Custom Query (1186 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1 - 100 of 1186)

1 2 3 4 5 6 7 8 9 10 11
Ticket Summary Owner Type Priority Component Version
#4872 BACKENDS: Symbian - Bud Tucker quits after a minute of play defect normal Port: Symbian
#4883 BACKENDS: Symbian - COMI ingame music sounds like static noise defect normal Port: Symbian
#5802 BACKENDS: Symbian - Bad green colors on Nokia N73 Music Edition defect normal Port: Symbian
#5897 BACKENDS: Symbian - KQ6 windows won't start defect normal Port: Symbian
#10388 SCI: Rama: (French version): assertion failure playing video at the iceport defect normal Engine: SCI
#10913 GOB: Woodruff - Can't load a save game from main menu defect low Engine: Gob
#11273 QFG3 crashes when entering Monkey Village defect normal Engine: SCI
#11709 Blazing Dragons (GB): Illusions intro&music cut short defect normal Engine: Dragons
#11726 BACKENDS: Symbian - Distorted voices for NPCs defect normal Port: Symbian
#11780 BACKENDS: Symbian - Virtual keyboard distortion: The letters are superimposed on each other. defect low Port: Symbian
#11781 BACKENDS: Symbian - Virtual keyboard image freeze - Mirror effect. defect normal Port: Symbian
#11838 BACKENDS: Symbian - The list of languages and platforms is not fully displayed on the screen. defect normal Port: Symbian
#11856 BACKENDS: Symbian - Lines on the edges of the screen. defect normal Port: Symbian
#11888 SYMBIAN: Add a minimize (MIN) key shortcut to the virtual Qwerty keyboard (ABC). feature request low Port: Symbian
#11899 BACKENDS: Symbian - Distorted voices and intros (any scene) in Discworld II defect normal Port: Symbian
#11902 SYMBIAN: Display the letters on the virtual keyboard according to the orientation of the phone. feature request normal Port: Symbian
#11903 BACKENDS: Symbian - Error when using the dedicated key to load game quickly. defect normal Port: Symbian
#11905 BACKENDS: Symbian - Different sizes of ScummVM Main Menu. defect normal Port: Symbian
#11910 BACKENDS: Symbian - The numeric keypad gets stuck. defect high Port: Symbian
#13284 Leisure Suit Larry 3 DOS adds both DOS and Atari ST versions when scanned in mass add defect normal --Unset--
#13384 LAN: Wrong server IP address shown defect normal --Other--
#13945 Unknown game variant for myst3 feature request normal Engine: Myst3
#14025 Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized / updated as such defect normal Engine: Sword1
#33 Whooo! I am a spirit!!! (DOTT) defect normal Engine: SCUMM
#35 copy-protection shows in cd ver of mi2 defect normal Engine: SCUMM
#48 No cursor in atlantis fights defect normal Engine: SCUMM
#94 S&M: Missing MIDI under ADLIB defect normal Engine: SCUMM
#99 sam&max bug defect normal Engine: SCUMM
#105 indy 4 fist fighting problem defect normal Engine: SCUMM
#120 load bug in samnmax defect normal Engine: SCUMM
#126 INDY4 crash in necklace cutscene defect normal Engine: SCUMM
#128 Indy4 Copy Protection defect normal Engine: SCUMM
#130 Missing Objects in MI2 defect normal Engine: SCUMM
#132 Indy 4 (CD) chashes when opening saved defect normal Engine: SCUMM
#137 Zak256 defect normal Engine: SCUMM
#138 IndyVGA hangs defect normal Engine: SCUMM
#141 Wrong Text Color defect normal Engine: SCUMM
#143 Undefined References in scummvm defect normal Port: Linux
#164 switch -e defect normal Documentation
#209 Recent CVS builds crash on load game defect normal Engine: SCUMM
#228 Error: Invalid midi driver selected! defect low Engine: AGOS
#324 simon1dos doesn\'t work defect normal Engine: AGOS
#326 Simon1: Wrong talkie sentence defect normal Engine: AGOS
#449 Cant save, indys head dissapears defect normal Engine: SCUMM
#460 FOA: Lock-up on load defect normal Engine: SCUMM
#591 Fullscreen and debugger defect normal --Other--
#602 MI1: bug when becoming invisible defect low Engine: SCUMM
#639 DOTT: no 2nd "room" menus, colonial defect normal Engine: SCUMM
#646 SIMON2: Unable to launch (wav is missing) defect normal Engine: AGOS
#656 MI2: cannot solve ugly bone thing maze defect normal Engine: SCUMM
#668 SIMON2: SuperEagle filter causes missing eyes defect normal Engine: AGOS
#695 LOOM: Crash defect normal Engine: SCUMM
#1028 Off-side speech not found defect normal Engine: Sky
#1068 F5 Load/Save misleading defect normal GUI
#1079 0.5.0 RC: Missing voice sample in recycling plant defect normal Engine: Sky
#1112 SKY: Incorrect speech when giving Lamb the sandwich defect normal Engine: Sky
#1192 LOOM: Transitioneffect(0) is unimplemented but DOES exist!!! defect normal Engine: SCUMM
#1199 just borrow your SEVEN mintues please defect normal --Other--
#1277 Crash when talking to man in powerplant defect normal Engine: Sky
#1422 FT: Backside of truck not transparant defect normal Engine: SCUMM
#1466 FT: Wall-kicking misaligned defect normal Engine: SCUMM
#1547 FOA: Missing code block(s) error when landing on submarine defect normal Engine: SCUMM
#1552 DIG: Light Bridge control panel doesn't seem to work defect normal Engine: SCUMM
#1699 saved games don't work in 0.6.0 and 0.6.1 defect normal Engine: Sky
#1707 FT crashes in beginning defect normal Engine: SCUMM
#1764 COMI: Does not start defect normal Engine: SCUMM
#1814 COMI: Trunk is not open in theatre defect normal Engine: SCUMM
#1821 BS1/BS2: missing cutscenes in 0.6.1b-2 defect high Engine: Sword1
#1877 COMI: Sound stops working defect normal Engine: SCUMM
#1897 DOTT: Giving Exploding Cigar to G.Washington defect normal Engine: SCUMM
#1917 Scummvm can't find game defect normal Engine: Queen
#1918 SIMON2DOS: Copy Protection Bug defect normal Engine: AGOS
#1926 CMI freeze begin Part III defect normal Engine: SCUMM
#1939 BASS Will Not Load Due To Missing File defect low Engine: Sky
#1966 Crash with Ctrl-Q and ALSA driver defect normal Engine: AGOS
#1980 FOTAQ: cannot pickup alcohol at trader bobs defect low Engine: Queen
#2006 Dreamcast images for current stable version? defect normal Port: Dreamcast
#2055 FOA: Text "Across-arms" appended in dialog selector defect low Engine: SCUMM
#2091 ALL: Mouse Cursor is leaving traces defect normal Engine: SCUMM
#2100 Save - Load incoherence defect normal GUI
#2101 SDL_SetVideoMode Error defect normal --Other--
#2165 binoculars in Ball of twine. defect normal Engine: SCUMM
#2171 MI1 crashes when trying to save defect normal Engine: SCUMM
#2182 MI1: Crashes just before Act 1 begins defect normal Engine: SCUMM
#2183 Monkey Island 1 crashes, datafile copying question defect normal Engine: SCUMM
#2189 FOTAQ CD version for download not supported by queenrebuild defect normal Engine: Queen
#2216 Missing Config file defect normal Port: Win32
#2257 Zak FM-Towns: no longer playable defect normal Engine: SCUMM
#2318 BS1: Speech gets cut off defect normal Engine: Sword1
#2319 [Wince] Scummvm buttons disappear when loading save game defect normal Port: WinCE
#2322 Gob1 CD: Errors on Italian Version defect normal Engine: Gob
#2348 LOOM TOWNS: doesnt work with scummvm 0.8.0 defect normal Engine: SCUMM
#2357 impossible to add zac, loom & ind3 fm-towns defect normal Engine: SCUMM
#2368 pocketpc bug - I defect normal Engine: SCUMM
#2369 pocketpc bug - II defect normal Engine: SCUMM
#2400 SWORD2: No Speech in Jungle with Treehouse defect normal Engine: Sword2
#2433 ITE: Wrong speech in intro. defect normal Engine: SAGA
#2435 corruption in xorg 7.0 with composite defect normal Port: Linux
#2540 COMI: Crash when combining needle with cork defect normal Engine: SCUMM
#2793 BS1: Speech fails on "CD2" in v0.9.0 but not in 0.7.0 defect normal Engine: Sword1
1 2 3 4 5 6 7 8 9 10 11
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.