#3428 |
Lure of Tempres German MD5
|
fingolfin
|
defect
|
normal
|
Engine: Lure
|
|
#3601 |
German DOS version crashes when talking to the dragon
|
|
defect
|
normal
|
Engine: Lure
|
|
#3613 |
LURE/DOS: ScummVM 0.11.0 quits on talking to dragon
|
dreammaster
|
defect
|
normal
|
Engine: Lure
|
|
#3776 |
GCC 3.3: Cannot Compile M4
|
|
defect
|
normal
|
Engine: M4
|
|
#4842 |
RTZ: Stall / Audio Loop after not playing a "few" hours
|
bluegr
|
defect
|
normal
|
Engine: MADE
|
|
#8881 |
MADE: Rodney's Funscreen rename
|
sev-
|
patch
|
normal
|
Engine: MADE
|
|
#14977 |
Unknown game variant for mm
|
tag2015
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#10949 |
MOHAWK: Just Grandma and Me - only English starts, German and French doesn't
|
|
defect
|
normal
|
Engine: Mohawk
|
|
#12102 |
Unknown game variant for mohawk
|
sev-
|
feature request
|
normal
|
Engine: Mohawk
|
|
#12523 |
MOHAWK: MYST: Game crashes with error: Could not find a 'RLST' resource with ID 08df!
|
digitall
|
defect
|
normal
|
Engine: Mohawk
|
|
#13029 |
MYST3: Unknown Game Variant of Myst 3
|
somaen
|
defect
|
normal
|
Engine: Myst3
|
|
#13233 |
Unknown game variant for myst3
|
bluegr
|
defect
|
normal
|
Engine: Myst3
|
|
#13368 |
MYST3: Unknown Game Variant for Myst 3 Exile CD Version
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#14513 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#14744 |
Unknown game variant for myst3
|
tag2015
|
defect
|
normal
|
Engine: Myst3
|
|
#11497 |
Unknown game variant for Full Pipe
|
sev-
|
feature request
|
normal
|
Engine: NGI
|
|
#14681 |
NANCY: SCK - Wrong colors on BE target (after load)
|
raziel-
|
defect
|
normal
|
Engine: Nancy
|
|
#6521 |
NEVERHOOD: buggy waterfall sound
|
|
defect
|
normal
|
Engine: Neverhood
|
|
#6662 |
The Neverhood random crash in Hall of Chronicles
|
johndoe123
|
defect
|
normal
|
Engine: Neverhood
|
|
#4659 |
NIPPON: Crash trying to read letter
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#4670 |
NIPPON: Crash when examining parcel
|
peres
|
defect
|
normal
|
Engine: Parallaction
|
|
#4671 |
NIPPON: Wrong labels
|
Kirben
|
defect
|
normal
|
Engine: Parallaction
|
|
#10622 |
PEGASUS: Pegasus Prime error/unknown version
|
|
feature request
|
normal
|
Engine: Pegasus
|
|
#12089 |
Unknown game variant for pegasus
|
criezy
|
feature request
|
normal
|
Engine: Pegasus
|
|
#11328 |
Queen: Bellboy talk bug hotel lobby
|
criezy
|
defect
|
normal
|
Engine: Queen
|
|
#12040 |
Unknown game variant for queen
|
sev-
|
feature request
|
normal
|
Engine: Queen
|
|
#2359 |
MT-32: Problems with ITE.
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#3879 |
IHNM: Crash when trying to speak with the 2 entity
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#4017 |
ITE: Crash when get to storm
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#4688 |
ITE: Shiala rescue bug
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#4765 |
ITE: MidiParser::hangingNote(): Exceeded polyphony!
|
bluegr
|
defect
|
normal
|
Engine: SAGA
|
|
#5821 |
IHNM: Game doesn't work on iOS devices.
|
digitall
|
defect
|
normal
|
Engine: SAGA
|
|
#11674 |
Unknown game variant for I Have No Mouth (Traditional Chinese)
|
sev-
|
feature request
|
normal
|
Engine: SAGA
|
|
#12791 |
SAGA: Chinese Version of INHM Not Detected
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
|
#14081 |
ITE: Inherit the Earth Amiga version crashing on macOS x64
|
dwatteau
|
defect
|
high
|
Engine: SAGA
|
|
#4387 |
SCI: KQ5 French floppy checksum
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4394 |
SCI: Pepper's Adventure In Time 1.000 English
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4940 |
ECOQUEST2: Audio Irregularities
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#4945 |
signature mismatch in laura bow 2 introduction
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5002 |
PEPPER demo: sound glitch
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5063 |
QFG1 VGA: Game crashes entering Tower Room in Erasmus's Hous
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5067 |
ECOQUEST2: Graphical glitch
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5089 |
ISLANDBRAIN: No coloured text
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5100 |
QG3: Restoring from opening screen breaks game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5137 |
QFG3: Text Window Glitch
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5157 |
PEPPER: Speech balloon colors
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5186 |
KQ5: Graphical glitch after defeating Mordack
|
bluegr
|
defect
|
low
|
Engine: SCI
|
|
#5202 |
LB2CD: Safe doesn't stay open
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5208 |
KQ4: background doesn't update when falling off stairs
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5212 |
SQ1EGA: Some channels are not turned off in the Kerona Bar
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5214 |
HOYLE4: Text boxes are transparent
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5220 |
LSL1/Spanish:Larry becomes stuck entering the bathroom
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5221 |
LSL1/Spanish: Larry and Fawn get stuck before the discodance
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5234 |
SQ1EGA: Kerona Bar Stuck Notes
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5235 |
SQ1EGA: Sprite Animation Palette Screwed Up
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5246 |
Hoyle3 EGA: Same Crashes as VGA
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5265 |
LB2Floppy & LB2CD: Actor takes strange path
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#5286 |
LB2Floppy: Murderer stuck at mastodon room
|
waltervn
|
defect
|
normal
|
Engine: SCI
|
|
#5291 |
LAURABOW2 CD: Crash at the introduction
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5297 |
MOTHERGOOSE: Bug 3051163 not fixed as of r52298
|
|
defect
|
normal
|
Engine: SCI
|
|
#5301 |
QFG1VGA: Combat non-responsive when fighting weapon master
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5322 |
SQ5: Crashes on load BattleCruiser game
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5403 |
LSL2 Crashes (GfxPort Error)
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5484 |
ECOQUEST1 German: Graphic glitches
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5488 |
Qfg2: crash loading save game of imported character
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5493 |
Crash at Submarine pilot session
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5495 |
Eco Quest 1 - Ending crashed
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5497 |
KQ4: music hangs using MT-32
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5519 |
SQ4 German: crash when flying in Skate-O-Rama
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5557 |
SQ4 CD English - Roger won't enter 2nd screen
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5655 |
PHARKAS: Karaoke ball animation
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5820 |
SCI: LONGBOW - Crash in the Sherwood forest.
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5868 |
KQ6 - Freezing when picking up nightingale's letter
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#5941 |
qfg1 VGA graphics palette crash
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#6241 |
SCI: Longbow: MT32 does not sound right
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6400 |
SCI: PQ1VGA - crash at the gun locker
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6418 |
EcoQuest 2 - Das Geheimnis Des Regenwaldes [GERMAN]
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#7789 |
Both text and speech in SQ4
|
|
feature request
|
normal
|
Engine: SCI
|
|
#7796 |
SCI: Add option to hear MIDI sfx instead of digital
|
bluegr
|
feature request
|
normal
|
Engine: SCI
|
|
#9794 |
SCI: GK1: Scoring sound missing
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9814 |
Gabriel Knight 1 - Chapter Intros Slow
|
|
defect
|
normal
|
Engine: SCI
|
|
#9842 |
SCI: KQ7 Win ES: Wrong video palette
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#9859 |
SCI: GK2: Video Sync Issues for 1930.vmd
|
csnover
|
defect
|
low
|
Engine: SCI
|
|
#10079 |
SCI: SHIVERS1: GMM save games don't show useful picture
|
csnover
|
feature request
|
low
|
Engine: SCI
|
|
#10125 |
SCI: LSL7 PL: Polish typed text not recognized (only english), game freeze
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10181 |
SCI: LSL7: Unable to save
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10346 |
Horse clips through fountain in Banbury Cross cutscene
|
wjp
|
defect
|
normal
|
Engine: SCI
|
|
#10379 |
SCI: SQ6 (German version) Wilco walking in the air
|
csnover
|
defect
|
normal
|
Engine: SCI
|
|
#10415 |
PQ4 CD - Game Crashes On Entering Bitty Kitty Club
|
tomlee80
|
defect
|
normal
|
Engine: SCI
|
|
#10505 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10506 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10507 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10508 |
Series LSL crashes
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10677 |
SCI: SQ3 DOS MD5
|
digitall
|
defect
|
normal
|
Engine: SCI
|
|
#10762 |
QFG4: Screenshots within savegames obscured by control panels
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#10776 |
QFG4: Resting in Nikolai's house results in consecutive moonrises
|
Vhati
|
defect
|
low
|
Engine: SCI
|
|
#10859 |
QFG4 room entry causes rightmost pixel line rendering error
|
Vhati
|
defect
|
normal
|
Engine: SCI
|
|
#11023 |
QFG4: Colorful glitch when going left from town
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
|
#11045 |
QFG4: castle doors don't seem to get oiled
|
|
defect
|
low
|
Engine: SCI
|
|
#11165 |
SCI: Hoyle 5 - Uninitialized read
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|