#962 |
MM: Can't feed Chuck the Plant
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#993 |
I can't control the binoculars.
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1122 |
DOTT: Game crash when adding stamp to contract
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1145 |
BASS runs but nothing happens.Actor locked in elevator
|
SF/ender
|
defect
|
normal
|
Engine: Sky
|
|
#1176 |
ZAK: Ugly chars instead of german umlauts
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1338 |
ZAK256: When picking up the Broom Alien...
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1470 |
INDY3 Spanish: Can't get officer uniform
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1504 |
RC COMI: Act III sound off, pirate song never begins
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1564 |
Solved the problem.
|
SF/ender
|
defect
|
low
|
Engine: SCUMM
|
|
#1605 |
AdLib outputs where?
|
SF/ender
|
defect
|
normal
|
Port: Linux
|
|
#1616 |
ALL: Mouse does not work in fullscreen mode
|
SF/ender
|
defect
|
high
|
Port: Linux
|
|
#1663 |
Timidity Issues on Debian
|
SF/ender
|
defect
|
normal
|
Port: Linux
|
|
#1767 |
No inventory
|
SF/ender
|
defect
|
normal
|
Engine: Sky
|
|
#7368 |
graphical engine able to antialias the sprites
|
SF/ender
|
feature request
|
normal
|
Graphics: Scalers
|
|
#7955 |
adlib music in non interactive samdemo
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#588 |
MI2: Custom MT32 instrument warnings
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#642 |
ALL: Mac midi drivers not working anymor
|
SF/jamieson630
|
defect
|
high
|
Port: Mac OS X
|
|
#740 |
MI2: Waterfall-sound stop playing
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#771 |
SAM: Missing drums with Adlib emu
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#811 |
MI2: Missing sound effects
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#855 |
No music with monkeyvga on PalmOS
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#955 |
MI2: No Sound Effects with Windows MIDI
|
SF/jamieson630
|
defect
|
normal
|
Engine: SCUMM
|
|
#998 |
MI2: Metronome ticking on JoJo's piano isn't heard.
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#1066 |
DOTT: Silence during timesurfing cutscene
|
SF/jamieson630
|
defect
|
low
|
Engine: SCUMM
|
|
#666 |
SAMDEMO: No Music with Windows MIDI
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1432 |
SAMNMAX: VOC file header error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1459 |
COMI: Crashes after breathing the balloon
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1518 |
ALL: Crash on launch (Linux)
|
SF/khalek
|
defect
|
normal
|
Port: Linux
|
|
#1841 |
LOOMCD: incorrect scenes shown
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#2018 |
MI1: No MIDI heard
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#7291 |
Indiana Jones 4 german text - english voice?!
|
SF/khalek
|
feature request
|
normal
|
Engine: SCUMM
|
|
#3377 |
WINCE : BS1 : cutscene runs slow
|
SF/knakos
|
defect
|
normal
|
Engine: Sword1
|
|
#3465 |
WINCE: FEEBLE: Game not starting
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3724 |
WIN CE, COMI: Crash in the difficulty selector
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
|
#3763 |
WINCE: Plugins are not loaded from default folder
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3840 |
WINCE: plugin build fails recognizing games on WM6.1
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#7500 |
WINCE: Default orange keyboard
|
SF/knakos
|
feature request
|
normal
|
Port: WinCE
|
|
#7508 |
WINCE: Much slower than version 0.8
|
SF/knakos
|
feature request
|
normal
|
Port: WinCE
|
|
#8568 |
WINCE: new interface
|
SF/knakos
|
patch
|
normal
|
Port: WinCE
|
|
#5784 |
DREAMWEB: Crash when confronting Beckett
|
SF/megath
|
defect
|
normal
|
Engine: Dreamweb
|
|
#4318 |
Monkey2 Error: Missing object code block(s)
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCUMM
|
|
#4986 |
FREDDYPHARKAS demo 1: Crash related to audio
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5008 |
GK1: no load/save GUI on iPad
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5121 |
SCI Fanmade - Cascade Quest: "Take all" takes too much
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5123 |
SCI Fanmade games: Savegames confusion
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5135 |
QFG4-DEMO: Video freeze
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5401 |
Can't save game - Riven & Myst
|
SF/mthreepwood
|
defect
|
normal
|
Engine: Mohawk
|
|
#5822 |
Gabriel Knight 1 Dialog Trees are busted
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#7691 |
SCI: Colonel's Bequest Amiga Floppy Version
|
SF/mthreepwood
|
feature request
|
normal
|
Engine: SCI
|
|
#60 |
Full Screen Failed
|
SF/strigeus
|
defect
|
normal
|
Port: Win32
|
|
#8930 |
GUI: Don't Reset File Directories
|
SF/tanoku
|
patch
|
normal
|
GUI
|
|
#13018 |
Broken link to discord on main page.
|
Thunderforge
|
defect
|
normal
|
Web
|
|
#13770 |
AGS: Resonance Null pointer referenced! on first screen on 2.6.0
|
TiCoKH
|
defect
|
normal
|
Engine: AGS
|
|
#11424 |
Unknown game variant for AGI preAGI + v2 + v3
|
Tucky27
|
feature request
|
normal
|
--Other--
|
|
#14055 |
ScummVM does not recognize my version of Myst 3 Exile
|
UncleIllya
|
defect
|
normal
|
--Unset--
|
|
#11509 |
AGI: KQ4: Apple IIgs dwarf music doesn't loop in house
|
ZvikaZ
|
defect
|
normal
|
Engine: AGI
|
|
#2980 |
DS: hang on load
|
agent-q
|
defect
|
normal
|
Engine: SCUMM
|
|
#3579 |
DS: Missing File::exists() implementation
|
agent-q
|
defect
|
normal
|
Port: NDS
|
|
#3715 |
NDS: Screen cut off at the bottom in Monkey Island
|
agent-q
|
defect
|
normal
|
Engine: SCUMM
|
|
#4235 |
NDS scummvm-a: GUI bigger than Screen
|
agent-q
|
defect
|
normal
|
Engine: SCUMM
|
|
#7632 |
NDS: Different zoom settings
|
agent-q
|
feature request
|
normal
|
Port: NDS
|
|
#13185 |
ASYLUM: re-enable missing cutscene between chapters 2 and 3
|
alxpnv
|
feature request
|
normal
|
Engine: Asylum
|
|
#9249 |
ANDROID: Alternative Touchscreen Mouse
|
anguslees
|
patch
|
normal
|
Port: Android
|
|
#3147 |
SYMBIAN: broken by seus latest update
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#3903 |
SYMBIAN FT: No sound on E65
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#4913 |
SYMBIAN: Modern theme doesn't work
|
anotherguest
|
defect
|
normal
|
Port: Symbian
|
|
#11148 |
Blade Runner (Spanish version)
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#11231 |
Blade Runner crashes in Dermondo Design location in "DNA ROW"
|
antoniou79
|
defect
|
normal
|
Engine: Bladerunner
|
|
#13011 |
ScummVM 2.5.0 MI1 SE Talkie Edition audio issue
|
antoniou79
|
defect
|
normal
|
Engine: SCUMM
|
|
#14473 |
Hyperspace delivery boy PPC version stopped being recognised by Scummvm Android
|
antoniou79
|
defect
|
normal
|
Engine: HDB
|
|
#14499 |
SCI: PQ2: Cannot buy ticket to Steelton at airport
|
antoniou79
|
defect
|
normal
|
Engine: SCI
|
|
#1684 |
SmushPlayer can crash while using threaded timer
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#3612 |
DRASCULA: game version unknown
|
aquadran
|
defect
|
normal
|
Engine: Drascula
|
|
#11861 |
EMI: Chess game makes EMI not respond
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#11894 |
GRIM: OpenGL renderer doesn't honor stretch mode in fullscreen
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#11897 |
GRIM: Black window/screen on mode switch (ALT+ENTER) (SDL1)
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#12631 |
WME3D: rendering does not support overlays
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#12664 |
WME3D: rendering does not support screen size change
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#12853 |
STARK: Black screen with artifacts when closing a ScummVM msgbox or GMM with OpenGL Game 3D renderer
|
aquadran
|
defect
|
normal
|
Engine: Stark
|
|
#12879 |
the trash can is invisible in the Mercury Cinema location
|
aquadran
|
defect
|
normal
|
Engine: Stark
|
|
#12959 |
DIRECTOR: Unknown game variant for director (The Journeyman Project Turbo!)
|
aquadran
|
defect
|
normal
|
Engine: Director
|
|
#13303 |
WME3D: Alpha Polaris - No russian letters in russian version
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#13375 |
WME3D engine: content of the window not resizes and bring BaseRenderOpenGL3DShader::onWindowChange not yet implemented
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#13428 |
WME3D: ctrl+f5 to return to laucher not works
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#3767 |
KYRA2: kyra.dat error in daily build 11 June
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5485 |
LOL: Tower Sub-level is unsolvable
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#5806 |
Win32: can't to add game Lands of Lore
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6213 |
EOB2: Crash when importing party from EOB1 savegame
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#10478 |
SCUMM: MI2 - Graphical issues and no MT-32 music (FM-Towns, patched)
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#10967 |
[Lands of Lore DOS Floppy English] Crash on assertion on the herb shop
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11284 |
SCUMM: Monkey Island 2 - German Amiga sound driver bug
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
|
#11372 |
FLUIDSYNTH: Kyrandia 2 - The Hand of Fate - MIDI with FatBoy SoundFont sounds weird
|
athrxx
|
defect
|
low
|
Audio
|
|
#11459 |
LOL CD: could not load file FRE/GENERAL.PAK
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#12702 |
Request: EOB AGA?
|
athrxx
|
feature request
|
normal
|
Engine: Kyra
|
|
#12862 |
TWINE: Please delete this ticket
|
athrxx
|
defect
|
normal
|
Engine: TwinE
|
|
#13553 |
Issue with Legend of Kyrandia Hand of Fate - MacBook Air M1 - Version
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#13052 |
Unknown game variant for director
|
beanstaalk
|
defect
|
normal
|
Engine: Director
|
|
#7151 |
Discworld cd stopped working with current android version
|
bgK
|
defect
|
normal
|
Engine: Tinsel
|
|
#9565 |
MOHAWK: Flies are not displayed in Forest Island and Map Island
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|
#10046 |
MOHAWK: MYST: Selentic Sound Radar sum order wrong and no button lights
|
bgK
|
defect
|
normal
|
Engine: Mohawk
|
|