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Ticket Summary Owner Type Priority Component Version
#3728 New account fails fingolfin defect normal Web
#4917 Download GNU Tarball is not works defect normal Web
#13006 Web: Provide different games for different engines in the issue tracker sev- defect normal Web
#1969 TOOLS: compress_scumm_bun crashes on COMI aquadran defect normal Tools
#5835 SJIS.FNT not detected in SVN versions wjp defect normal Tools
#7267 TOOLS: Add support for German DOTT to Rescumm fingolfin feature request normal Tools
#11041 pack_bladerunner doesn't actually write HDFRAMES.DAT to disk antoniou79 defect normal Tools
#13547 Screenshot directory sev- feature request normal Screenshots
#3632 RESIDUAL/MACOSX: Grim Fandango locks up on every keystroke aquadran defect normal ResidualVM
#729 Blinking pixeles on full screen fingolfin defect normal Ports
#2203 ALL: Endianness sound problem fingolfin defect normal Ports
#11534 BACKENDS: Switch - Balcony crash (Bladerunner) sev- defect normal Ports
#12421 BUILD: Scummvm Fails to Compile with GCC v10.3.0 sev- defect normal Ports
#2164 WINCE: Key mapping SF/arisme defect normal Port: WinCE
#2817 WINCE: crash on VGA screen with 2x scaler - ScummVM 0.9.0a SF/knakos defect normal Port: WinCE
#3294 WINCE: Halt on Dell Axim x50v SF/knakos defect normal Port: WinCE
#3658 WINCE: Delayed sound effects and voice SF/knakos defect high Port: WinCE
#3811 WINCE: build does not run on CE 5.2 (WM 6.1) SF/knakos defect high Port: WinCE
#13799 Myst3 unknown game variant (error variant from ticket 13368) tag2015 defect normal Port: Win64
#219 No screen updating SF/ender defect normal Port: Win32
#477 Crash when wrong path used in config file SF/ender defect normal Port: Win32
#1278 ALL: General protection fault on startup SF/ender defect normal Port: Win32
#1522 ALL: crash on fullscreen@hq3 fingolfin defect normal Port: Win32
#4629 WII: sword1 & dig crashes when ogg compression used dhewg defect normal Port: Wii
#3107 SYMBIAN: Menu button does not exist in opened mode anotherguest defect normal Port: Symbian
#4123 SYMBIAN: Cursor doesn't move in startup GUI [N96] anotherguest defect normal Port: Symbian
#7511 SYMBIAN: E61 S60 3.0 (S60 3rd Edition) / Symbian OS 9.1 anotherguest feature request normal Port: Symbian
#7561 SYMBIAN: Assign default button to middle. anotherguest feature request normal Port: Symbian
#7568 SYMBIAN - Does not scale up to take up 320x200 pixels anotherguest feature request normal Port: Symbian
#14010 BACKENDS: SCUMMVM 2.6.1 snap not working on Raspberry Pi sev- defect normal Port: Raspberry PI
#2815 PSP: build error joostp defect normal Port: PSP
#7621 PSP: Analog movement resetting full brightness to screen sev- feature request normal Port: PSP
#6087 PS2: scummvm.ini gets corrupted csnover defect normal Port: PS2
#5813 NDS: Sound Lagging agent-q defect normal Port: NDS
#843 ScummVM fails to load (mac os x) fingolfin defect normal Port: Mac OS X
#1250 ALL: Mouse clicks limited area fingolfin defect normal Port: Mac OS X
#2210 MAC: ScummVM does not compile on Mac with MT-32 emu disabled fingolfin defect normal Port: Mac OS X
#2841 MACOSX: Error while building application vinterstum defect normal Port: Mac OS X
#11554 BACKENDS: MacOSX - Adding EcoQuest 1 (CD-ROM) to daily build - exception crash criezy defect normal Port: Mac OS X
#11953 SCUMM: DOTT-DE: Gamespeed too fast eriktorbjorn defect normal Port: Mac OS X
#13023 Can't press right-button on a Mac with my trackball sev- defect normal Port: Mac OS X
#13076 MACOS: ScummVM for macOS associates itself with Xcode project files kode54 defect normal Port: Mac OS X
#204 Linux midi SF/ender defect low Port: Linux
#1697 X11: Keyboard/mouse locked after screensaver is activated fingolfin defect normal Port: Linux
#1698 X11: Screensaver don't detect ScummVM mouse events fingolfin defect normal Port: Linux
#1876 DC: compile bug zeldin defect normal Port: Dreamcast
#3796 DC: vmsfs_delete_fil was not declared in this scope zeldin defect normal Port: Dreamcast
#252 Music Tempo: again... SF/ender defect normal Port: BeOS
#5848 ANDROID: Can't "hold" left mouse button ccawley2011 defect normal Port: Android
#6185 ANDROID: Crash when (un)plug keyboard on Asus Transformer dafioram defect blocker Port: Android
#11995 BACKENDS: ANDROID: Starship Titanic 1.00.42b crashes on Android 10 antoniou79 defect blocker Port: Android
#12652 EOB 1+2 Corrupt graphics on amigaos 4.1 since eob released tag2015 defect normal Port: AmigaOS4
#592 GFX : weird lines while screen changes fingolfin defect normal Graphics: Scalers
#735 ALL: Crash on exit fingolfin defect high Graphics: Scalers
#1210 ALL: mouse lag in full screen mode regression fingolfin defect normal GUI
#1893 LAUNCHER: Impossible to edit the game names fingolfin defect normal GUI
#2178 GUI: Opens into a Transparent Box fingolfin defect low GUI
#10537 GUI: Ability to resize window bonki defect normal GUI
#11500 GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM lotharsm defect normal GUI
#10565 ZVISION: ZGI: Soft-lock when igniting figurine dafioram defect normal Engine: ZVision
#11473 ZVISION: ZGI Crashes Using Vacuum bluegr defect normal Engine: ZVision
#11722 ZVISION: NEMESIS: Crash when looking at safe bluegr defect normal Engine: ZVision
#6206 WME: Chivalry - Crash when loading a savegame somaen defect normal Engine: Wintermute
#14579 Reah: Face the Unknown - Early game crash Pheener defect normal Engine: V-Cruise
#12308 Ultima IV: VGA graphics setting crashes dreammaster defect normal Engine: Ultima
#5768 TOUCHE Spanish: Crash to enter kitchen bluegr defect normal Engine: Touche
#11363 Unknown game variant for Toonstruck sev- feature request normal Engine: Toon
#12300 TOON: Unknown game variant sev- feature request normal Engine: Toon
#14658 toonstruck: french version not recognized montjoie defect normal Engine: Toon
#9887 TITANIC: Incorrect MaitreD animation at distance dreammaster defect normal Engine: Titanic
#10091 TITANIC: Mouse interaction bug during introduction sequence dreammaster defect normal Engine: Titanic
#10130 TITANIC: Prod'ing the MaitreD takes too long dreammaster defect normal Engine: Titanic
#10279 TITANIC: Ambient music does not start playback after leaving Titania's room dreammaster defect normal Engine: Titanic
#13175 TITANIC: Can't get Bar Bot to add the Vodka dreammaster defect normal Engine: Titanic
#4676 DW1: Some speech isn't played when speech file is compressed m-kiewitz defect normal Engine: Tinsel
#6024 TINSEL: DW1 Static instead of correct SFX running on OSX defect blocker Engine: Tinsel
#7712 DW2: 'unknown' English version feature request normal Engine: Tinsel
#9550 Discworld game won't run csnover defect normal Engine: Tinsel
#14326 MD5: TINSEL: Unknown game variant for tinsel sev- defect high Engine: Tinsel
#10434 sword25: ERROR: IDAT: chunk data is too large! sev- defect normal Engine: Sword25
#1230 SWORD2: text colouring is incorrect eriktorbjorn defect normal Engine: Sword2
#1446 Mac mouse does not work fingolfin defect normal Engine: Sword2
#4170 SWORD2: No free slot in FX queue wjp defect normal Engine: Sword2
#14562 SWORD2: Fail To Detect Game in GOG Version antoniou79 feature request normal Engine: Sword2
#1428 BS1: Puzzle not working correct. SF/ender defect normal Engine: Sword1
#1832 BS1: Distorted Fullscreen Image fingolfin defect normal Engine: Sword1
#2059 BS1: Speech doesnt play for some items near end game eriktorbjorn defect normal Engine: Sword1
#10717 Any way to make game run in win native resolution fullscreen? criezy feature request normal Engine: Sword1
#11891 SWORD1: PlayStation version crashes ScummVM sev- defect high Engine: Sword1
#14362 SWORD1: Missing detection entry (unknown french version) sev- defect high Engine: Sword1
#14511 SWORD1: Unknown game variant for sword1 sev- defect high Engine: Sword1
#14560 SWORD1: Unknown game variant for sword1 sev- defect high Engine: Sword1
#4701 BASS crashes with BadValue exception defect normal Engine: Sky
#4792 BASS: Anita's text stays on screen joostp defect normal Engine: Sky
#6230 BASS: ANDROID, game freezes at a specific point dafioram defect normal Engine: Sky
#6899 SHERLOCK: disappearing info boxes dreammaster defect normal Engine: Sherlock
#6906 SHERLOCK: the foolscap glitch dreammaster defect normal Engine: Sherlock
#6910 SHERLOCK: wrong dialogue at Cleopatra's Needle dreammaster defect normal Engine: Sherlock
#6962 SHERLOCK: Crash In Tobacco Shop dreammaster defect low Engine: Sherlock
#9721 Android version crashes on laboratory bench with German version dreammaster defect normal Engine: Sherlock
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