#9748 |
SCI: SQ6: Random lockups
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9746 |
SCI: Shivers: Wood Ixupi theme just wont stop
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#9721 |
Android version crashes on laboratory bench with German version
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9719 |
Crashes and no sound in fullscreen mode
|
digitall
|
defect
|
normal
|
--Other--
|
|
#9659 |
BASEBALL: crashes on 'play ball'
|
csnover
|
defect
|
blocker
|
Engine: SCUMM
|
|
#9647 |
CINE: FW - Mouse requires long/multiple clicks to register
|
karisal
|
defect
|
normal
|
Engine: Cine
|
|
#9604 |
SCI: PHARKAS: Background not cleared after reloading from bar fight
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#9550 |
Discworld game won't run
|
csnover
|
defect
|
normal
|
Engine: Tinsel
|
|
#7797 |
Add option to disable in-game cursor
|
ZvikaZ
|
feature request
|
normal
|
Engine: AGI
|
|
#7712 |
DW2: 'unknown' English version
|
|
feature request
|
normal
|
Engine: Tinsel
|
|
#7706 |
Make loading of soundfonts faster
|
bonki
|
feature request
|
normal
|
Audio
|
|
#7621 |
PSP: Analog movement resetting full brightness to screen
|
sev-
|
feature request
|
normal
|
Port: PSP
|
|
#7568 |
SYMBIAN - Does not scale up to take up 320x200 pixels
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7561 |
SYMBIAN: Assign default button to middle.
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7511 |
SYMBIAN: E61 S60 3.0 (S60 3rd Edition) / Symbian OS 9.1
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7267 |
TOOLS: Add support for German DOTT to Rescumm
|
fingolfin
|
feature request
|
normal
|
Tools
|
|
#7158 |
MI1: Crashes at Circus Tent
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#7147 |
MOHAWK: Myst/Riven on android, drag controls very very drifty
|
dafioram
|
defect
|
normal
|
Engine: Mohawk
|
|
#7079 |
MIDI doesn't work (Dragon History, Linux).
|
csnover
|
defect
|
normal
|
Engine: Draci
|
|
#6994 |
LAB: Can skip intro sequence early and with no fadeout
|
sev-
|
defect
|
high
|
Engine: Lab
|
|
#6991 |
AMAZON: GofE Chap 8 : Jason cannot move across cabin
|
dreammaster
|
defect
|
high
|
Engine: Access
|
|
#6989 |
INDY4: Crashes when looking at breastplate of statue in Atlantis
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6962 |
SHERLOCK: Crash In Tobacco Shop
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6910 |
SHERLOCK: wrong dialogue at Cleopatra's Needle
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6906 |
SHERLOCK: the foolscap glitch
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6899 |
SHERLOCK: disappearing info boxes
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6699 |
FOTAQ: Graphical Glitch on Hotel Room Door
|
digitall
|
defect
|
normal
|
Engine: Queen
|
|
#6687 |
SCI: Quitting while MIDI plays causes hanging notes
|
raziel-
|
defect
|
normal
|
Engine: SCI
|
|
#6524 |
SCUMM: CoMI engine abort with missing musdisk1.bun
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6463 |
Missing engines/plugins_table.h
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#6408 |
SCI QFG1 Android: d&d prevents from winning Mage's Maze
|
|
defect
|
normal
|
Engine: SCI
|
|
#6363 |
KYRA: Kyra2 HoF hangs after intro on Android
|
|
defect
|
normal
|
Engine: Kyra
|
|
#6343 |
INDY3 (AMIGA): Random Crashes in Catacombs
|
bonki
|
defect
|
normal
|
Engine: SCUMM
|
|
#6230 |
BASS: ANDROID, game freezes at a specific point
|
dafioram
|
defect
|
normal
|
Engine: Sky
|
|
#6215 |
SCI: Castle of Dr Brain Spanish - crash in the robot room
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6206 |
WME: Chivalry - Crash when loading a savegame
|
somaen
|
defect
|
normal
|
Engine: Wintermute
|
|
#6187 |
WEBOS: Touch Input Issues in "Curse of Monkey Island"
|
kayahr
|
defect
|
normal
|
Engine: SCUMM
|
|
#6185 |
ANDROID: Crash when (un)plug keyboard on Asus Transformer
|
dafioram
|
defect
|
blocker
|
Port: Android
|
|
#6177 |
SCUMM: ZAK - Can't Control Dolphin with Blue Stone
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#6169 |
DREAMWEB: Game state corruption on reload in Crane's room.
|
digitall
|
defect
|
normal
|
Engine: Dreamweb
|
|
#6165 |
SCI: Pepper: Hanging note with GM or MT32 emu
|
ZvikaZ
|
defect
|
normal
|
Engine: SCI
|
|
#6125 |
SCI: SQ4: Save game is ruined in game's launch
|
|
defect
|
normal
|
Engine: SCI
|
|
#6114 |
AGOS: Feeble Files - Can't go left in Interrogation
|
eriktorbjorn
|
defect
|
high
|
Engine: AGOS
|
|
#6098 |
SCUMM: Baseball03 Opening video low quality audio
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6096 |
SCUMM/HE: PUTTRACE - Missing an animation during musical
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#6087 |
PS2: scummvm.ini gets corrupted
|
csnover
|
defect
|
normal
|
Port: PS2
|
|
#6031 |
SCI: LSL5 - Segfault picking up phone in limo as Patti
|
|
defect
|
normal
|
Engine: SCI
|
|
#6024 |
TINSEL: DW1 Static instead of correct SFX running on OSX
|
|
defect
|
blocker
|
Engine: Tinsel
|
|
#6007 |
IPHONE: SCI FREDDY Cursor Not Responsive at start of Act 3
|
|
defect
|
normal
|
Engine: SCI
|
|
#5860 |
LB: Missing Animations
|
fuzzie
|
defect
|
normal
|
Engine: Mohawk
|
|
#5857 |
NIPPON: no sound in dos version
|
bluegr
|
defect
|
normal
|
Engine: Parallaction
|
|
#5848 |
ANDROID: Can't "hold" left mouse button
|
ccawley2011
|
defect
|
normal
|
Port: Android
|
|
#5835 |
SJIS.FNT not detected in SVN versions
|
wjp
|
defect
|
normal
|
Tools
|
|
#5813 |
NDS: Sound Lagging
|
agent-q
|
defect
|
normal
|
Port: NDS
|
|
#5776 |
Android: No right-click menu in FT
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#5768 |
TOUCHE Spanish: Crash to enter kitchen
|
bluegr
|
defect
|
normal
|
Engine: Touche
|
|
#5607 |
SCI: QFG1EGA: Audio stops working after a while.
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5553 |
LB2: Frequent Speech Stuttering
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5541 |
AGI: SQ2: Shuttle gets stuck
|
|
defect
|
normal
|
Engine: AGI
|
|
#5393 |
SQ1VGA: Crashes after first cinematic
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5391 |
LSL5: Control Room B - Random Password
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#5389 |
HOYLE3: Unable to start a game of dominoes.
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5370 |
MANIACNES: Bottom of Inventory Not Accessible In Full Screen
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#5180 |
SCI: CAMELOT: Game hangs with second boar at forest perilous
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#5150 |
KQ4 Late: Delayed sound effect
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5140 |
LAURABOW: CTRL-key shortcuts does not work
|
|
defect
|
normal
|
Engine: SCI
|
|
#5102 |
QG3: Importing does not seem to work (MacOS- related?)
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5070 |
ICEMAN: Russian ship kills you immediately
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5064 |
PQ3: Sound when exiting the Locker Room in Police Station
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5018 |
PQ1VGA - ERROR: picture resource 42 not found!
|
|
defect
|
normal
|
Engine: SCI
|
|
#5015 |
PQ2: Function keys don't work
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5011 |
LSL5: Orphaned Pixels during Larry's First Taxi Ride
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#4994 |
SCI: Volume control pauses introductions
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#4917 |
Download GNU Tarball is not works
|
|
defect
|
normal
|
Web
|
|
#4792 |
BASS: Anita's text stays on screen
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#4751 |
COMI: speech sound crash
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#4738 |
SIMON1: Music does not loop automatically
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#4721 |
DOTT: missing sounds with 1.0.0 and latest SVN
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4701 |
BASS crashes with BadValue exception
|
|
defect
|
normal
|
Engine: Sky
|
|
#4676 |
DW1: Some speech isn't played when speech file is compressed
|
m-kiewitz
|
defect
|
normal
|
Engine: Tinsel
|
|
#4645 |
WEEN: Inconsistant item-pickup sound
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#4629 |
WII: sword1 & dig crashes when ogg compression used
|
dhewg
|
defect
|
normal
|
Port: Wii
|
|
#4548 |
The Dig Rat Trap error in ScummVM release .13.1
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#4544 |
drascula: scumm crashes crashing cementary window
|
bluegr
|
defect
|
normal
|
Engine: Drascula
|
|
#4484 |
AGI: KQ1: Jumping knight
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#4451 |
RTZ: fails to start if intro video is not skipped.
|
johndoe123
|
defect
|
normal
|
Engine: MADE
|
|
#4433 |
FT Crash driving towards Vultures hideout
|
|
defect
|
high
|
Engine: SCUMM
|
|
#4373 |
DC: Cannot play AGI Fanmade games
|
zeldin
|
defect
|
high
|
Engine: AGI
|
|
#4351 |
SCUMM: script dumping (-u) doesn't work
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4347 |
ITE compressed voices don't play.
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#4233 |
FT: Overlapping voice/music in cutscenes
|
sev-
|
defect
|
high
|
Engine: SCUMM
|
|
#4170 |
SWORD2: No free slot in FX queue
|
wjp
|
defect
|
normal
|
Engine: Sword2
|
|
#4146 |
WINCE: FEEBLE: Game would not load - loadVGAVideoFile:Failed
|
SF/knakos
|
defect
|
normal
|
Engine: AGOS
|
|
#4134 |
AGI: KQ3 Acorns newer get dry and old
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#4123 |
SYMBIAN: Cursor doesn't move in startup GUI [N96]
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#4118 |
AGI: No reloading after you die
|
bluegr
|
defect
|
high
|
Engine: AGI
|
|
#4062 |
SYMBIAN: Random crash in The Dig
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#4013 |
COMI: Random out-of-memory crashes in WindowsCE version
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3966 |
MONKEY: EGA versions does not work with 0.12.0
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3912 |
COMI: Problems during banjo duel
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|