#11346 |
Dune II the building of Dinasty
|
digitall
|
defect
|
normal
|
--Unset--
|
|
#11362 |
VIDEO: Hardware accelerated scaling of video
|
sev-
|
defect
|
normal
|
Video
|
|
#11402 |
v2.1.2 has a "64 bit" download which is seemingly only 32 bit
|
lotharsm
|
defect
|
normal
|
Web
|
|
#11408 |
Feature Request - xBRZ
|
sev-
|
feature request
|
normal
|
Graphics: Scalers
|
|
#11420 |
SCI: QfG3 - Tarna's thief sequence missable
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#11467 |
MOHAWK: Carmen ThinkQuick Challenge New Variant
|
trembyle
|
defect
|
normal
|
Engine: Mohawk
|
|
#11468 |
AUDIO: Enhanced Soundtracks Selectable as Music Device
|
trembyle
|
feature request
|
normal
|
Audio
|
|
#11511 |
[Documentation] Please update the status of the Ultima games, in regards to scummvm supporting any of it
|
sev-
|
defect
|
normal
|
--Unset--
|
|
#11604 |
ULTIMA 8: scalers do not change the game pixels
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#11652 |
AGI: Unknown game variant for AGI preAGI + v2 + v3
|
sev-
|
feature request
|
normal
|
Engine: AGI
|
|
#11657 |
Please release Pink Panthers with 2.2.0
|
sev-
|
feature request
|
normal
|
Engine: Pink
|
|
#11680 |
GLK: redefinition TRUE and FALSE
|
dreammaster
|
defect
|
normal
|
Engine: GLK
|
|
#11704 |
XEEN: Castle Alamar completely showing on automap
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11735 |
GUI: Launcher - Display games in LTR even in RTL mode
|
sev-
|
feature request
|
normal
|
GUI
|
|
#11736 |
Make this tracker mobile friendly
|
Mataniko
|
defect
|
normal
|
Web
|
|
#11754 |
AGI (Fan): Space Quest 0 - Replicated - Monolith Ship Bug
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#11776 |
Add gnu profiler support to night builds
|
sev-
|
feature request
|
normal
|
--Unset--
|
|
#11900 |
Add more Graphics modes.
|
sev-
|
feature request
|
normal
|
Port: Symbian
|
|
#11925 |
AGI: Unknown game variant for agi
|
aquadran
|
defect
|
normal
|
Engine: AGI
|
|
#11929 |
Add support for the AmigaOS version of Myst
|
criezy
|
feature request
|
normal
|
Engine: Mohawk
|
|
#11957 |
Eye of the Beholder - Add Amiga Ending to DOS version
|
athrxx
|
feature request
|
normal
|
Engine: Kyra
|
|
#11997 |
Remove code protection?
|
sev-
|
feature request
|
normal
|
Engine: Cine
|
|
#12014 |
next clickable aera
|
sev-
|
feature request
|
normal
|
--Unset--
|
|
#12052 |
Trouble installing scummvm on Windows XP SP 1
|
digitall
|
defect
|
normal
|
Port: Win32
|
|
#12058 |
Piposh 1 - hebrew
|
digitall
|
feature request
|
normal
|
--Other--
|
|
#12078 |
TWINE: Unsupported version of Little Big Adventure (Relentless: Twinsens Adventure)
|
mgerhardy
|
feature request
|
normal
|
Engine: TwinE
|
|
#12179 |
AGS: Crash in Zak2 startup in common/ptr.h
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12247 |
SCUMM: FOA Thera unused graphic for excavated door
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#12391 |
AGS: Error when starting Until I Have You
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12408 |
Unknown game variant for ags
|
chrisis123
|
feature request
|
normal
|
Engine: AGS
|
|
#12448 |
SCI: Games optimized by SCI0 packer are not detected nor there is option to force run
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12464 |
AGS: Games with language option defaulting to ScummVM GUI language
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
|
#12525 |
AGS: Unknown game variant for ags
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12603 |
AGS: MMM13 crashes after intro
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12614 |
GUI: Various glitches at Misc->GUI Language
|
sev-
|
defect
|
normal
|
GUI
|
|
#12701 |
Broken sword 2.5 Video speed
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#12715 |
DREAMWEB: Unknown floppy game variant
|
bluegr
|
defect
|
normal
|
Engine: Dreamweb
|
|
#12752 |
AGS: Game crashing script error when exiting Rosa's notes by clicking offscreen (Blackwell Legacy)
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12772 |
SQ1VGA: Messed-up Game Over-screen
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12813 |
Unknown game variant for director
|
sev-
|
defect
|
normal
|
Engine: Director
|
|
#12814 |
Unknown game variant for director
|
sev-
|
defect
|
normal
|
Engine: Director
|
|
#12816 |
Unknown game variant for director
|
sev-
|
defect
|
normal
|
--Unset--
|
|
#13015 |
AGS: Problem with 5 Days a Stranger German accents
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#13119 |
DIRECTOR: Game "Physikus" (director v7) not starting
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#13143 |
ASYLUM: A strange apparition
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
|
#13158 |
Merge other game engine reimplementations into ScummVM ecosystem
|
digitall
|
feature request
|
normal
|
Common
|
|
#13159 |
DIRECTOR: Add detection and support for Rhem SE series
|
rvanlaar
|
feature request
|
normal
|
Engine: Director
|
|
#13189 |
BURIED: Space to hear Arthur repeat his Biochip entry
|
bluegr
|
feature request
|
normal
|
Engine: Buried
|
|
#13308 |
DRAGONS: Blazing Dragons US ps1 files
|
tag2015
|
defect
|
normal
|
Engine: Dragons
|
|
#13372 |
"Trim FM-Towns games to 200 pixels height" option doesn't appear in Loom FM-Towns
|
LukasThyWalls
|
defect
|
normal
|
Engine: SCUMM
|
|
#13380 |
GRIM: Unknown game variant for grim
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#13517 |
Chewy: subtitles delaying speech
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13569 |
GROOVIE: Clandestiny - "Welcome" screen not displayed during game start or game exit...
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
gsoc
|
#13651 |
CHEWY: cutscenes not playing/easily get skipped
|
afreickmann
|
defect
|
normal
|
Engine: Chewy
|
|
#13684 |
GROOVIE: Clandestiny: Kitchen Door Tips text don't match voiceover
|
Die4Ever
|
defect
|
normal
|
Engine: Groovie
|
|
#13732 |
SCUMM: MI2 - Guybrush standing next to Elaine at hole
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#13783 |
BASE/GFX: VSYNC setting doesn't works for GRIM engine and FPS always hardcoded to 60.
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#13787 |
Graphical glitches with 3D Software Renderer
|
aquadran
|
defect
|
normal
|
Engine: Stark
|
|
#13827 |
SCI: QfG4 - Game gets frozen for some seconds when walking to the castle
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#13921 |
Character ":" disallowed in .ini section names
|
lephilousophe
|
defect
|
normal
|
--Unset--
|
|
#14102 |
GRAPHICS: Scummvm Window not scaled
|
lephilousophe
|
defect
|
normal
|
Graphics
|
|
#14158 |
GRIM: Please add another german version CRCs
|
aquadran
|
feature request
|
normal
|
Engine: Grim
|
|
#14442 |
GUI: Display Seizure Warning popup for known applicable games
|
sev-
|
feature request
|
normal
|
GUI
|
|
#14500 |
SCUMM: Corrupted DISK03.LEC resource in LRG MONKEY1-EGA
|
dwatteau
|
defect
|
normal
|
Engine: SCUMM
|
|
#14526 |
SCUMM/HE: bad id 544D53 in Backyard Football
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#14573 |
SCI: Phantasmagoria Crashes
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14575 |
WIN32: Scummvm-2.7.1-winxp-win32 builds don't work. GetTickCount64 shouldn't be used with WinXP.
|
lotharsm
|
defect
|
normal
|
Port: Win32
|
|
#14595 |
KQ4: Copy protection quiz can ask for information left out of later King's Quest collections
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#14643 |
Unknown game variant for composer
|
sev-
|
defect
|
normal
|
Engine: Composer
|
|
#14672 |
Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#14817 |
FREESCAPE: Amstrad CPC version of Dark Side unknown variant
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
|
#14945 |
Orion Burger: Cancel dialogue
|
dreammaster
|
feature request
|
normal
|
Engine: M4
|
|
#383 |
ALL: savegame slot 81 is save only (old GUI)
|
fingolfin
|
defect
|
low
|
GUI
|
|
#423 |
Supereagle doesnt color umlaut dots correctly
|
SF/ender
|
defect
|
low
|
Graphics: Scalers
|
|
#463 |
LOOM: Ending scene contains logo
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#490 |
SaveGame
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#580 |
SAM: No sounds during "Loading..."
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#636 |
FOA: Sophia speaks with Indy's voice
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#759 |
FOA: robot arm description missing
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#869 |
ALL: Discrepancy between filters
|
fingolfin
|
defect
|
low
|
Graphics: Scalers
|
|
#879 |
GL: line down the front in scummvmgl
|
SF/ender
|
defect
|
low
|
Port: Win32
|
|
#930 |
Loom-CD crashes
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#1318 |
SIMON2WIN: No shadow subtitles in one sequence
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
|
#1356 |
FOA: Weird story bug (also happens with original engine)
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#2104 |
MI2 (CD): crash when scrolling inventory (italian version)
|
|
defect
|
low
|
Engine: SCUMM
|
|
#2379 |
MACOSX: Won't mount audio & data of the MI CD together
|
fingolfin
|
defect
|
low
|
Port: Mac OS X
|
|
#2941 |
WINCE: Assertion failed on HPC2000
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3013 |
MACOSX: Unable to save/load using numbers on AZERTY keyboard
|
sev-
|
defect
|
low
|
Port: Mac OS X
|
|
#3100 |
LURE: md5 for Amiga version
|
dreammaster
|
defect
|
low
|
Engine: Lure
|
|
#3262 |
WINCE: orientation cannot be detected in ASUS A696
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#3845 |
WOODRUFF : Endgame & tobozon (the weird phone) & Savegame
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3847 |
WOODRUFF: All in-game animations skip
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#5185 |
KQ5: Crash after defeating Mordack
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#6228 |
TOLTECS: Voice does not match text (wrong voice)
|
bluegr
|
defect
|
low
|
Engine: Toltecs
|
|
#6320 |
GOB: Bee not cleared on loading in scene 12
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6321 |
GOB: Disappearing item
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6326 |
GOB2: Anvil and Stool hotspots in Forge in wrong place
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6328 |
GOB3: Coin available in alchemist's lab when it shouldn't
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6985 |
SCUMM: Backyard Soccer crashes after scoring goal
|
bonki
|
defect
|
low
|
Engine: SCUMM
|
|
#7181 |
SDL1: mouse error when using SDL1, 3x and full screen, was: SQ5: Space Bar walking bug (can't enter brig)
|
csnover
|
defect
|
low
|
Port: Win32
|
|