#10087 |
TITANIC: Assertion failure using volume slider
|
dafioram
|
defect
|
normal
|
Engine: Titanic
|
|
#10442 |
TITANIC: Game crashes on Floor 38
|
dafioram
|
defect
|
high
|
Engine: Titanic
|
|
#10545 |
BusyTown Best Christmas Ever Richard Scary
|
dafioram
|
defect
|
normal
|
--Other--
|
|
#13042 |
QFG2 AGD version. Cannot click on "special action bar" menu
|
danaith1234
|
defect
|
normal
|
Engine: AGS
|
|
#3765 |
WII: Pressing "j" via Wii-Mote instead of "y"
|
dhewg
|
defect
|
normal
|
Engine: AGOS
|
|
#5628 |
Freddi Fish 1-4 Cursor Missing in ScummVM Wii Homebrew?
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#7701 |
Wii: Support Nunchuk
|
dhewg
|
feature request
|
normal
|
Port: Wii
|
|
#5821 |
IHNM: Game doesn't work on iOS devices.
|
digitall
|
defect
|
normal
|
Engine: SAGA
|
|
#5932 |
Soltys WINCE: Scummvm crash at start
|
digitall
|
defect
|
high
|
Engine: CGE
|
|
#6626 |
SYMBIAN: WINTERMUTE: script.cpp:491: warning: dereferencing type-punned pointer will break strict-aliasing rules
|
digitall
|
defect
|
normal
|
Engine: Wintermute
|
|
#6714 |
SPYFOX3: Spy Fox's head disappears briefly when looking at keycard device
|
digitall
|
defect
|
normal
|
Engine: SCUMM
|
|
#9804 |
No ScummVM version
|
digitall
|
defect
|
normal
|
Port: Win64
|
|
#10174 |
WIN32: no output for command line usage
|
digitall
|
defect
|
normal
|
Port: Win32
|
|
#10677 |
SCI: SQ3 DOS MD5
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#12299 |
Unknown game variant for toon
|
digitall
|
feature request
|
normal
|
Engine: Toon
|
|
#12523 |
MOHAWK: MYST: Game crashes with error: Could not find a 'RLST' resource with ID 08df!
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
|
#12792 |
AGS: The Phantom Fellows Demo Not Detected
|
digitall
|
defect
|
normal
|
Engine: AGS
|
|
#14884 |
Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)
|
digitall
|
defect
|
normal
|
Engine: AGOS
|
|
#14885 |
Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)
|
digitall
|
defect
|
normal
|
Engine: AGOS
|
|
#3613 |
LURE/DOS: ScummVM 0.11.0 quits on talking to dragon
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#6930 |
SHERLOCK: Holmes in wrong position after loading a savegame
|
dreammaster
|
defect
|
normal
|
Engine: Sherlock
|
|
#9888 |
TITANIC: Nothing happening using hose on SuccUBus
|
dreammaster
|
defect
|
normal
|
Engine: Titanic
|
|
#11442 |
Graphics: Game crashes after switching windows in full screen mode
|
dreammaster
|
defect
|
normal
|
Graphics
|
|
#12170 |
Unknown game variant for tsage (Spanish translation)
|
dreammaster
|
patch
|
normal
|
--Other--
|
|
#12423 |
AGS: The Adventures of Fatman - Speed options less effective than with original interpreter.
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12489 |
AGS: King's Quest I: Quest for the Crown Remake - Giant moves too fast
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12519 |
AGS: Unknown game variant for AGS (King's Quest IV: The Perils of Rosella Retold)
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12528 |
AGS: Nelly Cootalot: Spoonbeaks Ahoy! HD slow performance
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12545 |
[AGS] The letter ß does not appear in the german version of Gemini Rue
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12700 |
AGS: Speed not changeable in QFG2
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12707 |
AGS: Computer-driven cars moving too slowly in Super Pitstop Racing
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12716 |
Maniac Mansion deluxe
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#12871 |
AGS: Animation slow in Maniac Mansion Deluxe
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
|
#13844 |
GRIFFON: Game hangs on a black screen on PSP
|
dwatteau
|
defect
|
normal
|
Engine: Griffon
|
|
#14081 |
ITE: Inherit the Earth Amiga version crashing on macOS x64
|
dwatteau
|
defect
|
high
|
Engine: SAGA
|
|
#1287 |
ALL: SDL crash (regression)
|
eriktorbjorn
|
defect
|
normal
|
Port: Win32
|
|
#1474 |
COMI: An extra Wally-head appears when he weeps
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#2201 |
BS1: EKG machine bleep repeat
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword1
|
|
#3112 |
SQ2: Walk glitch
|
eriktorbjorn
|
defect
|
normal
|
Engine: AGI
|
|
#3610 |
COMI: Crashes just after beginning of Pt3
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#226 |
Chrono-John Animation glitch
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#274 |
Meeting Sophia GFX Glitch
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#448 |
Crash when discovering world of fish
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#453 |
S&M Imuse failing sounds,wrongsounds ect
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#473 |
Sam'n'Max music during opening credits
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#547 |
DIG: jerky graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#558 |
DIG: Minimised actors/unwanted scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#567 |
DIG: Scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#585 |
DIG: Game lockup in elevator room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#596 |
ALL: text displays cut off
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#597 |
MI2 : cut txt with some long sentences
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#612 |
Inventory (Lower Left) Wanders
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#622 |
DIG: Miniaturized Shuttle Crew
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#623 |
Dig: NPC speech interrupted too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#661 |
loading bug
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#734 |
COMI : Repeated sound warning (can lockup on Win CE)
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#789 |
COMI: Too many scripts running
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#809 |
DIG: actors freeze in tomb entrance
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#820 |
DIG: Italian version with ingame random text
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#825 |
DIG: Captions are all wrong with italian version
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#874 |
Ending: Can't quit when you're done
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#933 |
ZAKDEMO: Missing subtitles
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#948 |
FT: broken voices
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1285 |
FOA: Invalid actor
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1310 |
FOA: Crash when talking to Sophia
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1333 |
ALL: crash when clicking the F5 options menu (regression)
|
fingolfin
|
defect
|
normal
|
GUI
|
|
#1463 |
Mac OS X: Mouse click don't always register when windowed
|
fingolfin
|
defect
|
high
|
Port: Mac OS X
|
|
#1535 |
Crash on imuse sound assert
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1649 |
COMI: Graphics are incorrectly layered
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1933 |
MI1: Game crashes when the church in town is entered.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2170 |
Problem Selecting dialog with mouse wheel
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2283 |
ZAKV1 Problems walking to martian pyramid sarcophagus
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2313 |
INDY4Towns Kanji crashes with Font-Rom enabled
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2351 |
F5 Key randomly doesn't work
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#2418 |
Sega CD Monkey Island insult issues
|
fingolfin
|
defect
|
high
|
Engine: SCUMM
|
|
#2486 |
DEB: Debian package creation problem
|
fingolfin
|
defect
|
normal
|
Port: Linux
|
|
#2633 |
SOMI SegaCD: Dialog Option Problems
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2717 |
BASS: Can't communicate with Piermont
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#2764 |
SYMBIAN: FOA crashes in balloon scene
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2858 |
INDY3: Graphic/script? error
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2875 |
SYMBIAN: SCUMM crash at screen moving
|
fingolfin
|
defect
|
normal
|
Port: Symbian
|
|
#2902 |
Three crashes for Symbian S60V3
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3240 |
INDY3: Music volume can not be set
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3413 |
LURE: unsupported version
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
|
#3428 |
Lure of Tempres German MD5
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
|
#3514 |
Indy3 FMTowns Spanish Fanmade Freezes on starts
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3606 |
PALMOS: BASS crashes when loading
|
fingolfin
|
defect
|
normal
|
Engine: Sky
|
|
#3915 |
MONKEY: Can't load a save of the final scene
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#3999 |
LOOM: Non ASCII chars in-game dialogs not supported
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4073 |
Wiki Datafiles - Missing Needed Files
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#4648 |
No ScummVM tools package for MacOS X available for download
|
fingolfin
|
defect
|
normal
|
Web
|
|
#4873 |
MI2: graphical glitches
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#5369 |
MMNES: Crash After Ed Leaves if in His Room Before Doorbell
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#7340 |
ini-entry for mp3, ogg dir
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7345 |
Mouse movement recording/playing feature
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7391 |
recording videos like in ZSNES
|
fingolfin
|
feature request
|
normal
|
--Other--
|
|
#7426 |
Global and local configuration files
|
fingolfin
|
feature request
|
normal
|
Port: Linux
|
|
#7497 |
MACOSX: Make Bundle Ignores ./configure
|
fingolfin
|
feature request
|
low
|
Port: Mac OS X
|
|
#7507 |
Language Packs, again
|
fingolfin
|
feature request
|
normal
|
GUI: Translations
|
|
#6072 |
COMPOSER: The Little Samurai crash on start
|
fuzzie
|
defect
|
normal
|
Engine: Composer
|
|