#3728 |
New account fails
|
fingolfin
|
defect
|
normal
|
Web
|
|
#4917 |
Download GNU Tarball is not works
|
|
defect
|
normal
|
Web
|
|
#13006 |
Web: Provide different games for different engines in the issue tracker
|
sev-
|
defect
|
normal
|
Web
|
|
#1969 |
TOOLS: compress_scumm_bun crashes on COMI
|
aquadran
|
defect
|
normal
|
Tools
|
|
#5835 |
SJIS.FNT not detected in SVN versions
|
wjp
|
defect
|
normal
|
Tools
|
|
#7267 |
TOOLS: Add support for German DOTT to Rescumm
|
fingolfin
|
feature request
|
normal
|
Tools
|
|
#11041 |
pack_bladerunner doesn't actually write HDFRAMES.DAT to disk
|
antoniou79
|
defect
|
normal
|
Tools
|
|
#13547 |
Screenshot directory
|
sev-
|
feature request
|
normal
|
Screenshots
|
|
#3632 |
RESIDUAL/MACOSX: Grim Fandango locks up on every keystroke
|
aquadran
|
defect
|
normal
|
ResidualVM
|
|
#729 |
Blinking pixeles on full screen
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#2203 |
ALL: Endianness sound problem
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#11534 |
BACKENDS: Switch - Balcony crash (Bladerunner)
|
sev-
|
defect
|
normal
|
Ports
|
|
#12421 |
BUILD: Scummvm Fails to Compile with GCC v10.3.0
|
sev-
|
defect
|
normal
|
Ports
|
|
#2164 |
WINCE: Key mapping
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#2817 |
WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3294 |
WINCE: Halt on Dell Axim x50v
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3658 |
WINCE: Delayed sound effects and voice
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#3811 |
WINCE: build does not run on CE 5.2 (WM 6.1)
|
SF/knakos
|
defect
|
high
|
Port: WinCE
|
|
#13799 |
Myst3 unknown game variant (error variant from ticket 13368)
|
tag2015
|
defect
|
normal
|
Port: Win64
|
|
#219 |
No screen updating
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#477 |
Crash when wrong path used in config file
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#1278 |
ALL: General protection fault on startup
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#1522 |
ALL: crash on fullscreen@hq3
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#4629 |
WII: sword1 & dig crashes when ogg compression used
|
dhewg
|
defect
|
normal
|
Port: Wii
|
|
#3107 |
SYMBIAN: Menu button does not exist in opened mode
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#4123 |
SYMBIAN: Cursor doesn't move in startup GUI [N96]
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#7511 |
SYMBIAN: E61 S60 3.0 (S60 3rd Edition) / Symbian OS 9.1
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7561 |
SYMBIAN: Assign default button to middle.
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#7568 |
SYMBIAN - Does not scale up to take up 320x200 pixels
|
anotherguest
|
feature request
|
normal
|
Port: Symbian
|
|
#14010 |
BACKENDS: SCUMMVM 2.6.1 snap not working on Raspberry Pi
|
sev-
|
defect
|
normal
|
Port: Raspberry PI
|
|
#2815 |
PSP: build error
|
joostp
|
defect
|
normal
|
Port: PSP
|
|
#7621 |
PSP: Analog movement resetting full brightness to screen
|
sev-
|
feature request
|
normal
|
Port: PSP
|
|
#6087 |
PS2: scummvm.ini gets corrupted
|
csnover
|
defect
|
normal
|
Port: PS2
|
|
#5813 |
NDS: Sound Lagging
|
agent-q
|
defect
|
normal
|
Port: NDS
|
|
#843 |
ScummVM fails to load (mac os x)
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#1250 |
ALL: Mouse clicks limited area
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#2210 |
MAC: ScummVM does not compile on Mac with MT-32 emu disabled
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#2841 |
MACOSX: Error while building application
|
vinterstum
|
defect
|
normal
|
Port: Mac OS X
|
|
#11554 |
BACKENDS: MacOSX - Adding EcoQuest 1 (CD-ROM) to daily build - exception crash
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
|
#11953 |
SCUMM: DOTT-DE: Gamespeed too fast
|
eriktorbjorn
|
defect
|
normal
|
Port: Mac OS X
|
|
#13023 |
Can't press right-button on a Mac with my trackball
|
sev-
|
defect
|
normal
|
Port: Mac OS X
|
|
#13076 |
MACOS: ScummVM for macOS associates itself with Xcode project files
|
kode54
|
defect
|
normal
|
Port: Mac OS X
|
|
#204 |
Linux midi
|
SF/ender
|
defect
|
low
|
Port: Linux
|
|
#1697 |
X11: Keyboard/mouse locked after screensaver is activated
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1698 |
X11: Screensaver don't detect ScummVM mouse events
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#1876 |
DC: compile bug
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#3796 |
DC: vmsfs_delete_fil was not declared in this scope
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#252 |
Music Tempo: again...
|
SF/ender
|
defect
|
normal
|
Port: BeOS
|
|
#5848 |
ANDROID: Can't "hold" left mouse button
|
ccawley2011
|
defect
|
normal
|
Port: Android
|
|
#6185 |
ANDROID: Crash when (un)plug keyboard on Asus Transformer
|
dafioram
|
defect
|
blocker
|
Port: Android
|
|
#11995 |
BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10
|
antoniou79
|
defect
|
blocker
|
Port: Android
|
|
#12652 |
EOB 1+2 Corrupt graphics on amigaos 4.1 since eob released
|
tag2015
|
defect
|
normal
|
Port: AmigaOS4
|
|
#592 |
GFX : weird lines while screen changes
|
fingolfin
|
defect
|
normal
|
Graphics: Scalers
|
|
#735 |
ALL: Crash on exit
|
fingolfin
|
defect
|
high
|
Graphics: Scalers
|
|
#1210 |
ALL: mouse lag in full screen mode regression
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1893 |
LAUNCHER: Impossible to edit the game names
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#2178 |
GUI: Opens into a Transparent Box
|
fingolfin
|
defect
|
low
|
GUI
|
|
#10537 |
GUI: Ability to resize window
|
bonki
|
defect
|
normal
|
GUI
|
|
#11500 |
GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM
|
lotharsm
|
defect
|
normal
|
GUI
|
|
#10565 |
ZVISION: ZGI: Soft-lock when igniting figurine
|
dafioram
|
defect
|
normal
|
Engine: ZVision
|
|
#11473 |
ZVISION: ZGI Crashes Using Vacuum
|
bluegr
|
defect
|
normal
|
Engine: ZVision
|
|
#11722 |
ZVISION: NEMESIS: Crash when looking at safe
|
bluegr
|
defect
|
normal
|
Engine: ZVision
|
|
#6206 |
WME: Chivalry - Crash when loading a savegame
|
somaen
|
defect
|
normal
|
Engine: Wintermute
|
|
#14579 |
Reah: Face the Unknown - Early game crash
|
Pheener
|
defect
|
normal
|
Engine: V-Cruise
|
|
#12308 |
Ultima IV: VGA graphics setting crashes
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#5768 |
TOUCHE Spanish: Crash to enter kitchen
|
bluegr
|
defect
|
normal
|
Engine: Touche
|
|
#11363 |
Unknown game variant for Toonstruck
|
sev-
|
feature request
|
normal
|
Engine: Toon
|
|
#12300 |
TOON: Unknown game variant
|
sev-
|
feature request
|
normal
|
Engine: Toon
|
|
#14658 |
toonstruck: french version not recognized
|
montjoie
|
defect
|
normal
|
Engine: Toon
|
|
#9887 |
TITANIC: Incorrect MaitreD animation at distance
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10091 |
TITANIC: Mouse interaction bug during introduction sequence
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10130 |
TITANIC: Prod'ing the MaitreD takes too long
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10279 |
TITANIC: Ambient music does not start playback after leaving Titania's room
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#13175 |
TITANIC: Can't get Bar Bot to add the Vodka
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#4676 |
DW1: Some speech isn't played when speech file is compressed
|
m-kiewitz
|
defect
|
normal
|
Engine: Tinsel
|
|
#6024 |
TINSEL: DW1 Static instead of correct SFX running on OSX
|
|
defect
|
blocker
|
Engine: Tinsel
|
|
#7712 |
DW2: 'unknown' English version
|
|
feature request
|
normal
|
Engine: Tinsel
|
|
#9550 |
Discworld game won't run
|
csnover
|
defect
|
normal
|
Engine: Tinsel
|
|
#14326 |
MD5: TINSEL: Unknown game variant for tinsel
|
sev-
|
defect
|
high
|
Engine: Tinsel
|
|
#10434 |
sword25: ERROR: IDAT: chunk data is too large!
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#1230 |
SWORD2: text colouring is incorrect
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#1446 |
Mac mouse does not work
|
fingolfin
|
defect
|
normal
|
Engine: Sword2
|
|
#4170 |
SWORD2: No free slot in FX queue
|
wjp
|
defect
|
normal
|
Engine: Sword2
|
|
#14562 |
SWORD2: Fail To Detect Game in GOG Version
|
antoniou79
|
feature request
|
normal
|
Engine: Sword2
|
|
#1428 |
BS1: Puzzle not working correct.
|
SF/ender
|
defect
|
normal
|
Engine: Sword1
|
|
#1832 |
BS1: Distorted Fullscreen Image
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#2059 |
BS1: Speech doesnt play for some items near end game
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#10717 |
Any way to make game run in win native resolution fullscreen?
|
criezy
|
feature request
|
normal
|
Engine: Sword1
|
|
#11891 |
SWORD1: PlayStation version crashes ScummVM
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14362 |
SWORD1: Missing detection entry (unknown french version)
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14511 |
SWORD1: Unknown game variant for sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#14560 |
SWORD1: Unknown game variant for sword1
|
sev-
|
defect
|
high
|
Engine: Sword1
|
|
#4701 |
BASS crashes with BadValue exception
|
|
defect
|
normal
|
Engine: Sky
|
|
#4792 |
BASS: Anita's text stays on screen
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#6230 |
BASS: ANDROID, game freezes at a specific point
|
dafioram
|
defect
|
normal
|
Engine: Sky
|
|
#6899 |
SHERLOCK: disappearing info boxes
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6906 |
SHERLOCK: the foolscap glitch
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6910 |
SHERLOCK: wrong dialogue at Cleopatra's Needle
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6962 |
SHERLOCK: Crash In Tobacco Shop
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#9721 |
Android version crashes on laboratory bench with German version
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|