#2401 |
website: screenshot popup nonfunctional if java deactivated
|
sev-
|
defect
|
normal
|
Web
|
|
#11402 |
v2.1.2 has a "64 bit" download which is seemingly only 32 bit
|
lotharsm
|
defect
|
normal
|
Web
|
|
#7371 |
text speed should not be limited to 90
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7251 |
temporal interpolation for animation
|
SF/ender
|
feature request
|
low
|
Graphics: Scalers
|
|
#7390 |
support for rebel assault
|
|
feature request
|
normal
|
--Other--
|
|
#2102 |
support for gba version of bs1?
|
|
defect
|
normal
|
Engine: Sword1
|
|
#2103 |
support Lure of the Temptress
|
|
defect
|
normal
|
Engine: Lure
|
|
#7382 |
sound export
|
SF/ender
|
feature request
|
normal
|
--Other--
|
|
#692 |
simon2: bottom is not shown properly
|
fingolfin
|
defect
|
normal
|
Engine: AGOS
|
|
#2667 |
scummvm.org/downloads/scummvmwin32.exe download unreliable
|
sev-
|
defect
|
normal
|
Web
|
|
#8453 |
scummvm stl port. :)
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#8572 |
scanf for Common::File
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#7362 |
scaling after size is doubled
|
fingolfin
|
feature request
|
normal
|
Graphics: Scalers
|
|
#8344 |
rpm patch so you have menuitem for scummvm
|
fingolfin
|
patch
|
normal
|
Port: Linux
|
|
#7914 |
resource debug patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#8538 |
residual: improve handling of repeated key presss/releases
|
aquadran
|
patch
|
normal
|
ResidualVM
|
|
#10796 |
remove daily win64 build cause of no real life benefit over win32
|
digitall
|
feature request
|
low
|
Port: Win64
|
|
#7257 |
play game from zip file
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#9865 |
performance related
|
csnover
|
feature request
|
normal
|
--Other--
|
|
#7435 |
old Sierra Games (AGI & SCI)
|
|
feature request
|
normal
|
Engine: AGI
|
|
#7998 |
o6_walkActorToObj() fix
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#12014 |
next clickable aera
|
sev-
|
feature request
|
normal
|
--Unset--
|
|
#8278 |
new/modified scaler
|
fingolfin
|
patch
|
normal
|
Graphics: Scalers
|
|
#8367 |
new edge3x scaler implemented, diff attached
|
SF/ender
|
patch
|
normal
|
Graphics: Scalers
|
|
#7404 |
more_languages
|
Kirben
|
feature request
|
low
|
--Other--
|
|
#7692 |
mobile java version
|
|
feature request
|
normal
|
Ports
|
|
#7498 |
mm_nes_extractor spanish & ScummVM compatibility
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7593 |
missing game file: inappropriate error message
|
sev-
|
feature request
|
normal
|
--Other--
|
|
#2437 |
manicNES: German md5
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#1532 |
loomcd: speech is played too slow
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#7429 |
living books and davidson story books
|
|
feature request
|
normal
|
Engine: Mohawk
|
|
#1732 |
kernel32.dll error in Windows 95
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#1593 |
indy3towns: WARNING
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#7909 |
imuse cleanup patch
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#9030 |
iPhone: scummvm:// handler
|
bluegr
|
patch
|
normal
|
Port: iOS
|
|
#11037 |
iOS crash on digital audio in Simon the Sorcerer
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#4065 |
goldrush: detected as agi-fanmade
|
|
defect
|
normal
|
Engine: AGI
|
|
#2375 |
freddicove graphics glitches
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#8953 |
fix tools compilation
|
|
patch
|
normal
|
Tools
|
|
#7282 |
exact MT-32 emulation
|
fingolfin
|
feature request
|
normal
|
Audio: MT32
|
|
#715 |
docs/specs/char.php broken in ie6
|
fingolfin
|
defect
|
normal
|
Web
|
|
#7285 |
display through opengl
|
SF/khalek
|
feature request
|
normal
|
Graphics
|
|
#9092 |
descumm: output verb metadata for SCUMM V3-4
|
fingolfin
|
patch
|
normal
|
Tools
|
|
#7415 |
data compression support
|
|
feature request
|
normal
|
--Other--
|
|
#8541 |
config file read_only keyword support
|
fingolfin
|
patch
|
normal
|
--Other--
|
|
#7385 |
compress_san.exe multiple files
|
|
feature request
|
normal
|
Tools
|
|
#10795 |
compress win32 exe to UPX by default?
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
|
#2498 |
compile error
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#7467 |
commdline switch to stay on top
|
fingolfin
|
feature request
|
normal
|
Ports
|
|
#664 |
build on FreeBSD is not working out of the box
|
|
defect
|
normal
|
Port: BSD
|
|
#1774 |
broken compilation
|
fingolfin
|
defect
|
normal
|
Engine: SAGA
|
|
#7892 |
bring back GUI from 0.8.x !!!
|
csnover
|
feature request
|
normal
|
GUI
|
|
#7358 |
advanced specify of files location for ScummVM
|
SF/ender
|
feature request
|
normal
|
--Other--
|
|
#7908 |
adl sound dump files patch
|
|
patch
|
normal
|
Audio
|
|
#7242 |
a resizable SDL_GL window
|
Kirben
|
feature request
|
normal
|
Graphics
|
|
#7879 |
[SAGA] Support for latest official patch of Inherit the Earth (WIN)
|
bluegr
|
feature request
|
normal
|
Engine: SCUMM
|
|
#10802 |
[Pink] No escape from "Songs" screen
|
digitall
|
feature request
|
low
|
Engine: Pink
|
|
#7821 |
[GUI] Rules for savegame paths
|
sev-
|
feature request
|
low
|
--Other--
|
|
#11511 |
[Documentation] Please update the status of the Ultima games, in regards to scummvm supporting any of it
|
sev-
|
defect
|
normal
|
--Unset--
|
|
#7736 |
[ANDROID] Virtual Keyboard
|
sev-
|
feature request
|
normal
|
Port: Android
|
|
#2929 |
[0.9.x] doesn't build with gcc 2.95
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#7430 |
Zak & Maniac C64 versions
|
|
feature request
|
normal
|
Engine: SCUMM
|
|
#11484 |
ZVISION: ZGI: Can no longer examine items
|
bluegr
|
defect
|
high
|
Engine: ZVision
|
|
#6766 |
ZVISION: ZGI text screen is illegible
|
bluegr
|
defect
|
normal
|
Engine: ZVision
|
|
#6782 |
ZVISION: Temple door knocker knocks far too fast
|
|
defect
|
normal
|
Engine: ZVision
|
|
#1039 |
ZAK: Amiga German Umlaut wrong
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#858 |
ZAK: A few issues
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#391 |
ZAK256: save game while leaving the bus
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#466 |
ZAK256: drop slot in san francisco
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#730 |
ZAK256: Seg. fault after loading save game
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#633 |
ZAK256: Music does not stop at certain places
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#459 |
ZAK256: Graphics messed up
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#3097 |
ZAK-FM/INDY3: wrong detection
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#7494 |
ZAK FM-TOWNS: Demo gamedetection
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#11066 |
XEEN: Limited-use objects (potions etc.) don't work as intended
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10552 |
XEEN: Incorrect fx playback for item pickup / level up / fountains.
|
dreammaster
|
defect
|
low
|
Engine: MM: Xeen
|
|
#11704 |
XEEN: Castle Alamar completely showing on automap
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#8339 |
Wrong language in BS1 game menu.
|
lavosspawn
|
patch
|
normal
|
Engine: Sword1
|
|
#7431 |
Windows: multi-monitor support (fullscreen)
|
|
feature request
|
normal
|
Port: Win32
|
|
#7400 |
Windows: allow turning off of status window
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
|
#7931 |
Windows GDI port
|
SF/ender
|
patch
|
high
|
Port: Win32
|
|
#4330 |
WinVista/Win7 UAC Path problems
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#4328 |
WinCE: Simon1: Scene outfading very slow on VGA device
|
SF/knakos
|
defect
|
normal
|
Engine: AGOS
|
|
#7731 |
Wii : SDL Wii and DVDX
|
dhewg
|
feature request
|
normal
|
Port: Wii
|
|
#49 |
Weird AdLib->MIDI instrument mappings
|
SF/strigeus
|
defect
|
normal
|
Engine: SCUMM
|
|
#3847 |
WOODRUFF: All in-game animations skip
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3845 |
WOODRUFF : Endgame & tobozon (the weird phone) & Savegame
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#6500 |
WME: Rosemary - Theora player issues
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#7541 |
WINNT: Set default savegamepath to %AppData%\ScummVM
|
Kirben
|
feature request
|
normal
|
Port: Win32
|
|
#2468 |
WINCE: the 4 icons (left bottom) and scummvm logo disappear
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#3262 |
WINCE: orientation cannot be detected in ASUS A696
|
SF/knakos
|
defect
|
low
|
Port: WinCE
|
|
#2353 |
WINCE: no soft keyboard
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#4061 |
WINCE: keyboard not working in HTC touch pro
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#4055 |
WINCE: fullscreen doesnt work
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2479 |
WINCE: Symbols on bottom disappear
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#7753 |
WINCE: Single EXE build again?
|
bonki
|
feature request
|
normal
|
Port: WinCE
|
|
#2394 |
WINCE: Icons bar disappear after Load/Save
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#4087 |
WINCE: Hard to move pointer to top edge of screen
|
SF/knakos
|
defect
|
normal
|
Engine: Sky
|
|
#2349 |
WINCE: GUI MENU not visible since 0.8.0
|
SF/arisme
|
defect
|
normal
|
Engine: SCUMM
|
|
#3354 |
WINCE: FT: Videos slow to start
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|