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Results (101 - 200 of 514)

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Ticket Summary Owner Type Priority Component Version
#585 DIG: Game lockup in elevator room fingolfin defect normal Engine: SCUMM
#1651 DIG: Hang up when first meet Maggie in the "library" Kirben defect normal Engine: SCUMM
#820 DIG: Italian version with ingame random text fingolfin defect normal Engine: SCUMM
#622 DIG: Miniaturized Shuttle Crew fingolfin defect normal Engine: SCUMM
#558 DIG: Minimised actors/unwanted scrolling fingolfin defect normal Engine: SCUMM
#567 DIG: Scrolling fingolfin defect normal Engine: SCUMM
#574 DIG: Subtitles redraw problems defect normal Engine: SCUMM
#809 DIG: actors freeze in tomb entrance fingolfin defect normal Engine: SCUMM
#547 DIG: jerky graphics fingolfin defect normal Engine: SCUMM
#672 DIG: no object labels SF/khalek defect high Engine: SCUMM
#4051 DOG: UNKNOWN Windows Dutch version Kirben defect normal Engine: SCUMM
#1121 DOTT: Crash when adding stamp to contract Kirben defect normal Engine: SCUMM
#2730 DOTT: Graphic glitches while kite comes down defect normal Engine: SCUMM
#2372 DOTT: Not completable on PSP Kirben defect normal Engine: SCUMM
#8878 DRASCULA: correcting errors sev- patch normal Engine: Drascula
#6698 DREAMWEB: Crash after intro on OSX 10.9.4 lordhoto defect high Engine: Dreamweb
#4104 DWII crashes after logo movies on PPC OSX 10.5.6 defect normal Engine: Tinsel
#330 Declaration Bug in Script_v1.cpp SF/ender defect normal Engine: SCUMM
#623 Dig: NPC speech interrupted too early fingolfin defect normal Engine: SCUMM
#13879 Discworld 1 ladder bug tag2015 defect normal Engine: Tinsel
#4592 Discworld Neon Edition German crashes when trying to start defect normal Engine: Tinsel
#5484 ECOQUEST1 German: Graphic glitches bluegr defect normal Engine: SCI
#4940 ECOQUEST2: Audio Irregularities bluegr defect normal Engine: SCI
#5067 ECOQUEST2: Graphical glitch m-kiewitz defect normal Engine: SCI
#5495 Eco Quest 1 - Ending crashed bluegr defect normal Engine: SCI
#6418 EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN] bluegr defect normal Engine: SCI
#874 Ending: Can't quit when you're done fingolfin defect normal Engine: SCUMM
#6398 Eye of the Beholder 2 spanish version "game not found" athrxx defect normal Engine: Kyra
#6397 Eye of the Beholder spanish version "game not found" athrxx defect normal Engine: Kyra
#2351 F5 Key randomly doesn't work fingolfin defect normal --Other--
#2684 FF "Itemheap overflow" on start Kirben defect normal Engine: AGOS
#2634 FOA FM-TOWNS: Black boxes during logo sequence Kirben defect normal Engine: SCUMM
#1310 FOA: Crash when talking to Sophia fingolfin defect normal Engine: SCUMM
#1285 FOA: Invalid actor fingolfin defect normal Engine: SCUMM
#3197 FREDDI 1: DUTCH MAC version crashes on startup sev- defect normal Engine: SCUMM
#4557 FREDDI4: Voice is heard but the mouth doesn't move Kirben defect normal Engine: SCUMM
#14711 FREESCAPE: implement C64 releases neuromancer feature request normal Engine: Freescape
#1932 FT: Actor priority bug Kirben defect normal Engine: SCUMM
#1652 FT: Crash on bartender scene Kirben defect normal Engine: SCUMM
#1924 FT: Movies Cut Short/Audio Error aquadran defect high Engine: SCUMM
#1467 FT: Music for Bunnies Plays Continuously aquadran defect normal Engine: SCUMM
#1420 FT: Text actor flicker (reopens 778281 I guess) defect normal Engine: SCUMM
#948 FT: broken voices fingolfin defect normal Engine: SCUMM
#1634 FT: crashes after taking welding torch Kirben defect normal Engine: SCUMM
#10319 FULL THROTTLE: Not understandable language in pause mode criezy defect normal Engine: SCUMM
#13751 Feature Request To The Paths Tab criezy feature request normal GUI
#5628 Freddi Fish 1-4 Cursor Missing in ScummVM Wii Homebrew? dhewg defect normal Engine: SCUMM
#10998 Freddi Fish 1: handle on grandma's door remains there when the door opens BenCastricum defect normal Engine: SCUMM
#451 Freeze at Rotating Restraunt defect normal Engine: SCUMM
#4250 Full Throttle (Russian) crashes on Scumm VM 0.13.0 sev- defect normal Engine: SCUMM
#3955 Full Throttle crashes while driving defect normal Engine: SCUMM
#7779 GC : Save to Memorycard feature request normal Port: GameCube
#3776 GCC 3.3: Cannot Compile M4 defect normal Engine: M4
#7935 GDI Port: CD Audio playing patch SF/ender patch normal Port: Win32
#5556 GOB Engine: IOS version mouse unusable defect normal Engine: Gob
#3953 GOB3 : Unknown Spanish version DrMcCoy defect normal Engine: Gob
#4621 GOB3: Cannot continue in game DrMcCoy defect blocker Engine: Gob
#3164 GOB3:Hebrew Version Crashes ingame sev- defect normal Engine: Gob
#6879 GOB: Goblins Quest 3 - Blount stuck in chair in Queen level defect low Engine: Gob
#4682 GOB: Urban runner FR md5 defect normal Engine: Gob
#13844 GRIFFON: Game hangs on a black screen on PSP dwatteau defect normal Engine: Griffon
#11815 GRIM: Lua error when opening locked door in year 3 aquadran defect normal Engine: Grim
#6275 GROOVIE: T7G - MIDI polyphony bug defect normal Engine: Groovie
#10195 GUI: Add screenshot save directory parameter criezy feature request normal GUI
#3997 GUI: Crash when trying to add a game defect normal GUI
#13484 GUI: Launcher - Playground3D (if unavailable) makes the following entry unavailable raziel- defect normal GUI
#13481 GUI: ScummVM quits after adding a game criezy defect normal GUI
#8386 GUI: Visible active tab patch normal GUI
#7633 GUI: make it possible to revert to "default" savepath feature request normal GUI
#9814 Gabriel Knight 1 - Chapter Intros Slow defect normal Engine: SCI
#4937 Gameplay issue / Fighting bugs sev- defect normal Engine: AGOS
#3601 German DOS version crashes when talking to the dragon defect normal Engine: Lure
#7426 Global and local configuration files fingolfin feature request normal Port: Linux
#6027 Gold Rush Apple IIGS: crash on first screen defect normal Engine: AGI
#11442 Graphics: Game crashes after switching windows in full screen mode dreammaster defect normal Graphics
#2515 HE SPYFOX 2: Lift glitch when reloading Kirben defect normal Engine: SCUMM
#5214 HOYLE4: Text boxes are transparent m-kiewitz defect normal Engine: SCI
#10346 Horse clips through fountain in Banbury Cross cutscene wjp defect normal Engine: SCI
#5246 Hoyle3 EGA: Same Crashes as VGA m-kiewitz defect normal Engine: SCI
#11388 Humungous Macintosh Demos from ScummVM demo page crash on startup Thunderforge defect normal Engine: SCUMM
#1673 I cannot speak with the gardener SF/khalek defect normal Engine: Sky
#3879 IHNM: Crash when trying to speak with the 2 entity bluegr defect normal Engine: SAGA
#5821 IHNM: Game doesn't work on iOS devices. digitall defect normal Engine: SAGA
#13488 ILLUSIONS: Duckman - Crash after clicking anywhere in intro raziel- defect normal Engine: Illusions
#11672 ILLUSIONS: Duckman - Subtitles displayed too fast raziel- defect normal Engine: Illusions
#2525 INDY 3(VGA & FMTOWNS: Won't start for PS2 port Kirben defect normal Engine: SCUMM
#2523 INDY 3: Crash on PS2 Port Kirben defect normal Engine: SCUMM
#2858 INDY3: Graphic/script? error fingolfin defect normal Engine: SCUMM
#7553 INDY3: IQ Points support sev- feature request normal Engine: SCUMM
#649 INDY3: Music doesn't loop SF/khalek defect normal Engine: SCUMM
#3240 INDY3: Music volume can not be set fingolfin defect normal Engine: SCUMM
#6342 INDY3: PC Versions Not Looping Sound Effects lordhoto defect normal Engine: SCUMM
#7349 INDY3: Unable to get IQ Points Kirben feature request normal Engine: SCUMM
#607 INDY3: Wrong sprites in intro SF/khalek defect normal Engine: SCUMM
#2313 INDY4Towns Kanji crashes with Font-Rom enabled fingolfin defect normal Engine: SCUMM
#5089 ISLANDBRAIN: No coloured text m-kiewitz defect normal Engine: SCI
#4017 ITE: Crash when get to storm bluegr defect normal Engine: SAGA
#14081 ITE: Inherit the Earth Amiga version crashing on macOS x64 dwatteau defect high Engine: SAGA
#2224 ITE: MT32 Emu distortion at Tycho Nordpfoth sev- defect normal Audio: MT32
#4765 ITE: MidiParser::hangingNote(): Exceeded polyphony! bluegr defect normal Engine: SAGA
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