#1963 |
BASS: Locked characters + interaction = freeze
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1933 |
MI1: Game crashes when the church in town is entered.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1932 |
FT: Actor priority bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1928 |
COMI: Hang at start of part 3, during crew song
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1924 |
FT: Movies Cut Short/Audio Error
|
aquadran
|
defect
|
high
|
Engine: SCUMM
|
|
#1920 |
PALM: ScummVM breaks auto-off
|
Kirben
|
defect
|
normal
|
Port: PalmOS
|
|
#1919 |
PALM: ScummVM disables auto power off
|
Kirben
|
defect
|
normal
|
Port: PalmOS
|
|
#1913 |
Ooops, I've found the cause, it's the translation. Sorry!!!
|
|
defect
|
low
|
Engine: SCUMM
|
|
#1912 |
Crash when you enter the church
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1899 |
BASS: Lock up when talking to the gardner
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1879 |
BASS: Boy and fake gardener refuse to talk / lock up
|
lavosspawn
|
defect
|
low
|
Engine: Sky
|
|
#1815 |
COMI: Guybrush dissapears after cut scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1806 |
WINCE: iPaq time display problem
|
SF/arisme
|
defect
|
normal
|
Port: WinCE
|
|
#1770 |
MI1: crash after intro
|
|
defect
|
high
|
Engine: SCUMM
|
|
#1685 |
SAM: graphics glitches while talking in snukey's restaurant
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1677 |
COMI - Guybrush vanishes after cutscene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1673 |
I cannot speak with the gardener
|
SF/khalek
|
defect
|
normal
|
Engine: Sky
|
|
#1652 |
FT: Crash on bartender scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1651 |
DIG: Hang up when first meet Maggie in the "library"
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1649 |
COMI: Graphics are incorrectly layered
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1634 |
FT: crashes after taking welding torch
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1617 |
COMI: LeChucks colours appear messed up
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1586 |
COMI: Part III frozen
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1567 |
scummvm is not 64-bit clean
|
SF/ender
|
defect
|
normal
|
Ports
|
|
#1561 |
COMI: volume setting doesn't work
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1545 |
WISHLIST: FT and DIG further compression (SAN, BUN files)
|
SF/khalek
|
defect
|
normal
|
Tools
|
|
#1535 |
Crash on imuse sound assert
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1489 |
COMI: Text scrolls away during ship view
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1474 |
COMI: An extra Wally-head appears when he weeps
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#1467 |
FT: Music for Bunnies Plays Continuously
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1463 |
Mac OS X: Mouse click don't always register when windowed
|
fingolfin
|
defect
|
high
|
Port: Mac OS X
|
|
#1450 |
LOOMCD: Subtitles config option is not honored
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1420 |
FT: Text actor flicker (reopens 778281 I guess)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#1395 |
DIG: Crash (segfault)
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1392 |
CMI: Strangeness in the NUT renderer
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1391 |
COMI: Crashes on island
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1390 |
DIG: Crashes when trying to open 3rd door in Nexus
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1366 |
MM V1: Dave doesnt stop moving lips
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1333 |
ALL: crash when clicking the F5 options menu (regression)
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1310 |
FOA: Crash when talking to Sophia
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1287 |
ALL: SDL crash (regression)
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
|
#1285 |
FOA: Invalid actor
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1174 |
COMI: Sound que buffer overflow
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#1165 |
DC: Intro problems
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#1156 |
ScummVM 0.5.1 for Dreamcast
|
zeldin
|
defect
|
normal
|
Port: Dreamcast
|
|
#1121 |
DOTT: Crash when adding stamp to contract
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1097 |
Simon 2 hebrew EXEC
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#1026 |
LOOM: closing credits flicker
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#999 |
LOOMCD: credits freeze
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#948 |
FT: broken voices
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#933 |
ZAKDEMO: Missing subtitles
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#874 |
Ending: Can't quit when you're done
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#850 |
voice versus subtitles
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#827 |
MI2: Graphic glitches in Amiga version
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#825 |
DIG: Captions are all wrong with italian version
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#820 |
DIG: Italian version with ingame random text
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#809 |
DIG: actors freeze in tomb entrance
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#789 |
COMI: Too many scripts running
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#742 |
SAM : game crashes when powering up telescope
|
SF/jamieson630
|
defect
|
high
|
Engine: SCUMM
|
|
#734 |
COMI : Repeated sound warning (can lockup on Win CE)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#698 |
Assertion failed on 0.3.1cvs
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#685 |
16:9 ?!
|
SF/khalek
|
defect
|
normal
|
Graphics
|
|
#675 |
Crash when turning on lighter in Seatle cave
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#672 |
DIG: no object labels
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#661 |
loading bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#658 |
Corrupted graphics in startup sequence
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#649 |
INDY3: Music doesn't loop
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#630 |
No sound effects
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#623 |
Dig: NPC speech interrupted too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#622 |
DIG: Miniaturized Shuttle Crew
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#612 |
Inventory (Lower Left) Wanders
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#607 |
INDY3: Wrong sprites in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#597 |
MI2 : cut txt with some long sentences
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#596 |
ALL: text displays cut off
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#585 |
DIG: Game lockup in elevator room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#574 |
DIG: Subtitles redraw problems
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#567 |
DIG: Scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#558 |
DIG: Minimised actors/unwanted scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#547 |
DIG: jerky graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#534 |
MI1: MP3 decoding error
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#473 |
Sam'n'Max music during opening credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#464 |
ZAK256: ambient sounds not looped
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#453 |
S&M Imuse failing sounds,wrongsounds ect
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#451 |
Freeze at Rotating Restraunt
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#448 |
Crash when discovering world of fish
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#409 |
mi2: keyboard layout change needed
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#388 |
Infinite loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#330 |
Declaration Bug in Script_v1.cpp
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#304 |
Sound unsynced : Laverne on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#303 |
Sound unsynced : Bernard on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#302 |
Sound unsynced : Hogie on roof
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#292 |
no digital sounds in MI2
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#288 |
Missing moving graphic
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#283 |
Indy4 dissapearing actors
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#279 |
SAM: Talking
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#274 |
Meeting Sophia GFX Glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#265 |
Sound effect plays when entering a room
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#251 |
indy3: crash when fighting boxer
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#248 |
(554619) sam and max problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#242 |
sam&max freeze during bumpusville sing
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|