#7267 |
TOOLS: Add support for German DOTT to Rescumm
|
fingolfin
|
feature request
|
normal
|
Tools
|
|
#7511 |
SYMBIAN: E61 S60 3.0 (S60 3rd Edition) / Symbian OS 9.1
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7561 |
SYMBIAN: Assign default button to middle.
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7568 |
SYMBIAN - Does not scale up to take up 320x200 pixels
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7621 |
PSP: Analog movement resetting full brightness to screen
|
sev-
|
feature request
|
normal
|
Port: PSP
|
|
#7706 |
Make loading of soundfonts faster
|
bonki
|
feature request
|
normal
|
Audio
|
|
#7712 |
DW2: 'unknown' English version
|
|
feature request
|
normal
|
Engine: Tinsel
|
|
#7797 |
Add option to disable in-game cursor
|
ZvikaZ
|
feature request
|
normal
|
Engine: AGI
|
|
#10717 |
Any way to make game run in win native resolution fullscreen?
|
criezy
|
feature request
|
normal
|
Engine: Sword1
|
|
#11050 |
SCI: RAMA - Demo Unsupported
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#11363 |
Unknown game variant for Toonstruck
|
sev-
|
feature request
|
normal
|
Engine: Toon
|
|
#11540 |
Speed control
|
sev-
|
feature request
|
normal
|
Engine: Cruise
|
|
#11690 |
Blazing Dragons: F5 for game menu
|
sev-
|
feature request
|
low
|
Engine: Dragons
|
|
#12280 |
GLK: Request for Apogee Text Adventures / Softporn Adventure PC versions
|
sev-
|
feature request
|
normal
|
Engine: GLK
|
|
#12300 |
TOON: Unknown game variant
|
sev-
|
feature request
|
normal
|
Engine: Toon
|
|
#12733 |
Queryable API for n games supported?
|
digitall
|
feature request
|
normal
|
--Other--
|
|
#13469 |
Mod (Modifications) Support
|
sev-
|
feature request
|
low
|
Common
|
|
#13547 |
Screenshot directory
|
sev-
|
feature request
|
normal
|
Screenshots
|
|
#14069 |
Cookie's Bustle is not on the list of Director games
|
tag2015
|
feature request
|
high
|
Engine: Director
|
|
#14562 |
SWORD2: Fail To Detect Game in GOG Version
|
antoniou79
|
feature request
|
normal
|
Engine: Sword2
|
|
#11010 |
md5sum missing for Blade Runner - Italian version.
|
peterkohaut
|
patch
|
normal
|
Engine: Bladerunner
|
|
#43 |
DOTT:Crash at the talk with T. Jefferson
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#61 |
ScummVM dies near end of Indy4
|
vincenthamm
|
defect
|
normal
|
Engine: SCUMM
|
|
#65 |
MI2 (German): Meeting Largo La Grande
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#67 |
DOTT Music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#68 |
Monkey Island Bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#70 |
Crash
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#71 |
DOTT: CD-talkie (english version) news-flash
|
SF/strigeus
|
defect
|
high
|
Engine: SCUMM
|
|
#78 |
MI2: Captain Dread's Map
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#89 |
MI2 Bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#111 |
Indy4: incorrect Ubermann text
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#124 |
Severe fullscreen problems with DOTT CD
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#151 |
Indy 4 - Music
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#158 |
FOA: Vanishing verbs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#160 |
wont run
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#167 |
midi crash
|
SF/ender
|
defect
|
normal
|
Audio: MT32
|
|
#168 |
Crash on Snuckeys (German/Floppy)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#203 |
Crash in Loom
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#204 |
Linux midi
|
SF/ender
|
defect
|
low
|
Port: Linux
|
|
#219 |
No screen updating
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#230 |
Sam & Max out of memory on Linux
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#252 |
Music Tempo: again...
|
SF/ender
|
defect
|
normal
|
Port: BeOS
|
|
#295 |
Dreamcast SCUMMVM - Save Problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#328 |
SIMON: Barbarian overdrawn
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#331 |
DOTT: Can't get teeth
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#368 |
MI2: Bug with dancing skeletons
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#384 |
MI1CD: Incorrectly aborted cutscene (no verbs!)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#414 |
ZAK256: squirrel cave, entering 1st time
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#417 |
MI: House of Mojo mouth problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#418 |
MI2/PocketPC: Error displaying load/save box
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#477 |
Crash when wrong path used in config file
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#503 |
MI1VGA: Crashes when entering the room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#522 |
FOA: Script error at diggingsite
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#525 |
DIG: Crash during conversation
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#526 |
SAM: Game crashes (x not in room)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#531 |
simon1win craches and hangs
|
SF/olki
|
defect
|
normal
|
Engine: AGOS
|
|
#546 |
DIG: SFX cut off
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#553 |
MI1 (Mac): Crashes when entering bar
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#566 |
DIG: Statue in grave doesn't apear
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#575 |
DIG: Graphics problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#577 |
FOA: Sub won't enter Atlantis
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#592 |
GFX : weird lines while screen changes
|
fingolfin
|
defect
|
normal
|
Graphics: Scalers
|
|
#637 |
LOOMCD: Hot pink distaff
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#647 |
SIMON2: Hat & Porridge
|
Kirben
|
defect
|
high
|
Engine: AGOS
|
|
#648 |
MI1: crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#653 |
DOTT: Garbage when entering wrong code
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#659 |
SAM: Eggplant switch with hair piece in bumpusville
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#660 |
INDY4: Talking to Sophia at Costa's house
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#662 |
DIG: Problem in the tunnels
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#680 |
MI1VGA: reproducable vm crash in governer's house
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#683 |
DOTT: Music does not stop
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#684 |
scummvmgl.exe doesnt go fullscreen
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#688 |
ALL: Mouse Cursor disappears when not Moving
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#705 |
MI1VGA: Minor glitch after autosave
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#706 |
MI2: Music overlap / don't stop
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#712 |
SAM: Crashes computer
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#717 |
Ballon Journey Crashes FOA
|
SF/khalek
|
defect
|
blocker
|
Engine: SCUMM
|
|
#724 |
DOTT: Washington Crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#727 |
M1VGA-CD missing some audio tracks
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#729 |
Blinking pixeles on full screen
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#731 |
DIG: Tram to Tomb not coming
|
eriktorbjorn
|
defect
|
high
|
Engine: SCUMM
|
|
#735 |
ALL: Crash on exit
|
fingolfin
|
defect
|
high
|
Graphics: Scalers
|
|
#745 |
DIG: Asteroid Lander on the Pen Ultimate buggy
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#765 |
DIG: crash in Pen Ultimate
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#768 |
Endian issue in sound/mixer code
|
fingolfin
|
defect
|
normal
|
Audio
|
|
#780 |
SAM: Two music problems.
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#782 |
ZAK256: Only Limited Mode on Linux
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#800 |
inventory problem in MI2!
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#818 |
INDY3: manhole crash
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#826 |
FT: Doesn't start anymore
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#840 |
DOTT: Voices not working
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#843 |
ScummVM fails to load (mac os x)
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#856 |
INDY3-256: crash in Venice church
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#861 |
INDY3: Not Running
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#880 |
MI1VGA: Game crashes entering the church
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#923 |
ZAK256: Charset setting not saved
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#979 |
MM(V2) Actor gets stuck
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#989 |
LOOM: Stoke keeps moving his mouth while you respond
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#992 |
Indy3: can´t see "STICKY TAPE"
|
fingolfin
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1038 |
ZAK German: Inventory invisible after saving game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|