#9006 |
GSoC 2009: Error message in base/main.cpp
|
fingolfin
|
patch
|
normal
|
GUI
|
|
#9166 |
Don't discard all command line options when running GUI
|
sev-
|
patch
|
normal
|
GUI
|
|
#9169 |
GSoC: Select drivers in GUI based on output types
|
sev-
|
patch
|
normal
|
GUI
|
|
#10886 |
Add massive configurations list removing / purge option
|
sev-
|
feature request
|
normal
|
GUI
|
|
#11322 |
GUI: RTL - cannot give Hebrew names (maybe even any Unicode char?) to saved games
|
sev-
|
defect
|
normal
|
GUI
|
|
#11735 |
GUI: Launcher - Display games in LTR even in RTL mode
|
sev-
|
feature request
|
normal
|
GUI
|
|
#12614 |
GUI: Various glitches at Misc->GUI Language
|
sev-
|
defect
|
normal
|
GUI
|
|
#14442 |
GUI: Display Seizure Warning popup for known applicable games
|
sev-
|
feature request
|
normal
|
GUI
|
|
#6766 |
ZVISION: ZGI text screen is illegible
|
bluegr
|
defect
|
normal
|
Engine: ZVision
|
|
#6782 |
ZVISION: Temple door knocker knocks far too fast
|
|
defect
|
normal
|
Engine: ZVision
|
|
#11484 |
ZVISION: ZGI: Can no longer examine items
|
bluegr
|
defect
|
high
|
Engine: ZVision
|
|
#6500 |
WME: Rosemary - Theora player issues
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#9827 |
VOYEUR: mouse behaviour different to the original mouse behaviour
|
dreammaster
|
defect
|
low
|
Engine: Voyeur
|
|
#11604 |
ULTIMA 8: scalers do not change the game pixels
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#11662 |
Ultima IV: Display karma shortcut
|
dreammaster
|
defect
|
low
|
Engine: Ultima
|
|
#8909 |
TWINE: Little Big Adventure Support
|
fingolfin
|
patch
|
normal
|
Engine: TwinE
|
|
#12078 |
TWINE: Unsupported version of Little Big Adventure (Relentless: Twinsens Adventure)
|
mgerhardy
|
feature request
|
normal
|
Engine: TwinE
|
|
#5510 |
TUCKER: Lola's carving the walls(?)
|
cyxx
|
defect
|
normal
|
Engine: Tucker
|
|
#5421 |
TOON: Dialogue skipping works incorrectly
|
sylvaintv
|
defect
|
normal
|
Engine: Toon
|
|
#6823 |
TONY: italian version not detected
|
dreammaster
|
defect
|
normal
|
Engine: Tony
|
|
#6228 |
TOLTECS: Voice does not match text (wrong voice)
|
bluegr
|
defect
|
low
|
Engine: Toltecs
|
|
#6690 |
TOLTECS: English DOS Version not detected
|
bluegr
|
defect
|
normal
|
Engine: Toltecs
|
|
#9966 |
TITANIC: Show version number when starting
|
dreammaster
|
feature request
|
low
|
Engine: Titanic
|
|
#10015 |
TITANIC: Add FastForward buttons for item scrolling
|
dreammaster
|
feature request
|
low
|
Engine: Titanic
|
|
#10073 |
TITANIC: Add autosave for parrot-chicken encounter
|
dafioram
|
feature request
|
low
|
Engine: Titanic
|
|
#10105 |
TITANIC: Lift4 floor level is the same as the lift1 level is when riden by the player
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10113 |
TITANIC: Optimization improvements for low-end systems
|
dafioram
|
feature request
|
normal
|
Engine: Titanic
|
|
#10123 |
TITANIC: External lift level indicator is inconsistent
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
|
#10192 |
TITANIC: Stop on captains wheel does nothing
|
dreammaster
|
defect
|
low
|
Engine: Titanic
|
|
#10280 |
TITANIC: Video block artefacts
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#10292 |
TITANIC: Make it easier to see letter for bomb puzzle
|
dreammaster
|
feature request
|
normal
|
Engine: Titanic
|
|
#10640 |
Starship Titanic: Russian version causes crash at start
|
dreammaster
|
defect
|
high
|
Engine: Titanic
|
|
#4395 |
DW1: Wrong voice dialog
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#4527 |
DW: Animation Glitch?
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#5352 |
DW: Polish translation support
|
dreammaster
|
defect
|
normal
|
Engine: Tinsel
|
|
#7739 |
DW1: Invert subtitle speed slider effect
|
sev-
|
feature request
|
normal
|
Engine: Tinsel
|
|
#12701 |
Broken sword 2.5 Video speed
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#2610 |
SWORD2: White noise with CoreAudio driver.
|
fingolfin
|
defect
|
normal
|
Engine: Sword2
|
|
#3952 |
SWORD2: Core on startup if no audio device
|
csnover
|
defect
|
normal
|
Engine: Sword2
|
|
#4483 |
SWORD2: Small graphics glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#7612 |
BS2 details are missing
|
sev-
|
feature request
|
normal
|
Engine: Sword2
|
|
#2102 |
support for gba version of bs1?
|
|
defect
|
normal
|
Engine: Sword1
|
|
#3251 |
BS1: Crash while loading saved games
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#4514 |
Broken Sword 1 onb vista
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#4750 |
SWORD1: segfault with my game data files
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#7319 |
Broken Sword 1 support?
|
fingolfin
|
feature request
|
normal
|
Engine: Sword1
|
|
#7366 |
SWORD: Cluster File Compression
|
|
feature request
|
normal
|
Engine: Sword1
|
|
#7418 |
BS1: Higher quality video sequences
|
SF/ender
|
feature request
|
normal
|
Engine: Sword1
|
|
#7611 |
BS1 details are missing
|
sev-
|
feature request
|
normal
|
Engine: Sword1
|
|
#8339 |
Wrong language in BS1 game menu.
|
lavosspawn
|
patch
|
normal
|
Engine: Sword1
|
|
#13787 |
Graphical glitches with 3D Software Renderer
|
aquadran
|
defect
|
normal
|
Engine: Stark
|
|
#1142 |
Background sound stops in pipe factory
|
|
defect
|
normal
|
Engine: Sky
|
|
#1288 |
Sound effects missing
|
|
defect
|
normal
|
Engine: Sky
|
|
#1867 |
CVS version of ScummVM refuses to start the game
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#2784 |
BASS: Doorman Bug
|
joostp
|
defect
|
normal
|
Engine: Sky
|
|
#3201 |
BASS: Frozen Live Flesh improperly registered as dead flesh
|
bluegr
|
defect
|
normal
|
Engine: Sky
|
|
#4087 |
WINCE: Hard to move pointer to top edge of screen
|
SF/knakos
|
defect
|
normal
|
Engine: Sky
|
|
#5951 |
ANDROID: Can't reach topmost border in BASS on Galaxy S2
|
dafioram
|
defect
|
normal
|
Engine: Sky
|
|
#5974 |
SKY: Incorrect detection of the Polish version of BASS
|
bluegr
|
defect
|
normal
|
Engine: Sky
|
|
#7503 |
BASS: Quick jumping to next scene in BASS
|
SF/olki
|
feature request
|
normal
|
Engine: Sky
|
|
#7860 |
BASS: Keep multiple auto-saves
|
dafioram
|
feature request
|
normal
|
Engine: Sky
|
|
#8199 |
SKY: Possible fix for crash when changing scaler
|
SF/khalek
|
patch
|
normal
|
Engine: Sky
|
|
#6891 |
SHERLOCK: partially hidden boxes
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6920 |
SHERLOCK: dead end at Hargrove Studios
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#6940 |
SHERLOCK: the game of darts with fast speed
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#7178 |
SHERLOCK: The case of rose tattoo: crash in the shop of Rumsey ( spanish version)
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#11333 |
SHERLOCK: RT: Dead end; Virgil never comes back
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#49 |
Weird AdLib->MIDI instrument mappings
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#232 |
EPAL resource ?
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#268 |
No mp3 audio track support in CD version
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#369 |
Sam & Max: "film noir mode"-related bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#378 |
MI1VGA: Missing Music
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#391 |
ZAK256: save game while leaving the bus
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#459 |
ZAK256: Graphics messed up
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#463 |
LOOM: Ending scene contains logo
|
eriktorbjorn
|
defect
|
low
|
Engine: SCUMM
|
|
#466 |
ZAK256: drop slot in san francisco
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#490 |
SaveGame
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#499 |
FULL THROTTLE crashes when starting
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#502 |
Indy3VGA256: half bodied and none headed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#506 |
FT Overlapping sounds (Todd's radio)
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#507 |
FT: Text in game cursor not centered
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#559 |
LOOM: No music bar is visible
|
|
defect
|
blocker
|
Engine: SCUMM
|
|
#580 |
SAM: No sounds during "Loading..."
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#586 |
MI2 : unable to enter the protection code
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#617 |
FT: Endless(!!) looping
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#633 |
ZAK256: Music does not stop at certain places
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#636 |
FOA: Sophia speaks with Indy's voice
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#657 |
MI1: Black Background at gamestart
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#665 |
"Load" button in F5 menu never becomes available
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#696 |
INDY3: Game does not load (bad id found in directory)
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#701 |
Abort in Cairo if wrong button are pushed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#704 |
MI1: Meat reappears in Scumm Bar kitchen
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#708 |
I can't load the Game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#709 |
Strange Sound
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#710 |
MI1: Strange sound
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#721 |
DIG: Crash in tram movie
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#730 |
ZAK256: Seg. fault after loading save game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#737 |
FT:Overlapping Spooled Music
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#759 |
FOA: robot arm description missing
|
SF/khalek
|
defect
|
low
|
Engine: SCUMM
|
|
#776 |
MI1: game crashes in scummbar
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|