#14028 |
Unknown game variant for hypno
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
|
#11010 |
md5sum missing for Blade Runner - Italian version.
|
peterkohaut
|
patch
|
normal
|
Engine: Bladerunner
|
|
#6687 |
SCI: Quitting while MIDI plays causes hanging notes
|
raziel-
|
defect
|
normal
|
Engine: SCI
|
|
#1553 |
FT: can't get Solid Booster from biker
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2132 |
ITE: Glassmaster faces wrong direction when speaking
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2142 |
DIG:Can't save games
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2143 |
ITE: Cannot backspace when naming savegames
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2274 |
ZAK: Graphics look corrupted in some airports
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2915 |
DIG: Spanish. Segfault on font loading
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3802 |
INDY3: MD5/Unknown version
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3844 |
ZAK - Crash when entering the Ankh room
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4134 |
AGI: KQ3 Acorns newer get dry and old
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4233 |
FT: Overlapping voice/music in cutscenes
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#6994 |
LAB: Can skip intro sequence early and with no fadeout
|
sev-
|
defect
|
high
|
Engine: Lab
|
|
#7621 |
PSP: Analog movement resetting full brightness to screen
|
sev-
|
feature request
|
normal
|
Port: PSP
|
|
#10434 |
sword25: ERROR: IDAT: chunk data is too large!
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#11363 |
Unknown game variant for Toonstruck
|
sev-
|
feature request
|
normal
|
Engine: Toon
|
|
#11470 |
PRINCE: Immortality Elixir Bug
|
sev-
|
defect
|
high
|
Engine: Prince
|
|
#11534 |
BACKENDS: Switch - Balcony crash (Bladerunner)
|
sev-
|
defect
|
normal
|
Ports
|
|
#11540 |
Speed control
|
sev-
|
feature request
|
normal
|
Engine: Cruise
|
|
#11545 |
AGI: Winnie (AppleIIGS) - Bad detection entry
|
sev-
|
defect
|
high
|
Engine: AGI
|
|
#11623 |
GRIFFON: Sound cuts out after a few seconds
|
sev-
|
defect
|
high
|
Engine: Griffon
|
|
#11690 |
Blazing Dragons: F5 for game menu
|
sev-
|
feature request
|
low
|
Engine: Dragons
|
|
#11713 |
IHNM: Unrecognized GOG version
|
sev-
|
defect
|
low
|
Engine: SAGA
|
|
#11758 |
PEGASUS: colossal memory leak, wan't start
|
sev-
|
defect
|
high
|
Engine: Pegasus
|
|
#11891 |
SWORD1: PlayStation version crashes ScummVM
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#12280 |
GLK: Request for Apogee Text Adventures / Softporn Adventure PC versions
|
sev-
|
feature request
|
normal
|
Engine: GLK
|
|
#12300 |
TOON: Unknown game variant
|
sev-
|
feature request
|
normal
|
Engine: Toon
|
|
#12421 |
BUILD: Scummvm Fails to Compile with GCC v10.3.0
|
sev-
|
defect
|
normal
|
Ports
|
|
#12618 |
GNAP: Crash when opening inventory
|
sev-
|
defect
|
high
|
Engine: GNAP
|
|
#13006 |
Web: Provide different games for different engines in the issue tracker
|
sev-
|
defect
|
normal
|
Web
|
|
#13023 |
Can't press right-button on a Mac with my trackball
|
sev-
|
defect
|
normal
|
Port: Mac OS X
|
|
#13174 |
HDB: Hyperspace Delivery Boy - Crash with ScummVM 2.5.0 on Windows 11 22000.376
|
sev-
|
defect
|
normal
|
Engine: HDB
|
|
#13469 |
Mod (Modifications) Support
|
sev-
|
feature request
|
low
|
Common
|
|
#13547 |
Screenshot directory
|
sev-
|
feature request
|
normal
|
Screenshots
|
|
#14010 |
BACKENDS: SCUMMVM 2.6.1 snap not working on Raspberry Pi
|
sev-
|
defect
|
normal
|
Port: Raspberry PI
|
|
#14326 |
MD5: TINSEL: Unknown game variant for tinsel
|
sev-
|
defect
|
high
|
Engine: Tinsel
|
|
#14362 |
SWORD1: Missing detection entry (unknown french version)
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14511 |
SWORD1: Unknown game variant for sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14560 |
SWORD1: Unknown game variant for sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14670 |
AUDIO: SDL: Can't initialize audio client. Crash upon running game.
|
sev-
|
defect
|
high
|
Audio
|
|
#5180 |
SCI: CAMELOT: Game hangs with second boar at forest perilous
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12662 |
Hoyle card games2 not launching
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13817 |
SCI: King's Quest 7 - Chapter 3 Lockup
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13486 |
Games crashes in Tower-1 when trying to go down the stairs
|
sndirsch
|
defect
|
normal
|
Engine: Drascula
|
|
#6206 |
WME: Chivalry - Crash when loading a savegame
|
somaen
|
defect
|
normal
|
Engine: Wintermute
|
|
#3385 |
PS2: THE DIG: Random freezes
|
sunmax
|
defect
|
high
|
Engine: SCUMM
|
|
#12652 |
EOB 1+2 Corrupt graphics on amigaos 4.1 since eob released
|
tag2015
|
defect
|
normal
|
Port: AmigaOS4
|
|
#13041 |
DRAGONS: Catapult Mandatory Minigame Not Working
|
tag2015
|
defect
|
normal
|
Engine: Dragons
|
|
#13304 |
AGS: Heroine's Quest russian version is using latin font instead of cyrillic font (regression)
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#13799 |
Myst3 unknown game variant (error variant from ticket 13368)
|
tag2015
|
defect
|
normal
|
Port: Win64
|
|
#14067 |
Hopkins FBI (Polish) - Blood Mode not working
|
tag2015
|
defect
|
normal
|
Engine: Hopkins
|
|
#14069 |
Cookie's Bustle is not on the list of Director games
|
tag2015
|
feature request
|
high
|
Engine: Director
|
|
#14079 |
Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#61 |
ScummVM dies near end of Indy4
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#2841 |
MACOSX: Error while building application
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
|
#4170 |
SWORD2: No free slot in FX queue
|
wjp
|
defect
|
normal
|
Engine: Sword2
|
|
#5835 |
SJIS.FNT not detected in SVN versions
|
wjp
|
defect
|
normal
|
Tools
|
|
#6463 |
Missing engines/plugins_table.h
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#1876 |
DC: compile bug
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#3796 |
DC: vmsfs_delete_fil was not declared in this scope
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#4373 |
DC: Cannot play AGI Fanmade games
|
zeldin
|
defect
|
high
|
Engine: AGI
|
|
#4433 |
FT Crash driving towards Vultures hideout
|
|
defect
|
high
|
Engine: SCUMM
|
|
#4701 |
BASS crashes with BadValue exception
|
|
defect
|
normal
|
Engine: Sky
|
|
#4721 |
DOTT: missing sounds with 1.0.0 and latest SVN
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4917 |
Download GNU Tarball is not works
|
|
defect
|
normal
|
Web
|
|
#5018 |
PQ1VGA - ERROR: picture resource 42 not found!
|
|
defect
|
normal
|
Engine: SCI
|
|
#5140 |
LAURABOW: CTRL-key shortcuts does not work
|
|
defect
|
normal
|
Engine: SCI
|
|
#5541 |
AGI: SQ2: Shuttle gets stuck
|
|
defect
|
normal
|
Engine: AGI
|
|
#6007 |
IPHONE: SCI FREDDY Cursor Not Responsive at start of Act 3
|
|
defect
|
normal
|
Engine: SCI
|
|
#6024 |
TINSEL: DW1 Static instead of correct SFX running on OSX
|
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6031 |
SCI: LSL5 - Segfault picking up phone in limo as Patti
|
|
defect
|
normal
|
Engine: SCI
|
|
#6098 |
SCUMM: Baseball03 Opening video low quality audio
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6125 |
SCI: SQ4: Save game is ruined in game's launch
|
|
defect
|
normal
|
Engine: SCI
|
|
#6363 |
KYRA: Kyra2 HoF hangs after intro on Android
|
|
defect
|
normal
|
Engine: Kyra
|
|
#6408 |
SCI QFG1 Android: d&d prevents from winning Mage's Maze
|
|
defect
|
normal
|
Engine: SCI
|
|
#6524 |
SCUMM: CoMI engine abort with missing musdisk1.bun
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#7712 |
DW2: 'unknown' English version
|
|
feature request
|
normal
|
Engine: Tinsel
|
|
#12134 |
Latest 3DS Nightlies Crash on Boot
|
|
defect
|
high
|
--Unset--
|
|
#12767 |
AGS: Blackwell Convergence: Gothic Bridge BGM does not start
|
|
defect
|
normal
|
Engine: AGS
|
|