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Results (401 - 500 of 1184)

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Ticket Summary Owner Type Priority Component Version
#2699 FOA: Possible palette bug... or not eriktorbjorn defect normal Engine: SCUMM
#2706 COMI plot stopper in latest SVN build for Mac OS eriktorbjorn defect normal Engine: SCUMM
#2708 Let's Explore the Airport with Buzzy (Demo) sev- defect normal Engine: SCUMM
#2709 PUTTPUTT: Unknown version Kirben defect normal Engine: SCUMM
#2720 Blue's Birthday Adventure bug? Kirben defect normal Engine: SCUMM
#2728 DOTT: Judges don't talk anymore eriktorbjorn defect normal Engine: SCUMM
#2738 FF: Amiga version Kirben defect normal Engine: AGOS
#2744 COMI: Assertion `_numCompItems > 0' in dimuse_bndmgr.cpp Kirben defect normal Engine: SCUMM
#2748 COMI: Crash in cutscene after 2nd chapter Kirben defect normal Engine: SCUMM
#2752 FF: Impossible to pick up rope again in vent Kirben defect normal Engine: AGOS
#2757 ZAK FM-TOWNS: Actor (Zak and Caponian) at wrong position Kirben defect normal Engine: SCUMM
#2766 MONKEY2: demo crashes playing intro movie Kirben defect normal Engine: SCUMM
#2793 BS1: Speech fails on "CD2" in v0.9.0 but not in 0.7.0 defect normal Engine: Sword1
#2794 FEEBLE:Crash on Sam walk Kirben defect normal Engine: AGOS
#2829 DOTT: pressing any key skips the LEC logo intro Kirben defect normal Engine: SCUMM
#2833 COMI: Crash during Chapter 4 opening cutscene eriktorbjorn defect normal Engine: SCUMM
#2834 Simon1 suddenly quits at the ending Kirben defect normal Engine: AGOS
#2840 MONKEY2 Demo: Crashes sev- defect normal Engine: SCUMM
#2843 BS1: Priest is not there (Section 7: Paris / Montfaucon) eriktorbjorn defect normal Engine: Sword1
#2846 MI VGA: Crash when using meat on poodles sev- defect normal Engine: SCUMM
#2853 ZAK V2: Katmandu guard walkpath bug Kirben defect normal Engine: SCUMM
#2855 ZAK V2: London guard walkpath bug Kirben defect normal Engine: SCUMM
#2866 PUTTRACE: Save not working Kirben defect normal Engine: SCUMM
#2881 SOLARIS: The ScummVM window has no title defect normal Port: Solaris
#2909 Symbian ScummVM does not detect Broken Sword 2 on Nokia N73 fingolfin defect normal Engine: Sword2
#2910 Unknown MD5 checksum for my Simon1 version sev- defect normal Engine: AGOS
#2916 MI1-FM-TOWNS no music sev- defect normal Engine: SCUMM
#2928 WIN32: Console output missing Kirben defect normal Port: Win32
#2931 disk exchange sev- defect normal Engine: SCUMM
#2932 INDY3EGA: Copy protection on startup Kirben defect normal Engine: SCUMM
#2954 GOB2: can't take objects DrMcCoy defect normal Engine: Gob
#2955 GOB2: SFX <-> SPEECH switch? DrMcCoy defect normal Engine: Gob
#2964 No fullscreen on LCD TV resolution [WinXP] defect normal Port: Win32
#2969 COMI: Forced to switch CD*s when playing from cd sev- defect normal Engine: SCUMM
#2976 GOB2: No talkie in CD version sev- defect normal Engine: Gob
#2980 DS: hang on load agent-q defect normal Engine: SCUMM
#2983 GOB2: Not startable at all sev- defect normal Engine: Gob
#2988 SIMON1: Some checksums Kirben defect normal Engine: AGOS
#2989 WEB: Color of News Item Titles sev- defect normal Web
#2996 Very Slow fingolfin defect normal Engine: Gob
#3008 Monkey 1 Enhanced - Fan Translation doesn't start fingolfin defect normal Engine: SCUMM
#3023 X11: scummvm hangs on init fingolfin defect normal Port: Linux
#3024 savegames may be saved but not loaded cyxx defect normal Engine: SCUMM
#3041 WEEN: Opening the notepad can cause the game to exit DrMcCoy defect normal Engine: Gob
#3044 Kyra2: Unknown German version vinterstum defect normal Engine: Kyra
#3052 GOB2: No "jokers" in CD version (1.01) DrMcCoy defect normal Engine: Gob
#3060 GOB2: Game freeze DrMcCoy defect normal Engine: Gob
#3074 SIMON2: Screen disadjustment on opie build defect normal Engine: AGOS
#3082 FOA: Unknown Version Kirben defect normal Engine: SCUMM
#3083 SIMON2: Simultaneous Actions Kirben defect normal Engine: AGOS
#3085 QUEEN: Crash wihtout any catchable error Kirben defect normal Engine: Queen
#3086 LOOM: Unknown version Kirben defect normal Engine: SCUMM
#3087 BASS: .0372 reported as .0331 defect normal Engine: Sky
#3089 ELVIRA: Unknown version Kirben defect normal Engine: AGOS
#3091 GOB2: wrong detection DrMcCoy defect normal Engine: Gob
#3119 blues abc: datafiles list incomplete Kirben defect normal Engine: SCUMM
#3134 ZAK AMIGA credits skip Kirben defect normal Engine: SCUMM
#3138 F1 (in-game key) not works. fingolfin defect normal Engine: SCUMM
#3147 SYMBIAN: broken by seus latest update anotherguest defect normal Port: Symbian
#3152 MI2: Error decompressbitmap fingolfin defect normal Engine: SCUMM
#3154 GOB3: Not enough time to get Xina's ancestor's slipper DrMcCoy defect normal Engine: Gob
#3165 FW: Invisibility Timer Issue Kirben defect normal Engine: Cine
#3175 GOB2: Wreck/mermaid scene, Fingus is not catapulted up. DrMcCoy defect normal Engine: Gob
#3184 PSP: ScummVM rev. 26766 with cruise fails build fingolfin defect normal Port: PSP
#3189 TOUCHE: exit after the Intro in the German version. cyxx defect normal Engine: Touche
#3211 SCUMM MAC-Playing games full screen causes window glitch vinterstum defect normal Port: Mac OS X
#3214 COMI: Crash when interacting in LeChuck's treasure hold sev- defect normal Engine: SCUMM
#3220 Goldrush - can't run sev- defect normal Engine: AGI
#3226 SIMON1: Crackling Sounds defect normal Engine: AGOS
#3227 SIMON1: Cannot Use Oil on Tap Kirben defect normal Engine: AGOS
#3237 Simon1 - French texts are not good Kirben defect normal Engine: AGOS
#3261 build error on Mandriva Linux defect normal Port: Linux
#3274 DIG: Unstartable due to unknown version (1.01 2/7/9 CD) defect normal Engine: SCUMM
#3275 LOOM : Italian version of the game crash fingolfin defect normal Engine: SCUMM
#3286 SIMON2: French version doesn't start Kirben defect normal Engine: AGOS
#3290 Nippon Safes: unknown md5s. Kirben defect normal Engine: Parallaction
#3336 Monkey Island 3 - The Curse of Monkey Island Kirben defect normal Engine: SCUMM
#3337 parallaction: Run Multilingual sev- defect normal Engine: Parallaction
#3351 ALL: Loading badly in Windows XP Kirben defect normal Port: Win32
#3361 NIPPON: Dino disappearing (Amiga) peres defect normal Engine: Parallaction
#3370 WEEN: graphic glitch in the bridge cutscene DrMcCoy defect normal Engine: Gob
#3377 WINCE : BS1 : cutscene runs slow SF/knakos defect normal Engine: Sword1
#3397 GOB3: level winnable without actions required DrMcCoy defect normal Engine: Gob
#3399 GOB3: water animation speedup when open inventory DrMcCoy defect normal Engine: Gob
#3411 COMI: Extremely odd bug digitall defect normal Engine: SCUMM
#3420 IHNM: md5 checksums, unsupported English version bluegr defect normal Engine: SAGA
#3427 PSP: Monkey Island SegaCD dialog menu joostp defect normal Engine: SCUMM
#3434 PUTTZOO: Out of Memory error Kirben defect normal Engine: SCUMM
#3448 ARTTIME: New game version not in the database Kirben defect normal Engine: SCUMM
#3450 Mouse context menu defect normal Engine: SCUMM
#3465 WINCE: FEEBLE: Game not starting SF/knakos defect normal Port: WinCE
#3501 GOB2: Graphics distortion on the Guards location DrMcCoy defect normal Engine: Gob
#3527 LURE: Italian Floppy Version doesn't start... Kirben defect normal Engine: Lure
#3537 PAJAMA1: Gfx glitches in Outtro Kirben defect normal Engine: SCUMM
#3556 COMI: Music does not stop properly defect normal Engine: SCUMM
#3570 INDY3: Crash when arriving at the castle defect normal Engine: SCUMM
#3579 DS: Missing File::exists() implementation agent-q defect normal Port: NDS
#3580 GP2X: Missing File::exists() implementation djwillis defect normal Port: GP2X
#3588 MORPHOS: Missing FileSystemNode::exists() implementation fingolfin defect normal Ports
#3599 AGI: Naturette 3: crash in intro sev- defect normal Engine: AGI
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