#384 |
MI1CD: Incorrectly aborted cutscene (no verbs!)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#503 |
MI1VGA: Crashes when entering the room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#880 |
MI1VGA: Game crashes entering the church
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#705 |
MI1VGA: Minor glitch after autosave
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#1340 |
MI1VGA: Unable to read resource
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#680 |
MI1VGA: reproducable vm crash in governer's house
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#65 |
MI2 (German): Meeting Largo La Grande
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#89 |
MI2 Bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#418 |
MI2/PocketPC: Error displaying load/save box
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#368 |
MI2: Bug with dancing skeletons
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#78 |
MI2: Captain Dread's Map
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#706 |
MI2: Music overlap / don't stop
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1107 |
MI2: random crash/exit without error message
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1554 |
MI2: random crashes in Part 4
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#417 |
MI: House of Mojo mouth problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#7079 |
MIDI doesn't work (Dragon History, Linux).
|
csnover
|
defect
|
normal
|
Engine: Draci
|
|
#979 |
MM(V2) Actor gets stuck
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1057 |
MM: Both Mouse Buttons Switch Actor
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#10596 |
MOHAWK: Myst ME - Do not play fullscreen Myst Island flyby
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#7147 |
MOHAWK: Myst/Riven on android, drag controls very very drifty
|
dafioram
|
defect
|
normal
|
Engine: Mohawk
|
|
#9951 |
MOHAWK: Riven: It is impossible to approach the sea animals closely. Jungle Island.
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#1221 |
MONKEY1VGA Game crashes when using yellow flower with meat
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3966 |
MONKEY: EGA versions does not work with 0.12.0
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2010 |
MT32 emulation causes sigsegv on BE systems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1967 |
MT32 music is interrupted by ESC
|
kingguppy
|
defect
|
normal
|
Engine: AGOS
|
|
#1446 |
Mac mouse does not work
|
fingolfin
|
defect
|
normal
|
Engine: Sword2
|
|
#7706 |
Make loading of soundfonts faster
|
bonki
|
feature request
|
normal
|
Audio
|
|
#6463 |
Missing engines/plugins_table.h
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#13469 |
Mod (Modifications) Support
|
sev-
|
feature request
|
low
|
Common
|
|
#68 |
Monkey Island Bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#252 |
Music Tempo: again...
|
SF/ender
|
defect
|
normal
|
Port: BeOS
|
|
#13799 |
Myst3 unknown game variant (error variant from ticket 13368)
|
tag2015
|
defect
|
normal
|
Port: Win64
|
|
#5813 |
NDS: Sound Lagging
|
agent-q
|
defect
|
normal
|
Port: NDS
|
|
#5857 |
NIPPON: no sound in dos version
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
|
#3728 |
New account fails
|
fingolfin
|
defect
|
normal
|
Web
|
|
#219 |
No screen updating
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#1491 |
OSX: CDs cannot be changed (in COMI)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#14909 |
Orion Burger crashes in the Intro in the German version
|
dreammaster
|
defect
|
high
|
Engine: M4
|
|
#14973 |
Orion Burger: First start of game behavior
|
dreammaster
|
defect
|
low
|
Engine: M4
|
|
#14942 |
Orion Burger: Soft Lock in test 3 labyrinth
|
dreammaster
|
defect
|
normal
|
Engine: M4
|
|
#11758 |
PEGASUS: colossal memory leak, wan't start
|
sev-
|
defect
|
high
|
Engine: Pegasus
|
|
#5018 |
PQ1VGA - ERROR: picture resource 42 not found!
|
|
defect
|
normal
|
Engine: SCI
|
|
#5015 |
PQ2: Function keys don't work
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5064 |
PQ3: Sound when exiting the Locker Room in Police Station
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#11470 |
PRINCE: Immortality Elixir Bug
|
sev-
|
defect
|
high
|
Engine: Prince
|
|
#3385 |
PS2: THE DIG: Random freezes
|
sunmax
|
defect
|
high
|
Engine: SCUMM
|
|
#6087 |
PS2: scummvm.ini gets corrupted
|
csnover
|
defect
|
normal
|
Port: PS2
|
|
#7621 |
PSP: Analog movement resetting full brightness to screen
|
sev-
|
feature request
|
normal
|
Port: PSP
|
|
#2192 |
PSP: Crash at very beginning of Game (The Dig)
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2815 |
PSP: build error
|
joostp
|
defect
|
normal
|
Port: PSP
|
|
#5102 |
QG3: Importing does not seem to work (MacOS- related?)
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#12733 |
Queryable API for n games supported?
|
digitall
|
feature request
|
normal
|
--Other--
|
|
#3632 |
RESIDUAL/MACOSX: Grim Fandango locks up on every keystroke
|
aquadran
|
defect
|
normal
|
ResidualVM
|
|
#4451 |
RTZ: fails to start if intro video is not skipped.
|
johndoe123
|
defect
|
normal
|
Engine: MADE
|
|
#14579 |
Reah: Face the Unknown - Early game crash
|
Pheener
|
defect
|
normal
|
Engine: V-Cruise
|
|
#712 |
SAM: Crashes computer
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#659 |
SAM: Eggplant switch with hair piece in bumpusville
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#526 |
SAM: Game crashes (x not in room)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1160 |
SAM: Mounted Binoculars does not display cursor
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#780 |
SAM: Two music problems.
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#2042 |
SAM: Unable to see Frog Rock
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1161 |
SAM: reproducable crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#6408 |
SCI QFG1 Android: d&d prevents from winning Mage's Maze
|
|
defect
|
normal
|
Engine: SCI
|
|
#5180 |
SCI: CAMELOT: Game hangs with second boar at forest perilous
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#6215 |
SCI: Castle of Dr Brain Spanish - crash in the robot room
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#9784 |
SCI: GK1: Command Line Warning on start up
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9768 |
SCI: GK1: Gabriel walks through desk/Grace
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#13817 |
SCI: King's Quest 7 - Chapter 3 Lockup
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#6031 |
SCI: LSL5 - Segfault picking up phone in limo as Patti
|
|
defect
|
normal
|
Engine: SCI
|
|
#10085 |
SCI: LSL7: Drawing order issue during while winning bowling competition
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#13164 |
SCI: Lighthouse - Can't Put Umbrella in Gate Hole
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#9604 |
SCI: PHARKAS: Background not cleared after reloading from bar fight
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#6165 |
SCI: Pepper: Hanging note with GM or MT32 emu
|
ZvikaZ
|
defect
|
normal
|
Engine: SCI
|
|
#5607 |
SCI: QFG1EGA: Audio stops working after a while.
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6687 |
SCI: Quitting while MIDI plays causes hanging notes
|
raziel-
|
defect
|
normal
|
Engine: SCI
|
|
#11050 |
SCI: RAMA - Demo Unsupported
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#6125 |
SCI: SQ4: Save game is ruined in game's launch
|
|
defect
|
normal
|
Engine: SCI
|
|
#9987 |
SCI: SQ5: Spacebar Pathing Issues
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#9748 |
SCI: SQ6: Random lockups
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#13362 |
SCI: Shivers palette is wrong during the elevator puzzles
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#9746 |
SCI: Shivers: Wood Ixupi theme just wont stop
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4994 |
SCI: Volume control pauses introductions
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#6096 |
SCUMM/HE: PUTTRACE - Missing an animation during musical
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#13589 |
SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime)
|
Thunderforge
|
defect
|
high
|
Engine: SCUMM
|
|
#6098 |
SCUMM: Baseball03 Opening video low quality audio
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6524 |
SCUMM: CoMI engine abort with missing musdisk1.bun
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11953 |
SCUMM: DOTT-DE: Gamespeed too fast
|
eriktorbjorn
|
defect
|
normal
|
Port: Mac OS X
|
|
#6177 |
SCUMM: ZAK - Can't Control Dolphin with Blue Stone
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#4351 |
SCUMM: script dumping (-u) doesn't work
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#6962 |
SHERLOCK: Crash In Tobacco Shop
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6899 |
SHERLOCK: disappearing info boxes
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6906 |
SHERLOCK: the foolscap glitch
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6910 |
SHERLOCK: wrong dialogue at Cleopatra's Needle
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#4738 |
SIMON1: Music does not loop automatically
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2898 |
SIMON1: Pause at Puddle
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1968 |
SIMON2 No MT32 emulated music
|
kingguppy
|
defect
|
normal
|
Engine: AGOS
|
|
#647 |
SIMON2: Hat & Porridge
|
Kirben
|
defect
|
high
|
Engine: AGOS
|
|
#328 |
SIMON: Barbarian overdrawn
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#5835 |
SJIS.FNT not detected in SVN versions
|
wjp
|
defect
|
normal
|
Tools
|
|
#5393 |
SQ1VGA: Crashes after first cinematic
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|