#139 |
Indy4 - bug in Tikal
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#1504 |
RC COMI: Act III sound off, pirate song never begins
|
SF/ender
|
defect
|
blocker
|
Engine: SCUMM
|
|
#2344 |
INDY3 Crash when unlocking Nazi uniform
|
Kirben
|
defect
|
blocker
|
Engine: SCUMM
|
|
#4314 |
SAM: Charset fail after loading savegame
|
lordhoto
|
defect
|
blocker
|
Engine: SCUMM
|
|
#6548 |
COMPOSER: Gregory French Crash
|
sev-
|
defect
|
blocker
|
Engine: Composer
|
|
#9724 |
Serrated Scalpel French version
|
dreammaster
|
enhancement
|
blocker
|
Engine: Sherlock
|
|
#133 |
MI 2 FR crash just before the part one
|
SF/ender
|
defect
|
high
|
Engine: SCUMM
|
|
#335 |
Random lockups when loading bad games
|
SF/ender
|
defect
|
high
|
Port: Win32
|
|
#642 |
ALL: Mac midi drivers not working anymor
|
SF/jamieson630
|
defect
|
high
|
Port: Mac OS X
|
|
#1299 |
ALL: Crash in launcher
|
fingolfin
|
defect
|
high
|
GUI
|
|
#1616 |
ALL: Mouse does not work in fullscreen mode
|
SF/ender
|
defect
|
high
|
Port: Linux
|
|
#1716 |
SAM: End Credits Crash
|
Kirben
|
defect
|
high
|
Engine: SCUMM
|
|
#1821 |
BS1/BS2: missing cutscenes in 0.6.1b-2
|
|
defect
|
high
|
Engine: Sword1
|
|
#1841 |
LOOMCD: incorrect scenes shown
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#2533 |
Picodrive
|
sev-
|
defect
|
high
|
--Other--
|
|
#2608 |
SIMON1DOS/TALKIE: Game Crash at Swampling\'s
|
Kirben
|
defect
|
high
|
Engine: AGOS
|
|
#2950 |
GUI: Game with no description vanishes from list
|
eriktorbjorn
|
defect
|
high
|
GUI
|
|
#3742 |
WOODRUFF: Bluxtre nut gone when left on the ground
|
DrMcCoy
|
defect
|
high
|
Engine: Gob
|
|
#4364 |
WII: FT crash during intro
|
dhewg
|
defect
|
high
|
Engine: SCUMM
|
|
#4435 |
ITE: compressed sounds don't play
|
|
defect
|
high
|
Engine: SAGA
|
|
#4567 |
GP2X: BASS Sound problems
|
|
defect
|
high
|
Engine: Sky
|
|
#4761 |
WII: overscan regression
|
dhewg
|
defect
|
high
|
Port: Wii
|
|
#4875 |
KYRA3: Assertion Error
|
lordhoto
|
defect
|
high
|
Engine: Kyra
|
|
#5579 |
KYRA: Crash on startup on OS X due to invalid PAK file
|
lordhoto
|
defect
|
high
|
Engine: Kyra
|
|
#5840 |
MAEMO: No music. Possible regression
|
tsoliman
|
defect
|
high
|
Port: Maemo
|
|
#5995 |
SCI: LB1-Amiga crashes at the end of the introduction
|
bluegr
|
defect
|
high
|
Engine: SCI
|
|
#6022 |
PSP: ScummVM 1.5.0 svn freezing on PSP while adding Games
|
joostp
|
defect
|
high
|
Port: PSP
|
|
#6058 |
FF DE: Game crashes after wearing pink dress
|
|
defect
|
high
|
Engine: AGOS
|
|
#6749 |
A situation where Ellen can not progress
|
eriktorbjorn
|
defect
|
high
|
Engine: SAGA
|
|
#7891 |
REWORK ASPECT RATIO correction (like DOSBOX)
|
csnover
|
enhancement
|
high
|
Engine: SCUMM
|
|
#9730 |
Crash on entering costime shop
|
csnover
|
defect
|
high
|
Engine: Toon
|
|
#9973 |
SCI: Phant1: Can't get Glass Shard
|
csnover
|
defect
|
high
|
Engine: SCI
|
|
#10248 |
MT-32 emulator music stutters badly (many if not all games)
|
csnover
|
defect
|
high
|
Audio: MT32
|
|
#10353 |
Cursor glitching around when mouse is locked into screen or program is full screen
|
csnover
|
defect
|
high
|
Port: Win32
|
|
#10362 |
Test Results form does not accept ScummVM versions greater than 2.0
|
csnover
|
defect
|
high
|
Web
|
|
#10651 |
Blade runner save state support
|
sev-
|
defect
|
high
|
Engine: Bladerunner
|
|
#11136 |
ScummVM is not compatable with MacOS 10.15 Catalina Beta
|
HunterAhlquist
|
defect
|
high
|
Port: Mac OS X
|
|
#11494 |
BASE: Possible use of invalid iterators
|
criezy
|
defect
|
high
|
--Unset--
|
|
#33 |
Whooo! I am a spirit!!! (DOTT)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#35 |
copy-protection shows in cd ver of mi2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#48 |
No cursor in atlantis fights
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#60 |
Full Screen Failed
|
SF/strigeus
|
defect
|
normal
|
Port: Win32
|
|
#88 |
Monkey1-VGA Disc
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#93 |
Italian Monkey EGA crash at startup
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#94 |
S&M: Missing MIDI under ADLIB
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#99 |
sam&max bug
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#105 |
indy 4 fist fighting problem
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#108 |
indy 4 crash
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#120 |
load bug in samnmax
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#126 |
INDY4 crash in necklace cutscene
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#128 |
Indy4 Copy Protection
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#130 |
Missing Objects in MI2
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#132 |
Indy 4 (CD) chashes when opening saved
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#137 |
Zak256
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#138 |
IndyVGA hangs
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#141 |
Wrong Text Color
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#143 |
Undefined References in scummvm
|
|
defect
|
normal
|
Port: Linux
|
|
#146 |
DOTT German Talkie bugs
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#149 |
MIDI playback speed in DOTT (CD)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#157 |
scummvm and gcc 3.0.4
|
SF/ender
|
defect
|
normal
|
Port: Solaris
|
|
#162 |
-e parameter not work
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#164 |
switch -e
|
|
defect
|
normal
|
Documentation
|
|
#166 |
MI2: Woodtick windows midi
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#169 |
keyboard & menu not showing
|
SF/ender
|
defect
|
normal
|
Port: WinCE
|
|
#176 |
CVS access problem
|
SF/ender
|
defect
|
normal
|
Web
|
|
#181 |
CD Music problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#186 |
scrolling bug
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#199 |
Savegame menu
|
SF/ender
|
defect
|
normal
|
GUI
|
|
#205 |
debugging
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#209 |
Recent CVS builds crash on load game
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#217 |
crashing in room 215
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#218 |
descumm doesn't work --- unportable C code?
|
SF/ender
|
defect
|
normal
|
Tools
|
|
#223 |
I have got to wait until talking ends (SAM&MAX)
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#225 |
ScummVM full screen without -f
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#235 |
WIDELY variable problem
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#238 |
Soundsystem stops under Windows XP
|
SF/ender
|
defect
|
normal
|
Port: Win32
|
|
#243 |
(554619) sam and max problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#271 |
Super Fast Mode crashes
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#272 |
odd behaviour in Super Fast Mode
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#294 |
ZAK256: Using the Yak
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#297 |
Music transitions during fast mode
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#299 |
SAM: Endless loop when triggering alarm
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#305 |
ZAK256: Broken Fuse on mars
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#306 |
Cannot compile scummvm with GCC 3.1
|
SF/ender
|
defect
|
normal
|
Port: Linux
|
|
#308 |
ScummVM crashes before game loading game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#309 |
DC: German version of MI1 doesn't start!
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#312 |
DOTT crashes when adding soap
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#314 |
DOTT : Cannot part objects
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#315 |
DOTT : Maniac Mansion Sub Game
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#324 |
simon1dos doesn\'t work
|
|
defect
|
normal
|
Engine: AGOS
|
|
#326 |
Simon1: Wrong talkie sentence
|
|
defect
|
normal
|
Engine: AGOS
|
|
#327 |
game freezes, claims device is in use
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#343 |
SIMON: Incorrect mouth movements
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#344 |
SIMON: Incorrect position/movement
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#346 |
MI1: Crash during cannibal encounter
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#350 |
FOA: Crash during intro with sound (PocketScumm)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#352 |
SAM: Can't get past fishmagnet screen
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#363 |
a test
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#364 |
this is another test
|
SF/ender
|
defect
|
normal
|
--Other--
|
|
#365 |
Yet Another Test (Tm(
|
SF/ender
|
defect
|
normal
|
--Other--
|
|