#1932 |
FT: Actor priority bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1933 |
MI1: Game crashes when the church in town is entered.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1986 |
MI2: Native MT-32 mode corrections
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
|
#2170 |
Problem Selecting dialog with mouse wheel
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2181 |
MI1 SegaCD: not all swordfighting dialog is selectable
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2225 |
MONKEY2 FMTOWNS iMuse Bug
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2269 |
MANIACNES: characters fly upstairs, ignoring walls
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2283 |
ZAKV1 Problems walking to martian pyramid sarcophagus
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2290 |
black boxes overpaint animations
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2298 |
Mi2towns Kanji crashes at start with MT32 enabled
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#2312 |
Mi2towns Kanji crashes at start
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2313 |
INDY4Towns Kanji crashes with Font-Rom enabled
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2324 |
Palette color error in Loom FM-Towns
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2361 |
DIG: Crystal robot command sequence crashes if overloaded
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2372 |
DOTT: Not completable on PSP
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2389 |
PSP ScummVM Save Not Working
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2418 |
Sega CD Monkey Island insult issues
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#2515 |
HE SPYFOX 2: Lift glitch when reloading
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2523 |
INDY 3: Crash on PS2 Port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2525 |
INDY 3(VGA & FMTOWNS: Won't start for PS2 port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2534 |
MMNES - Walking and talking doesn't display properly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2552 |
ZAKTOWNS: Some keyboard shortcuts don't work
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2573 |
COMI: A/V out of synch in intro movie
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2587 |
MM: Dreamcast: gives a "no valid games" error.
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2618 |
SPY FOX 1: Prevents continuation of game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2633 |
SOMI SegaCD: Dialog Option Problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2634 |
FOA FM-TOWNS: Black boxes during logo sequence
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2680 |
PAJAMA3: Weird Graphics with Soda Cans
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2695 |
ZAK V1 C64: Minor Graphics Glitch when entering a room
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2696 |
PUTTZOO: Crash on startup
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2730 |
DOTT: Graphic glitches while kite comes down
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2764 |
SYMBIAN: FOA crashes in balloon scene
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2857 |
PSP: DOTT Crash when washing the carriage
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2858 |
INDY3: Graphic/script? error
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2902 |
Three crashes for Symbian S60V3
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2924 |
MI2 FM-TOWNS: Intro credits drawn incorrectly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2948 |
SYMBIAN: SAM: crash at ball of twine
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#3018 |
MAZE: Dutch version doesn't start
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3042 |
SPYFOX 1: Graphics overdrawn in the "Go Fish!" game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3197 |
FREDDI 1: DUTCH MAC version crashes on startup
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3212 |
WATER: Corrupted graphics after loading saved game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3231 |
PUTTRACE: After loading saved game the screen is incomplete
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3240 |
INDY3: Music volume can not be set
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3247 |
Inaccurate music rendering
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3372 |
WINCE: consecutive left click bug
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3466 |
ZAK FM-TOWNS: Mars button crash
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3514 |
Indy3 FMTowns Spanish Fanmade Freezes on starts
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3594 |
SCUMM: MM (NES) - Text artifacts
|
LukasThyWalls
|
defect
|
normal
|
Engine: SCUMM
|
|
#3610 |
COMI: Crashes just after beginning of Pt3
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#3915 |
MONKEY: Can't load a save of the final scene
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#3955 |
Full Throttle crashes while driving
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#3999 |
LOOM: Non ASCII chars in-game dialogs not supported
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4051 |
DOG: UNKNOWN Windows Dutch version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4073 |
Wiki Datafiles - Missing Needed Files
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4250 |
Full Throttle (Russian) crashes on Scumm VM 0.13.0
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4316 |
COMI: Guybrush walks in place; ESC doesn't stop speech
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4348 |
SCUMM FM-TOWNS: Kanji text overwrites
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4367 |
MONKEY: Wrong Palette for Amiga-Versions
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4443 |
BALLOON: Missing background when loading a game on a level
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4534 |
SYMBIAN: COMI: Sound crash
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#4557 |
FREDDI4: Voice is heard but the mouth doesn't move
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4727 |
COMI: no sound and error massage on Symbian V6
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#4873 |
MI2: graphical glitches
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#5351 |
SCUMM: Wrong charset used when pressing pause key
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#5369 |
MMNES: Crash After Ed Leaves if in His Room Before Doorbell
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#5628 |
Freddi Fish 1-4 Cursor Missing in ScummVM Wii Homebrew?
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#5739 |
Indiana Jones fate of atlantis talkie version does not start
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5740 |
Sam and Max german cd version does not start (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#5741 |
Sam and Max english cd version does not start (ipod)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6010 |
LOOM: Switching between MT-32 and AdLib crashes ScummVM
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#6037 |
SCUMM: MI2 Dancing Skeletons Game Loop
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6069 |
SCUMM: accented characters not displayed in msg boxes
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6099 |
ZAK - Can't use anything in Shuttle Bug
|
bluegr
|
defect
|
normal
|
Engine: SCUMM
|
|
#6100 |
PS2: Crash on Loom (PCE)
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6289 |
Problem with Zak Mckracken Amiga and C64 versions
|
wjp
|
defect
|
normal
|
Engine: SCUMM
|
|
#6342 |
INDY3: PC Versions Not Looping Sound Effects
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#6351 |
SCUMM: "Game Paused" label is not properly displayed
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#6360 |
MONKEY2: Crash During "Dream Sequence"
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#6482 |
PUTTZOO : Graphic Glitch on Lion Cup close up scene
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCUMM
|
|
#6675 |
ANDROID: SCUMM MI2 - Music Audio Distorted
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#6714 |
SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#7349 |
INDY3: Unable to get IQ Points
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7379 |
Amiga MI2 and Amiga INDY 4 music
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7469 |
Add NES Maniac Mansion german
|
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7553 |
INDY3: IQ Points support
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#7873 |
Alternative to fighting with numpad in Indy 3
|
ccawley2011
|
feature request
|
normal
|
Engine: SCUMM
|
|
#8093 |
SAM: Conroy song hack
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#9226 |
MMC64: Radio Crash Fix
|
Kirben
|
patch
|
normal
|
Engine: SCUMM
|
|
#10203 |
MI3 Disc 2 troubles
|
csnover
|
defect
|
normal
|
Engine: SCUMM
|
|
#10319 |
FULL THROTTLE: Not understandable language in pause mode
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#10473 |
SCUMM: COMI - Barbery Coast theme starts before the introductory theme finishes
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#10528 |
SPY FOX 3 GERMAN: Crash in the Hair Dressing Room.
|
svenmeier
|
defect
|
high
|
Engine: SCUMM
|
|
#10561 |
SCUMM: Indiana Jones 3 (FM-Towns) disorted playback in Venice
|
bonki
|
defect
|
normal
|
Engine: SCUMM
|
|
#10998 |
Freddi Fish 1: handle on grandma's door remains there when the door opens
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#11388 |
Humungous Macintosh Demos from ScummVM demo page crash on startup
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#11921 |
Zak McKracken Plane Scene Time elapses too fast to solve tasks
|
bluegr
|
defect
|
blocker
|
Engine: SCUMM
|
|
#12492 |
SCUMM: Alt-F5 hotkey to use original Save/Load GUI is broken
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#13573 |
SCUMM/HE: Hitting Esc during sunrise results in wrong palette during next scene (puttputt)
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#14393 |
SCUMM: The secret of monkey island, 900.lfl missing
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
|
#6930 |
SHERLOCK: Holmes in wrong position after loading a savegame
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|