#6158 |
ANDROID: BASS Touch Screen Alignment Issues
|
fuzzie
|
defect
|
normal
|
Engine: Sky
|
|
#6257 |
ANDROID: borders in 4:3/unstretched mode flicker
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#6743 |
ANDROID: ScummVM fails to start V5.0 (Lollipop) devices
|
fuzzie
|
defect
|
normal
|
Port: Android
|
|
#14449 |
Unknown game variant for vcruise
|
gabberhead
|
defect
|
normal
|
Engine: V-Cruise
|
|
#13846 |
Some ags games have fonts outlines corrupted, upstream doesn't have this problem
|
i30817
|
defect
|
normal
|
Engine: AGS
|
|
#6662 |
The Neverhood random crash in Hall of Chronicles
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#2389 |
PSP ScummVM Save Not Working
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2857 |
PSP: DOTT Crash when washing the carriage
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#7809 |
teenagent czech version
|
jvprat
|
feature request
|
normal
|
Engine: TeenAgent
|
|
#1986 |
MI2: Native MT-32 mode corrections
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
|
#1879 |
BASS: Boy and fake gardener refuse to talk / lock up
|
lavosspawn
|
defect
|
low
|
Engine: Sky
|
|
#1899 |
BASS: Lock up when talking to the gardner
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#1963 |
BASS: Locked characters + interaction = freeze
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2012 |
BASS: "Invalid Mode(16)" crash/exit
|
lavosspawn
|
defect
|
low
|
Engine: Sky
|
|
#2367 |
BASS: Game hangs towards the end
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2405 |
BASS: breakdown on the bottom level
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2406 |
BASS: Robot stuck, can't progress
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#6856 |
BACKENDS: Android - Touchscreen Hover Function Malfunction
|
lephilousophe
|
defect
|
normal
|
Port: Android
|
|
#9601 |
WME: Helga Deep in Trouble - graphics glitch
|
lolbot-iichan
|
defect
|
normal
|
Engine: Wintermute
|
|
#2646 |
Kyrandia problem with Translation
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3924 |
KYRA1: MidiParser - Exceeded polyphony
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4739 |
Kyrandia 3 Russian MD5
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4793 |
KYRA2: MD5 unknow in spanish version
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#4825 |
The Legend of Kyrandia: Book Two: Hand of Fate - polish
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#6100 |
PS2: Crash on Loom (PCE)
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6342 |
INDY3: PC Versions Not Looping Sound Effects
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6698 |
DREAMWEB: Crash after intro on OSX 10.9.4
|
lordhoto
|
defect
|
high
|
Engine: Dreamweb
|
|
#7006 |
Linux: Scummvm config file
|
lordhoto
|
defect
|
normal
|
Port: Linux
|
|
#5063 |
QFG1 VGA: Game crashes entering Tower Room in Erasmus's Hous
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5067 |
ECOQUEST2: Graphical glitch
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5089 |
ISLANDBRAIN: No coloured text
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5100 |
QG3: Restoring from opening screen breaks game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5157 |
PEPPER: Speech balloon colors
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5202 |
LB2CD: Safe doesn't stay open
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5208 |
KQ4: background doesn't update when falling off stairs
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5214 |
HOYLE4: Text boxes are transparent
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5220 |
LSL1/Spanish:Larry becomes stuck entering the bathroom
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5221 |
LSL1/Spanish: Larry and Fawn get stuck before the discodance
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5234 |
SQ1EGA: Kerona Bar Stuck Notes
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5235 |
SQ1EGA: Sprite Animation Palette Screwed Up
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5246 |
Hoyle3 EGA: Same Crashes as VGA
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5291 |
LAURABOW2 CD: Crash at the introduction
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5301 |
QFG1VGA: Combat non-responsive when fighting weapon master
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5322 |
SQ5: Crashes on load BattleCruiser game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#13272 |
Ultima 8 inventory disappeared
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#13288 |
ULTIMA: Ultima VIII is added twice by the Launcher with mass add
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
|
#14688 |
ULTIMA6: Game crashes upon load
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
|
#13265 |
TWINE: Tank Stuck in Hamalayi Mountains assault
|
mgerhardy
|
defect
|
blocker
|
Engine: TwinE
|
|
#10719 |
Save game at any point (ex. in dialogue menu)
|
necros2k7
|
feature request
|
normal
|
Engine: Sword1
|
|
#4670 |
NIPPON: Crash when examining parcel
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#11672 |
ILLUSIONS: Duckman - Subtitles displayed too fast
|
raziel-
|
defect
|
normal
|
Engine: Illusions
|
|
#13484 |
GUI: Launcher - Playground3D (if unavailable) makes the following entry unavailable
|
raziel-
|
defect
|
normal
|
GUI
|
|
#13488 |
ILLUSIONS: Duckman - Crash after clicking anywhere in intro
|
raziel-
|
defect
|
normal
|
Engine: Illusions
|
|
#14681 |
NANCY: SCK - Wrong colors on BE target (after load)
|
raziel-
|
defect
|
normal
|
Engine: Nancy
|
|
#2224 |
ITE: MT32 Emu distortion at Tycho Nordpfoth
|
sev-
|
defect
|
normal
|
Audio: MT32
|
|
#2225 |
MONKEY2 FMTOWNS iMuse Bug
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2324 |
Palette color error in Loom FM-Towns
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2359 |
MT-32: Problems with ITE.
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#3116 |
BASS: stucked when Joey is on my way to the exit
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#3164 |
GOB3:Hebrew Version Crashes ingame
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#3197 |
FREDDI 1: DUTCH MAC version crashes on startup
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3221 |
WINCE: AGI games function keys
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#3247 |
Inaccurate music rendering
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3795 |
BASS: PSP: Crash when entering door with actor exiting
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#4250 |
Full Throttle (Russian) crashes on Scumm VM 0.13.0
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4348 |
SCUMM FM-TOWNS: Kanji text overwrites
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4657 |
BASS: crash switching screen mode during intro cutscene
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#4688 |
ITE: Shiala rescue bug
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4937 |
Gameplay issue / Fighting bugs
|
sev-
|
defect
|
normal
|
Engine: AGOS
|
|
#5351 |
SCUMM: Wrong charset used when pressing pause key
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6010 |
LOOM: Switching between MT-32 and AdLib crashes ScummVM
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#7479 |
advanced fullscreen option
|
sev-
|
feature request
|
normal
|
Graphics
|
|
#7549 |
return to scummvm gui
|
sev-
|
feature request
|
normal
|
GUI
|
|
#7553 |
INDY3: IQ Points support
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7727 |
WinCE/PocketPC screen alignment on WVGA devices with scalers
|
sev-
|
feature request
|
normal
|
Port: WinCE
|
|
#7848 |
ScummVM Game list aligning
|
sev-
|
feature request
|
normal
|
GUI
|
|
#8878 |
DRASCULA: correcting errors
|
sev-
|
patch
|
normal
|
Engine: Drascula
|
|
#8881 |
MADE: Rodney's Funscreen rename
|
sev-
|
patch
|
normal
|
Engine: MADE
|
|
#11325 |
LAUNCHER: EventRecorder crashes app
|
sev-
|
defect
|
normal
|
--Other--
|
|
#11497 |
Unknown game variant for Full Pipe
|
sev-
|
feature request
|
normal
|
Engine: NGI
|
|
#11674 |
Unknown game variant for I Have No Mouth (Traditional Chinese)
|
sev-
|
feature request
|
normal
|
Engine: SAGA
|
|
#11774 |
CINE: OS (Atari ST) - No music
|
sev-
|
feature request
|
normal
|
Engine: Cine
|
|
#11918 |
Unknown game variant for Gob
|
sev-
|
feature request
|
normal
|
Engine: Gob
|
|
#11965 |
Unknown game variant for stark
|
sev-
|
feature request
|
normal
|
Engine: Stark
|
|
#12040 |
Unknown game variant for queen
|
sev-
|
feature request
|
normal
|
Engine: Queen
|
|
#12102 |
Unknown game variant for mohawk
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
|
#12791 |
SAGA: Chinese Version of INHM Not Detected
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#12863 |
Inca 2 CD Bug
|
sev-
|
defect
|
high
|
Engine: Gob
|
|
#11023 |
QFG4: Colorful glitch when going left from town
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#11213 |
QFG3 saving crash - Assertion `isValidRect()' failed.
|
sluicebox
|
defect
|
blocker
|
Engine: SCI
|
|
#11498 |
King's Quest I (SCI) hangs indefinitely after playing the fiddle in the leprechaun cave
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11510 |
Phantasmagoria 2 crashes
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#11639 |
SCI: SQ6: Shuttlebay entrance walk bug
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#12099 |
Leisure Suit Larry 1 with french fan patch
|
sluicebox
|
patch
|
normal
|
GUI: Translations
|
|
#14372 |
Phantasmagoria crashes with savegames
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
|
#14577 |
Trac "Logout" button doesn't work
|
sluicebox
|
defect
|
normal
|
Web
|
|
#14605 |
MD5: Unknown game variant for agi
|
sluicebox
|
defect
|
normal
|
Engine: AGI
|
|
#13029 |
MYST3: Unknown Game Variant of Myst 3
|
somaen
|
defect
|
normal
|
Engine: Myst3
|
|
#10528 |
SPY FOX 3 GERMAN: Crash in the Hair Dressing Room.
|
svenmeier
|
defect
|
high
|
Engine: SCUMM
|
|
#13368 |
MYST3: Unknown Game Variant for Myst 3 Exile CD Version
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|