#9621 |
1.9.0 android can't add games for non-rooted android systems
|
dafioram
|
defect
|
normal
|
Port: Android
|
|
#8474 |
2xPM scaler
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#7819 |
AGI: Better error handling for script bugs
|
sev-
|
feature request
|
normal
|
Engine: AGI
|
|
#12746 |
AGI: Joulumaa - Foreign character not displayed in launcher title
|
raziel-
|
defect
|
normal
|
Engine: AGI
|
|
#12744 |
AGI: Mouse cursor shifted to the bottom and right (Regression)
|
|
defect
|
normal
|
Engine: AGI
|
|
#9707 |
AGI: PQ1 - Segfault during restore via GMM at cards game
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#13505 |
AGI: Unknown game variant for agi: Manhunter 2
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#14448 |
AGS unknown game: Gobliiins 5
|
criezy
|
defect
|
normal
|
Engine: AGS
|
|
#12914 |
AGS: 7 Days A Skeptic - Audio volume issues
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#13277 |
AGS: Al Emmo German DVD crash after intro
|
tag2015
|
defect
|
low
|
Engine: AGS
|
|
#12723 |
AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash when talking to speeder saleswoman
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12806 |
AGS: Crash on starting SQ IV.5
|
raziel-
|
defect
|
normal
|
Engine: AGS
|
|
#13292 |
AGS: Duplicate games in the Launcher scanner, or games confused by something else with mass add
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#12620 |
AGS: Error during intro in Time Gentlemen, Please
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12644 |
AGS: Maniac Mansion Deluxe detection
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12655 |
AGS: Segfault during My Burden to Keep's cinematic after starting a new game
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#673 |
ALL: Bad -e Windows Midi emulation
|
SF/jamieson630
|
defect
|
low
|
Port: Win32
|
|
#8250 |
ALL: Enabling different aspect ratio correction methods
|
eriktorbjorn
|
patch
|
normal
|
Graphics
|
|
#367 |
ALL: Enter key in save dialog
|
fingolfin
|
defect
|
low
|
GUI
|
|
#5531 |
ALL: Link error
|
bluegr
|
defect
|
normal
|
Port: AmigaOS4
|
|
#924 |
ALL: ScummVM sometimes crashes on exit
|
eriktorbjorn
|
defect
|
normal
|
--Other--
|
|
#382 |
ALL: mp3 bug when loading a save game
|
|
defect
|
normal
|
Audio
|
|
#4889 |
AMIGA: Assertion on start
|
SF/mthreepwood
|
defect
|
normal
|
Port: AmigaOS4
|
|
#7820 |
ANDROID PORT: Xperia Play touchpad support
|
sev-
|
feature request
|
normal
|
Port: Android
|
|
#6373 |
ANDROID: Black screen on startup
|
dafioram
|
defect
|
normal
|
Port: Android
|
|
#6792 |
ANDROID: ScummVM v1.7.0 fails to start on Android 5.0.2 / Nexus 10
|
|
defect
|
normal
|
Engine: ZVision
|
|
#8660 |
ARM: Inline assembly for saturated addition of sound
|
SF/knakos
|
patch
|
normal
|
Audio
|
|
#13142 |
ASYLUM: Flickering savegame thumbnails
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
|
#13830 |
ASYLUM: Missing Detection Entry for Sanitarium GOG version Italian Patched
|
tag2015
|
defect
|
normal
|
Engine: Asylum
|
|
#13103 |
ASYLUM: Sanitarium - Intro with extreme sound dropouts
|
alxpnv
|
defect
|
normal
|
Engine: Asylum
|
|
#13162 |
ASYLUM: Unknown game variant for asylum
|
tag2015
|
defect
|
normal
|
Engine: Asylum
|
|
#6242 |
AUDIO: Built-In MT-32 MUNT Produces Wrong Sounds
|
csnover
|
defect
|
normal
|
Audio: MT32
|
|
#7232 |
AUDIO: SFX/Music from Amiga files (SCUMM)
|
athrxx
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7863 |
Accessibility for Blind Gamers
|
sev-
|
feature request
|
normal
|
--Other--
|
|
#8187 |
Actor drawing hack
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#7761 |
AdLib emulation: Use new emulation core from DOSBox 0.73
|
lordhoto
|
feature request
|
normal
|
Audio
|
|
#8567 |
AdvMame4x and Normal4x
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#7417 |
Allow return to Launcher from games
|
|
feature request
|
normal
|
GUI
|
|
#13526 |
An issue while launching rare japanese "The Neverhood"
|
sev-
|
defect
|
normal
|
Engine: Neverhood
|
|
#9622 |
Android functionality problems
|
dafioram
|
defect
|
normal
|
Port: Android
|
|
#6128 |
Android: Full Throttle Fcs when switching to ride sequence
|
dafioram
|
defect
|
blocker
|
Engine: SCUMM
|
|
#8792 |
Arbitrary scale rate scaler
|
sev-
|
patch
|
normal
|
Graphics: Scalers
|
|
#8159 |
Aspect ratio (feature wish #654098)
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#5702 |
Assertion in Audio::Timestamp::addIntern() with MI1 CD
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#97 |
Atlantis (german) crash
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#10962 |
BACKENDS: AMIGAOS: Configuring with -flto errors out on finding a suitable compiler (AmigaOS4)
|
raziel-
|
defect
|
normal
|
Common
|
|
#6957 |
BACKENDS: ARM - ARM ASM sound code causes distorted audio on 32 bit armv6
|
lephilousophe
|
defect
|
normal
|
Ports
|
|
#6132 |
BACKENDS: ARM - USE_ARM_COSTUME_ASM is buggy
|
sev-
|
defect
|
normal
|
Ports
|
|
#10451 |
BACKENDS: Android - Crash when GUI language is set to certain languages
|
|
defect
|
blocker
|
GUI
|
|
#10428 |
BACKENDS: Android - SCUMMVM 2.0 does not start on ACER ICONIA TAB
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#11345 |
BACKENDS: Android - SDL: Not loading from assets directory by default
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#10004 |
BACKENDS: Android - Virt Keyboard modifier keys inconsistent after reopening keypad
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#6214 |
BACKENDS: Android - improve mouse pointer movement in touchpad mode
|
antoniou79
|
defect
|
normal
|
Port: Android
|
|
#5861 |
BACKENDS: Dingux - LOL - Random Slowdowns Fighting Enemies
|
sev-
|
defect
|
normal
|
Port: Dingux
|
|
#6738 |
BACKENDS: Dingux - Not possible to save in Simon 1
|
sev-
|
defect
|
normal
|
Port: Dingux
|
|
#9991 |
BACKENDS: Gamecube - Wrong colors regression
|
sev-
|
defect
|
normal
|
Port: GameCube
|
|
#13722 |
BACKENDS: LIBRETRO/Xbox One: MMansion Deluxe (AGS) Walking/interaction Glitch
|
tag2015
|
defect
|
normal
|
Ports
|
|
#10400 |
BACKENDS: Linux - Ubuntu port is missing FluidSynth
|
lephilousophe
|
defect
|
normal
|
Port: Linux
|
|
#10648 |
BACKENDS: NDS - Acekard 2i crash
|
sev-
|
defect
|
normal
|
Port: NDS
|
|
#10587 |
BACKENDS: WIN32 - Launching (Myst) via .cmd file with OpenGL and Fullscreen fails on HiDPI displays
|
lotharsm
|
defect
|
normal
|
Port: Win32
|
|
#7152 |
BACKENDS: Win32 - Strange Mouse Cursor Bug
|
sev-
|
defect
|
normal
|
Port: Win32
|
|
#5752 |
BACKENDS: WinCE - Fascination: Multifuncion mapping
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#6131 |
BACKENDS: iOS (> v7) - Cursor disappearing in landscape mode
|
larsamannen
|
defect
|
low
|
Port: iOS
|
|
#5809 |
BACKENDS: iOS - Fullscreen Mode Cropped
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#4879 |
BACKENDS: iOS - iPad rotation lock not handled properly
|
criezy
|
defect
|
normal
|
Port: iOS
|
|
#10652 |
BASE: Errors
|
sev-
|
defect
|
normal
|
--Other--
|
|
#6265 |
BASS: ANDROID: in-game menu not reachable on Samsung Tablet
|
dafioram
|
defect
|
normal
|
Engine: Sky
|
|
#6021 |
BASS: Characters are stuck after load
|
digitall
|
defect
|
normal
|
Engine: Sky
|
|
#2519 |
BASS: Resets at Game Start (Palm TX)
|
SF/chrilith
|
defect
|
normal
|
Engine: Sky
|
|
#4730 |
BASS: core dump on OpenBSD PowerPC
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#1350 |
BS1: Reproducable crash
|
lavosspawn
|
defect
|
normal
|
Engine: Sword1
|
|
#1906 |
BS2: Save failure with default Mac OS X savegame folder
|
SF/khalek
|
defect
|
normal
|
Engine: Sword2
|
|
#1388 |
BS2: Warehouse crashes
|
SF/ender
|
defect
|
high
|
Engine: Sword2
|
|
#59 |
BeOS compilation
|
|
defect
|
normal
|
Port: BeOS
|
|
#7942 |
BeOS makefile patch
|
SF/ender
|
patch
|
normal
|
Port: BeOS
|
|
#9863 |
Beavis and butthead video problems
|
digitall
|
defect
|
normal
|
Engine: BBVS
|
|
#7522 |
Broken Sword 1 & 2, add theora video support
|
sev-
|
feature request
|
normal
|
Engine: Sword1
|
|
#967 |
Bugs with BASS 0.0288
|
|
defect
|
normal
|
Engine: Sky
|
|
#7830 |
Build for CycloDS iEvolution
|
ccawley2011
|
feature request
|
normal
|
Port: NDS
|
|
#10673 |
Build: DWP fails when compiling bladerunner
|
dafioram
|
defect
|
normal
|
Engine: Bladerunner
|
|
#7653 |
CMD: Loading a non-existent save with -x continues normally
|
digitall
|
feature request
|
normal
|
--Other--
|
|
#8182 |
CMI: Actor scale experiment (don't apply)
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#958 |
CMI: Crash at Plunder Island Fort
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#8170 |
CMI: Possible fix for missing talk sounds regression
|
SF/khalek
|
patch
|
normal
|
Engine: SCUMM
|
|
#8188 |
CMI: Possible fix for recent conversation regression
|
aquadran
|
patch
|
normal
|
Engine: SCUMM
|
|
#8168 |
CMI: Smush experiment (don't apply)
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#8179 |
CMI: The actor placement bug (don't apply)
|
fingolfin
|
patch
|
normal
|
Engine: SCUMM
|
|
#5578 |
COMI Subtitles bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#8162 |
COMI lip sync patch (experimental)
|
aquadran
|
patch
|
normal
|
Engine: SCUMM
|
|
#2208 |
COMI: Graphical bug in chicken restaurant
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2304 |
COMI: Part III song hangup
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3988 |
COMI: RTL not supported (screen size)
|
SF/cpage88
|
defect
|
normal
|
Engine: SCUMM
|
|
#3821 |
COMI: Subtitles off-screen in one scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1051 |
COMI: Too many scripts running, 40 max!
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4397 |
CRUISE: Raoul disappears, still playable
|
dreammaster
|
defect
|
normal
|
Engine: Cruise
|
|
#1905 |
Can't compile source with FC2 x86_64
|
sev-
|
defect
|
normal
|
Port: Linux
|
|
#359 |
Can`t compile under QNX 6.2
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#7129 |
Cannot run ScummVM full screen on a single XRandR output
|
csnover
|
defect
|
normal
|
Port: Linux
|
|
#8784 |
CinE savegame fix
|
sev-
|
patch
|
normal
|
Engine: Cine
|
|
#11734 |
Compatibility list's links for Details are broken
|
criezy
|
defect
|
normal
|
Web
|
|