure 04/10/23 21:07:46 14401 MD5: MOHAWK: Unknown game variant for mohawk defect high Engine: Mohawk 04/11/23 12:09:15 14402 MD5: MOHAWK: Unknown game variant for mohawk defect high Engine: Mohawk 04/11/23 12:09:37 14407 3DS: make use of linear heap to make resource-intensive games playable feature request normal Port: 3DS 04/14/23 00:55:05 14417 GUI: Only default icons in grid view defect normal GUI 04/16/23 16:10:59 14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around defect normal Engine: Tetraedge 04/17/23 11:35:38 14422 ANDROID: Support more virtual keyboard language layouts feature request normal Port: Android 04/19/23 11:33:49 14423 ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard feature request normal Port: Android 04/19/23 11:37:18 14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used defect normal Engine: Sherlock 04/20/23 14:44:28 14430 DIRECTOR: AmandaStories (D3) not launching defect normal Engine: Director 04/22/23 03:14:34 14433 MACOS: mouse cursor appearing / failing to capture when in fullscreen mode defect normal Port: Mac OS X 04/22/23 22:51:36 14434 TETRAEDGE: Graphic glitch in Syberia 2 defect normal Engine: Tetraedge 04/23/23 16:11:40 14436 BACKENDS: LIBRETRO - Two gui issues defect normal Ports 04/24/23 14:29:54 14441 BACKENDS: Add abstraction for read/write locks feature request low Ports 04/29/23 11:52:12 14443 SCUMM: Loom (EGA) - Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background defect normal Engine: SCUMM 04/30/23 13:04:19 14445 GRAPHICS: libTAS crashes SCI with fullscreen video defect normal Graphics 05/03/23 19:21:04 14446 ANDROID: Add Chromecast support feature request normal Port: Android 05/03/23 22:03:55 14450 Mass add duplicates languages in myst 3 dvd defect normal Engine: Myst3 05/05/23 02:34:05 14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus defect normal Engine: Tetraedge 05/05/23 10:12:45 14454 AGI: Winnie the Pooh unable to parse wind sound (sound 10) defect normal Engine: AGI 05/07/23 21:02:06 14455 GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking defect high Engine: Grim 05/08/23 05:15:42 14458 "GUI: Modern ""non-fancy"" themes do not take shading into account when building layout" defect normal GUI 05/08/23 18:17:12 14462 STARK: Only actors are visible in OpenGL 1.3 rendering mode dwatteau defect high Engine: Stark 05/11/23 15:16:35 14481 Web: Fix wiki statement about not being able to import QFG4 to itself defect normal Web 05/25/23 23:14:37 14488 DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1 defect normal Engine: Director 05/29/23 21:00:27 14494 AGOS: SIMON1 subtitles not showing defect normal Engine: AGOS 06/04/23 20:29:10 14495 AGOS: SIMON1 crash when you trigger any text line twice defect normal Engine: AGOS 06/04/23 20:53:22 14497 BACKENDS: PSP: Crash on Start since 2.7.0 defect high Port: PSP 06/06/23 19:00:09 14501 SCUMM: MANIAC: Support for the V1 built in demo. feature request normal Engine: SCUMM 06/08/23 13:32:43 14505 MYST3: Endian issue on graphics defect normal Engine: Myst3 06/09/23 16:02:33 14506 GRAPHICS: Shaders broken(?) defect normal Graphics: Scalers 06/10/23 14:12:14 14508 HUGO: Hugo II Demo & Hugo III Demo do not work with paletted surface defect normal Engine: Hugo 06/11/23 07:21:00 14510 SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options defect normal Engine: SCUMM 06/12/23 12:59:13 14515 "GUI: ""Ask for confirmation on exit"" option applies only to games" feature request normal GUI 06/18/23 13:32:36 14519 Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow defect normal Graphics 06/25/23 21:54:22 14529 SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug) defect normal Engine: SCUMM 07/05/23 05:24:47 14530 BACKENDS: SDL2: Regression with software mode defect normal GUI 07/05/23 07:59:09 14535 WETLANDS: missing korean text in the localized release neuromancer defect normal Engine: Hypno 07/09/23 07:58:25 14539 TETRAEDGE: Slight glitch around hotspot markers defect normal Engine: Tetraedge 07/11/23 17:09:16 14542 SWORD1: Subtitle-only languages cannot be selected in 2.7.0 defect normal Engine: Sword1 07/14/23 03:26:30 14549 AGI: Missing fill in Winnie the Pooh (pre-AGI!) defect normal Engine: AGI 07/18/23 08:40:12 14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable BJNFNE defect normal Engine: Gob 07/25/23 22:41:52 14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code sev- defect high Ports 07/26/23 21:21:15 14555 DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop defect normal Engine: Director 07/29/23 18:41:37 14557 HYPNO: Screen mode should change when cutscenes are playing neuromancer defect normal Engine: Hypno 07/30/23 21:30:07 14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games defect normal Engine: SCI 07/30/23 21:37:43 14559 ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device defect normal Port: Android 07/31/23 17:55:11 14563 MYST3: DVD Version Fails To Detect defect normal Engine: Myst3 08/02/23 18:02:22 14585 SCI: LSL6: Objects disappear temporarily after using the controls dialog defect normal Engine: SCI 08/22/23 07:53:25 14586 STARK: Sound buggy on Linux defect normal Engine: Stark 08/22/23 09:57:31 14588 SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version defect normal Engine: SCI 08/22/23 12:19:00 14590 Korean translate for sword2 patch high Engine: Sword2 08/23/23 12:45:00 14591 SCI: LSL6: ?-cursor in hi-res does not appear defect normal Engine: SCI 08/23/23 12:49:26 14594 TONY: Tony Tough issues/crash on MacOS defect normal Engine: Tony 08/25/23 09:22:36 14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) AndywinXp defect normal Engine: Director 08/28/23 23:08:59 14600 SWORD1: intro.dxa not supported for non-english versions defect normal Engine: Sword1 09/02/23 18:25:52 14608 SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE. defect normal Engine: SCUMM 09/04/23 16:08:39 14609 Build Error surface_neon.o => value '18446744073709551615' is outside the range of underlying type 'uint32' defect normal Engine: AGS 09/05/23 07:42:22 14623 BACKENDS: iOS: Games and config being lost defect normal Port: iOS 09/13/23 07:09:48 14627 TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo defect normal Engine: Tinsel 09/15/23 22:47:06 14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side neuromancer defect normal Engine: Freescape 09/16/23 20:41:17 14629 CGE: Soltys freezes when pressing F1 in the intro defect low Engine: CGE 09/17/23 13:05:50 14630 BACKENDS: 3DS: No text visible in any UI elements defect high Port: 3DS 09/18/23 14:26:36 14631 ANDROID: I need a storage function that can be backed up in an Android environment feature request normal Port: Android 09/19/23 02:23:27 14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds fracturehill defect high Engine: AGS 09/20/23 21:14:50 14635 MD5: GLK: ADRIFT - Unknown (crashing/erroring) game variants defect high Engine: GLK: Adrift 09/21/23 11:07:29 14639 AGS: MIDI files prefered over music.vox defect normal Engine: AGS 09/23/23 10:20:36 14641 BACKENDS: PS3: ScummVM 2.7.1 crashes the entire OS defect high Port: PS3 09/23/23 14:47:14 14645 CGE2: Sfinx crashes when talking to the tailor after the concert defect high Engine: CGE2 09/24/23 18:10:41 14660 MD5: Unknown game variant for buried defect high Engine: Buried 10/07/23 04:25:19 14669 TWINE: Multiple track issues defect normal Engine: TwinE 10/18/23 05:03:36 14675 ALSA MIDI devices only use show/use the first available port patch normal Audio 10/20/23 02:24:29 14678 "CGE2: Sfinx. No text dialog when speak the ""bar crook"" in the milk bar" defect normal Engine: CGE2 10/25/23 16:57:49 14684 DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong. defect normal Documentation 11/02/23 06:59:07 14686 MM: MM1: Still some inconsistency on QuickRef page defect normal Engine: MM: MM1 11/06/23 20:21:39 14691 WIN32: Google Cloud fails to sync on current master defect normal Cloud 11/12/23 18:35:27 14692 Android: Discworld volume settings don't affect sound, except mute all. defect normal Engine: Tinsel 11/13/23 15:02:42 14694 Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9 defect low Engine: SCI 11/14/23 00:51:45 14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime feature request normal Port: Android 11/14/23 14:00:41 14696 TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake defect normal Engine: Tinsel 11/14/23 18:44:25 14698 TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end defect normal Engine: Tinsel 11/14/23 20:51:51 14704 IOS: On Screen control can obstruct the global settings defect normal Port: iOS 11/15/23 20:25:30 14709 GUI: Please add a feature to filter by language to the mass add widget. feature request normal GUI 11/19/23 17:42:03 14711 FREESCAPE: implement C64 releases neuromancer feature request normal Engine: Freescape 11/20/23 09:09:03 14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) feature request normal Engine: Tinsel 11/22/23 15:33:07 14722 XEEN: Fix inconsistencies with WoX Cloudside locations feature request normal Engine: MM: Xeen 11/24/23 20:33:49 14729 Newer updated signatures get games blocked until a new ScummVM is released feature request normal Common 11/25/23 17:02:57 14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom defect normal Engine: SCUMM 11/26/23 16:49:01 14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) feature request normal Engine: SCUMM 12/02/23 13:04:20 14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version defect normal Engine: SCUMM 12/03/23 08:58:24 14740 SCUMM: Incorrect special keyboard commands in Help dialog defect normal Engine: SCUMM 12/06/23 13:53:24 14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors defect normal Engine: AGS 12/11/23 20:32:40 14747 "BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing ""F5/F1"" to open the menu on ""Day of the Tentacle""" defect normal Engine: SCUMM 12/12/23 15:31:53 14749 TETRAEDGE: Use BlitImages in the TinyGL renderer defect high Engine: Tetraedge 12/12/23 18:27:45 14750 KYRA: Kyra1: Add support for hungarian translation feature request normal Engine: Kyra 12/13/23 19:08:19 14751 Peggy's Party Special Edition feature request high Engine: Director 12/14/23 23:33:49 14755 DIRECTOR: Alice - An Interactive Museum gameplay issues defect normal Engine: Director 12/18/23 03:41:16 14756 DIRECTOR: Two cursors in The Dark Eye defect normal Engine: Director 12/18/23 18:36:18 14757 AGS: QfG2AGDI: Caravan cutscene can be skipped defect normal Engine: AGS 12/18/23 19:43:11 14758 Unknown game variant for director defect normal Engine: Director 12/18/23 22:43:20 14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions defect low Engine: SCUMM 12/19/23 03:07:41 14760 Crash at Eye of the Beholder 2 Launch defect normal Engine: Kyra 12/21/23 03:12:57 14764 SCI: SQ1: Many Acid Drops Don't Affect Roger defect normal Engine: SCI 12/22/23 01:52:42 14765 SCUMM V0: MANIAC: APPLE II: Palette is incorrect. defect normal Engine: SCUMM 12/22/23 10:50:40 14766 DIRECTOR: The Dark Eye - audio issues defect normal Engine: Director 12/23/23 01:42:31 14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur defect low Engine: SCI 12/24/23 22:35:52 14770 Update Nuked OPL3 emulator to lastest version. feature request normal Audio 12/27/23 14:02:19 14772 M4: Orion Burger - Gfx mesh and crash on BE target defect normal Engine: M4 12/30/23 20:10:04 14774 GUI: Full Title + version requires at least 748px wide window defect normal GUI 12/30/23 21:33:27 14778 TWINE: Some in-game options are being translated to ??? defect normal Engine: TwinE 12/31/23 15:46:13 14782 Freescape games need a specific iOS control config as default defect normal Port: iOS 12/31/23 18:17:36 14785 iOS: Allow engines to place on-screen buttons in specific locations feature request normal Port: iOS 12/31/23 18:58:20 14789 Win64 - ini file got reset shortly after using v2.8.0 defect normal Port: Win64 01/01/24 00:16:35 14790 ULTIMA1: Do not bundle ultima*.dat files with it feature request normal Engine: Ultima 01/01/24 15:09:11 14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL defect normal Audio 01/02/24 00:01:51 14796 SCI: LONGBOW: Game gets stuck when changing screens at fair defect normal Engine: SCI 01/02/24 16:20:21 14797 SCI: LONGBOW: Music doesn't fade out properly when reloading save defect normal Engine: SCI 01/02/24 16:27:25 14803 SWORD2: Error during intro cutscene (Spanish Playstation version) defect normal Engine: Sword2 01/03/24 12:31:49 14805 TWINE: black screen after snow lift cutscene defect normal Engine: TwinE 01/04/24 09:12:11 14807 TWINE: TV screen in Principal Island house plays a second wrong video defect normal Engine: TwinE 01/04/24 18:14:20 14811 SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate defect low Engine: SCI 01/05/24 02:46:51 14813 PINK: Broken cyrillic symbols in both pink panther games defect normal Engine: Pink 01/05/24 12:53:18 14815 "Turn the ""bad crack"" fix into an optional enhancement" feature request normal Engine: SCUMM 01/05/24 13:26:32 14816 Cleanup feature feature request normal Common 01/05/24 13:44:06 14818 WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini defect normal Port: Win64 01/06/24 16:36:57 14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games defect normal Engine: Tetraedge 01/08/24 03:36:24 14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 defect normal Engine: Stark 01/08/24 03:49:03 14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die defect normal Engine: SCI 01/08/24 13:34:20 14827 ANDROID: Launcher GUI layout issues for Backend tabs defect normal Port: Android 01/08/24 20:15:17 14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks neuromancer defect high Engine: Hypno 01/09/24 19:26:12 14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses defect normal Engine: Ultima 01/10/24 01:24:27 14830 DIRECTOR: The Dark Eye - wrong palette on Credits defect low Engine: Director 01/10/24 01:47:24 14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet neuromancer defect normal Engine: Freescape 01/10/24 08:59:16 14839 ULTIMA8: Bad render order on barrel at docks defect normal Engine: Ultima 01/11/24 01:30:06 14840 ULTIMA8: Mordea needs animation reset before cutscene defect normal Engine: Ultima 01/11/24 02:09:48 14841 ULTIMA8: Missing blood spray on player damage defect normal Engine: Ultima 01/11/24 03:37:23 14842 ULTIMA8: Paperdoll gump does not remember postion defect normal Engine: Ultima 01/11/24 03:46:18 14843 MacResManager: don't look for files outside game folder defect normal Common 01/11/24 07:07:53 14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music defect normal Engine: SCI 01/11/24 13:55:48 14846 ULTIMA8: No landing sound when finishing a jump defect normal Engine: Ultima 01/11/24 23:18:19 14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items defect normal Engine: SCUMM 01/11/24 23:51:19 14849 ULTIMA8: Victory fanfare music cut off when switching out of combat mode defect normal Engine: Ultima 01/12/24 00:02:17 14850 ULTIMA8: Player appears to a blocker for items thrown from the ground defect normal Engine: Ultima 01/12/24 00:39:14 14853 COMMON: Rework path handling causes performance regression defect normal Common 01/12/24 22:16:05 14854 "MD5: DIRECTOR: New application ""Magician's Secrets""" defect normal Engine: Director 01/13/24 04:11:03 14856 LOL: Add more hotkeys to cast spells in Lands of Lore feature request normal Engine: Kyra 01/13/24 15:56:31 14857 GOB: Version from main menu shows nothing for GOG version defect low Engine: Gob 01/13/24 17:12:43 14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence defect normal Engine: SCI 01/14/24 12:32:38 14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey dreammaster defect normal Engine: GLK: Glulxe 01/14/24 13:08:21 14863 PRIVATE: use original cursors from the exe neuromancer feature request high Engine: Private 01/16/24 08:49:53 14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) defect normal Engine: Sword1 01/16/24 23:04:15 14866 ULTIMA8: Gumps aren't closed during Ancient Ones sequence defect normal Engine: Ultima 01/16/24 23:50:11 14867 ULTIMA8: NPCs keep moving during conversation defect normal Engine: Ultima 01/17/24 00:32:56 14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP defect normal Port: Win32 01/17/24 20:20:45 14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air defect normal Engine: Ultima 01/17/24 23:42:10 14873 AGS: Save games are always ordered by saveslot instead of last save date defect low Engine: AGS 01/18/24 07:04:12 14875 COMMON: Fallback detection of games happen even when there are exact matches defect normal Common 01/19/24 10:30:06 14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) feature request normal Engine: SCUMM 01/20/24 15:36:26 14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden defect normal Port: Android 01/21/24 13:44:49 14886 AGOS: Waxworks crashing at Egypt Level 3, corrupting save file defect high Engine: AGOS 01/21/24 21:57:07 14888 AGOS: Simon 1 german, can not be added to gamelist defect normal Engine: AGOS 01/24/24 09:07:22 14889 Broken Sword 1 Subtitles AddOn patch normal Engine: Sword1 01/24/24 14:58:32 14890 ANDROID: Monkey Island 3 doesn't work anymore defect normal Port: Android 01/24/24 19:24:13 14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus defect normal Ports 01/25/24 02:13:49 14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) feature request normal Engine: AGS 01/25/24 20:24:41 14903 AGS: iOS: KQ2 AGDI loses voice when loading a save defect normal Engine: AGS 01/27/24 17:36:48 14907 SCI: KQ7: Crash on reaching chapter 4 defect normal Engine: SCI 02/01/24 18:29:02 14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) defect normal Engine: SCI 02/03/24 00:18:44 14911 SCI: QFG4: Brief Display and No Audio at Bushes defect low Engine: SCI 02/03/24 02:39:27 14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset defect low Engine: SCI 02/03/24 02:46:12 14915 ScummVM Tools: Mohawk Bitmaps feature request normal Engine: Mohawk 02/03/24 13:02:18 14919 Orion Burger: Footstep Soundeffect missing dreammaster defect low Engine: M4 02/03/24 15:32:19 14921 SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes defect normal Engine: SCI 02/03/24 19:55:49 14922 VCRUISE: Schizm: low performance when playing directly from the DVD elasota defect normal Engine: V-Cruise 02/03/24 20:39:04 14952 OpenGL darker colors depth (Contrast) defect normal Graphics 02/09/24 02:51:41 14954 TETRAEDGE: Syberia 2 - Texture Problems defect normal Engine: Tetraedge 02/10/24 20:30:24 14956 Unknown game variant for gob feature request normal Engine: Gob 02/13/24 23:02:14 14958 ULTIMA6: Move Item command doesn't prompt to split an item stack defect normal Engine: Ultima 02/14/24 09:42:07 14960 The nuvie feature 'Use Custom Actor Tiles' is non functional defect normal Engine: Ultima 02/14/24 09:46:45 14961 TINYGL: glScissor is not implemented in TinyGL feature request normal Graphics 02/14/24 18:51:26 14963 TeenAgent Czech Language support not working defect normal Engine: TeenAgent 02/16/24 06:29:49 14964 Nancy Drew Haunted Mansion- Force closing defect high Engine: Nancy 02/17/24 01:39:45 14970 Orion Burger: Volume not correctly adjusted defect low Engine: M4 02/17/24 12:21:03 14984 SCUMM/HE: Backyard Football Online softlocks regularly defect normal Engine: SCUMM 02/22/24 07:39:48 14987 GRIM: Manny gets frozen after opening the security door defect blocker Engine: Grim 02/23/24 16:47:06 14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font defect normal Graphics: Scalers 02/23/24 20:38:20 14992 Application window GUI not resized on Linux defect normal Port: Linux 02/26/24 18:09:26 14995 GUI: Cannot select MIDI / MT-32 device in Game Options override defect normal GUI 02/27/24 21:50:33 14997 Orion Burger: Potential memory leak still existing defect low Engine: M4 02/27/24 22:54:04 15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) patch normal Engine: Cruise 03/04/24 16:44:29 15008 AGS: Heroine's Quest: Two achievements not unlocking defect low Engine: AGS 03/05/24 21:44:22 15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) defect low Engine: AGS 03/07/24 19:21:54 15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down defect normal Port: Win64 03/07/24 20:01:05 15013 COMMON: Invalid save path leads to crash/debugger coming up defect normal Common 03/10/24 14:23:32 15014 """MT32Emu: Init Error - Missing PCM ROM image"" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing" defect normal Audio: MT32 03/11/24 12:49:04 15016 "COMMON: macresman.cpp (i think) interferes with ""Mass Add""" defect normal --Unset-- 03/12/24 10:25:33 15017 PSP port does not start defect normal Port: PSP 03/12/24 22:01:49 15019 Extra path gets deleted from settings defect normal GUI 03/12/24 22:38:45 15020 FluidSynth fails to load/initialize soundfont on PS3 defect normal Port: PS3 03/12/24 23:38:53 15021 Scummvm 2.8.0 broke Macintosh-format SCI on OSX defect normal --Unset-- 03/13/24 19:03:03 15023 "ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) ""Could not initialize color format"" error" defect normal Engine: Plumbers 03/13/24 22:54:37 15024 Unknown game variant for mohawk defect normal Engine: Mohawk 03/14/24 13:14:12 15025 SCUMM: DIG: Sentence Line font has wrong colors defect normal Engine: SCUMM 03/17/24 17:56:44 15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos defect normal Engine: SCUMM 03/17/24 19:16:09 15027 SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany defect normal Engine: SCUMM 03/17/24 20:55:41 15028 Unknown game variant for director defect low Engine: Director 03/18/24 20:17:42 15029 Unknown game variant for director defect normal Engine: Director 03/18/24 21:03:54 15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented defect normal Engine: SCUMM 03/18/24 21:31:39 15031 "SAGA: ITE - ScummVM 2.8.0 won't load compressed ""Inherit the Earth Voices.cmp"" created by compress_saga" defect normal Engine: SAGA 03/19/24 00:14:58 15036 SCUMM: Re-enable the missing answering machine message in Sam&Max feature request normal Engine: SCUMM 03/21/24 22:01:54 15038 ULTIMA4: Title screen not displaying correctly defect normal Engine: Ultima 03/22/24 00:35:56 15039 Build fails with strict-aliasing violations defect normal Tools 03/22/24 02:05:44 15040 LOOM TurboGrafx-16 does not handle text centering and font drop shadows accurately defect normal Engine: SCUMM 03/22/24 19:43:12 15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) defect normal Engine: AGS 03/23/24 00:50:59 15042 Unknown game variant for mohawk (Harry And the Haunted House - Living Books) defect normal Engine: Mohawk 03/24/24 06:42:37 15043 FREESCAPE: CPC sounds are not implemented neuromancer defect high Engine: Freescape 03/24/24 09:36:28 15044 FREESCAPE: C64 releases are not supported neuromancer defect high Engine: Freescape 03/24/24 09:51:09 15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse neuromancer defect normal Engine: Freescape 03/24/24 10:02:57