Custom Query (666 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (201 - 300 of 666)

1 2 3 4 5 6 7
Ticket Summary Owner Type Priority Component Version
#11058 Unknown game variant for The Neverhood Chronicles sev- defect normal Engine: Neverhood
#3603 NIPPON: Spotlight in intro is intercepted by talk bubble peres defect normal Engine: Parallaction
#9192 BRA: don't display null strings peres patch normal Engine: Parallaction
#6156 PEGASUS: Can't transport to enemy ship in Mars mission SF/mthreepwood defect normal Engine: Pegasus
#6157 PEGASUS: Blowing up Poseidon robot in NORAD results in hang SF/mthreepwood defect normal Engine: Pegasus
#10802 [Pink] No escape from "Songs" screen digitall enhancement low Engine: Pink
#11318 PINKPANTHER: Some menu items are ignored sev- defect high Engine: Pink
#11657 Please release Pink Panthers with 2.2.0 sev- enhancement normal Engine: Pink
#1848 Grammar errors in FOTAQ defect normal Engine: Queen
#1852 FOTAQ: SaveGame names do not depend on target name Kirben defect normal Engine: Queen
#7609 FOTAQ: dialog skipping using "." fingolfin enhancement normal Engine: Queen
#1774 broken compilation fingolfin defect normal Engine: SAGA
#2061 SAGA: run-length slice typo in online source sev- defect normal Engine: SAGA
#2118 ITE: Rope is not visible after game load SF/h00ligan defect normal Engine: SAGA
#2141 ITE: Bee sounds continue too long sev- defect normal Engine: SAGA
#2306 ITE: Intro Talkie Bug sev- defect normal Engine: SAGA
#4300 IHNM: Game freezes when playing as Benny bluegr defect normal Engine: SAGA
#4513 ITE: High CPU usage bluegr defect normal Engine: SAGA
#4843 ITE: intro - wrong line spoken bluegr defect normal Engine: SAGA
#5382 ITE: Merchant disappears after saving bluegr defect normal Engine: SAGA
#6814 IHNM: Items taken can still be interacted with in original location bluegr defect normal Engine: SAGA
#10011 IHNM: Ellen Scenario don't require sarcophagus be looked at bluegr enhancement normal Engine: SAGA
#11189 Unknown game variant for SAGA [inherit the earth] sev- enhancement normal Engine: SAGA
#4360 More checksums sev- defect normal Engine: SCI
#4632 SCI: Space Quest 4 (DOS, Russian, Floppy) fingolfin defect normal Engine: SCI
#4633 SCI: Space Quest 5 v1.03 (DOS, Russian, Floppy) fingolfin defect normal Engine: SCI
#4960 SQ4CD: Sequel Police shoot too quickly bluegr defect normal Engine: SCI
#4973 CASTLEBRAIN demo: No music SF/mthreepwood defect normal Engine: SCI
#4978 ECOQUEST demo: Missing music SF/mthreepwood defect normal Engine: SCI
#5027 LB2CD: Missing audio entry bluegr defect normal Engine: SCI
#5032 SQ1VGA: Timing issues with drinking water on Kerona bluegr defect normal Engine: SCI
#5085 LSL2, LSL3, LSL5, LSL6 polish version detection m-kiewitz defect normal Engine: SCI
#5087 SQ4: Crash at the spaceport when entering timepod m-kiewitz defect normal Engine: SCI
#5136 ECOQUEST1: Colour problems during scene changes bluegr defect normal Engine: SCI
#5171 ECOQUEST: Can't return to a previous screen m-kiewitz defect normal Engine: SCI
#5185 KQ5: Crash after defeating Mordack bluegr defect low Engine: SCI
#5279 LSL5: Crash at airport ATM m-kiewitz defect normal Engine: SCI
#5283 SCI: LB2Floppy: Missing hotspots in armor corpse closeup m-kiewitz defect normal Engine: SCI
#5392 LSL1VGA Spanish: Apple seller crashes bluegr defect normal Engine: SCI
#5454 SCI: unofficial SQ4 patch crashes bluegr defect normal Engine: SCI
#5629 SQ3 Spanish: MD5 checksums bluegr defect normal Engine: SCI
#5630 No text in Laura Bow 2 CD bluegr defect normal Engine: SCI
#5633 SLATER & CHARLIE GO CAMPING: MD5 checksums bluegr defect normal Engine: SCI
#5816 SCI: QFG2: Title Screen quit option bluegr defect normal Engine: SCI
#5929 SCI: SQ4 Beta Not Detected defect normal Engine: SCI
#6205 SCI: SQ1SCI Russian DOS not detected defect normal Engine: SCI
#6414 SCI: Space Quest 4 CD v1.2 (unpacked) crash at room 390 bluegr defect normal Engine: SCI
#6441 SCI: LB2CD - Saved games aren't saving Speech/Text mode bluegr defect normal Engine: SCI
#6695 Script hangs at start Mordack fight bluegr defect normal Engine: SCI
#6789 SCI: KQ4 - Engine abort at saved game load defect normal Engine: SCI
#7578 SCI: Sierra's Creative Interpreter Support fingolfin enhancement normal Engine: SCI
#7740 Common::Line fingolfin enhancement normal Engine: SCI
#7805 KQ7 The princeless bride. Can you support it please. enhancement normal Engine: SCI
#7851 SCI: QFG1VGA - missing magic menu during combat wjp enhancement normal Engine: SCI
#9285 SCI: prefer MT32 in some older SCI games bluegr patch normal Engine: SCI
#9302 SCI: Do not fade rhythm channel bluegr patch normal Engine: SCI
#9610 SCI: Missing sentence in KQ VI bluegr defect low Engine: SCI
#9751 SCI: GK2: Gabriel Knight PPC Scanlines csnover defect normal Engine: SCI
#9798 SCI: GK2 Demo: Warnings and hourglass color csnover defect low Engine: SCI
#9809 SCI: SQ4: Sentence shown in subtitle not voiced m-kiewitz defect low Engine: SCI
#9816 SCI: Torin: Invisible Torin csnover defect normal Engine: SCI
#9824 SCI: KQ7: Can get a Second Pomegranate dafioram defect low Engine: SCI
#9841 SCI: KQ6: No credits music csnover defect normal Engine: SCI
#9858 SCI: GK2: Audio Cracks during Preiss video csnover defect normal Engine: SCI
#9864 SCI: Torin: Send to invalid selector at Lycentia doorway 5th world csnover defect blocker Engine: SCI
#9950 SCI: LB2: No Lip Animation for A Voiced Dialogue bluegr enhancement low Engine: SCI
#9955 SCI: LB2: No Lip Animation for Myklos for 1926 bluegr enhancement low Engine: SCI
#9980 SCI: PHANT1: Loading Cancelled Chase Save Causes Crash dafioram enhancement normal Engine: SCI
#10070 SCI: LSL7: Wallpaper feature not working csnover enhancement low Engine: SCI
#10225 SCI: Lighthouse: Make crossing bridge to sub easier csnover enhancement normal Engine: SCI
#10234 SCI: Lighthouse: Use script 9 md5 to display version if possible csnover enhancement normal Engine: SCI
#10260 SCI: RAMA: Remove reminder beeping from arithmetic puzzles csnover enhancement normal Engine: SCI
#10344 SCI: RAMA: "Script 44 not found" after click on HUD element csnover defect normal Engine: SCI
#10712 Police Quest: SWAT - Small VMD(s) aren't centred! bluegr enhancement normal Engine: SCI
#10749 QFG4: Voice delayed when asking the innkeeper about the shop Vhati defect low Engine: SCI
#10750 QFG4: Wrong voice from Franz at the inn, introducing himself bluegr defect low Engine: SCI
#10755 QFG4: Voice delayed when telling shopkeeper about adventures bluegr defect low Engine: SCI
#10759 QFG4: Misaligned decorative initial letter in 'different interpreter version' error msg sluicebox defect low Engine: SCI
#10769 QFG4: Self-dialogue to Chief, msgs don't reflect monster/man state sluicebox defect low Engine: SCI
#10771 QFG4: Insect statue's alcove, msg presumes you know Chief sluicebox defect low Engine: SCI
#10813 QFG4: Wrong voice from Franz at the inn, Trina rumor bluegr defect low Engine: SCI
#10873 QFG4 CD: Hero stutters when running sluicebox defect normal Engine: SCI
#11018 SCI: LSL7-FR: Warning on start bluegr defect normal Engine: SCI
#11031 QFG4: Bonehead's dialog is fast forwarded when giving him a present sluicebox defect normal Engine: SCI
#11111 Unknown game variant for Shivers 2 bluegr enhancement normal Engine: SCI
#11119 QFG1VGA: eating the Kobold's mushrooms assumes they're mixed with the Fairy ones sluicebox defect low Engine: SCI
#49 Weird AdLib->MIDI instrument mappings SF/strigeus defect normal Engine: SCUMM
#232 EPAL resource ? SF/ender defect normal Engine: SCUMM
#268 No mp3 audio track support in CD version SF/ender defect normal Engine: SCUMM
#369 Sam & Max: "film noir mode"-related bug SF/ender defect normal Engine: SCUMM
#378 MI1VGA: Missing Music defect normal Engine: SCUMM
#391 ZAK256: save game while leaving the bus SF/ender defect normal Engine: SCUMM
#459 ZAK256: Graphics messed up fingolfin defect high Engine: SCUMM
#463 LOOM: Ending scene contains logo eriktorbjorn defect low Engine: SCUMM
#466 ZAK256: drop slot in san francisco fingolfin defect normal Engine: SCUMM
#490 SaveGame fingolfin defect low Engine: SCUMM
#499 FULL THROTTLE crashes when starting SF/khalek defect normal Engine: SCUMM
#502 Indy3VGA256: half bodied and none headed fingolfin defect normal Engine: SCUMM
#506 FT Overlapping sounds (Todd's radio) SF/khalek defect normal Engine: SCUMM
#507 FT: Text in game cursor not centered SF/khalek defect normal Engine: SCUMM
1 2 3 4 5 6 7
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.