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Results (1 - 100 of 324)

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Ticket Summary Owner Type Priority Component Version
#4645 WEEN: Inconsistant item-pickup sound DrMcCoy defect normal Engine: Gob
#328 SIMON: Barbarian overdrawn Kirben defect low Engine: AGOS
#647 SIMON2: Hat & Porridge Kirben defect high Engine: AGOS
#712 SAM: Crashes computer Kirben defect normal Engine: SCUMM
#989 LOOM: Stoke keeps moving his mouth while you respond Kirben defect normal Engine: SCUMM
#1370 MANIAC: Can't water man-eating plant Kirben defect normal Engine: SCUMM
#1666 INDY3/TOWNS - cannot open package Kirben defect normal Engine: SCUMM
#1768 FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag. Kirben defect normal Engine: SCUMM
#1800 INDY3: Crash at FM Towns Version into Kirben defect normal Engine: SCUMM
#2898 SIMON1: Pause at Puddle Kirben defect normal Engine: AGOS
#4738 SIMON1: Music does not loop automatically Kirben defect normal Engine: AGOS
#1597 MANIAC: crashes on start (PocketPC only) SF/arisme defect normal Engine: SCUMM
#2164 WINCE: Key mapping SF/arisme defect normal Port: WinCE
#4484 AGI: KQ1: Jumping knight SF/buddha_ defect normal Engine: AGI
#65 MI2 (German): Meeting Largo La Grande SF/ender defect normal Engine: SCUMM
#67 DOTT Music SF/ender defect low Engine: SCUMM
#68 Monkey Island Bug SF/ender defect normal Engine: SCUMM
#70 Crash SF/ender defect normal --Other--
#78 MI2: Captain Dread's Map SF/ender defect normal Engine: SCUMM
#89 MI2 Bugs SF/ender defect normal Engine: SCUMM
#111 Indy4: incorrect Ubermann text SF/ender defect normal Engine: SCUMM
#124 Severe fullscreen problems with DOTT CD SF/ender defect normal Engine: SCUMM
#151 Indy 4 - Music SF/ender defect low Engine: SCUMM
#158 FOA: Vanishing verbs SF/ender defect normal Engine: SCUMM
#160 wont run SF/ender defect normal Engine: SCUMM
#167 midi crash SF/ender defect normal Audio: MT32
#168 Crash on Snuckeys (German/Floppy) SF/ender defect normal Engine: SCUMM
#203 Crash in Loom SF/ender defect normal Engine: SCUMM
#204 Linux midi SF/ender defect low Port: Linux
#219 No screen updating SF/ender defect normal Port: Win32
#230 Sam & Max out of memory on Linux SF/ender defect normal Engine: SCUMM
#252 Music Tempo: again... SF/ender defect normal Port: BeOS
#295 Dreamcast SCUMMVM - Save Problem SF/ender defect normal Engine: SCUMM
#418 MI2/PocketPC: Error displaying load/save box SF/ender defect normal Engine: SCUMM
#477 Crash when wrong path used in config file SF/ender defect normal Port: Win32
#503 MI1VGA: Crashes when entering the room SF/ender defect normal Engine: SCUMM
#525 DIG: Crash during conversation SF/ender defect high Engine: SCUMM
#526 SAM: Game crashes (x not in room) SF/ender defect normal Engine: SCUMM
#553 MI1 (Mac): Crashes when entering bar SF/ender defect high Engine: SCUMM
#577 FOA: Sub won't enter Atlantis SF/ender defect high Engine: SCUMM
#1278 ALL: General protection fault on startup SF/ender defect normal Port: Win32
#1337 ZAK256: Bum in Miami won't start dancing! SF/ender defect normal Engine: SCUMM
#1421 FT: Ben doesn't always move his lips SF/ender defect normal Engine: SCUMM
#1428 BS1: Puzzle not working correct. SF/ender defect normal Engine: Sword1
#1475 COMI: Conversation subtitle gets stuck talking to Murray SF/ender defect normal Engine: SCUMM
#1509 COMI: Crash on start of Act 4 SF/ender defect normal Engine: SCUMM
#1578 DOTT: Crash with hoagie using stamp on contract SF/ender defect normal Engine: SCUMM
#706 MI2: Music overlap / don't stop SF/jamieson630 defect low Engine: SCUMM
#780 SAM: Two music problems. SF/jamieson630 defect low Engine: SCUMM
#653 DOTT: Garbage when entering wrong code SF/khalek defect low Engine: SCUMM
#659 SAM: Eggplant switch with hair piece in bumpusville SF/khalek defect normal Engine: SCUMM
#660 INDY4: Talking to Sophia at Costa's house SF/khalek defect normal Engine: SCUMM
#684 scummvmgl.exe doesnt go fullscreen SF/khalek defect normal Engine: SCUMM
#717 Ballon Journey Crashes FOA SF/khalek defect blocker Engine: SCUMM
#2754 WINCE: FT crash (due to lack of memory?) SF/knakos defect normal Engine: SCUMM
#2817 WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a SF/knakos defect normal Port: WinCE
#3294 WINCE: Halt on Dell Axim x50v SF/knakos defect normal Port: WinCE
#3303 WINCE: The Dig crashes just after the press conference SF/knakos defect blocker Engine: SCUMM
#3593 WINCE: Zak McKracken shuts down when displaying bottom panel SF/knakos defect low Engine: SCUMM
#3658 WINCE: Delayed sound effects and voice SF/knakos defect high Port: WinCE
#3811 WINCE: build does not run on CE 5.2 (WM 6.1) SF/knakos defect high Port: WinCE
#4013 COMI: Random out-of-memory crashes in WindowsCE version SF/knakos defect normal Engine: SCUMM
#4146 WINCE: FEEBLE: Game would not load - loadVGAVideoFile:Failed SF/knakos defect normal Engine: AGOS
#531 simon1win craches and hangs SF/olki defect normal Engine: AGOS
#43 DOTT:Crash at the talk with T. Jefferson SF/strigeus defect normal Engine: SCUMM
#71 DOTT: CD-talkie (english version) news-flash SF/strigeus defect high Engine: SCUMM
#6165 SCI: Pepper: Hanging note with GM or MT32 emu ZvikaZ defect normal Engine: SCI
#7797 Add option to disable in-game cursor ZvikaZ feature request normal Engine: AGI
#10887 AGI: FANMADE: Biri Quest crashes after startup if mouse support enabled ZvikaZ defect normal Engine: AGI
#11337 King Quest VI CD and Roland MT-32 emulation with external Munt ZvikaZ defect low Audio: MT32
#5813 NDS: Sound Lagging agent-q defect normal Port: NDS
#2712 SYMBIAN: Problems (?) S60 Version 3 (Nokia N80) anotherguest defect normal Engine: SCUMM
#3107 SYMBIAN: Menu button does not exist in opened mode anotherguest defect normal Port: Symbian
#3299 SYMBIAN UIQ3: FotAQ does not start anotherguest defect normal Engine: Queen
#4062 SYMBIAN: Random crash in The Dig anotherguest defect normal Engine: SCUMM
#4123 SYMBIAN: Cursor doesn't move in startup GUI [N96] anotherguest defect normal Port: Symbian
#7511 SYMBIAN: E61 S60 3.0 (S60 3rd Edition) / Symbian OS 9.1 anotherguest feature request normal Port: Symbian
#7561 SYMBIAN: Assign default button to middle. anotherguest feature request normal Port: Symbian
#7568 SYMBIAN - Does not scale up to take up 320x200 pixels anotherguest feature request normal Port: Symbian
#11041 pack_bladerunner doesn't actually write HDFRAMES.DAT to disk antoniou79 defect normal Tools
#11995 BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10 antoniou79 defect blocker Port: Android
#745 DIG: Asteroid Lander on the Pen Ultimate buggy aquadran defect normal Engine: SCUMM
#1497 COMI: Asynchronization in Attacking Fort cutscene aquadran defect normal Engine: SCUMM
#1499 COMI: Broken subtitles aquadran defect normal Engine: SCUMM
#1525 DIG: Crash when Maggie is going to be kidnapped aquadran defect normal Engine: SCUMM
#1621 COMI: Crash at Chapter IV Splash Screen aquadran defect high Engine: SCUMM
#1639 FT: Sounds gets truncated at end of SMUSH movie aquadran defect normal Engine: SCUMM
#1763 COMI: talking to Bartender about Dead Aunt (German) aquadran defect high Engine: SCUMM
#1969 TOOLS: compress_scumm_bun crashes on COMI aquadran defect normal Tools
#3632 RESIDUAL/MACOSX: Grim Fandango locks up on every keystroke aquadran defect normal ResidualVM
#9951 MOHAWK: Riven: It is impossible to approach the sea animals closely. Jungle Island. bgK defect normal Engine: Mohawk
#4118 AGI: No reloading after you die bluegr defect high Engine: AGI
#4347 ITE compressed voices don't play. bluegr defect normal Engine: SAGA
#4544 drascula: scumm crashes crashing cementary window bluegr defect normal Engine: Drascula
#5389 HOYLE3: Unable to start a game of dominoes. bluegr defect normal Engine: SCI
#5393 SQ1VGA: Crashes after first cinematic bluegr defect normal Engine: SCI
#5553 LB2: Frequent Speech Stuttering bluegr defect normal Engine: SCI
#5607 SCI: QFG1EGA: Audio stops working after a while. bluegr defect normal Engine: SCI
#5768 TOUCHE Spanish: Crash to enter kitchen bluegr defect normal Engine: Touche
#5857 NIPPON: no sound in dos version bluegr defect normal Engine: Parallaction
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