#585 |
DIG: Game lockup in elevator room
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1651 |
DIG: Hang up when first meet Maggie in the "library"
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#820 |
DIG: Italian version with ingame random text
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#622 |
DIG: Miniaturized Shuttle Crew
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#558 |
DIG: Minimised actors/unwanted scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#567 |
DIG: Scrolling
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#574 |
DIG: Subtitles redraw problems
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#809 |
DIG: actors freeze in tomb entrance
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#547 |
DIG: jerky graphics
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#672 |
DIG: no object labels
|
SF/khalek
|
defect
|
high
|
Engine: SCUMM
|
|
#4051 |
DOG: UNKNOWN Windows Dutch version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1121 |
DOTT: Crash when adding stamp to contract
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2730 |
DOTT: Graphic glitches while kite comes down
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#2372 |
DOTT: Not completable on PSP
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#8878 |
DRASCULA: correcting errors
|
sev-
|
patch
|
normal
|
Engine: Drascula
|
|
#6698 |
DREAMWEB: Crash after intro on OSX 10.9.4
|
lordhoto
|
defect
|
high
|
Engine: Dreamweb
|
|
#4104 |
DWII crashes after logo movies on PPC OSX 10.5.6
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#330 |
Declaration Bug in Script_v1.cpp
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#623 |
Dig: NPC speech interrupted too early
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#13879 |
Discworld 1 ladder bug
|
tag2015
|
defect
|
normal
|
Engine: Tinsel
|
|
#4592 |
Discworld Neon Edition German crashes when trying to start
|
|
defect
|
normal
|
Engine: Tinsel
|
|
#5484 |
ECOQUEST1 German: Graphic glitches
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4940 |
ECOQUEST2: Audio Irregularities
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5067 |
ECOQUEST2: Graphical glitch
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5495 |
Eco Quest 1 - Ending crashed
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6418 |
EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN]
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#874 |
Ending: Can't quit when you're done
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#6398 |
Eye of the Beholder 2 spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#6397 |
Eye of the Beholder spanish version "game not found"
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
|
#2351 |
F5 Key randomly doesn't work
|
fingolfin
|
defect
|
normal
|
--Other--
|
|
#2684 |
FF "Itemheap overflow" on start
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
|
#2634 |
FOA FM-TOWNS: Black boxes during logo sequence
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1310 |
FOA: Crash when talking to Sophia
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1285 |
FOA: Invalid actor
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#3197 |
FREDDI 1: DUTCH MAC version crashes on startup
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#4557 |
FREDDI4: Voice is heard but the mouth doesn't move
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#14711 |
FREESCAPE: implement C64 releases
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
|
#1932 |
FT: Actor priority bug
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1652 |
FT: Crash on bartender scene
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#1924 |
FT: Movies Cut Short/Audio Error
|
aquadran
|
defect
|
high
|
Engine: SCUMM
|
|
#1467 |
FT: Music for Bunnies Plays Continuously
|
aquadran
|
defect
|
normal
|
Engine: SCUMM
|
|
#1420 |
FT: Text actor flicker (reopens 778281 I guess)
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#948 |
FT: broken voices
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1634 |
FT: crashes after taking welding torch
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#10319 |
FULL THROTTLE: Not understandable language in pause mode
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
|
#13751 |
Feature Request To The Paths Tab
|
criezy
|
feature request
|
normal
|
GUI
|
|
#5628 |
Freddi Fish 1-4 Cursor Missing in ScummVM Wii Homebrew?
|
dhewg
|
defect
|
normal
|
Engine: SCUMM
|
|
#10998 |
Freddi Fish 1: handle on grandma's door remains there when the door opens
|
BenCastricum
|
defect
|
normal
|
Engine: SCUMM
|
|
#451 |
Freeze at Rotating Restraunt
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#4250 |
Full Throttle (Russian) crashes on Scumm VM 0.13.0
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
|
#3955 |
Full Throttle crashes while driving
|
|
defect
|
normal
|
Engine: SCUMM
|
|
#7779 |
GC : Save to Memorycard
|
|
feature request
|
normal
|
Port: GameCube
|
|
#3776 |
GCC 3.3: Cannot Compile M4
|
|
defect
|
normal
|
Engine: M4
|
|
#7935 |
GDI Port: CD Audio playing patch
|
SF/ender
|
patch
|
normal
|
Port: Win32
|
|
#5556 |
GOB Engine: IOS version mouse unusable
|
|
defect
|
normal
|
Engine: Gob
|
|
#3953 |
GOB3 : Unknown Spanish version
|
DrMcCoy
|
defect
|
normal
|
Engine: Gob
|
|
#4621 |
GOB3: Cannot continue in game
|
DrMcCoy
|
defect
|
blocker
|
Engine: Gob
|
|
#3164 |
GOB3:Hebrew Version Crashes ingame
|
sev-
|
defect
|
normal
|
Engine: Gob
|
|
#6879 |
GOB: Goblins Quest 3 - Blount stuck in chair in Queen level
|
|
defect
|
low
|
Engine: Gob
|
|
#4682 |
GOB: Urban runner FR md5
|
|
defect
|
normal
|
Engine: Gob
|
|
#13844 |
GRIFFON: Game hangs on a black screen on PSP
|
dwatteau
|
defect
|
normal
|
Engine: Griffon
|
|
#11815 |
GRIM: Lua error when opening locked door in year 3
|
aquadran
|
defect
|
normal
|
Engine: Grim
|
|
#6275 |
GROOVIE: T7G - MIDI polyphony bug
|
|
defect
|
normal
|
Engine: Groovie
|
|
#10195 |
GUI: Add screenshot save directory parameter
|
criezy
|
feature request
|
normal
|
GUI
|
|
#3997 |
GUI: Crash when trying to add a game
|
|
defect
|
normal
|
GUI
|
|
#13484 |
GUI: Launcher - Playground3D (if unavailable) makes the following entry unavailable
|
raziel-
|
defect
|
normal
|
GUI
|
|
#13481 |
GUI: ScummVM quits after adding a game
|
criezy
|
defect
|
normal
|
GUI
|
|
#8386 |
GUI: Visible active tab
|
|
patch
|
normal
|
GUI
|
|
#7633 |
GUI: make it possible to revert to "default" savepath
|
|
feature request
|
normal
|
GUI
|
|
#9814 |
Gabriel Knight 1 - Chapter Intros Slow
|
|
defect
|
normal
|
Engine: SCI
|
|
#4937 |
Gameplay issue / Fighting bugs
|
sev-
|
defect
|
normal
|
Engine: AGOS
|
|
#3601 |
German DOS version crashes when talking to the dragon
|
|
defect
|
normal
|
Engine: Lure
|
|
#7426 |
Global and local configuration files
|
fingolfin
|
feature request
|
normal
|
Port: Linux
|
|
#6027 |
Gold Rush Apple IIGS: crash on first screen
|
|
defect
|
normal
|
Engine: AGI
|
|
#11442 |
Graphics: Game crashes after switching windows in full screen mode
|
dreammaster
|
defect
|
normal
|
Graphics
|
|
#2515 |
HE SPYFOX 2: Lift glitch when reloading
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#5214 |
HOYLE4: Text boxes are transparent
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#10346 |
Horse clips through fountain in Banbury Cross cutscene
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#5246 |
Hoyle3 EGA: Same Crashes as VGA
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#11388 |
Humungous Macintosh Demos from ScummVM demo page crash on startup
|
Thunderforge
|
defect
|
normal
|
Engine: SCUMM
|
|
#1673 |
I cannot speak with the gardener
|
SF/khalek
|
defect
|
normal
|
Engine: Sky
|
|
#3879 |
IHNM: Crash when trying to speak with the 2 entity
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#5821 |
IHNM: Game doesn't work on iOS devices.
|
digitall
|
defect
|
normal
|
Engine: SAGA
|
|
#13488 |
ILLUSIONS: Duckman - Crash after clicking anywhere in intro
|
raziel-
|
defect
|
normal
|
Engine: Illusions
|
|
#11672 |
ILLUSIONS: Duckman - Subtitles displayed too fast
|
raziel-
|
defect
|
normal
|
Engine: Illusions
|
|
#2525 |
INDY 3(VGA & FMTOWNS: Won't start for PS2 port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2523 |
INDY 3: Crash on PS2 Port
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2858 |
INDY3: Graphic/script? error
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#7553 |
INDY3: IQ Points support
|
sev-
|
feature request
|
normal
|
Engine: SCUMM
|
|
#649 |
INDY3: Music doesn't loop
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#3240 |
INDY3: Music volume can not be set
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#6342 |
INDY3: PC Versions Not Looping Sound Effects
|
lordhoto
|
defect
|
normal
|
Engine: SCUMM
|
|
#7349 |
INDY3: Unable to get IQ Points
|
Kirben
|
feature request
|
normal
|
Engine: SCUMM
|
|
#607 |
INDY3: Wrong sprites in intro
|
SF/khalek
|
defect
|
normal
|
Engine: SCUMM
|
|
#2313 |
INDY4Towns Kanji crashes with Font-Rom enabled
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#5089 |
ISLANDBRAIN: No coloured text
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#4017 |
ITE: Crash when get to storm
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#14081 |
ITE: Inherit the Earth Amiga version crashing on macOS x64
|
dwatteau
|
defect
|
high
|
Engine: SAGA
|
|
#2224 |
ITE: MT32 Emu distortion at Tycho Nordpfoth
|
sev-
|
defect
|
normal
|
Audio: MT32
|
|
#4765 |
ITE: MidiParser::hangingNote(): Exceeded polyphony!
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|