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Results (501 - 600 of 666)

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Ticket Summary Owner Type Priority Component Version
#9302 SCI: Do not fade rhythm channel bluegr patch normal Engine: SCI
#9383 Lands of Lore 01 bluegr patch normal Screenshots
#9384 Lands of Lore 02 bluegr patch normal Screenshots
#9385 Lands of Lore 03 bluegr patch normal Screenshots
#9386 Ringworld: 01 bluegr patch normal Screenshots
#9387 Ringworld: 02 bluegr patch normal Screenshots
#9388 Ringworld: 03 bluegr patch normal Screenshots
#9514 CYGWIN support. Kirben patch normal Port: Win32
#9606 Kickstart 1.3 Topaz font for Amiga Sierra AGI Games m-kiewitz enhancement normal Engine: AGI
#9649 Support for Prisoner of Ice by Infogrames csnover enhancement normal --Other--
#9661 Insert ScummVM in Arc Browser Frontend csnover enhancement normal --Other--
#9686 Two lines in one particular method crash compiler (msvc14 , Release configuration) csnover defect normal Port: Win32
#9723 MSVC builds do not support bison and flex sev- defect normal Port: Win32
#9751 SCI: GK2: Gabriel Knight PPC Scanlines csnover defect normal Engine: SCI
#9816 SCI: Torin: Invisible Torin csnover defect normal Engine: SCI
#9841 SCI: KQ6: No credits music csnover defect normal Engine: SCI
#9858 SCI: GK2: Audio Cracks during Preiss video csnover defect normal Engine: SCI
#9865 performance related csnover enhancement normal --Other--
#9913 MOHAWK: Myst: Piano Puzzle Doesn't Unsolve dafioram defect normal Engine: Mohawk
#9980 SCI: PHANT1: Loading Cancelled Chase Save Causes Crash dafioram enhancement normal Engine: SCI
#9981 MOHAWK: Riven: Button on station pedestal doesn't animate when pressed. bgK defect normal Engine: Mohawk
#10011 IHNM: Ellen Scenario don't require sarcophagus be looked at bluegr enhancement normal Engine: SAGA
#10105 TITANIC: Lift4 floor level is the same as the lift1 level is when riden by the player dreammaster defect normal Engine: Titanic
#10113 TITANIC: Optimization improvements for low-end systems dafioram enhancement normal Engine: Titanic
#10123 TITANIC: External lift level indicator is inconsistent dreammaster enhancement normal Engine: Titanic
#10140 MOHAWK: Myst: Moving sliders in observatory cuts out background music bgK enhancement normal Engine: Mohawk
#10225 SCI: Lighthouse: Make crossing bridge to sub easier csnover enhancement normal Engine: SCI
#10234 SCI: Lighthouse: Use script 9 md5 to display version if possible csnover enhancement normal Engine: SCI
#10260 SCI: RAMA: Remove reminder beeping from arithmetic puzzles csnover enhancement normal Engine: SCI
#10280 TITANIC: Video block artefacts dreammaster defect normal Engine: Titanic
#10292 TITANIC: Make it easier to see letter for bomb puzzle dreammaster enhancement normal Engine: Titanic
#10344 SCI: RAMA: "Script 44 not found" after click on HUD element csnover defect normal Engine: SCI
#10370 BACKENDS: MacOSX - PPC 2.0.0 release has MT-32 stutter issue sev- defect normal Port: Mac OS X
#10380 MOHAWK: Riven: no in game console bgK defect normal Engine: Mohawk
#10446 COMMON: Allow Save/Load functions when interrupting action sequences. sev- enhancement normal --Other--
#10560 SCUMM: Add mousewheel support to the inventory raziel- enhancement normal Engine: SCUMM
#10562 MOHAWK: MYST: Channelwood, extendable water pipe showing incorrect state from specific screen bgK defect normal Engine: Mohawk
#10597 Myst: Black/frozen graphic at the start of Myst flyby animation bgK defect normal Engine: Mohawk
#10667 Day of the tentacle : speech OR subtitle but not both Mataniko defect normal Engine: SCUMM
#10712 Police Quest: SWAT - Small VMD(s) aren't centred! bluegr enhancement normal Engine: SCI
#10738 AGI: Fan Games (Demos) shut down ScummVM raziel- defect normal Engine: AGI
#10795 compress win32 exe to UPX by default? Kirben enhancement normal Port: Win32
#10810 Graphics: Return to Launcher changes fullscreen/windowed mode sev- defect normal Graphics
#10825 SCUMM/HE: Pajama Sam 2 (Rus) - Terminate called after throwing an instance of 'std::bad_alloc' sev- defect normal Engine: SCUMM
#10873 QFG4 CD: Hero stutters when running sluicebox defect normal Engine: SCI
#10882 Custom Textures / Tiles digitall enhancement normal Common
#10888 CRYO: Lost Eden Variant Not Detected lotharsm defect normal Engine: Cryo
#10891 GLK: ALAN2: Child murderer and Inner demons games not supported dreammaster defect normal Engine: GLK
#11018 SCI: LSL7-FR: Warning on start bluegr defect normal Engine: SCI
#11031 QFG4: Bonehead's dialog is fast forwarded when giving him a present sluicebox defect normal Engine: SCI
#11037 iOS crash on digital audio in Simon the Sorcerer criezy defect normal Port: iOS
#11058 Unknown game variant for The Neverhood Chronicles sev- defect normal Engine: Neverhood
#11066 XEEN: Limited-use objects (potions etc.) don't work as intended dreammaster defect normal Engine: Xeen
#11111 Unknown game variant for Shivers 2 bluegr enhancement normal Engine: SCI
#11189 Unknown game variant for SAGA [inherit the earth] sev- enhancement normal Engine: SAGA
#11242 ANDROID: Implement auto-rotate support sev- enhancement normal Port: Android
#11246 Don't include build date in program sev- defect normal --Unset--
#11322 GUI: RTL - cannot give Hebrew names (maybe even any Unicode char?) to saved games sev- defect normal GUI
#11333 SHERLOCK: RT: Dead end; Virgil never comes back dreammaster defect normal Engine: Sherlock
#11346 Dune II the building of Dinasty digitall defect normal --Unset--
#11362 VIDEO: Hardware accelerated scaling of video sev- defect normal Video
#11402 v2.1.2 has a "64 bit" download which is seemingly only 32 bit lotharsm defect normal Web
#11467 MOHAWK: Carmen ThinkQuick Challenge New Variant trembyle defect normal Engine: Mohawk
#11468 AUDIO: Enhanced Soundtracks Selectable as Music Device trembyle enhancement normal Audio
#11511 [Documentation] Please update the status of the Ultima games, in regards to scummvm supporting any of it sev- defect normal --Unset--
#11652 AGI: Unknown game variant for AGI preAGI + v2 + v3 sev- enhancement normal Engine: AGI
#11657 Please release Pink Panthers with 2.2.0 sev- enhancement normal Engine: Pink
#11680 GLK: redefinition TRUE and FALSE dreammaster defect normal Engine: GLK
#11704 XEEN: Castle Alamar completely showing on automap dreammaster defect normal Engine: Xeen
#11776 Add gnu profiler support to night builds sev- enhancement normal --Unset--
#11929 Add support for the AmigaOS version of Myst criezy enhancement normal Engine: Mohawk
#12058 Piposh 1 - hebrew digitall enhancement normal --Other--
#12179 AGS: Crash in Zak2 startup in common/ptr.h dreammaster defect normal Engine: AGS
#383 ALL: savegame slot 81 is save only (old GUI) fingolfin defect low GUI
#423 Supereagle doesnt color umlaut dots correctly SF/ender defect low Graphics: Scalers
#463 LOOM: Ending scene contains logo eriktorbjorn defect low Engine: SCUMM
#490 SaveGame fingolfin defect low Engine: SCUMM
#580 SAM: No sounds during "Loading..." SF/ender defect low Engine: SCUMM
#636 FOA: Sophia speaks with Indy's voice fingolfin defect low Engine: SCUMM
#759 FOA: robot arm description missing SF/khalek defect low Engine: SCUMM
#869 ALL: Discrepancy between filters fingolfin defect low Graphics: Scalers
#879 GL: line down the front in scummvmgl SF/ender defect low Port: Win32
#930 Loom-CD crashes SF/ender defect low Engine: SCUMM
#1318 SIMON2WIN: No shadow subtitles in one sequence Kirben defect low Engine: AGOS
#1356 FOA: Weird story bug (also happens with original engine) SF/ender defect low Engine: SCUMM
#2104 MI2 (CD): crash when scrolling inventory (italian version) defect low Engine: SCUMM
#2379 MACOSX: Won't mount audio & data of the MI CD together fingolfin defect low Port: Mac OS X
#2941 WINCE: Assertion failed on HPC2000 SF/knakos defect low Port: WinCE
#3013 MACOSX: Unable to save/load using numbers on AZERTY keyboard sev- defect low Port: Mac OS X
#3100 LURE: md5 for Amiga version dreammaster defect low Engine: Lure
#3262 WINCE: orientation cannot be detected in ASUS A696 SF/knakos defect low Port: WinCE
#3845 WOODRUFF : Endgame & tobozon (the weird phone) & Savegame DrMcCoy defect low Engine: Gob
#3847 WOODRUFF: All in-game animations skip DrMcCoy defect low Engine: Gob
#5185 KQ5: Crash after defeating Mordack bluegr defect low Engine: SCI
#6228 TOLTECS: Voice does not match text (wrong voice) bluegr defect low Engine: Toltecs
#6320 GOB: Bee not cleared on loading in scene 12 DrMcCoy defect low Engine: Gob
#6321 GOB: Disappearing item DrMcCoy defect low Engine: Gob
#6326 GOB2: Anvil and Stool hotspots in Forge in wrong place DrMcCoy defect low Engine: Gob
#6328 GOB3: Coin available in alchemist's lab when it shouldn't DrMcCoy defect low Engine: Gob
#6985 SCUMM: Backyard Soccer crashes after scoring goal bonki defect low Engine: SCUMM
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