#2564 |
Mixed case pathnames broken
|
fingolfin
|
defect
|
normal
|
Common
|
|
#2599 |
ALL: Valgrind warnings in our file-handling classes
|
eriktorbjorn
|
defect
|
normal
|
Common
|
|
#10807 |
CONFIGURE: FreeType detection fails on automatic re-run of configure script
|
bgK
|
defect
|
normal
|
Common
|
|
#10996 |
Gamepad cursor jumps to the far left when you move it to the right side in Fullscreen mode
|
bgK
|
defect
|
normal
|
Common
|
|
#11217 |
BUILD: --enable-release enables updates even on unsupported systems
|
sev-
|
defect
|
blocker
|
Common
|
|
#11386 |
Using SCUMMVM for calculating MD5
|
criezy
|
feature request
|
normal
|
Common
|
|
#11964 |
DEBUGGER: Issuing the debugger key combo from the debugger causes ScummVM to exit
|
antoniou79
|
defect
|
normal
|
Common
|
|
#12012 |
BACKENDS: AMIGAOS: Rewrote of encoder causes assertion on typing ALT+(WASDXC) key combos (AmigaOS4)
|
ccawley2011
|
defect
|
normal
|
Common
|
|
#12405 |
BUILD: Build failure on alpinelinux with fortify-headers
|
sev-
|
defect
|
normal
|
Common
|
|
#12699 |
Scaler problems and OpenGL
|
sev-
|
defect
|
normal
|
Common
|
|
#12775 |
BASE: The -g / --gfx-mode command-line option still handles the old scaler names
|
lotharsm
|
defect
|
high
|
Common
|
|
#12851 |
BUILD: cant install latest dev-build anymore
|
criezy
|
defect
|
high
|
Common
|
|
#12977 |
Engines: Incorrect MetaEngine::getSavegameFile implementations
|
orgads
|
defect
|
normal
|
Common
|
|
#12993 |
GUI: Segmentation fault when clicking on Options in the ScummVM GMM
|
antoniou79
|
defect
|
normal
|
Common
|
|
#13026 |
ScummVM: Compiling error with fribidi v1.0.10 and fribidi v1.0.11
|
ctoroman
|
defect
|
normal
|
Common
|
|
#13151 |
When global setting is Speech, subtitles don't appear to games without speech
|
orgads
|
defect
|
normal
|
Common
|
|
#13215 |
OpenGLSdlGraphics3dManager::setupScreen() might invoke `glGetIntegerv` without GL context
|
lephilousophe
|
defect
|
low
|
Common
|
|
#13226 |
Saving AGS games is broken on Nintendo Switch
|
digitall
|
defect
|
high
|
Common
|
|
#13413 |
COMMON: Systematic crash after adding any new game in 2.6.0git
|
sev-
|
defect
|
blocker
|
Common
|
|
#13435 |
GUI: Placeholder titles in gamelist?
|
|
defect
|
normal
|
Common
|
|
#13458 |
COMMON: Wrong game id detected during engine id upgrade
|
sluicebox
|
defect
|
normal
|
Common
|
|
#13470 |
COMMON: Data format issues when reading and writing doubles from file streams
|
ccawley2011
|
defect
|
high
|
Common
|
|
#13485 |
FriBiDi: Error when compiling because some symbols are not allowed.
|
sev-
|
defect
|
normal
|
Common
|
|
#13566 |
COMMON: Partially downloaded icon sets cannot be redownloaded
|
sev-
|
defect
|
blocker
|
Common
|
|
#13567 |
COMMON: Crash when clicking "Hide" while downloading icons
|
lotharsm
|
defect
|
blocker
|
Common
|
|
#13922 |
MacCursor not handling black in color cursors
|
sluicebox
|
defect
|
normal
|
Common
|
|
#13967 |
Issue with launching games that have user prompts from command line
|
sev-
|
defect
|
normal
|
Common
|
|
#14620 |
Unknown game variant for sword1
|
AndywinXp
|
defect
|
normal
|
Common
|
|
#231 |
wrong define in readme.txt
|
SF/ender
|
defect
|
normal
|
Documentation
|
|
#403 |
extract does not work with recent lame
|
fingolfin
|
defect
|
normal
|
Documentation
|
|
#3131 |
SDL: mouse emulation
|
fingolfin
|
defect
|
normal
|
Documentation
|
|
#7896 |
debugger help & readme update
|
|
patch
|
normal
|
Documentation
|
|
#8454 |
Small typos in the documentation webpage
|
Kirben
|
patch
|
normal
|
Documentation
|
|
#8608 |
README: typo fixes, consistency
|
fingolfin
|
patch
|
normal
|
Documentation
|
|
#10535 |
DOCS: Update style guide for naming of functions and template types
|
sev-
|
feature request
|
normal
|
Documentation
|
|
#11391 |
i18n: Updated the Spanish Quick Guide
|
lotharsm
|
feature request
|
low
|
Documentation
|
|
#13913 |
DOCS: Please make 2.6.1's Release Notes mention not just QFG4
|
lotharsm
|
defect
|
normal
|
Documentation
|
|
#14552 |
DOCS: Describe Global Options=>Miscellaneous=>Enable Discord Integration
|
criezy
|
defect
|
normal
|
Documentation
|
|
#9560 |
Hi-Res Adventure 1 Mystery House - corrupt savegames
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9561 |
ADL: hires4 detection failed
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9575 |
Hi-Res Adventure Endings
|
waltervn
|
defect
|
normal
|
Engine: ADL
|
|
#9628 |
Reading sign in rocket cockpit freezes ScummVM
|
eriktorbjorn
|
defect
|
high
|
Engine: ADL
|
|
#11232 |
ADL: Mystery House - 1980's official French version
|
waltervn
|
feature request
|
normal
|
Engine: ADL
|
|
#12293 |
ADL: Hi-Res Adventure #6: The Dark Crystal breaks to debug window
|
eriktorbjorn
|
defect
|
high
|
Engine: ADL
|
|
#66 |
F5 causes game to quit
|
SF/ender
|
defect
|
normal
|
Engine: AGI
|
|
#2790 |
AGI: Launching undefined target 'agi' shows a blank screen
|
Kirben
|
defect
|
normal
|
Engine: AGI
|
|
#2818 |
AGI: Crash after restart
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#2837 |
Bug with auto-generated game IDs
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3003 |
AGI: Request for adding MD5Sums of Amiga AGI games
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3031 |
AGI : SQ2 / 2.0F / IBM / priority line
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3056 |
AGI: SQ1 (2.2 DOS ENG) bizzare exploding roger
|
bluegr
|
defect
|
low
|
Engine: AGI
|
|
#3057 |
AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3058 |
AGI: Space Trek sprite duplication
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3062 |
KQ4: Crash in introduction
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3063 |
KQ4: Dwarf sequence bugs
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3064 |
KQ4: Unable to restore game saved in dwarf house
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3065 |
KQ4: unable to restore game saved outside fisherman's house
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3066 |
KQ4: Problems saving game in throne room
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3067 |
KQ4: Zombie bug
|
SF/buddha_
|
defect
|
low
|
Engine: AGI
|
|
#3068 |
KQ4: Invisible storage room door
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3105 |
MH2 : Doesn't recognize Enter for actions
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3114 |
AGI: Entering text while screen is shaking
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3142 |
KQ2: Cannot leave menu
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3177 |
DC: SVN does not compile
|
zeldin
|
defect
|
normal
|
Engine: AGI
|
|
#3182 |
KQ4: Dwarf sequence sprite priority
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3187 |
SQ2: Roger sometimes disappears
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3190 |
Schiller Preview No.2
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3235 |
GR: Actor stuck (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3243 |
AGI: missing words in predictive dictionary for KQ3
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3248 |
GOLDRUSH: no intro after trivia
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3270 |
AGI: Engine crashes if no game is detected
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3278 |
GR: Birds stuck in opening screen (Amiga version)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3279 |
GR: Intro "jumpy" in parts (Amiga version)
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3291 |
KQ3: Lockup when pressing ESC (Amiga version)
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3309 |
LSL: Impossible to enter "Number 9"
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#3310 |
LSL: after changing game speed, space key turn unfunctional
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3311 |
AGI: The -x command-line option appears to be broken
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3333 |
PQ1: Text output garbled
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3368 |
AGI: Saving games to non existing path
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#3421 |
PALM: AGI games don't throw error when save path is not set
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#3534 |
AGI: show.obj priority error
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3563 |
AGI: The 13th Disciple: Game freezes in Dean's office
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
|
#3572 |
AGI GR: Text wrapping broken on long strings in the mines
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3573 |
AGI GR: Input prompt not changing in outhouse
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3574 |
AGI GR: Screen updates handled wrong/unfinished
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3586 |
AGI: Character loses final walking position
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#3592 |
AGI-Fanmade: Unknown Game version (Enclosure)
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3602 |
AGI: palette-related glitches reported.
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3609 |
AGI: Jolimie freezes
|
SF/buddha_
|
defect
|
normal
|
Engine: AGI
|
|
#3625 |
AGI: Texts messed out in Naturette 1
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3679 |
AGI: Fan(Agent06) - Crash on Quit
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3680 |
AGI: Fan(Agent06) - Graphic errors
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3681 |
PQ1: Predictive Text does not load
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3682 |
AGI: Fan(Beyond Titanic 2) - Assertion
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3683 |
AGI: Fan(Bob Farmboy) - Deadend in Logic(?)
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3685 |
LSL1: No predictive input at age verification page
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3690 |
AGI: Fan(Caitlyn) - Script errors(?) - original game bugs(?)
|
|
defect
|
low
|
Engine: AGI
|
|
#3691 |
SQ2: Text prompt glitch
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3694 |
AGI: Fan(Beyond Titanic 2) - Lockup
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3695 |
AGI: Fan(Get Outta SQ): No Word wrapping
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|