#1913 |
Ooops, I've found the cause, it's the translation. Sorry!!!
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defect
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low
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Engine: SCUMM
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#2680 |
PAJAMA3: Weird Graphics with Soda Cans
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Kirben
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defect
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normal
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Engine: SCUMM
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#1920 |
PALM: ScummVM breaks auto-off
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Kirben
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defect
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normal
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Port: PalmOS
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#1919 |
PALM: ScummVM disables auto power off
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Kirben
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defect
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normal
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Port: PalmOS
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#3606 |
PALMOS: BASS crashes when loading
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fingolfin
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defect
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normal
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Engine: Sky
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#10622 |
PEGASUS: Pegasus Prime error/unknown version
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feature request
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normal
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Engine: Pegasus
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#5002 |
PEPPER demo: sound glitch
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bluegr
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defect
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normal
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Engine: SCI
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#5157 |
PEPPER: Speech balloon colors
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m-kiewitz
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defect
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normal
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Engine: SCI
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#5655 |
PHARKAS: Karaoke ball animation
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bluegr
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defect
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normal
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Engine: SCI
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#10415 |
PQ4 CD - Game Crashes On Entering Bitty Kitty Club
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tomlee80
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defect
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normal
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Engine: SCI
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#6100 |
PS2: Crash on Loom (PCE)
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lordhoto
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defect
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normal
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Engine: SCUMM
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#2389 |
PSP ScummVM Save Not Working
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joostp
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defect
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normal
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Engine: SCUMM
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#15017 |
PSP port does not start
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rsn8887
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defect
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normal
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Port: PSP
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#2857 |
PSP: DOTT Crash when washing the carriage
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joostp
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defect
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normal
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Engine: SCUMM
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#3231 |
PUTTRACE: After loading saved game the screen is incomplete
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Kirben
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defect
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normal
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Engine: SCUMM
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#6482 |
PUTTZOO : Graphic Glitch on Lion Cup close up scene
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SF/mthreepwood
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defect
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normal
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Engine: SCUMM
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#2696 |
PUTTZOO: Crash on startup
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Kirben
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defect
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normal
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Engine: SCUMM
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#2324 |
Palette color error in Loom FM-Towns
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sev-
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defect
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normal
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Engine: SCUMM
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#11510 |
Phantasmagoria 2 crashes
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sluicebox
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defect
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normal
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Engine: SCI
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#14372 |
Phantasmagoria crashes with savegames
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sluicebox
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defect
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normal
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Engine: SCI
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#2170 |
Problem Selecting dialog with mouse wheel
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fingolfin
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defect
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normal
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Engine: SCUMM
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#6289 |
Problem with Zak Mckracken Amiga and C64 versions
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wjp
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defect
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normal
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Engine: SCUMM
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#5063 |
QFG1 VGA: Game crashes entering Tower Room in Erasmus's Hous
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m-kiewitz
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defect
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normal
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Engine: SCI
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#5301 |
QFG1VGA: Combat non-responsive when fighting weapon master
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m-kiewitz
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defect
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normal
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Engine: SCI
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#13042 |
QFG2 AGD version. Cannot click on "special action bar" menu
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danaith1234
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defect
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normal
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Engine: AGS
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#11213 |
QFG3 saving crash - Assertion `isValidRect()' failed.
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sluicebox
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defect
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blocker
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Engine: SCI
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#5137 |
QFG3: Text Window Glitch
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bluegr
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defect
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normal
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Engine: SCI
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#10859 |
QFG4 room entry causes rightmost pixel line rendering error
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Vhati
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defect
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normal
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Engine: SCI
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#11023 |
QFG4: Colorful glitch when going left from town
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sluicebox
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defect
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low
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Engine: SCI
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#10776 |
QFG4: Resting in Nikolai's house results in consecutive moonrises
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Vhati
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defect
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low
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Engine: SCI
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#10762 |
QFG4: Screenshots within savegames obscured by control panels
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bluegr
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defect
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normal
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Engine: SCI
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#11045 |
QFG4: castle doors don't seem to get oiled
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defect
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low
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Engine: SCI
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#5100 |
QG3: Restoring from opening screen breaks game
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m-kiewitz
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defect
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normal
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Engine: SCI
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#5488 |
Qfg2: crash loading save game of imported character
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bluegr
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defect
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normal
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Engine: SCI
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#11328 |
Queen: Bellboy talk bug hotel lobby
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criezy
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defect
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normal
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Engine: Queen
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#6620 |
RINGWORLD2: F5 to save doesn't work the first time
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defect
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normal
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Engine: TsAGE
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#4842 |
RTZ: Stall / Audio Loop after not playing a "few" hours
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bluegr
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defect
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normal
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Engine: MADE
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#5785 |
Ringworld: Spanish CD MD5
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defect
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normal
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Engine: TsAGE
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#5786 |
Ringworld: Spanish CD MD5
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defect
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normal
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Engine: TsAGE
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#453 |
S&M Imuse failing sounds,wrongsounds ect
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fingolfin
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defect
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normal
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Engine: SCUMM
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#12791 |
SAGA: Chinese Version of INHM Not Detected
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sev-
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defect
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normal
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Engine: SAGA
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#742 |
SAM : game crashes when powering up telescope
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SF/jamieson630
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defect
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high
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Engine: SCUMM
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#8093 |
SAM: Conroy song hack
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patch
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normal
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Engine: SCUMM
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#279 |
SAM: Talking
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SF/ender
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defect
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normal
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Engine: SCUMM
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#1685 |
SAM: graphics glitches while talking in snukey's restaurant
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Kirben
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defect
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normal
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Engine: SCUMM
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#7796 |
SCI: Add option to hear MIDI sfx instead of digital
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bluegr
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feature request
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normal
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Engine: SCI
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#9794 |
SCI: GK1: Scoring sound missing
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csnover
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defect
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normal
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Engine: SCI
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#9859 |
SCI: GK2: Video Sync Issues for 1930.vmd
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csnover
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defect
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low
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Engine: SCI
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#11165 |
SCI: Hoyle 5 - Uninitialized read
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bluegr
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defect
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normal
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Engine: SCI
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#4387 |
SCI: KQ5 French floppy checksum
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bluegr
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defect
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normal
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Engine: SCI
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#9842 |
SCI: KQ7 Win ES: Wrong video palette
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csnover
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defect
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normal
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Engine: SCI
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#5820 |
SCI: LONGBOW - Crash in the Sherwood forest.
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bluegr
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defect
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normal
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Engine: SCI
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#15048 |
SCI: LSL5: Miami Gym Stack Index 4096 Error
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sluicebox
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defect
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normal
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Engine: SCI
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#10125 |
SCI: LSL7 PL: Polish typed text not recognized (only english), game freeze
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bluegr
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defect
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normal
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Engine: SCI
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#10181 |
SCI: LSL7: Unable to save
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csnover
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defect
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normal
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Engine: SCI
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#6241 |
SCI: Longbow: MT32 does not sound right
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bluegr
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defect
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normal
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Engine: SCI
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#6400 |
SCI: PQ1VGA - crash at the gun locker
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bluegr
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defect
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normal
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Engine: SCI
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#4394 |
SCI: Pepper's Adventure In Time 1.000 English
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bluegr
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defect
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normal
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Engine: SCI
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#10079 |
SCI: SHIVERS1: GMM save games don't show useful picture
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csnover
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feature request
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low
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Engine: SCI
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#10677 |
SCI: SQ3 DOS MD5
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digitall
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defect
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normal
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Engine: SCI
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#10379 |
SCI: SQ6 (German version) Wilco walking in the air
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csnover
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defect
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normal
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Engine: SCI
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#11639 |
SCI: SQ6: Shuttlebay entrance walk bug
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sluicebox
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defect
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normal
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Engine: SCI
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#14810 |
SCI: Two Musical Themes Play Simultaneously in Fatima's House in Camelot
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tag2015
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defect
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normal
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Engine: SCI
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#4348 |
SCUMM FM-TOWNS: Kanji text overwrites
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sev-
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defect
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normal
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Engine: SCUMM
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#13573 |
SCUMM/HE: Hitting Esc during sunrise results in wrong palette during next scene (puttputt)
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Thunderforge
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defect
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normal
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Engine: SCUMM
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#6351 |
SCUMM: "Game Paused" label is not properly displayed
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criezy
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defect
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normal
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Engine: SCUMM
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#12492 |
SCUMM: Alt-F5 hotkey to use original Save/Load GUI is broken
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criezy
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defect
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normal
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Engine: SCUMM
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#10473 |
SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes
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AndywinXp
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defect
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normal
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Engine: SCUMM
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#10561 |
SCUMM: Indiana Jones 3 (FM-Towns) disorted playback in Venice
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bonki
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defect
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normal
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Engine: SCUMM
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#6037 |
SCUMM: MI2 Dancing Skeletons Game Loop
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defect
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normal
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Engine: SCUMM
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#3594 |
SCUMM: MM (NES) - Text artifacts
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LukasThyWalls
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defect
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normal
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Engine: SCUMM
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#14393 |
SCUMM: The secret of monkey island, 900.lfl missing
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AndywinXp
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defect
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normal
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Engine: SCUMM
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#5351 |
SCUMM: Wrong charset used when pressing pause key
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sev-
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defect
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normal
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Engine: SCUMM
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#6069 |
SCUMM: accented characters not displayed in msg boxes
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defect
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normal
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Engine: SCUMM
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#6930 |
SHERLOCK: Holmes in wrong position after loading a savegame
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dreammaster
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defect
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normal
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Engine: Sherlock
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#7177 |
SHERLOCK: The crash in the rumsey shop- spanish version
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defect
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normal
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Engine: Sherlock
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#2247 |
SIMON1: Dissapearing Box at Swampling
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Kirben
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defect
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normal
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Engine: AGOS
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#6015 |
SIMON1DOS French : subtitle glitch in introduction
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defect
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normal
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Engine: AGOS
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#6433 |
SIMON2: Problem during intro in french talkie version
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defect
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normal
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Engine: AGOS
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#2079 |
SIMON2: The game don\'t run
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Kirben
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defect
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normal
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Engine: AGOS
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#2080 |
SIMON2: The game don\'t run
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Kirben
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defect
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normal
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Engine: AGOS
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#10425 |
SKY: BaSS - invalid mode debug window/crash
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defect
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normal
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Engine: Sky
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#2633 |
SOMI SegaCD: Dialog Option Problems
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fingolfin
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defect
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normal
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Engine: SCUMM
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#2618 |
SPY FOX 1: Prevents continuation of game
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Kirben
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defect
|
normal
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Engine: SCUMM
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#10528 |
SPY FOX 3 GERMAN: Crash in the Hair Dressing Room.
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svenmeier
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defect
|
high
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Engine: SCUMM
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#3042 |
SPYFOX 1: Graphics overdrawn in the "Go Fish!" game
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Kirben
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defect
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normal
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Engine: SCUMM
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#6714 |
SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device
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digitall
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defect
|
normal
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Engine: SCUMM
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#5234 |
SQ1EGA: Kerona Bar Stuck Notes
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m-kiewitz
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defect
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normal
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Engine: SCI
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#5212 |
SQ1EGA: Some channels are not turned off in the Kerona Bar
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bluegr
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defect
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normal
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Engine: SCI
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#5235 |
SQ1EGA: Sprite Animation Palette Screwed Up
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m-kiewitz
|
defect
|
normal
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Engine: SCI
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#3112 |
SQ2: Walk glitch
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eriktorbjorn
|
defect
|
normal
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Engine: AGI
|
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#5557 |
SQ4 CD English - Roger won't enter 2nd screen
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bluegr
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defect
|
normal
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Engine: SCI
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#5519 |
SQ4 German: crash when flying in Skate-O-Rama
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bluegr
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defect
|
normal
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Engine: SCI
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#5322 |
SQ5: Crashes on load BattleCruiser game
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m-kiewitz
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defect
|
normal
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Engine: SCI
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#4651 |
SWORD1: voice speech faster than normal (Motorola ZN5)
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bluegr
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defect
|
normal
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Engine: Sword1
|
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#4534 |
SYMBIAN: COMI: Sound crash
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anotherguest
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defect
|
normal
|
Engine: SCUMM
|
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#2764 |
SYMBIAN: FOA crashes in balloon scene
|
fingolfin
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defect
|
normal
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Engine: SCUMM
|
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#2948 |
SYMBIAN: SAM: crash at ball of twine
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anotherguest
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defect
|
normal
|
Engine: SCUMM
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#2875 |
SYMBIAN: SCUMM crash at screen moving
|
fingolfin
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defect
|
normal
|
Port: Symbian
|
|
#6626 |
SYMBIAN: WINTERMUTE: script.cpp:491: warning: dereferencing type-punned pointer will break strict-aliasing rules
|
digitall
|
defect
|
normal
|
Engine: Wintermute
|
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