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Ticket Summary Owner Type Priority Component Version
#9621 1.9.0 android can't add games for non-rooted android systems dafioram defect normal Port: Android
#8474 2xPM scaler patch normal Graphics: Scalers
#7819 AGI: Better error handling for script bugs sev- feature request normal Engine: AGI
#9707 AGI: PQ1 - Segfault during restore via GMM at cards game m-kiewitz defect normal Engine: AGI
#12723 AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash when talking to speeder saleswoman dreammaster defect normal Engine: AGS
#12620 AGS: Error during intro in Time Gentlemen, Please dreammaster defect normal Engine: AGS
#12644 AGS: Maniac Mansion Deluxe detection dreammaster defect normal Engine: AGS
#12655 AGS: Segfault during My Burden to Keep's cinematic after starting a new game dreammaster defect normal Engine: AGS
#673 ALL: Bad -e Windows Midi emulation SF/jamieson630 defect low Port: Win32
#8250 ALL: Enabling different aspect ratio correction methods eriktorbjorn patch normal Graphics
#367 ALL: Enter key in save dialog fingolfin defect low GUI
#5531 ALL: Link error bluegr defect normal Port: AmigaOS4
#924 ALL: ScummVM sometimes crashes on exit eriktorbjorn defect normal --Other--
#382 ALL: mp3 bug when loading a save game defect normal Audio
#4889 AMIGA: Assertion on start SF/mthreepwood defect normal Port: AmigaOS4
#7820 ANDROID PORT: Xperia Play touchpad support sev- feature request normal Port: Android
#6373 ANDROID: Black screen on startup dafioram defect normal Port: Android
#6792 ANDROID: ScummVM v1.7.0 fails to start on Android 5.0.2 / Nexus 10 defect normal Engine: ZVision
#8660 ARM: Inline assembly for saturated addition of sound SF/knakos patch normal Audio
#6242 AUDIO: Built-In MT-32 MUNT Produces Wrong Sounds csnover defect normal Audio: MT32
#7232 AUDIO: SFX/Music from Amiga files (SCUMM) athrxx feature request normal Engine: SCUMM
#7863 Accessibility for Blind Gamers sev- feature request normal --Other--
#8187 Actor drawing hack fingolfin patch normal Engine: SCUMM
#7761 AdLib emulation: Use new emulation core from DOSBox 0.73 lordhoto feature request normal Audio
#8567 AdvMame4x and Normal4x patch normal Graphics: Scalers
#7417 Allow return to Launcher from games feature request normal GUI
#9622 Android functionality problems dafioram defect normal Port: Android
#6128 Android: Full Throttle Fcs when switching to ride sequence dafioram defect blocker Engine: SCUMM
#8792 Arbitrary scale rate scaler sev- patch normal Graphics: Scalers
#8159 Aspect ratio (feature wish #654098) patch normal Graphics: Scalers
#5702 Assertion in Audio::Timestamp::addIntern() with MI1 CD digitall defect normal Engine: SCUMM
#97 Atlantis (german) crash defect normal Engine: SCUMM
#6132 BACKENDS: ARM - USE_ARM_COSTUME_ASM is buggy sev- defect normal Ports
#10451 BACKENDS: Android - Crash when GUI language is set to certain languages defect blocker GUI
#10004 BACKENDS: Android - Virt Keyboard modifier keys inconsistent after reopening keypad antoniou79 defect normal Port: Android
#5861 BACKENDS: Dingux - LOL - Random Slowdowns Fighting Enemies sev- defect normal Port: Dingux
#6738 BACKENDS: Dingux - Not possible to save in Simon 1 sev- defect normal Port: Dingux
#9991 BACKENDS: Gamecube - Wrong colors regression sev- defect normal Port: GameCube
#10648 BACKENDS: NDS - Acekard 2i crash sev- defect normal Port: NDS
#7152 BACKENDS: Win32 - Strange Mouse Cursor Bug sev- defect normal Port: Win32
#5752 BACKENDS: WinCE - Fascination: Multifuncion mapping sev- defect normal Port: WinCE
#10652 BASE: Errors sev- defect normal --Other--
#6265 BASS: ANDROID: in-game menu not reachable on Samsung Tablet dafioram defect normal Engine: Sky
#6021 BASS: Characters are stuck after load digitall defect normal Engine: Sky
#2519 BASS: Resets at Game Start (Palm TX) SF/chrilith defect normal Engine: Sky
#4730 BASS: core dump on OpenBSD PowerPC fingolfin defect normal Engine: Sky
#1350 BS1: Reproducable crash lavosspawn defect normal Engine: Sword1
#1906 BS2: Save failure with default Mac OS X savegame folder SF/khalek defect normal Engine: Sword2
#1388 BS2: Warehouse crashes SF/ender defect high Engine: Sword2
#59 BeOS compilation defect normal Port: BeOS
#7942 BeOS makefile patch SF/ender patch normal Port: BeOS
#9863 Beavis and butthead video problems digitall defect normal Engine: BBVS
#7522 Broken Sword 1 & 2, add theora video support sev- feature request normal Engine: Sword1
#967 Bugs with BASS 0.0288 defect normal Engine: Sky
#7830 Build for CycloDS iEvolution ccawley2011 feature request normal Port: NDS
#10673 Build: DWP fails when compiling bladerunner dafioram defect normal Engine: Bladerunner
#7653 CMD: Loading a non-existent save with -x continues normally digitall feature request normal --Other--
#8182 CMI: Actor scale experiment (don't apply) fingolfin patch normal Engine: SCUMM
#958 CMI: Crash at Plunder Island Fort fingolfin defect normal Engine: SCUMM
#8170 CMI: Possible fix for missing talk sounds regression SF/khalek patch normal Engine: SCUMM
#8188 CMI: Possible fix for recent conversation regression aquadran patch normal Engine: SCUMM
#8168 CMI: Smush experiment (don't apply) patch normal Engine: SCUMM
#8179 CMI: The actor placement bug (don't apply) fingolfin patch normal Engine: SCUMM
#5578 COMI Subtitles bug Kirben defect normal Engine: SCUMM
#8162 COMI lip sync patch (experimental) aquadran patch normal Engine: SCUMM
#2208 COMI: Graphical bug in chicken restaurant defect normal Engine: SCUMM
#2304 COMI: Part III song hangup Kirben defect normal Engine: SCUMM
#3988 COMI: RTL not supported (screen size) SF/cpage88 defect normal Engine: SCUMM
#3821 COMI: Subtitles off-screen in one scene Kirben defect normal Engine: SCUMM
#1051 COMI: Too many scripts running, 40 max! fingolfin defect normal Engine: SCUMM
#4397 CRUISE: Raoul disappears, still playable dreammaster defect normal Engine: Cruise
#1905 Can't compile source with FC2 x86_64 sev- defect normal Port: Linux
#359 Can`t compile under QNX 6.2 fingolfin defect normal Ports
#7129 Cannot run ScummVM full screen on a single XRandR output csnover defect normal Port: Linux
#8784 CinE savegame fix sev- patch normal Engine: Cine
#11734 Compatibility list's links for Details are broken criezy defect normal Web
#8877 ConfigManager rewrite fingolfin patch normal --Other--
#5199 Conquests of Camelot: Freeze in Glastonbury Tor m-kiewitz defect normal Engine: SCI
#6104 CoreMIDI option does not function on ScummVM in OS X 10.5.8 csnover defect normal Port: Mac OS X
#508 Crash at start-up when no config file SF/ender defect high --Other--
#976 Crashes on Mac OS X fingolfin defect normal Engine: Sky
#2549 Cutscenes pass quickly fingolfin defect normal Engine: Gob
#5538 DC SVN: Not Loading/Working zeldin defect normal Port: Dreamcast
#4717 DC: Mickey's Space Adventure crash sev- defect normal Port: Dreamcast
#4718 DC: Winnie the Pooh zeldin defect normal Port: Dreamcast
#1526 DC: detection error on all (or almost older) games zeldin defect normal Port: Dreamcast
#2407 DIG: Crash when too many commands sent to robot cyxx defect normal Engine: SCUMM
#1505 DIG: Crash/Freeze in the monster nest aquadran defect normal Engine: SCUMM
#2177 DIG: Game crashes suddenly at the Orange spire Kirben defect normal Engine: SCUMM
#973 DIG: Italian text are random fingolfin defect normal Engine: SCUMM
#1799 DIG: No more input possible after activating crystal eriktorbjorn defect normal Engine: SCUMM
#920 DIG: Problems in the tomb room fingolfin defect normal Engine: SCUMM
#652 DIG: Scrolling stops after long play fingolfin defect high Engine: SCUMM
#1771 DIG: Two "that doesn't work" sounds play fingolfin defect low Engine: SCUMM
#1751 DIG: Weird lockup, no input possible Kirben defect normal Engine: SCUMM
#3942 DISCWORLD: Bug starts the game at Act 4 fingolfin defect normal Engine: Tinsel
#1460 DOTT: Contract-Stamp Crash fingolfin defect normal Engine: SCUMM
#1758 DOTT: Crash in intro Kirben defect normal Engine: SCUMM
#282 DOTT: Overlaping music SF/ender defect low Engine: SCUMM
#794 DOTT: Overlapping subtitles in intro fingolfin defect normal Engine: SCUMM
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