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Ticket Summary Owner Type Priority Component Version
#43 DOTT:Crash at the talk with T. Jefferson SF/strigeus defect normal Engine: SCUMM
#61 ScummVM dies near end of Indy4 vincenthamm defect normal Engine: SCUMM
#65 MI2 (German): Meeting Largo La Grande SF/ender defect normal Engine: SCUMM
#67 DOTT Music SF/ender defect low Engine: SCUMM
#68 Monkey Island Bug SF/ender defect normal Engine: SCUMM
#70 Crash SF/ender defect normal --Other--
#71 DOTT: CD-talkie (english version) news-flash SF/strigeus defect high Engine: SCUMM
#78 MI2: Captain Dread's Map SF/ender defect normal Engine: SCUMM
#89 MI2 Bugs SF/ender defect normal Engine: SCUMM
#111 Indy4: incorrect Ubermann text SF/ender defect normal Engine: SCUMM
#124 Severe fullscreen problems with DOTT CD SF/ender defect normal Engine: SCUMM
#151 Indy 4 - Music SF/ender defect low Engine: SCUMM
#158 FOA: Vanishing verbs SF/ender defect normal Engine: SCUMM
#160 wont run SF/ender defect normal Engine: SCUMM
#167 midi crash SF/ender defect normal Audio: MT32
#168 Crash on Snuckeys (German/Floppy) SF/ender defect normal Engine: SCUMM
#203 Crash in Loom SF/ender defect normal Engine: SCUMM
#204 Linux midi SF/ender defect low Port: Linux
#219 No screen updating SF/ender defect normal Port: Win32
#230 Sam & Max out of memory on Linux SF/ender defect normal Engine: SCUMM
#252 Music Tempo: again... SF/ender defect normal Port: BeOS
#295 Dreamcast SCUMMVM - Save Problem SF/ender defect normal Engine: SCUMM
#328 SIMON: Barbarian overdrawn Kirben defect low Engine: AGOS
#331 DOTT: Can't get teeth fingolfin defect normal Engine: SCUMM
#368 MI2: Bug with dancing skeletons fingolfin defect normal Engine: SCUMM
#384 MI1CD: Incorrectly aborted cutscene (no verbs!) fingolfin defect normal Engine: SCUMM
#414 ZAK256: squirrel cave, entering 1st time fingolfin defect normal Engine: SCUMM
#417 MI: House of Mojo mouth problems fingolfin defect normal Engine: SCUMM
#418 MI2/PocketPC: Error displaying load/save box SF/ender defect normal Engine: SCUMM
#477 Crash when wrong path used in config file SF/ender defect normal Port: Win32
#503 MI1VGA: Crashes when entering the room SF/ender defect normal Engine: SCUMM
#522 FOA: Script error at diggingsite fingolfin defect low Engine: SCUMM
#525 DIG: Crash during conversation SF/ender defect high Engine: SCUMM
#526 SAM: Game crashes (x not in room) SF/ender defect normal Engine: SCUMM
#531 simon1win craches and hangs SF/olki defect normal Engine: AGOS
#546 DIG: SFX cut off fingolfin defect high Engine: SCUMM
#553 MI1 (Mac): Crashes when entering bar SF/ender defect high Engine: SCUMM
#566 DIG: Statue in grave doesn't apear fingolfin defect normal Engine: SCUMM
#575 DIG: Graphics problems fingolfin defect normal Engine: SCUMM
#577 FOA: Sub won't enter Atlantis SF/ender defect high Engine: SCUMM
#592 GFX : weird lines while screen changes fingolfin defect normal Graphics: Scalers
#637 LOOMCD: Hot pink distaff fingolfin defect normal Engine: SCUMM
#647 SIMON2: Hat & Porridge Kirben defect high Engine: AGOS
#648 MI1: crash fingolfin defect normal Engine: SCUMM
#653 DOTT: Garbage when entering wrong code SF/khalek defect low Engine: SCUMM
#659 SAM: Eggplant switch with hair piece in bumpusville SF/khalek defect normal Engine: SCUMM
#660 INDY4: Talking to Sophia at Costa's house SF/khalek defect normal Engine: SCUMM
#662 DIG: Problem in the tunnels fingolfin defect normal Engine: SCUMM
#680 MI1VGA: reproducable vm crash in governer's house fingolfin defect normal Engine: SCUMM
#683 DOTT: Music does not stop fingolfin defect normal Engine: SCUMM
#684 scummvmgl.exe doesnt go fullscreen SF/khalek defect normal Engine: SCUMM
#688 ALL: Mouse Cursor disappears when not Moving fingolfin defect normal Engine: SCUMM
#705 MI1VGA: Minor glitch after autosave fingolfin defect low Engine: SCUMM
#706 MI2: Music overlap / don't stop SF/jamieson630 defect low Engine: SCUMM
#712 SAM: Crashes computer Kirben defect normal Engine: SCUMM
#717 Ballon Journey Crashes FOA SF/khalek defect blocker Engine: SCUMM
#724 DOTT: Washington Crash fingolfin defect normal Engine: SCUMM
#727 M1VGA-CD missing some audio tracks fingolfin defect normal Engine: SCUMM
#729 Blinking pixeles on full screen fingolfin defect normal Ports
#731 DIG: Tram to Tomb not coming eriktorbjorn defect high Engine: SCUMM
#735 ALL: Crash on exit fingolfin defect high Graphics: Scalers
#745 DIG: Asteroid Lander on the Pen Ultimate buggy aquadran defect normal Engine: SCUMM
#765 DIG: crash in Pen Ultimate fingolfin defect normal Engine: SCUMM
#768 Endian issue in sound/mixer code fingolfin defect normal Audio
#780 SAM: Two music problems. SF/jamieson630 defect low Engine: SCUMM
#782 ZAK256: Only Limited Mode on Linux fingolfin defect normal Engine: SCUMM
#800 inventory problem in MI2! fingolfin defect normal Engine: SCUMM
#818 INDY3: manhole crash fingolfin defect normal Engine: SCUMM
#826 FT: Doesn't start anymore fingolfin defect normal Engine: SCUMM
#840 DOTT: Voices not working fingolfin defect normal Engine: SCUMM
#843 ScummVM fails to load (mac os x) fingolfin defect normal Port: Mac OS X
#856 INDY3-256: crash in Venice church fingolfin defect normal Engine: SCUMM
#861 INDY3: Not Running fingolfin defect normal Engine: SCUMM
#880 MI1VGA: Game crashes entering the church fingolfin defect normal Engine: SCUMM
#923 ZAK256: Charset setting not saved fingolfin defect normal Engine: SCUMM
#979 MM(V2) Actor gets stuck fingolfin defect normal Engine: SCUMM
#989 LOOM: Stoke keeps moving his mouth while you respond Kirben defect normal Engine: SCUMM
#992 Indy3: can´t see "STICKY TAPE" fingolfin defect blocker Engine: SCUMM
#1038 ZAK German: Inventory invisible after saving game fingolfin defect normal Engine: SCUMM
#1057 MM: Both Mouse Buttons Switch Actor fingolfin defect normal Engine: SCUMM
#1107 MI2: random crash/exit without error message fingolfin defect normal Engine: SCUMM
#1158 FOA: Game Crashes In Atlantis fingolfin defect normal Engine: SCUMM
#1160 SAM: Mounted Binoculars does not display cursor fingolfin defect normal Engine: SCUMM
#1161 SAM: reproducable crash fingolfin defect normal Engine: SCUMM
#1207 LOOMCD: voice totally out of sync, too fingolfin defect low Engine: SCUMM
#1210 ALL: mouse lag in full screen mode regression fingolfin defect normal GUI
#1217 COMI: Text draw problem (first dialogue with Murray) fingolfin defect normal Engine: SCUMM
#1220 Dott: crash when use the stamp with the contract (WinXP) fingolfin defect normal Engine: SCUMM
#1221 MONKEY1VGA Game crashes when using yellow flower with meat fingolfin defect normal Engine: SCUMM
#1230 SWORD2: text colouring is incorrect eriktorbjorn defect normal Engine: Sword2
#1250 ALL: Mouse clicks limited area fingolfin defect normal Port: Mac OS X
#1259 DOTT: crank item disappeared fingolfin defect normal Engine: SCUMM
#1278 ALL: General protection fault on startup SF/ender defect normal Port: Win32
#1297 DOTT: Toilet identified as Mad Ved Edison fingolfin defect normal Engine: SCUMM
#1337 ZAK256: Bum in Miami won't start dancing! SF/ender defect normal Engine: SCUMM
#1340 MI1VGA: Unable to read resource fingolfin defect normal Engine: SCUMM
#1370 MANIAC: Can't water man-eating plant Kirben defect normal Engine: SCUMM
#1374 DIG: Doors at Nexus cant be unlocked eriktorbjorn defect normal Engine: SCUMM
#1421 FT: Ben doesn't always move his lips SF/ender defect normal Engine: SCUMM
#1428 BS1: Puzzle not working correct. SF/ender defect normal Engine: Sword1
#1446 Mac mouse does not work fingolfin defect normal Engine: Sword2
#1475 COMI: Conversation subtitle gets stuck talking to Murray SF/ender defect normal Engine: SCUMM
#1491 OSX: CDs cannot be changed (in COMI) fingolfin defect normal Engine: SCUMM
#1497 COMI: Asynchronization in Attacking Fort cutscene aquadran defect normal Engine: SCUMM
#1499 COMI: Broken subtitles aquadran defect normal Engine: SCUMM
#1501 DIG: English descriptions and subtitles in German version fingolfin defect normal Engine: SCUMM
#1509 COMI: Crash on start of Act 4 SF/ender defect normal Engine: SCUMM
#1522 ALL: crash on fullscreen@hq3 fingolfin defect normal Port: Win32
#1525 DIG: Crash when Maggie is going to be kidnapped aquadran defect normal Engine: SCUMM
#1550 COMI: CD changing not working properly fingolfin defect low Engine: SCUMM
#1553 FT: can't get Solid Booster from biker sev- defect normal Engine: SCUMM
#1554 MI2: random crashes in Part 4 fingolfin defect normal Engine: SCUMM
#1578 DOTT: Crash with hoagie using stamp on contract SF/ender defect normal Engine: SCUMM
#1597 MANIAC: crashes on start (PocketPC only) SF/arisme defect normal Engine: SCUMM
#1598 INDY3: Guards in Castle Brunwald fingolfin defect normal Engine: SCUMM
#1621 COMI: Crash at Chapter IV Splash Screen aquadran defect high Engine: SCUMM
#1639 FT: Sounds gets truncated at end of SMUSH movie aquadran defect normal Engine: SCUMM
#1646 ALL: Can't use quickkeys fingolfin defect normal Engine: SCUMM
#1666 INDY3/TOWNS - cannot open package Kirben defect normal Engine: SCUMM
#1670 FOA: Endgame corrupted fingolfin defect normal Engine: SCUMM
#1697 X11: Keyboard/mouse locked after screensaver is activated fingolfin defect normal Port: Linux
#1698 X11: Screensaver don't detect ScummVM mouse events fingolfin defect normal Port: Linux
#1713 FT: sound pauses between dialogue fingolfin defect normal Engine: SCUMM
#1763 COMI: talking to Bartender about Dead Aunt (German) aquadran defect high Engine: SCUMM
#1768 FOA: Game Crashes Upon Examining Lost Dialogue/Archae. Mag. Kirben defect normal Engine: SCUMM
#1769 MI1: crash after intro fingolfin defect high Engine: SCUMM
#1800 INDY3: Crash at FM Towns Version into Kirben defect normal Engine: SCUMM
#1832 BS1: Distorted Fullscreen Image fingolfin defect normal Engine: Sword1
#1843 DOTT: Sound gets cut off looking at safe fingolfin defect low Engine: SCUMM
#1869 FT (MAC): Crash when fighting Rottwheeler fingolfin defect high Engine: SCUMM
#1876 DC: compile bug zeldin defect normal Port: Dreamcast
#1893 LAUNCHER: Impossible to edit the game names fingolfin defect normal GUI
#1910 LOOM: Overture sounds awful with MT-32 emulator lordhoto defect normal Engine: SCUMM
#1967 MT32 music is interrupted by ESC kingguppy defect normal Engine: AGOS
#1968 SIMON2 No MT32 emulated music kingguppy defect normal Engine: AGOS
#1969 TOOLS: compress_scumm_bun crashes on COMI aquadran defect normal Tools
#2010 MT32 emulation causes sigsegv on BE systems fingolfin defect normal Engine: SCUMM
#2042 SAM: Unable to see Frog Rock eriktorbjorn defect normal Engine: SCUMM
#2054 FOA: Sub won't enter the airlock to Atlanis fingolfin defect normal Engine: SCUMM
#2059 BS1: Speech doesnt play for some items near end game eriktorbjorn defect normal Engine: Sword1
#2082 MI 2: Dog wont jump in pile eriktorbjorn defect normal Engine: SCUMM
#2127 FOA: Compadability Not Acknowledged eriktorbjorn defect normal Engine: SCUMM
#2132 ITE: Glassmaster faces wrong direction when speaking sev- defect normal Engine: SAGA
#2142 DIG:Can't save games sev- defect normal Engine: SCUMM
#2143 ITE: Cannot backspace when naming savegames sev- defect normal Engine: SAGA
#2164 WINCE: Key mapping SF/arisme defect normal Port: WinCE
#2178 GUI: Opens into a Transparent Box fingolfin defect low GUI
#2192 PSP: Crash at very beginning of Game (The Dig) joostp defect normal Engine: SCUMM
#2203 ALL: Endianness sound problem fingolfin defect normal Ports
#2210 MAC: ScummVM does not compile on Mac with MT-32 emu disabled fingolfin defect normal Port: Mac OS X
#2250 FOA: Intermittent crash when loading a save fingolfin defect low Engine: SCUMM
#2274 ZAK: Graphics look corrupted in some airports sev- defect normal Engine: SCUMM
#2279 ZAKV1 Stewardess stuck if called after egg-explosion fingolfin defect normal Engine: SCUMM
#2352 FOA: crashes w/o notice fingolfin defect normal Engine: SCUMM
#2488 DIG: stuck in crypt? eriktorbjorn defect normal Engine: SCUMM
#2510 COMI crashes at the start of cd2 fingolfin defect normal Engine: SCUMM
#2518 COMI: Guybrush walking backwards (Amiga) fingolfin defect normal Engine: SCUMM
#2614 FOA: Missing Room fingolfin defect normal Engine: SCUMM
#2712 SYMBIAN: Problems (?) S60 Version 3 (Nokia N80) anotherguest defect normal Engine: SCUMM
#2754 WINCE: FT crash (due to lack of memory?) SF/knakos defect normal Engine: SCUMM
#2815 PSP: build error joostp defect normal Port: PSP
#2817 WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a SF/knakos defect normal Port: WinCE
#2841 MACOSX: Error while building application vinterstum defect normal Port: Mac OS X
#2898 SIMON1: Pause at Puddle Kirben defect normal Engine: AGOS
#2915 DIG: Spanish. Segfault on font loading sev- defect normal Engine: SCUMM
#3107 SYMBIAN: Menu button does not exist in opened mode anotherguest defect normal Port: Symbian
#3294 WINCE: Halt on Dell Axim x50v SF/knakos defect normal Port: WinCE
#3299 SYMBIAN UIQ3: FotAQ does not start anotherguest defect normal Engine: Queen
#3303 WINCE: The Dig crashes just after the press conference SF/knakos defect blocker Engine: SCUMM
#3313 DOTT: Crash when attempting to flush using chronojohn fingolfin defect normal Engine: SCUMM
#3385 PS2: THE DIG: Random freezes sunmax defect high Engine: SCUMM
#3593 WINCE: Zak McKracken shuts down when displaying bottom panel SF/knakos defect low Engine: SCUMM
#3598 COMI: Crash in ship-to-ship combat eriktorbjorn defect normal Engine: SCUMM
#3632 RESIDUAL/MACOSX: Grim Fandango locks up on every keystroke aquadran defect normal ResidualVM
#3658 WINCE: Delayed sound effects and voice SF/knakos defect high Port: WinCE
#3728 New account fails fingolfin defect normal Web
#3796 DC: vmsfs_delete_fil was not declared in this scope zeldin defect normal Port: Dreamcast
#3802 INDY3: MD5/Unknown version sev- defect normal Engine: SCUMM
#3811 WINCE: build does not run on CE 5.2 (WM 6.1) SF/knakos defect high Port: WinCE
#3844 ZAK - Crash when entering the Ankh room sev- defect normal Engine: SCUMM
#3912 COMI: Problems during banjo duel fingolfin defect normal Engine: SCUMM
#3966 MONKEY: EGA versions does not work with 0.12.0 fingolfin defect normal Engine: SCUMM
#4013 COMI: Random out-of-memory crashes in WindowsCE version SF/knakos defect normal Engine: SCUMM
#4062 SYMBIAN: Random crash in The Dig anotherguest defect normal Engine: SCUMM
#4118 AGI: No reloading after you die bluegr defect high Engine: AGI
#4123 SYMBIAN: Cursor doesn't move in startup GUI [N96] anotherguest defect normal Port: Symbian
#4134 AGI: KQ3 Acorns newer get dry and old sev- defect normal Engine: AGI
#4146 WINCE: FEEBLE: Game would not load - loadVGAVideoFile:Failed SF/knakos defect normal Engine: AGOS
#4170 SWORD2: No free slot in FX queue wjp defect normal Engine: Sword2
#4233 FT: Overlapping voice/music in cutscenes sev- defect high Engine: SCUMM
#4347 ITE compressed voices don't play. bluegr defect normal Engine: SAGA
#4351 SCUMM: script dumping (-u) doesn't work fingolfin defect normal Engine: SCUMM
#4373 DC: Cannot play AGI Fanmade games zeldin defect high Engine: AGI
#4433 FT Crash driving towards Vultures hideout defect high Engine: SCUMM
#4451 RTZ: fails to start if intro video is not skipped. johndoe123 defect normal Engine: MADE
#4484 AGI: KQ1: Jumping knight SF/buddha_ defect normal Engine: AGI
#4544 drascula: scumm crashes crashing cementary window bluegr defect normal Engine: Drascula
#4548 The Dig Rat Trap error in ScummVM release .13.1 lordhoto defect normal Engine: SCUMM
#4629 WII: sword1 & dig crashes when ogg compression used dhewg defect normal Port: Wii
#4645 WEEN: Inconsistant item-pickup sound DrMcCoy defect normal Engine: Gob
#4676 DW1: Some speech isn't played when speech file is compressed m-kiewitz defect normal Engine: Tinsel
#4701 BASS crashes with BadValue exception defect normal Engine: Sky
#4721 DOTT: missing sounds with 1.0.0 and latest SVN defect normal Engine: SCUMM
#4738 SIMON1: Music does not loop automatically Kirben defect normal Engine: AGOS
#4751 COMI: speech sound crash fingolfin defect high Engine: SCUMM
#4792 BASS: Anita's text stays on screen joostp defect normal Engine: Sky
#4917 Download GNU Tarball is not works defect normal Web
#4994 SCI: Volume control pauses introductions m-kiewitz defect normal Engine: SCI
#5011 LSL5: Orphaned Pixels during Larry's First Taxi Ride m-kiewitz defect normal Engine: SCI
#5015 PQ2: Function keys don't work m-kiewitz defect normal Engine: SCI
#5018 PQ1VGA - ERROR: picture resource 42 not found! defect normal Engine: SCI
#5064 PQ3: Sound when exiting the Locker Room in Police Station m-kiewitz defect normal Engine: SCI
#5070 ICEMAN: Russian ship kills you immediately m-kiewitz defect normal Engine: SCI
#5102 QG3: Importing does not seem to work (MacOS- related?) m-kiewitz defect normal Engine: SCI
#5140 LAURABOW: CTRL-key shortcuts does not work defect normal Engine: SCI
#5150 KQ4 Late: Delayed sound effect m-kiewitz defect normal Engine: SCI
#5180 SCI: CAMELOT: Game hangs with second boar at forest perilous sluicebox defect normal Engine: SCI
#5370 MANIACNES: Bottom of Inventory Not Accessible In Full Screen fingolfin defect normal Engine: SCUMM
#5389 HOYLE3: Unable to start a game of dominoes. bluegr defect normal Engine: SCI
#5391 LSL5: Control Room B - Random Password digitall defect normal Engine: SCI
#5393 SQ1VGA: Crashes after first cinematic bluegr defect normal Engine: SCI
#5541 AGI: SQ2: Shuttle gets stuck defect normal Engine: AGI
#5553 LB2: Frequent Speech Stuttering bluegr defect normal Engine: SCI
#5607 SCI: QFG1EGA: Audio stops working after a while. bluegr defect normal Engine: SCI
#5768 TOUCHE Spanish: Crash to enter kitchen bluegr defect normal Engine: Touche
#5776 Android: No right-click menu in FT dhewg defect normal Engine: SCUMM
#5813 NDS: Sound Lagging agent-q defect normal Port: NDS
#5835 SJIS.FNT not detected in SVN versions wjp defect normal Tools
#5848 ANDROID: Can't "hold" left mouse button ccawley2011 defect normal Port: Android
#5857 NIPPON: no sound in dos version bluegr defect normal Engine: Parallaction
#5860 LB: Missing Animations fuzzie defect normal Engine: Mohawk
#6007 IPHONE: SCI FREDDY Cursor Not Responsive at start of Act 3 defect normal Engine: SCI
#6024 TINSEL: DW1 Static instead of correct SFX running on OSX defect blocker Engine: Tinsel
#6031 SCI: LSL5 - Segfault picking up phone in limo as Patti defect normal Engine: SCI
#6087 PS2: scummvm.ini gets corrupted csnover defect normal Port: PS2
#6096 SCUMM/HE: PUTTRACE - Missing an animation during musical Thunderforge defect normal Engine: SCUMM
#6098 SCUMM: Baseball03 Opening video low quality audio defect normal Engine: SCUMM
#6114 AGOS: Feeble Files - Can't go left in Interrogation eriktorbjorn defect high Engine: AGOS
#6125 SCI: SQ4: Save game is ruined in game's launch defect normal Engine: SCI
#6165 SCI: Pepper: Hanging note with GM or MT32 emu ZvikaZ defect normal Engine: SCI
#6169 DREAMWEB: Game state corruption on reload in Crane's room. digitall defect normal Engine: Dreamweb
#6177 SCUMM: ZAK - Can't Control Dolphin with Blue Stone digitall defect normal Engine: SCUMM
#6185 ANDROID: Crash when (un)plug keyboard on Asus Transformer dafioram defect blocker Port: Android
#6187 WEBOS: Touch Input Issues in "Curse of Monkey Island" kayahr defect normal Engine: SCUMM
#6206 WME: Chivalry - Crash when loading a savegame somaen defect normal Engine: Wintermute
#6215 SCI: Castle of Dr Brain Spanish - crash in the robot room bluegr defect normal Engine: SCI
#6230 BASS: ANDROID, game freezes at a specific point dafioram defect normal Engine: Sky
#6343 INDY3 (AMIGA): Random Crashes in Catacombs bonki defect normal Engine: SCUMM
#6363 KYRA: Kyra2 HoF hangs after intro on Android defect normal Engine: Kyra
#6408 SCI QFG1 Android: d&d prevents from winning Mage's Maze defect normal Engine: SCI
#6463 Missing engines/plugins_table.h wjp defect normal Engine: SCUMM
#6524 SCUMM: CoMI engine abort with missing musdisk1.bun defect normal Engine: SCUMM
#6687 SCI: Quitting while MIDI plays causes hanging notes raziel- defect normal Engine: SCI
#6699 FOTAQ: Graphical Glitch on Hotel Room Door digitall defect normal Engine: Queen
#6899 SHERLOCK: disappearing info boxes dreammaster defect normal Engine: Sherlock
#6906 SHERLOCK: the foolscap glitch dreammaster defect normal Engine: Sherlock
#6910 SHERLOCK: wrong dialogue at Cleopatra's Needle dreammaster defect normal Engine: Sherlock
#6962 SHERLOCK: Crash In Tobacco Shop dreammaster defect low Engine: Sherlock
#6989 INDY4: Crashes when looking at breastplate of statue in Atlantis lordhoto defect normal Engine: SCUMM
#6991 AMAZON: GofE Chap 8 : Jason cannot move across cabin dreammaster defect high Engine: Access
#6994 LAB: Can skip intro sequence early and with no fadeout sev- defect high Engine: Lab
#7079 MIDI doesn't work (Dragon History, Linux). csnover defect normal Engine: Draci
#7147 MOHAWK: Myst/Riven on android, drag controls very very drifty dafioram defect normal Engine: Mohawk
#7158 MI1: Crashes at Circus Tent csnover defect normal Engine: SCUMM
#7267 TOOLS: Add support for German DOTT to Rescumm fingolfin feature request normal Tools
#7511 SYMBIAN: E61 S60 3.0 (S60 3rd Edition) / Symbian OS 9.1 anotherguest feature request normal Port: Symbian
#7561 SYMBIAN: Assign default button to middle. anotherguest feature request normal Port: Symbian
#7568 SYMBIAN - Does not scale up to take up 320x200 pixels anotherguest feature request normal Port: Symbian
#7621 PSP: Analog movement resetting full brightness to screen sev- feature request normal Port: PSP
#7706 Make loading of soundfonts faster bonki feature request normal Audio
#7712 DW2: 'unknown' English version feature request normal Engine: Tinsel
#7797 Add option to disable in-game cursor ZvikaZ feature request normal Engine: AGI
#9550 Discworld game won't run csnover defect normal Engine: Tinsel
#9604 SCI: PHARKAS: Background not cleared after reloading from bar fight bluegr defect low Engine: SCI
#9647 CINE: FW - Mouse requires long/multiple clicks to register karisal defect normal Engine: Cine
#9659 BASEBALL: crashes on 'play ball' csnover defect blocker Engine: SCUMM
#9719 Crashes and no sound in fullscreen mode digitall defect normal --Other--
#9721 Android version crashes on laboratory bench with German version dreammaster defect normal Engine: Sherlock
#9746 SCI: Shivers: Wood Ixupi theme just wont stop bluegr defect normal Engine: SCI
#9748 SCI: SQ6: Random lockups csnover defect normal Engine: SCI
#9768 SCI: GK1: Gabriel walks through desk/Grace csnover defect normal Engine: SCI
#9784 SCI: GK1: Command Line Warning on start up csnover defect low Engine: SCI
#9887 TITANIC: Incorrect MaitreD animation at distance dreammaster defect normal Engine: Titanic
#9951 MOHAWK: Riven: It is impossible to approach the sea animals closely. Jungle Island. bgK defect normal Engine: Mohawk
#9987 SCI: SQ5: Spacebar Pathing Issues bluegr defect low Engine: SCI
#10085 SCI: LSL7: Drawing order issue during while winning bowling competition csnover defect normal Engine: SCI
#10091 TITANIC: Mouse interaction bug during introduction sequence dreammaster defect normal Engine: Titanic
#10130 TITANIC: Prod'ing the MaitreD takes too long dreammaster defect normal Engine: Titanic
#10243 SQ4 PC98 : SJIS font bugs m-kiewitz defect low Engine: SCI
#10279 TITANIC: Ambient music does not start playback after leaving Titania's room dreammaster defect normal Engine: Titanic
#10307 CGE: Bug with pig in game "Sołtys" digitall defect normal Engine: CGE
#10434 sword25: ERROR: IDAT: chunk data is too large! sev- defect normal Engine: Sword25
#10537 GUI: Ability to resize window bonki defect normal GUI
#10565 ZVISION: ZGI: Soft-lock when igniting figurine dafioram defect normal Engine: ZVision
#10596 MOHAWK: Myst ME - Do not play fullscreen Myst Island flyby bgK defect normal Engine: Mohawk
#10609 Simon the Sorcerer 2 Crash digitall defect normal Engine: AGOS
#10717 Any way to make game run in win native resolution fullscreen? criezy feature request normal Engine: Sword1
#10840 GLK: FROTZ: ZORK1: Could not load data file dreammaster defect normal Engine: GLK
#10887 AGI: FANMADE: Biri Quest crashes after startup if mouse support enabled ZvikaZ defect normal Engine: AGI
#11010 md5sum missing for Blade Runner - Italian version. peterkohaut patch normal Engine: Bladerunner
#11041 pack_bladerunner doesn't actually write HDFRAMES.DAT to disk antoniou79 defect normal Tools
#11050 SCI: RAMA - Demo Unsupported bluegr feature request normal Engine: SCI
#11068 XEEN: Some beds in Sandcaster are not searchable dreammaster defect normal Engine: MM: Xeen
#11310 ScummVM and Xeen - Talkie Recognition dreammaster defect normal --Unset--
#11337 King Quest VI CD and Roland MT-32 emulation with external Munt ZvikaZ defect low Audio: MT32
#11363 Unknown game variant for Toonstruck sev- feature request normal Engine: Toon
#11470 PRINCE: Immortality Elixir Bug sev- defect high Engine: Prince
#11473 ZVISION: ZGI Crashes Using Vacuum bluegr defect normal Engine: ZVision
#11493 debug mode crashes scummvm bluegr defect normal Engine: SCUMM
#11500 GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM lotharsm defect normal GUI
#11534 BACKENDS: Switch - Balcony crash (Bladerunner) sev- defect normal Ports
#11540 Speed control sev- feature request normal Engine: Cruise
#11545 AGI: Winnie (AppleIIGS) - Bad detection entry sev- defect high Engine: AGI
#11554 BACKENDS: MacOSX - Adding EcoQuest 1 (CD-ROM) to daily build - exception crash criezy defect normal Port: Mac OS X
#11623 GRIFFON: Sound cuts out after a few seconds sev- defect high Engine: Griffon
#11690 Blazing Dragons: F5 for game menu sev- feature request low Engine: Dragons
#11713 IHNM: Unrecognized GOG version sev- defect low Engine: SAGA
#11722 ZVISION: NEMESIS: Crash when looking at safe bluegr defect normal Engine: ZVision
#11751 XEEN: Error starting with OpenGL dreammaster defect normal Engine: MM: Xeen
#11758 PEGASUS: colossal memory leak, wan't start sev- defect high Engine: Pegasus
#11784 EMI: When opening the bank vault from the inside, the sword is placed wrongly. aquadran defect normal Engine: Grim
#11808 EMI: Freeze in the overworld after leaving Lava Pool puzzle. Cannot load menu or save game afterwards aquadran defect normal Engine: Grim
#11811 EMI: Monkey doesn't join monkey combat aquadran defect normal Engine: Grim
#11821 EMI DEMO: ALT+Enter to toggle fullscreen causes broken textures aquadran defect normal Engine: Grim
#11848 EMI: Crash after weeding at Lava Pool during sequence aquadran defect normal Engine: Grim
#11851 EMI: Exiting from Knutting Atoll lead to dead lock in the island map aquadran defect normal Engine: Grim
#11891 SWORD1: PlayStation version crashes ScummVM sev- defect high Engine: Sword1
#11953 SCUMM: DOTT-DE: Gamespeed too fast eriktorbjorn defect normal Port: Mac OS X
#11995 BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10 antoniou79 defect blocker Port: Android
#12061 LURE: Lure of the Temptress & ScummVM 2.2.1 pre123 dreammaster defect normal Engine: Lure
#12134 Latest 3DS Nightlies Crash on Boot defect high --Unset--
#12258 AGS: Buffer overflow in AdLib driver at the start of Black Cauldron dreammaster defect normal Engine: AGS
#12280 GLK: Request for Apogee Text Adventures / Softporn Adventure PC versions sev- feature request normal Engine: GLK
#12300 TOON: Unknown game variant sev- feature request normal Engine: Toon
#12308 Ultima IV: VGA graphics setting crashes dreammaster defect normal Engine: Ultima
#12359 ScummVM Crash trying to play SpyFox 1 and PajamaSam 2 bluegr defect normal --Unset-- gsoc
#12421 BUILD: Scummvm Fails to Compile with GCC v10.3.0 sev- defect normal Ports
#12516 AGS: Whispers of a Machine starts with "ERROR! Failed to create user.cfg!" dreammaster defect normal Engine: AGS
#12618 GNAP: Crash when opening inventory sev- defect high Engine: GNAP
#12652 EOB 1+2 Corrupt graphics on amigaos 4.1 since eob released tag2015 defect normal Port: AmigaOS4
#12662 Hoyle card games2 not launching sluicebox defect normal Engine: SCI
#12733 Queryable API for n games supported? digitall feature request normal --Other--
#12767 AGS: Blackwell Convergence: Gothic Bridge BGM does not start defect normal Engine: AGS
#12836 AGS: Segfault when starting up Dead Dimension dreammaster defect normal Engine: AGS
#12837 DIRECTOR: Crash during Spaceship Warlock demo 1.1.1 Thunderforge defect normal Engine: Director
#12991 LURE: Lure of the Temptress lure.dat version dreammaster defect normal Engine: Lure
#13006 Web: Provide different games for different engines in the issue tracker sev- defect normal Web
#13023 Can't press right-button on a Mac with my trackball sev- defect normal Port: Mac OS X
#13041 DRAGONS: Catapult Mandatory Minigame Not Working tag2015 defect normal Engine: Dragons
#13076 MACOS: ScummVM for macOS associates itself with Xcode project files kode54 defect normal Port: Mac OS X
#13164 SCI: Lighthouse - Can't Put Umbrella in Gate Hole digitall defect normal Engine: SCI
#13174 HDB: Hyperspace Delivery Boy - Crash with ScummVM 2.5.0 on Windows 11 22000.376 sev- defect normal Engine: HDB
#13175 TITANIC: Can't get Bar Bot to add the Vodka dreammaster defect normal Engine: Titanic
#13191 BURIED: Incorrect Score bluegr defect normal Engine: Buried
#13304 AGS: Heroine's Quest russian version is using latin font instead of cyrillic font (regression) tag2015 defect normal Engine: AGS
#13362 SCI: Shivers palette is wrong during the elevator puzzles bluegr defect normal Engine: SCI
#13469 Mod (Modifications) Support sev- feature request low Common
#13486 Games crashes in Tower-1 when trying to go down the stairs sndirsch defect normal Engine: Drascula
#13547 Screenshot directory sev- feature request normal Screenshots
#13589 SCUMM/HE: Teleporter pad puzzle skips straight to the end (putttime) Thunderforge defect high Engine: SCUMM
#13597 CHEWY: Gamebreaking - Can't give ring to taxi driver bluegr defect blocker Engine: Chewy
#13649 CHEWY: Missing subtitles on F5 bluegr defect normal Engine: Chewy
#13799 Myst3 unknown game variant (error variant from ticket 13368) tag2015 defect normal Port: Win64
#13817 SCI: King's Quest 7 - Chapter 3 Lockup sluicebox defect normal Engine: SCI
#14010 BACKENDS: SCUMMVM 2.6.1 snap not working on Raspberry Pi sev- defect normal Port: Raspberry PI
#14028 Unknown game variant for hypno neuromancer defect normal Engine: Hypno
#14067 Hopkins FBI (Polish) - Blood Mode not working tag2015 defect normal Engine: Hopkins
#14069 Cookie's Bustle is not on the list of Director games tag2015 feature request high Engine: Director
#14079 Unknown game variant for director tag2015 defect normal Engine: Director
#14326 MD5: TINSEL: Unknown game variant for tinsel sev- defect high Engine: Tinsel
#14362 SWORD1: Missing detection entry (unknown french version) sev- defect high Engine: Sword1
#14511 SWORD1: Unknown game variant for sword1 sev- defect high Engine: Sword1
#14560 SWORD1: Unknown game variant for sword1 sev- defect high Engine: Sword1
#14562 SWORD2: Fail To Detect Game in GOG Version antoniou79 feature request normal Engine: Sword2
#14579 Reah: Face the Unknown - Early game crash Pheener defect normal Engine: V-Cruise
#14658 toonstruck: french version not recognized montjoie defect normal Engine: Toon
#14670 AUDIO: SDL: Can't initialize audio client. Crash upon running game. sev- defect high Audio
#14909 Orion Burger crashes in the Intro in the German version dreammaster defect high Engine: M4
#14942 Orion Burger: Soft Lock in test 3 labyrinth dreammaster defect normal Engine: M4
#14973 Orion Burger: First start of game behavior dreammaster defect low Engine: M4
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