#4636 |
MIXER: Division by 0 in rate conversion if w/o soundcd
|
fingolfin
|
defect
|
low
|
Audio
|
|
#4740 |
Large file support
|
sev-
|
defect
|
low
|
Port: Linux
|
|
#4770 |
TEEN: Cannot use rake on grass
|
SF/megath
|
defect
|
low
|
Engine: TeenAgent
|
|
#4814 |
GOB3: Graphical Glitch in finished cutscene
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#4861 |
"make" prints warnings if Subversion is not installed
|
dhewg
|
defect
|
low
|
--Other--
|
|
#4909 |
GOB1 : Engine Abort on Lose
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#4941 |
SCI, Castlebrain/Amiga: Invisible text in word search
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#4942 |
SCI, Castlebrain/Amiga: Crash when exiting wordsearch puzzle
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#4952 |
SCI: PQ2 Demo: Non-existant view
|
OmerMor
|
defect
|
low
|
Engine: SCI
|
|
#4993 |
ECOQUEST2: Initial text not cleared from ecorder
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5044 |
PQ1VGA : Engine Abort When Putting Away Gun at Jail
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5082 |
SCI: SQ5: Frozen Script
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#5090 |
ISLANDBRAIN: Version not displayed in credits after restore
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5104 |
LSL6-de: view resources not found (also happens in original)
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5107 |
EQ1CD: Crash at Cetus head (also happens in original sci)
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5128 |
LSL2 Amiga: Failed to Initialize Sound Driver error
|
waltervn
|
defect
|
low
|
Engine: SCI
|
|
#5156 |
SCI: QFG2: Game can hang in desert
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5162 |
SCI: SQ5 : Script Lockup During Putting Banana in WD40
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#5245 |
PHARKAS CD: Gas canister lock-up
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5252 |
KQ6: missing gate after drinking potion
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5379 |
GOB3: Confused pathfinder
|
DrMcCoy
|
defect
|
low
|
Engine: Gob
|
|
#5471 |
SCI: QFG1 EGA - Hangs after hitting bird's nest with rock
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5498 |
ALL: Corrupted ZIP files are not properly handled
|
Templier
|
defect
|
low
|
GUI
|
|
#5576 |
WIN32: Console output missing
|
Kirben
|
defect
|
low
|
Port: Win32
|
|
#5581 |
TOON: crashes when leaving room
|
sylvaintv
|
defect
|
low
|
Engine: Toon
|
|
#5605 |
KQ3: PCSpeaker affects render mode
|
bluegr
|
defect
|
low
|
Engine: AGI
|
|
#5652 |
DRACI: Code analysis warnings
|
digitall
|
defect
|
low
|
Engine: Draci
|
|
#5718 |
SCI: LONGBOW: Wrong palettes used in Amiga version
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5865 |
SCI: PQ1SCI: Stuck in briefing room
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#5963 |
TSAGE: BF: Graphics glitch in inventory buttons
|
dreammaster
|
defect
|
low
|
Engine: TsAGE
|
|
#6201 |
WME: Chivalry - Savegame thumbnail is too small
|
somaen
|
defect
|
low
|
Engine: Wintermute
|
|
#6207 |
WME: Chivalry - Mouse is sluggish in save/load menu
|
somaen
|
defect
|
low
|
Engine: Wintermute
|
|
#6474 |
NEVERHOOD: When quitting thru menu, game screen is shown for a moment
|
bluegr
|
defect
|
low
|
Engine: Neverhood
|
|
#6589 |
TONY: Russian version not detected
|
digitall
|
defect
|
low
|
Engine: Tony
|
|
#6629 |
MOHAWK: Missing detection entry for Riven 5-CD Italian
|
digitall
|
defect
|
low
|
Engine: Mohawk
|
|
#6706 |
SCI: QFG1 VGA - rapidly purchased potions do not appear in inventory
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#6710 |
SCUMM/HE: PUTT-PUTT - Colour corruption upon pressing Escape too quickly
|
AndywinXp
|
defect
|
low
|
Engine: SCUMM
|
|
#6711 |
Wrong quit message shown in Pajama Sam Lost and Found
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#6777 |
LOL: The interactive CD demo version is not supported
|
athrxx
|
defect
|
low
|
Engine: Kyra
|
|
#6806 |
SCI: QFG3: Dialog Crash about Leopard women's marriage.
|
wjp
|
defect
|
low
|
Engine: SCI
|
|
#6923 |
SHERLOCK: use flower on lab table
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6924 |
SHERLOCK: use the flower on a flask
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6925 |
SHERLOCK: use residue on lab table
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6926 |
SHERLOCK: use residue on test tube
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6928 |
SHERLOCK: go to Scotland Yard
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6933 |
SHERLOCK: St. Pancras Station Crash
|
dreammaster
|
defect
|
low
|
Engine: Sherlock
|
|
#6943 |
TOONSTRUCK: add French & Spanish detection
|
|
defect
|
low
|
Engine: Toon
|
|
#7094 |
GUI: Pressed button keeps highlight after modal dialog opens
|
salty-horse
|
defect
|
low
|
GUI
|
|
#7101 |
GUI: Hovered-over button doesn't highlight after a modal dialog closes
|
|
defect
|
low
|
GUI
|
|
#7116 |
The Neverhood Crash upon clicking the "type-in" bar on Load/Delete game screen
|
eriktorbjorn
|
defect
|
low
|
Engine: Neverhood
|
|
#7123 |
GUI: Tab scroll buttons should be disabled when they have no effect
|
sev-
|
defect
|
low
|
GUI
|
|
#7124 |
GUI: Buttons don't highlight when mouse press is released over them
|
lephilousophe
|
defect
|
low
|
GUI
|
|
#7125 |
GUI/AGI: Predictive dialog glitches when two buttons are pressed at once
|
sev-
|
defect
|
low
|
GUI
|
|
#7165 |
WAGE: Broken indenting in multiple files
|
sev-
|
defect
|
low
|
Engine: Wage
|
|
#7166 |
DRASCULA: Misleading indentation in animation.cpp
|
criezy
|
defect
|
low
|
Engine: Drascula
|
|
#7167 |
GNAP: Misleading indentation in scenes/group4.cpp
|
sev-
|
defect
|
low
|
Engine: GNAP
|
|
#7168 |
MADS: Misleading indentation in nebular/nebular_scenes2.cpp
|
dreammaster
|
defect
|
low
|
Engine: MADS
|
|
#7169 |
AUDIO: Misleading indentation in audio/decoders/qdm2.cpp
|
sev-
|
defect
|
low
|
Audio
|
|
#7172 |
SWORD25: Cast to pointer from integer of different size
|
wjp
|
defect
|
low
|
Engine: Sword25
|
|
#7179 |
SQ4 CD DOS crash when selecting 'Catalog' in Hz So Good
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#7234 |
Implementation of quitPauseRestart opcode
|
SF/ender
|
feature request
|
low
|
Engine: SCUMM
|
|
#7299 |
MI2 (MAC): Incorrect Wiping Sound at Barkeeper's
|
lordhoto
|
feature request
|
low
|
Engine: SCUMM
|
|
#7320 |
FMTOWNS: Need more than 256 colors to display properly
|
athrxx
|
feature request
|
low
|
Engine: SCUMM
|
|
#7336 |
Search more subdirs: Rooms 1, Rooms 2, Rooms 3
|
Kirben
|
feature request
|
low
|
--Other--
|
|
#7343 |
GUI: Show subtitles/speech options only for speech games
|
sev-
|
feature request
|
low
|
GUI
|
|
#7350 |
GUI: Add support for translation to other languages
|
sev-
|
feature request
|
low
|
GUI
|
|
#7411 |
QUEEN: Detecting demo and using proper name
|
joostp
|
feature request
|
low
|
Engine: Queen
|
|
#7438 |
BS1: Add support for enter key in save game dialog
|
eriktorbjorn
|
feature request
|
low
|
Engine: Sword1
|
|
#7462 |
SCUMM: Sega CD Monkey Island has not start button
|
AndywinXp
|
feature request
|
low
|
Engine: SCUMM
|
|
#7477 |
SCALERS : 2XPM
|
|
feature request
|
low
|
Graphics: Scalers
|
|
#7513 |
SYMBIAN: keyboard shortcuts
|
sev-
|
feature request
|
low
|
Port: Symbian
|
|
#7556 |
SDL: Remap joystick buttons via scummvmrc
|
ccawley2011
|
feature request
|
low
|
Ports
|
|
#7576 |
ScummVM for UMPC/Tablet PC
|
sev-
|
feature request
|
low
|
Ports
|
|
#7583 |
KYRA1: Add support for Korean/DOS version
|
phcoder
|
feature request
|
low
|
Engine: Kyra
|
|
#7646 |
Scalers cleanup
|
sev-
|
feature request
|
low
|
Graphics: Scalers
|
|
#7773 |
KYRA1: Add support for Czech fan tranlsation
|
sev-
|
feature request
|
low
|
Engine: Kyra
|
|
#8617 |
Patch for minor memory leak
|
fingolfin
|
patch
|
low
|
GUI
|
|
#9567 |
Myst Island Tower rotation direction indication line is black instead of white
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#9568 |
Black box around pointer in Dini
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
1.0
|
#9569 |
Fireplace place puzzle skips some sounds
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
1.0
|
#9570 |
Selenitic door puzzle skips playing the last sound
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
1.0
|
#9571 |
Myst Tower Elevator cache warning
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
1.0
|
#9572 |
Mechanical Age Island Controls warning invalid _rect.top
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
1.0
|
#9574 |
MOHAWK: Myst: Sound stuttering in the projector room
|
bgK
|
defect
|
low
|
Engine: Mohawk
|
|
#9612 |
SCI32: lsl6hires debug dialog shown
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9648 |
SCI: GK2: Inventory jumps in the wrong direction at the start of scroll
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9682 |
GOB: Goblins Quest 3 - graphic issue on first level
|
|
defect
|
low
|
Engine: Gob
|
|
#9702 |
SCI: SQ6: Game crashes when loading an invalid save game from launcher
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#9717 |
GUI: Indirectly changing 'GUI Language' can produce inconsistent behaviour when changing some options.
|
criezy
|
defect
|
low
|
GUI
|
|
#9752 |
SCI: Save screenshots blocked by menu
|
ZvikaZ
|
defect
|
low
|
Engine: SCI
|
|
#9772 |
SCI: Torin: Missing Multi-Language-CD detection of English, French
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9790 |
SCI: KQ7: Strange ambrosia artefact in Etheria
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#9795 |
SCI: KQ7 Demo: missing sound effects
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#9813 |
SCI: SQ4: Button audio for fast repeated click missing
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#9820 |
SCI: GK1: Speech cut off after using vine in crypt in Day 9
|
m-kiewitz
|
defect
|
low
|
Engine: SCI
|
|
#9838 |
GUI: 'LastSelectedGame' setting not restored after GUI language change.
|
bgK
|
defect
|
low
|
GUI
|
|
#9871 |
FULL THROTTLE: Crash when skipping intro (also in original)
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
|
#9890 |
TITANIC: Volume Settings Ignored until GMM opened
|
dreammaster
|
defect
|
low
|
Engine: Titanic
|
|
#9893 |
TITANIC: Access Denied on correct terminal login
|
dreammaster
|
defect
|
low
|
Engine: Titanic
|
|
#9898 |
TITANIC: Bar Glass and Vision Center animation flickering
|
dreammaster
|
defect
|
low
|
Engine: Titanic
|
|