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Ticket Summary Status Owner Priority Component Version
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code new sev- high Ports
#14863 PRIVATE: use original cursors from the exe new neuromancer high Engine: Private
#15356 AGS: Implement custom keymapper for a selection of games new high Engine: AGS
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new normal Engine: SCUMM
#6716 Implement descriptive error message on save failure new normal --Other--
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new normal Engine: SCUMM
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new normal Engine: TsAGE
#7307 DC: Possibility to select a specific VMU for saving new zeldin normal Port: Dreamcast
#7331 MIDI: Percussive Organ pitch correction with GM output new normal Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD new normal Audio: MT32
#7457 GOBLIIINS: Atari ST version color palette new normal Engine: Gob
#7546 SCUMM: Keymapper support for Sam and Max new agent-q normal Engine: SCUMM
#7554 GOB: Gob2 (Mac): Add support for Mac music new DrMcCoy normal Engine: Gob
#7564 FOTAQ code modifications (mostly for greek translation) pending sev- normal Engine: Queen
#7569 AGI: Add the function keys to the keymap new normal Engine: AGI
#7597 ITE: Add support for Inherit the Earth OS X bundle new sev- normal Engine: SAGA
#7602 Expose game hotspots to backend new normal --Other--
#7603 iPhone: Pie menu for keyboard input? new vinterstum normal Port: iOS
#7605 Different game description according to language new normal GUI
#7649 ALL: visible warning when CD music missing new bluegr normal --Other--
#7700 Wii: Support Sound Settings new dhewg normal Port: Wii
#7720 GUI: default option new sev- normal GUI
#7722 GUI: volume and subtitles speed sliders new normal GUI
#7793 AGI: Better mapping for mouse buttons new normal Engine: AGI
#7813 Dreamcast SD card support new normal Port: Dreamcast
#7839 AGI: Add three voice MIDI with AGI games. new normal Engine: AGI
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new normal Engine: Cruise
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new normal Port: Win64
#10404 SCI: LSL7: parser behavior improvement new normal Engine: SCI
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games new normal Engine: Titanic
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new normal Graphics
#11182 GUI Dialog for missing Roland MT-32 support new normal Audio: MT32
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully new normal Audio
#11367 WEB: I18N and punctuation improvements pending IlDucci normal Web
#11418 SCI: QfG3 - enhance game with keyboard shortcuts new normal Engine: SCI
#11428 macOS: Change default savegame location for macOS new normal Port: Mac OS X
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support new normal Audio
#11462 IOS: Apple Magic Keyboard support new normal Port: iOS
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new normal Engine: Groovie
#11520 ScummGlk has no text configuration options new normal Engine: GLK
#11539 CRUISE: Add Amiga sound support new normal Engine: Cruise
#11549 TONY: Undetected German "Shoe Box" Version new normal Engine: Tony
#11632 Blazing Dragons: Subtitles are cropped new normal Engine: Dragons
#11643 Blazing Dragons: Thumbwrestling too easy new normal Engine: Dragons
#11860 Add information to the dumped (mostly OpenGL) context new normal Graphics
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst new normal Engine: Mohawk
#11917 TEENAGENT: French Translation Support Patch new normal Engine: TeenAgent
#11932 Android TV support new normal Port: Android
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new normal Engine: Grim
#11986 MM: XEEN: Chinese version support new normal Engine: MM: Xeen
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior new normal Engine: SCUMM
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version new normal Engine: SCUMM
#12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file new normal Engine: AGS
#12623 TRECISION: œ (o+e ligature) missing from French subtitles new Kurufinwe21 normal Engine: Trecision
#12713 STARTREK enable alternative path for voc files new normal Engine: Startrek
#12839 DIRECTOR: Implement "return to launcher" feature for Director games new normal Engine: Director
#12978 KEYMAPPER: Separate the virtual mouse from the global keymap new normal Ports
#12996 SCUMM: Restore unused item animation frames? new normal Engine: SCUMM
#13030 Option to Disable Status Window new normal Tools
#13200 Separate Full Screen setting for GUI and Games new normal GUI
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new normal GUI
#13239 ScummVM Classic Theme: Translation into other languages. new normal GUI: Translations
#13240 Improvement of subtitle visualization. new normal Graphics: Scalers
#13260 Support the composite palette for PC Engine new normal Engine: SCUMM
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new normal GUI
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new normal Engine: SCUMM
#13386 Add a "clear" command to the general debugger new normal Tools
#13390 Please support The Magnetic Scrolls Compilation new normal Engine: GLK: Magnetic
#13400 SCUMM: Zak - Pressing Esc at the right time lets you steal anything at Lou's Loans new normal Engine: SCUMM
#13418 Consider implementing auto-complete for individual games that can support it. new normal Common
#13452 request to change background color of GLK text adventure games or make it adjustable new normal Engine: GLK
#13455 DECODERS: migrate from 'libmad' to 'libmpg123' new normal Audio
#13463 SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page new normal Screenshots
#13465 QUEEN: Support fanmade Amiga CD releases new normal Engine: Queen
#13467 Built in Point & Click Support for GRIM Games new normal Engine: Grim
#13480 AGS: Support existing Fan Translations with extra EXEs (AGDI (KQ1-3/AlEmmo) and Infamous (SQ2)) new normal Engine: AGS
#13495 TEENAGENT: Spanish patch support new normal Engine: TeenAgent
#13578 GUI: Show ESRB/PEGI ratings of ScummVM games new normal GUI
#13580 GUI: File browser should start from selected path new normal GUI
#13609 CHEWY: Set game speed in ScummVM menu new normal Engine: Chewy
#13616 SCUMM: MANIAC (Original bug): walking on background in entrance hall new normal Engine: SCUMM
#13648 SCUMM/HE: Fix script to allow taking Mr. Baldini's picture new normal Engine: SCUMM
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame new normal Engine: SCUMM
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) new normal Engine: SCUMM
#13718 Add support for '.bf' based cryo games. new normal Engine: Cryo
#13737 SCUMM: Re-enable lines in DOTT new normal Engine: SCUMM
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer normal Engine: Hypno
#13855 XEEN: Support General Midi in Xeen games new normal Engine: MM: Xeen
#13911 Gracefully handle multiple controllers new normal Common
#13942 FREESCAPE: Add "Virtual Worlds" Atari ST support pending neuromancer normal Engine: Freescape
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer normal Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer normal Engine: Freescape
#13995 Feature request: options could show *which* <default> is actually chosen for given game new normal GUI
#14000 BACKENDS: Add Build for Windows on ARM64 new normal Port: Win64
#14011 ULTIMA8: Optional stacks automerging new normal Engine: Ultima
#14071 The ability to mass remove games new normal GUI
#14173 SCI: Support Cinepak dithering with QuickTime videos new normal Engine: SCI
#14175 Support for Atari ST mono rendering new normal Engine: SCUMM
#14296 ACCESS: Amazon - add support for Super VGA new normal Engine: Access
#14340 TETRAEDGE: Add ScummVM option to hide hotspots new normal Engine: Tetraedge
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