#11527 |
Unknown game variant for cge (russian translation of Soltys)
|
sev-
|
feature request
|
normal
|
--Unset--
|
|
#12815 |
Unknown game variant for director
|
sev-
|
defect
|
normal
|
Engine: Director
|
|
#13052 |
Unknown game variant for director
|
beanstaalk
|
defect
|
normal
|
Engine: Director
|
|
#13854 |
Unknown game variant for director
|
tag2015
|
defect
|
normal
|
Engine: Director
|
|
#13981 |
Unknown game variant for director-Game "Commander Keen: Marooned on Mars"
|
dalauder
|
defect
|
low
|
--Other--
|
|
#12294 |
Unknown game variant for glk
|
sev-
|
feature request
|
normal
|
Engine: GLK: Hugo
|
|
#13253 |
Unknown game variant for glk
|
dreammaster
|
defect
|
normal
|
Engine: AGI
|
|
#13397 |
Unknown game variant for mads (Orinon Burger, German)
|
dreammaster
|
defect
|
normal
|
Engine: M4
|
|
#13398 |
Unknown game variant for mads (Orinon Burger, German)
|
dreammaster
|
defect
|
normal
|
Engine: M4
|
|
#13202 |
Unknown game variant for myst3
|
bluegr
|
defect
|
normal
|
Engine: Myst3
|
|
#13945 |
Unknown game variant for myst3
|
|
feature request
|
normal
|
Engine: Myst3
|
|
#13979 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#14015 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#11926 |
Unknown game variant for sci
|
sluicebox
|
feature request
|
normal
|
Engine: SCI
|
|
#14607 |
Unknown game variant for sci
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#13493 |
Unknown game variant for sci - French Version of Gabriel Knight 2
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14985 |
Unknown game variant for sword1
|
AndywinXp
|
defect
|
normal
|
Engine: Sword1
|
|
#14666 |
Unknown game variant for sword2
|
AndywinXp
|
defect
|
normal
|
Engine: Sword2
|
|
#11389 |
Unknown game variant for ultima
|
dreammaster
|
feature request
|
normal
|
--Other--
|
|
#14525 |
Unknown game variant for wintermute game : SHABAN
|
lotharsm
|
defect
|
normal
|
Engine: Wintermute
|
|
#3812 |
Unknown version of The Manhole Masterpiece Edition
|
|
defect
|
normal
|
Engine: MADE
|
|
#13933 |
Use “Enable game-specific enhancements” for Sierra bug fixes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#2996 |
Very Slow
|
fingolfin
|
defect
|
normal
|
Engine: Gob
|
|
#9275 |
WEB Wiki: Compiling ScummVM/MinGW updated
|
Kirben
|
patch
|
normal
|
Web
|
|
#2989 |
WEB: Color of News Item Titles
|
sev-
|
defect
|
normal
|
Web
|
|
#2417 |
WEBSITE: broken in IE6: Game Shots "Click to view Full Size"
|
Kirben
|
defect
|
normal
|
Web
|
|
#3041 |
WEEN: Opening the notepad can cause the game to exit
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3370 |
WEEN: graphic glitch in the bridge cutscene
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#235 |
WIDELY variable problem
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4258 |
WII/DIG: Game Crashes before entering the Dark Tunnel
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#4364 |
WII: FT crash during intro
|
dhewg
|
defect
|
high
|
Engine: SCUMM
|
|
#3888 |
WII: IR-Mouse halting at screen edges
|
dhewg
|
defect
|
normal
|
Port: Wii
|
|
#7703 |
WII: SCI Support
|
sev-
|
feature request
|
low
|
Port: Wii
|
|
#4761 |
WII: overscan regression
|
dhewg
|
defect
|
high
|
Port: Wii
|
|
#3724 |
WIN CE, COMI: Crash in the difficulty selector
|
SF/knakos
|
defect
|
low
|
Engine: SCUMM
|
|
#10809 |
WIN32: Command line is parsed but nothing prints
|
sluicebox
|
defect
|
normal
|
Port: Win32
|
|
#2928 |
WIN32: Console output missing
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#5789 |
WIN32: Function keys not working after app switch in Vista
|
digitall
|
defect
|
normal
|
Port: Win32
|
|
#6347 |
WIN32: Minimizes when a pop-up occurs
|
|
defect
|
normal
|
Port: Win32
|
|
#2032 |
WIN: 0.8CVS Windows buggy start
|
fingolfin
|
defect
|
low
|
Port: Win32
|
|
#5385 |
WIN: Fullscreen minimizes constantly
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#888 |
WIN: Generic Intro Crashes
|
SF/ender
|
defect
|
low
|
Port: Win32
|
|
#2023 |
WIN: compilation errors in windows
|
fingolfin
|
defect
|
normal
|
Port: Win32
|
|
#3377 |
WINCE : BS1 : cutscene runs slow
|
SF/knakos
|
defect
|
normal
|
Engine: Sword1
|
|
#7386 |
WINCE/BASS: Support PocketPC with screen protector
|
SF/arisme
|
feature request
|
normal
|
Port: WinCE
|
|
#7500 |
WINCE: Default orange keyboard
|
SF/knakos
|
feature request
|
normal
|
Port: WinCE
|
|
#3465 |
WINCE: FEEBLE: Game not starting
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#7508 |
WINCE: Much slower than version 0.8
|
SF/knakos
|
feature request
|
normal
|
Port: WinCE
|
|
#4418 |
WINCE: Personal Nightmare not starting
|
|
defect
|
normal
|
Port: WinCE
|
|
#3763 |
WINCE: Plugins are not loaded from default folder
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#8568 |
WINCE: new interface
|
SF/knakos
|
patch
|
normal
|
Port: WinCE
|
|
#3840 |
WINCE: plugin build fails recognizing games on WM6.1
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#13375 |
WME3D engine: content of the window not resizes and bring BaseRenderOpenGL3DShader::onWindowChange not yet implemented
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#13303 |
WME3D: Alpha Polaris - No russian letters in russian version
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#13428 |
WME3D: ctrl+f5 to return to laucher not works
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#12631 |
WME3D: rendering does not support overlays
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#12664 |
WME3D: rendering does not support screen size change
|
aquadran
|
defect
|
normal
|
Engine: Wintermute
|
|
#6526 |
WME: 5LD - background goes black on decisions
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#6499 |
WME: Chivalry - throws error at startup.
|
somaen
|
defect
|
normal
|
Engine: Wintermute
|
|
#6634 |
WME: Vsevolod (DEMO) - Font too big(?)
|
somaen
|
defect
|
normal
|
Engine: Wintermute
|
|
#3742 |
WOODRUFF: Bluxtre nut gone when left on the ground
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
|
#4491 |
WOODRUFF: GFX Glitches
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#3921 |
WOODRUFF: No text displayed in menu with Italian Language
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3768 |
WOODRUFF: Palette glitch
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3748 |
WOODRUFF: Small gfx glitch
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3758 |
WOODRUFF: Some Trouble with audio and inventory.
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#4551 |
Waxworks: Can't use the iron railing to open tombs
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2581 |
When using the Binoculars
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#33 |
Whooo! I am a spirit!!! (DOTT)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6262 |
Wii: SCUMMVM crashes when called with command line arguments
|
csnover
|
defect
|
normal
|
Port: Wii
|
|
#5574 |
Win32: Fullscreen Tablet Pen Input
|
sev-
|
defect
|
normal
|
Port: Win32
|
|
#5806 |
Win32: can't to add game Lands of Lore
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#11317 |
Windows Nightly build ignores command line options
|
sluicebox
|
defect
|
normal
|
Port: Win32
|
|
#1938 |
Windows/BASS: crash when no soundcard present
|
Kirben
|
defect
|
normal
|
Engine: Sky
|
|
#5863 |
Windows: Noisy Sound
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#3919 |
Woodruff MD5
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#141 |
Wrong Text Color
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#11727 |
Wrong makefile style
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
|
#3023 |
X11: scummvm hangs on init
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#10649 |
XEEN: Assertion failed - World of Xeen
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11155 |
XEEN: Might & Magic: World of Xeen - LudMeister mod
|
dreammaster
|
feature request
|
normal
|
Engine: MM: Xeen
|
|
#11154 |
XEEN: Might & Magic 4: Clouds of Xeen - support for Russian localization from Old-Games.RU Bureau
|
dreammaster
|
feature request
|
normal
|
Engine: MM: Xeen
|
|
#11763 |
XEEN: Wrong intro behavior in WoX
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#14426 |
XEEN: can't launch. No mm.dat for World of Xeen
|
dreammaster
|
defect
|
high
|
Engine: MM: Xeen
|
|
#14425 |
XEEN: gog.com game variant
|
yarolig
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#11208 |
Xeen Engine: Checksums
|
dreammaster
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#365 |
Yet Another Test (Tm(
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#1414 |
ZAK AMIGA - Intro credits run too fast
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3134 |
ZAK AMIGA credits skip
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2757 |
ZAK FM-TOWNS: Actor (Zak and Caponian) at wrong position
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4683 |
ZAK FM-TOWNS: Light from a cold torch
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2853 |
ZAK V2: Katmandu guard walkpath bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2855 |
ZAK V2: London guard walkpath bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#476 |
ZAK256: 'pull cushion' crashes game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#305 |
ZAK256: Broken Fuse on mars
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#629 |
ZAK256: MP3 audio played at half speed
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#803 |
ZAK256: No darkness on mars
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#294 |
ZAK256: Using the Yak
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#1338 |
ZAK256: When picking up the Broom Alien...
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#919 |
ZAK256: intro credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|