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Ticket Summary Owner Type Priority Component Version
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings defect low Engine: SCUMM
#2016 GUI: non-english chars in directory names not supported defect low GUI
#2062 SCUMM: SAM - Crash entering Frog Rock first time (Spanish version) defect low Engine: SCUMM
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" joostp defect low Engine: Sky
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence defect low Engine: SCUMM
#3259 SCUMM: MI1 (SEGA MEGA-CD) - Text display incorrect defect low Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 defect low Engine: SCUMM
#3769 GOB: WOODRUFF - Pathfinding bug DrMcCoy defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) DrMcCoy defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches DrMcCoy defect low Engine: Gob
#4129 SCUMM: MI2 - Waterfall sound breaks up defect low Engine: SCUMM
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play DrMcCoy defect low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" DrMcCoy defect low Engine: Gob
#5866 PARALLACTION: Nippon - Credits are drawn behind wall peres defect low Engine: Parallaction
#6051 AGOS: SIMON1DOS French Text Glitch Kirben defect low Engine: AGOS
#6131 BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode defect low Port: iOS
#6674 SWORD1: Minor graphical glitch when knocked down by Goat defect low Engine: Sword1
#6710 SCUMM: PUTT-PUTT - Colour corruption upon pressing Escape too quickly defect low Engine: SCUMM
#6721 WME: The Kite - Overlapping bug lolbot-iichan defect low Engine: Wintermute
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! DrMcCoy defect low Engine: Gob
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation defect low Engine: Access
#7124 GUI: Buttons don't highlight when mouse press is released over them defect low GUI
#7283 ALL: Favor Adlib over MT32 for SFX tracks feature request low Audio
#7455 MI1 Amiga: choose actor palette feature request low Engine: SCUMM
#7462 SCUMM: Sega CD Monkey Island has not start button feature request low Engine: SCUMM
#7477 SCALERS : 2XPM feature request low Graphics: Scalers
#7583 KYRA1: Add support for Korean/DOS version feature request low Engine: Kyra
#7647 KYRA3: add subtitles in VQA videos feature request low Engine: Kyra
#7762 OPL: Real OPL support for AdLib audio feature request low Audio
#7818 LOL: Support subtitles in "Lore of the Lands" feature request low Engine: Kyra
#9013 Enforce aspect ratio in fullscreen SDL patch low Ports
#9682 GOB: Goblins Quest 3 - graphic issue on first level defect low Engine: Gob
#9697 BACKENDS: RPi3 - mouse / desktop capture issue defect low Ports
#9725 AGI IIgs: shift key commands don't work m-kiewitz defect low Engine: AGI
#9726 AGI IIgs: implement inventory/see object screen defect low Engine: AGI
#9846 SCI: PQ4: Can't leave morgue by clicking on car defect low Engine: SCI
#9852 SCI: PQ4: Repeated speech outside of morgue defect low Engine: SCI
#9853 SCI: PQ4: Repeated speech talking to barbie defect low Engine: SCI
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) defect low Engine: Prince
#9872 BASS: Save game MetaInfo is missing defect low Engine: Sky
#9944 SCI: KQ5: Crispin Area Pathfinding Loop defect low Engine: SCI
#9987 SCI: SQ5: Spacebar Pathing Issues defect low Engine: SCI
#9988 SCI: SQ5: Weird Glitch on Kiz defect low Engine: SCI
#10044 MOHAWK: Riven: Excessive delay before cursor appears after movie ends. defect low Engine: Mohawk
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. defect low Engine: Mohawk
#10198 SCUMM: INDY4: Explored rooms in maze have question marks appear briefly defect low Engine: SCUMM
#10224 SCI: Lighthouse: Hitting Roost bird with rock has bad sound defect low Engine: SCI
#10226 SCI: Lighthouse: Animation of the robot arm is played twice when opening the safe defect low Engine: SCI
#10231 SCI: Lighthouse: Poor sound effect when train is stopping on it on defect low Engine: SCI
#10232 SCI: Lighthouse: Bad sound effect when clipping train rails defect low Engine: SCI
#10237 SCI: Lighthouse: Sound issues when fixing train junction box defect low Engine: SCI
#10238 SCI: Lighthouse: Sound repeating when raising/lowering train platform defect low Engine: SCI
#10256 SCI: PQ3: Clicking too high on door causes ego to go somewhere else defect low Engine: SCI
#10265 SCI: Lighthouse: Missing birds when turning right defect low Engine: SCI
#10310 AGOS: Waxworks: Pressing M doesn't mute music defect low Engine: AGOS gsoc
#10311 AGOS: Waxworks: Add hotkey for switching to fighting feature request low Engine: AGOS
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard feature request low GUI
#10382 GOB: LIT: Loading save in boat closet shows wrong palette defect low Engine: Gob
#10383 GOB: LIT: Cursor flashes when talking to Dalia defect low Engine: Gob
#10384 GOB: LIT: Bad palette around manor area defect low Engine: Gob
#10397 FULLPIPE: Memory leak when loading a saved game defect low Engine: Fullpipe
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time defect low Engine: Sky
#10523 TITANIC: SGT Room Transition video has black spots defect low Engine: Titanic
#10547 XEEN: Hanging notes in AdLib music defect low Engine: Xeen
#10557 MOHAWK: MYST: Thumbnail has black top and bottom defect low Engine: Mohawk
#10578 MOHAWK: MYST: Matches and Held pages defect low Engine: Mohawk
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon defect low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals defect low Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue defect low Engine: Tinsel
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar defect low Engine: SCI
#10784 SCI: QFG4 (CD) - Berries item, desc knows bush's name before hero does defect low Engine: SCI
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong defect low Engine: SCI
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor defect low Engine: SCI
#10831 SCI: QFG3 - Harami escape speed uncapped defect low Engine: SCI
#10957 TINSEL: DW1 - Psy office event not triggered defect low Engine: Tinsel
#11287 WME: Some games are using same fonts for selected and normal text defect low Engine: Wintermute
#11339 BLADERUNNER: McCoy's TV's voices are at the wrong audio channel defect low Engine: Bladerunner
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) dreammaster feature request low Engine: Tinsel
#11372 FLUIDSYNTH: Kyrandia 2 - The Hand of Fate - MIDI with FatBoy SoundFont sounds weird defect low Audio
#11373 SCI: Quest for Glory 3 game script bugs defect low Engine: SCI
#11550 TTS Language is wrong for unsupported game warning defect low --Unset--
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. defect low GUI
#11693 Blazing Dragons: dust cloud in library defect low Engine: Dragons
#11694 Blazing Dragons: pre tournament cutscene few frames too long defect low Engine: Dragons
#11695 Blazing Dragons: Flicker misplaced after bunny game defect low Engine: Dragons
#11724 SWORD25: Slow video and out of synch audio on old Android devices defect low Engine: Sword25
#11756 ZVISION: ZGI: Mac-only CD version detected as Windows CD version. defect low Engine: ZVision
#11766 GRIM: EMI - french version shows english subtitles defect low Engine: Grim
#11790 EMI: Some text is split incorrectly defect low Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced defect low Engine: Grim
#11798 EMI When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line defect low Engine: Grim
#11801 GRIM: Stuck in animaton - Second Year defect low Engine: Grim
#11804 GRIM: Issue with Toto defect low Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket defect low Engine: Grim
#11822 EMI: Guybrush walks through tourist body defect low Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) defect low Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL defect low Engine: Grim
#11871 BACKENDS: Symbian - Indicators require orientation correction. defect low Port: Symbian
#11881 MYST3: wrong texts on letters in Polish version defect low Engine: Myst3
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