#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
new
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sev-
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high
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Ports
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#14863 |
PRIVATE: use original cursors from the exe
|
new
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neuromancer
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high
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Engine: Private
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|
#15356 |
AGS: Implement custom keymapper for a selection of games
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new
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high
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Engine: AGS
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|
#3467 |
SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly
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new
|
|
normal
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Engine: SCUMM
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|
#6716 |
Implement descriptive error message on save failure
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new
|
|
normal
|
--Other--
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|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
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new
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|
normal
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Engine: SCUMM
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|
#7077 |
TSAGE: BF: No General MIDI soundtrack (English CD DOS version)
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new
|
|
normal
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Engine: TsAGE
|
|
#7307 |
DC: Possibility to select a specific VMU for saving
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new
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zeldin
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normal
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Port: Dreamcast
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|
#7331 |
MIDI: Percussive Organ pitch correction with GM output
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new
|
|
normal
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Audio: MT32
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|
#7420 |
MT-32: Write "Memory Timbres" names to LCD
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new
|
|
normal
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Audio: MT32
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|
#7457 |
GOBLIIINS: Atari ST version color palette
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new
|
|
normal
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Engine: Gob
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|
#7546 |
SCUMM: Keymapper support for Sam and Max
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new
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agent-q
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normal
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Engine: SCUMM
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|
#7554 |
GOB: Gob2 (Mac): Add support for Mac music
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new
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DrMcCoy
|
normal
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Engine: Gob
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|
#7564 |
FOTAQ code modifications (mostly for greek translation)
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pending
|
sev-
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normal
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Engine: Queen
|
|
#7569 |
AGI: Add the function keys to the keymap
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new
|
|
normal
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Engine: AGI
|
|
#7597 |
ITE: Add support for Inherit the Earth OS X bundle
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new
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sev-
|
normal
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Engine: SAGA
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|
#7602 |
Expose game hotspots to backend
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new
|
|
normal
|
--Other--
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|
#7603 |
iPhone: Pie menu for keyboard input?
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new
|
vinterstum
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normal
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Port: iOS
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|
#7605 |
Different game description according to language
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new
|
|
normal
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GUI
|
|
#7649 |
ALL: visible warning when CD music missing
|
new
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bluegr
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normal
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--Other--
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|
#7700 |
Wii: Support Sound Settings
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new
|
dhewg
|
normal
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Port: Wii
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|
#7720 |
GUI: default option
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new
|
sev-
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normal
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GUI
|
|
#7722 |
GUI: volume and subtitles speed sliders
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new
|
|
normal
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GUI
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#7793 |
AGI: Better mapping for mouse buttons
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new
|
|
normal
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Engine: AGI
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|
#7813 |
Dreamcast SD card support
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new
|
|
normal
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Port: Dreamcast
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|
#7839 |
AGI: Add three voice MIDI with AGI games.
|
new
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|
normal
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Engine: AGI
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|
#7853 |
CRUISE: Add MT-32 emu support to Cruise for a Corpse
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new
|
|
normal
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Engine: Cruise
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|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
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new
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|
normal
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Port: Win64
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|
#10404 |
SCI: LSL7: parser behavior improvement
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new
|
|
normal
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Engine: SCI
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|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
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new
|
|
normal
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Engine: Titanic
|
|
#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
new
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|
normal
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Graphics
|
|
#11182 |
GUI Dialog for missing Roland MT-32 support
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new
|
|
normal
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Audio: MT32
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|
#11223 |
Handle surround sound-encoded OGG and FLAC files more gracefully
|
new
|
|
normal
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Audio
|
|
#11367 |
WEB: I18N and punctuation improvements
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pending
|
IlDucci
|
normal
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Web
|
|
#11418 |
SCI: QfG3 - enhance game with keyboard shortcuts
|
new
|
|
normal
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Engine: SCI
|
|
#11428 |
macOS: Change default savegame location for macOS
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new
|
|
normal
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Port: Mac OS X
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|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
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new
|
|
normal
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Audio
|
|
#11462 |
IOS: Apple Magic Keyboard support
|
new
|
|
normal
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Port: iOS
|
|
#11502 |
GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual)
|
new
|
|
normal
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Engine: Groovie
|
|
#11520 |
ScummGlk has no text configuration options
|
new
|
|
normal
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Engine: GLK
|
|
#11539 |
CRUISE: Add Amiga sound support
|
new
|
|
normal
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Engine: Cruise
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|
#11549 |
TONY: Undetected German "Shoe Box" Version
|
new
|
|
normal
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Engine: Tony
|
|
#11632 |
Blazing Dragons: Subtitles are cropped
|
new
|
|
normal
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Engine: Dragons
|
|
#11643 |
Blazing Dragons: Thumbwrestling too easy
|
new
|
|
normal
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Engine: Dragons
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|
#11860 |
Add information to the dumped (mostly OpenGL) context
|
new
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|
normal
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Graphics
|
|
#11913 |
MOHAWK: MYST: Include the Rime Age from the PSP port of Myst
|
new
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|
normal
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Engine: Mohawk
|
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#11917 |
TEENAGENT: French Translation Support Patch
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new
|
|
normal
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Engine: TeenAgent
|
|
#11932 |
Android TV support
|
new
|
|
normal
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Port: Android
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|
#11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
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|
normal
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Engine: Grim
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#11986 |
MM: XEEN: Chinese version support
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new
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|
normal
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Engine: MM: Xeen
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|
#12010 |
SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior
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new
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|
normal
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Engine: SCUMM
|
|
#12242 |
SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version
|
new
|
|
normal
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Engine: SCUMM
|
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#12515 |
AGS: Mac Steam games by Clifftop Games not detected when user selects .app file
|
new
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|
normal
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Engine: AGS
|
|
#12623 |
TRECISION: œ (o+e ligature) missing from French subtitles
|
new
|
Kurufinwe21
|
normal
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Engine: Trecision
|
|
#12713 |
STARTREK enable alternative path for voc files
|
new
|
|
normal
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Engine: Startrek
|
|
#12839 |
DIRECTOR: Implement "return to launcher" feature for Director games
|
new
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|
normal
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Engine: Director
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#12978 |
KEYMAPPER: Separate the virtual mouse from the global keymap
|
new
|
|
normal
|
Ports
|
|
#12996 |
SCUMM: Restore unused item animation frames?
|
new
|
|
normal
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Engine: SCUMM
|
|
#13030 |
Option to Disable Status Window
|
new
|
|
normal
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Tools
|
|
#13200 |
Separate Full Screen setting for GUI and Games
|
new
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|
normal
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GUI
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|
#13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
|
normal
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GUI
|
|
#13239 |
ScummVM Classic Theme: Translation into other languages.
|
new
|
|
normal
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GUI: Translations
|
|
#13240 |
Improvement of subtitle visualization.
|
new
|
|
normal
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Graphics: Scalers
|
|
#13260 |
Support the composite palette for PC Engine
|
new
|
|
normal
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Engine: SCUMM
|
|
#13355 |
Options for "Capture mouse" and "Screenshot Path" in GUI
|
new
|
|
normal
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GUI
|
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
|
normal
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Engine: SCUMM
|
|
#13386 |
Add a "clear" command to the general debugger
|
new
|
|
normal
|
Tools
|
|
#13390 |
Please support The Magnetic Scrolls Compilation
|
new
|
|
normal
|
Engine: GLK: Magnetic
|
|
#13400 |
SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans
|
new
|
|
normal
|
Engine: SCUMM
|
|
#13418 |
Consider implementing auto-complete for individual games that can support it.
|
new
|
|
normal
|
Common
|
|
#13452 |
request to change background color of GLK text adventure games or make it adjustable
|
new
|
|
normal
|
Engine: GLK
|
|
#13455 |
DECODERS: migrate from 'libmad' to 'libmpg123'
|
new
|
|
normal
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Audio
|
|
#13463 |
SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page
|
new
|
|
normal
|
Screenshots
|
|
#13465 |
QUEEN: Support fanmade Amiga CD releases
|
new
|
|
normal
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Engine: Queen
|
|
#13467 |
Built in Point & Click Support for GRIM Games
|
new
|
|
normal
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Engine: Grim
|
|
#13480 |
AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2))
|
new
|
|
normal
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Engine: AGS
|
|
#13495 |
TEENAGENT: Spanish patch support
|
new
|
|
normal
|
Engine: TeenAgent
|
|
#13578 |
GUI: Show ESRB/PEGI ratings of ScummVM games
|
new
|
|
normal
|
GUI
|
|
#13580 |
GUI: File browser should start from selected path
|
new
|
|
normal
|
GUI
|
|
#13609 |
CHEWY: Set game speed in ScummVM menu
|
new
|
|
normal
|
Engine: Chewy
|
|
#13616 |
SCUMM: MANIAC (Original bug): walking on background in entrance hall
|
new
|
|
normal
|
Engine: SCUMM
|
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
|
normal
|
Engine: SCUMM
|
|
#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
|
normal
|
Engine: SCUMM
|
|
#13710 |
SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1)
|
new
|
|
normal
|
Engine: SCUMM
|
|
#13718 |
Add support for '.bf' based cryo games.
|
new
|
|
normal
|
Engine: Cryo
|
|
#13737 |
SCUMM: Re-enable lines in DOTT
|
new
|
|
normal
|
Engine: SCUMM
|
|
#13774 |
HYPNO: Difficulty levels are not implemented in Soldier Boyz
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
#13855 |
XEEN: Support General Midi in Xeen games
|
new
|
|
normal
|
Engine: MM: Xeen
|
|
#13911 |
Gracefully handle multiple controllers
|
new
|
|
normal
|
Common
|
|
#13942 |
FREESCAPE: Add "Virtual Worlds" Atari ST support
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#13954 |
FREESCAPE: certain UI elements are not implemented yet in Driller
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#13956 |
FREESCAPE: intro title sequences are not completely implemented in Driller
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
#13995 |
Feature request: options could show *which* <default> is actually chosen for given game
|
new
|
|
normal
|
GUI
|
|
#14000 |
BACKENDS: Add Build for Windows on ARM64
|
new
|
|
normal
|
Port: Win64
|
|
#14011 |
ULTIMA8: Optional stacks automerging
|
new
|
|
normal
|
Engine: Ultima
|
|
#14071 |
The ability to mass remove games
|
new
|
|
normal
|
GUI
|
|
#14173 |
SCI: Support Cinepak dithering with QuickTime videos
|
new
|
|
normal
|
Engine: SCI
|
|
#14175 |
Support for Atari ST mono rendering
|
new
|
|
normal
|
Engine: SCUMM
|
|
#14296 |
ACCESS: Amazon - add support for Super VGA
|
new
|
|
normal
|
Engine: Access
|
|
#14340 |
TETRAEDGE: Add ScummVM option to hide hotspots
|
new
|
|
normal
|
Engine: Tetraedge
|
|