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Results (1101 - 1200 of 8225)

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Ticket Summary Owner Type Priority Component Version
#806 ZAK256: wrong color in costume (intro) fingolfin defect normal Engine: SCUMM
#807 ZAK256: backward walking fingolfin defect normal Engine: SCUMM
#808 ALL: Compilation error on BeOS fingolfin defect normal Port: BeOS
#810 MI2: Random Crashes after short while defect normal Engine: SCUMM
#812 INDY3: game crash after fight in zeppelin fingolfin defect normal Engine: SCUMM
#813 DIG: Invalid actor 593 in o6_animateActor fingolfin defect normal Engine: SCUMM
#814 LOOMCD: o5_walkActorToActor crash fingolfin defect normal Engine: SCUMM
#816 COMI: Too many scripts running, 40 max fingolfin defect normal Engine: SCUMM
#817 INDY3: "SAVE" button text fingolfin defect normal Engine: SCUMM
#819 DIG: Tomb repair-bot crash fingolfin defect normal Engine: SCUMM
#821 ALL: Mouse drifts fingolfin defect normal --Other--
#824 SAM: Car Bomb fingolfin defect normal Engine: SCUMM
#829 Zak: hangs after entering the correct exit visa code. fingolfin defect normal Engine: SCUMM
#831 ALL: o5_getClosestObjActor() oddity fingolfin defect normal Engine: SCUMM
#832 FOA: Invalid actor XXX in o5_getActorRoom() AndywinXp defect normal Engine: SCUMM
#833 TALKIE: Non-Subtitles Text Lost fingolfin defect normal Engine: SCUMM
#836 ZAK & INDY3EGA: actor sounds (step sound) fingolfin defect normal Engine: SCUMM
#837 SAM: End credits music regression SF/jamieson630 defect normal Engine: SCUMM
#838 SAM: Sound effects cut off in non-interactive demo fingolfin defect normal Engine: SCUMM
#844 WIN: Cannot run games stored in the root of a drive aquadran defect normal Port: Win32
#846 SAM: Inventory drawing regression fingolfin defect normal Engine: SCUMM
#848 INDY3EGA: music causes intro to hang SF/hoenicke defect normal Engine: SCUMM
#849 FT: Animation glitch at the fuel tower fingolfin defect normal Engine: SCUMM
#854 ZAK256: Shadowed text (end credits) fingolfin defect normal Engine: SCUMM
#864 MANIAC/ZAK: Verbs shown during keypads Kirben defect normal Engine: SCUMM
#865 ZAK: Zak doesn't appear in plane seat fingolfin defect normal Engine: SCUMM
#866 FT: ScummVM doesn't skip opening sequences correctly fingolfin defect normal Engine: SCUMM
#867 ALL: ScummVM crashes on exit SF/jamieson630 defect normal Port: Win32
#868 ALL: Quitting during SMUSH movies doesn't always work fingolfin defect normal Engine: SCUMM
#871 MM: Inventory items with long names overlap other names eriktorbjorn defect normal Engine: SCUMM
#872 MI1: Room 7 bug fingolfin defect normal Engine: SCUMM
#873 MM: F-Keys not yet supported fingolfin defect normal Engine: SCUMM
#875 Inventory list improperly persists b/w kids eriktorbjorn defect normal Engine: SCUMM
#876 MM: Man-Eating Plant is invisible fingolfin defect normal Engine: SCUMM
#878 MM: Key-Selecting verbs while using What Is doesn't work SF/khalek defect normal Engine: SCUMM
#883 MM: Actor placement slightly off fingolfin defect normal Engine: SCUMM
#886 COMI: Murray's head floating above sea level. fingolfin defect normal Engine: SCUMM
#890 Indy3: Can't give roast boar to dog. fingolfin defect normal Engine: SCUMM
#891 LOOM: gfx glitch when leaving Lady Cygna's gravestone Kirben defect normal Engine: SCUMM
#892 FOA: Can't click away from Lost Dialogues fingolfin defect normal Engine: SCUMM
#893 SIMON2: Hanging notes SF/jamieson630 defect normal Engine: AGOS
#894 LOOM: regression: cannot get note 'f'; game uncompletable eriktorbjorn defect normal Engine: SCUMM
#897 ZAK256: Biplane doesn't disappear fingolfin defect normal Engine: SCUMM
#898 ZAK256: Wrong text color fingolfin defect normal Engine: SCUMM
#899 ZAK256: Music doesn't stop fingolfin defect normal Engine: SCUMM
#904 ALL: with '-ewindows' notes don't stop at quit. SF/jamieson630 defect normal Engine: SCUMM
#905 ALL: 'multi_midi=true' in scummvm.ini does not work. SF/jamieson630 defect normal Engine: SCUMM
#906 ZAK/MANIAC V2 enhanced: wrong behaviour of -qit parameter fingolfin defect normal Engine: SCUMM
#907 DIG (SMUSH?) issues with help dialog fingolfin defect normal Engine: SCUMM
#912 SAM: Intro glitch (regression since 0.4.1) eriktorbjorn defect normal Engine: SCUMM
#914 ZAK: bad savegame menu fingolfin defect normal Engine: SCUMM
#915 SIMON1/2 HEBREW: Reversed subtitles SF/jamieson630 defect normal Engine: AGOS
#918 LOOMCD: No vorbis sound SF/khalek defect normal Engine: SCUMM
#925 FOA: Music problems in endgame / credits athrxx defect normal Engine: SCUMM
#928 ZAK256: Audio CD not handled properly fingolfin defect normal Engine: SCUMM
#929 MI1: hangs at part one screen fingolfin defect normal Engine: SCUMM
#931 DIG: Recent walk regression fingolfin defect normal Engine: SCUMM
#932 DIG: "Trying to append to a nonexistant stream 0" fingolfin defect normal Engine: SCUMM
#934 BASS crashes when using linc terminal SF/ender defect normal Engine: Sky
#935 BASS CD no text+audio reselection defect normal Engine: Sky
#936 ALL: no y-shaking with 1x fingolfin defect normal Engine: SCUMM
#941 LOOMEGA: crash when f5 is hit. SF/khalek defect normal Engine: SCUMM
#943 INDY3EGA - Copy protection screen partially broken fingolfin defect normal Engine: SCUMM
#944 COMI: '.' does not work fingolfin defect normal Engine: SCUMM
#947 V5 games: Adlib SFX not looped SF/jamieson630 defect normal Engine: SCUMM
#949 FT: different loudnesses in voices aquadran defect normal Engine: SCUMM
#950 MI2: look at coffin to Mojo fingolfin defect normal Engine: SCUMM
#952 BASS French subtitles: "ŕ" problems defect normal Engine: Sky
#953 BASS: Crash when quitting while quitting defect normal Engine: Sky
#956 MI1: Text masking bug eriktorbjorn defect normal Engine: SCUMM
#959 BASS: fnRestartGame() defect normal Engine: Sky
#960 ALL: midi fragment repeats after close ups. SF/jamieson630 defect normal Engine: SCUMM
#961 FOA: AdLib sound distortion SF/jamieson630 defect normal Engine: SCUMM
#963 Floppy intro: minor gfx glitch defect normal Engine: Sky
#964 Game speed slider in F5 menu doesn't work defect normal Engine: Sky
#965 music volume slider in F5 menu doesn't work lavosspawn defect normal Engine: Sky
#966 music toggle button in F5 menu doesn't work defect normal Engine: Sky
#968 Inventory descriptions missing defect normal Engine: Sky
#969 Text width exceeded defect normal Engine: Sky
#970 SIMON2: Music in Swamp shouldn't loop SF/jamieson630 defect normal Engine: AGOS
#971 issue with pressing esc during the intro joostp defect normal Engine: Sky
#972 BeOS compilation fingolfin defect normal Port: BeOS
#974 MM: No Ending dialogue Kirben defect normal Engine: SCUMM
#978 MM(V2) Characters standing on the bannister in the hall fingolfin defect normal Engine: SCUMM
#985 LOOM/CD: Distaff sporadically loses bits fingolfin defect normal Engine: SCUMM
#986 LOOM: Distaff looks bizarre when restoring from save Kirben defect normal Engine: SCUMM
#987 LOOM: Some bits of dialogue are repeated fingolfin defect normal Engine: SCUMM
#988 LOOM/CD: Dialogue gets messed up during Rusty conversation Kirben defect normal Engine: SCUMM
#990 LOOM: Gltiches caused by empty talk strings fingolfin defect normal Engine: SCUMM
#994 LOOMCD: Dialogue gets out-of-sync w/ lens conversation fingolfin defect normal Engine: SCUMM
#996 FOA: Amiga version always crashes after a few minutes SF/jamieson630 defect normal Engine: SCUMM
#1000 FOA/MI2 (Amiga) Palette issues Kirben defect normal Engine: SCUMM
#1001 MM: walking through air fingolfin defect normal Engine: SCUMM
#1002 MM: You can give things to yourself fingolfin defect normal Engine: SCUMM
#1003 MM: sentence construction line wraps fingolfin defect normal Engine: SCUMM
#1005 INDY3EGA: Speech text black for one guard in castle Kirben defect normal Engine: SCUMM
#1006 INDY3EGA: Amiga - Biff's name not shown in fight fingolfin defect normal Engine: SCUMM
#1008 INDY3EGA: Amiga - music timer running way too fast Kirben defect normal Engine: SCUMM
#1009 INDY3EGA: 2nd trial, Jehovah spelling not visible fingolfin defect normal Engine: SCUMM
#1010 MI2: Amiga - Segfault when entering bar SF/jamieson630 defect normal Engine: SCUMM
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