#4316 |
COMI: Guybrush walks in place; ESC doesn't stop speech
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4250 |
Full Throttle (Russian) crashes on Scumm VM 0.13.0
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4138 |
Act III - Alchemist Glitch
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#4119 |
AGI: in game hotkey Ctrl + d used by debugger
|
|
defect
|
normal
|
Engine: AGI
|
|
#4104 |
DWII crashes after logo movies on PPC OSX 10.5.6
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#4073 |
Wiki Datafiles - Missing Needed Files
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4051 |
DOG: UNKNOWN Windows Dutch version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4017 |
ITE: Crash when get to storm
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3999 |
LOOM: Non ASCII chars in-game dialogs not supported
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3997 |
GUI: Crash when trying to add a game
|
|
defect
|
normal
|
GUI
|
|
#3955 |
Full Throttle crashes while driving
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#3953 |
GOB3 : Unknown Spanish version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3946 |
MICKEY: Spaceship computer does not give clues
|
bluegr
|
defect
|
normal
|
Engine: AGI
|
|
#3924 |
KYRA1: MidiParser - Exceeded polyphony
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#3920 |
Woodruff MD5
|
|
defect
|
normal
|
Engine: Gob
|
|
#3915 |
MONKEY: Can't load a save of the final scene
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#3879 |
IHNM: Crash when trying to speak with the 2 entity
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#3837 |
TINSEL: Discworld 1, German (?) CD
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#3795 |
BASS: PSP: Crash when entering door with actor exiting
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#3776 |
GCC 3.3: Cannot Compile M4
|
|
defect
|
normal
|
Engine: M4
|
|
#3765 |
WII: Pressing "j" via Wii-Mote instead of "y"
|
dhewg
|
defect
|
normal
|
Engine: AGOS
|
|
#3613 |
LURE/DOS: ScummVM 0.11.0 quits on talking to dragon
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3610 |
COMI: Crashes just after beginning of Pt3
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#3606 |
PALMOS: BASS crashes when loading
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#3601 |
German DOS version crashes when talking to the dragon
|
|
defect
|
normal
|
Engine: Lure
|
|
#3594 |
SCUMM: MM (NES) - Text artifacts
|
LukasThyWalls
|
defect
|
normal
|
Engine: SCUMM
|
|
#3514 |
Indy3 FMTowns Spanish Fanmade Freezes on starts
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3466 |
ZAK FM-TOWNS: Mars button crash
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3428 |
Lure of Tempres German MD5
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
|
#3413 |
LURE: unsupported version
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
|
#3375 |
WINCE: GOB3: Crash when looking at object
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#3372 |
WINCE: consecutive left click bug
|
SF/knakos
|
defect
|
normal
|
Engine: SCUMM
|
|
#3247 |
Inaccurate music rendering
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3240 |
INDY3: Music volume can not be set
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3231 |
PUTTRACE: After loading saved game the screen is incomplete
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3221 |
WINCE: AGI games function keys
|
sev-
|
defect
|
normal
|
Port: WinCE
|
|
#3212 |
WATER: Corrupted graphics after loading saved game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3197 |
FREDDI 1: DUTCH MAC version crashes on startup
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3164 |
GOB3:Hebrew Version Crashes ingame
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#3120 |
WINCE: time is removed from taskbar
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#3116 |
BASS: stucked when Joey is on my way to the exit
|
sev-
|
defect
|
normal
|
Engine: Sky
|
|
#3112 |
SQ2: Walk glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#3042 |
SPYFOX 1: Graphics overdrawn in the "Go Fish!" game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3018 |
MAZE: Dutch version doesn't start
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3007 |
WINCE: Broken Sword II Crash when using items
|
SF/knakos
|
defect
|
normal
|
Engine: Sword2
|
|
#3002 |
WINCE: scummvm.ini induced crash
|
SF/knakos
|
defect
|
normal
|
Port: WinCE
|
|
#2948 |
SYMBIAN: SAM: crash at ball of twine
|
anotherguest
|
defect
|
normal
|
Engine: SCUMM
|
|
#2924 |
MI2 FM-TOWNS: Intro credits drawn incorrectly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2902 |
Three crashes for Symbian S60V3
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2875 |
SYMBIAN: SCUMM crash at screen moving
|
fingolfin
|
defect
|
normal
|
Port: Symbian
|
|
#2858 |
INDY3: Graphic/script? error
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2857 |
PSP: DOTT Crash when washing the carriage
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2764 |
SYMBIAN: FOA crashes in balloon scene
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2730 |
DOTT: Graphic glitches while kite comes down
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2717 |
BASS: Can't communicate with Piermont
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#2696 |
PUTTZOO: Crash on startup
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2695 |
ZAK V1 C64: Minor Graphics Glitch when entering a room
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2684 |
FF "Itemheap overflow" on start
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2680 |
PAJAMA3: Weird Graphics with Soda Cans
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2646 |
Kyrandia problem with Translation
|
lordhoto
|
defect
|
normal
|
Engine: Kyra
|
|
#2634 |
FOA FM-TOWNS: Black boxes during logo sequence
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2633 |
SOMI SegaCD: Dialog Option Problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2618 |
SPY FOX 1: Prevents continuation of game
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2588 |
Kyra: Dreamcast: Gives "no version of Kyrandia found" error
|
zeldin
|
defect
|
normal
|
Engine: Kyra
|
|
#2587 |
MM: Dreamcast: gives a "no valid games" error.
|
zeldin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2573 |
COMI: A/V out of synch in intro movie
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2552 |
ZAKTOWNS: Some keyboard shortcuts don't work
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2534 |
MMNES - Walking and talking doesn't display properly
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2525 |
INDY 3(VGA & FMTOWNS: Won't start for PS2 port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2523 |
INDY 3: Crash on PS2 Port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2515 |
HE SPYFOX 2: Lift glitch when reloading
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2486 |
DEB: Debian package creation problem
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#2418 |
Sega CD Monkey Island insult issues
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#2406 |
BASS: Robot stuck, can't progress
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2405 |
BASS: breakdown on the bottom level
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2389 |
PSP ScummVM Save Not Working
|
joostp
|
defect
|
normal
|
Engine: SCUMM
|
|
#2372 |
DOTT: Not completable on PSP
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2367 |
BASS: Game hangs towards the end
|
lavosspawn
|
defect
|
normal
|
Engine: Sky
|
|
#2361 |
DIG: Crystal robot command sequence crashes if overloaded
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2359 |
MT-32: Problems with ITE.
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#2351 |
F5 Key randomly doesn't work
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#2324 |
Palette color error in Loom FM-Towns
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2313 |
INDY4Towns Kanji crashes with Font-Rom enabled
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2312 |
Mi2towns Kanji crashes at start
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2298 |
Mi2towns Kanji crashes at start with MT32 enabled
|
Kirben
|
defect
|
low
|
Engine: SCUMM
|
|
#2290 |
black boxes overpaint animations
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2283 |
ZAKV1 Problems walking to martian pyramid sarcophagus
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2269 |
MANIACNES: characters fly upstairs, ignoring walls
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2249 |
Box at Swampling disappears
|
|
defect
|
normal
|
Engine: AGOS
|
|
#2247 |
SIMON1: Dissapearing Box at Swampling
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2225 |
MONKEY2 FMTOWNS iMuse Bug
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#2224 |
ITE: MT32 Emu distortion at Tycho Nordpfoth
|
sev-
|
defect
|
normal
|
Audio: MT32
|
|
#2201 |
BS1: EKG machine bleep repeat
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#2181 |
MI1 SegaCD: not all swordfighting dialog is selectable
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2170 |
Problem Selecting dialog with mouse wheel
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2080 |
SIMON2: The game don\'t run
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2079 |
SIMON2: The game don\'t run
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2050 |
BASS: Unresponsive characters
|
|
defect
|
normal
|
Engine: Sky
|
|
#2012 |
BASS: "Invalid Mode(16)" crash/exit
|
lavosspawn
|
defect
|
low
|
Engine: Sky
|
|
#1986 |
MI2: Native MT-32 mode corrections
|
kingguppy
|
defect
|
normal
|
Engine: SCUMM
|
|