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Results (801 - 900 of 1015)

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Ticket Summary Status Owner Priority Component Version
#16283 DIRECTOR: Gus Goes to Cybertown new normal Engine: Director
#16284 DIRECTOR: Gus Goes to CyberStone Park new normal Engine: Director
#16285 DIRECTOR: Gus Goes to Cyberopolis (1994) new normal Engine: Director
#16290 WAGE: radicalcastle-alt3 should perhaps be packaged as radicalcastle-v2.0 alt? new normal Engine: Wage
#16291 AGS: Snakes of Avalon - Inventory doesn't work [upstream bug] new normal Engine: AGS
#16292 WAGE: invisible polygon objects are not clickable new normal Engine: Wage
#16296 TWP: Control problems on Knulli (OS) / Trimui Brick console new scemino normal Engine: TWP
#16298 WME: 5MA: Segfault reading diary new normal Engine: Wintermute
#16303 AGS: AudioChannel.Position not working correctly for all sound types [upstream bug] new normal Engine: AGS
#16309 DIRECTOR: Elroy hits the pavement demo [D4] doesn't allow clicking new normal Engine: Director
#16312 SURFACESDL: Aspect ratio correction doesn't handle 640x350 new normal Graphics: Scalers
#16314 M4: Crash in demo version of Ripley's Believe It or Not!: The Riddle of Master Lu new normal Engine: M4
#16318 ScummVM 2.9.1 crashing on Samsung TV when trying to load default configuration new normal Ports
#16321 WME: Lost Crown: Smoke effects positioning/render/physics are buggy new normal Engine: Wintermute
#16323 MOHAWK: Tortoise and the Hare title screen renders with incorrect palette (Korean version) new normal Engine: Mohawk
#16324 HPL1: Couldn't load image 'notebook_front.bmp' new normal Engine: HPL1
#16325 GOB: Goblins 1 - At the end of last level (22) game is stuck in celebrating animation new normal Engine: Gob
#16332 WAGE: All our copies of Space Adventure appear to be demos new normal Engine: Wage
#16342 ACCESS: Martian Memorandum Gameplay Issues new normal Engine: Access
#16350 WINTERMUTE: silent footsteps crashes scummvm when being scanned for some reason new normal Engine: Wintermute
#16354 MD5: KYRA1: Add detection entry for Polish CD version of The Legend of Kyrandia (Kyra 1) new normal Engine: Kyra
#16359 SAGA: IHNM (Nimdok) Jar remains in inventory after putting it in the box new normal Engine: SAGA
#16360 SAGA: IHNM (Nimdok) Multiple lines in golem dialogue give control back to the player before voiceovers are finished new normal Engine: SAGA
#16361 DIRECTOR: The Daedalus Encounter [D4] crashes during loading new normal Engine: Director
#16362 WME: Oknytt: "SetGamma/GetGamma" ignored, game far too dark new normal Engine: Wintermute
#16363 WME: Ghost in the Sheet: Gfx shifting to the right when lamp flashes new normal Engine: Wintermute
#16371 BACKENDS: WII: Groovie engine games result in an "Unsupported Color Mode" error new normal Engine: Groovie
#16373 BACKENDS: WII: Crashes When Loading Chivalry Is Not Dead (WME) new normal Engine: Wintermute
#16375 MD5: MOHAWK: Riven (Italian) unknown variant new normal Engine: Mohawk
#16378 TETRAEDGE: Bonus images cannot be accessed new normal Engine: Tetraedge
#16379 HYPNO: Friendly NPC speech is missing in Soldier Boyz new neuromancer normal Engine: Hypno
#16380 WAGE: "World Builder" and "World Builder 1.2" crash in loadWorld() new normal Engine: Wage
#16381 WAGE: Zhore's Xers crash when restarting game new normal Engine: Wage
#16383 QUEEN: FotAQ (Freeware CD/Floppy Versions) - MT-32 custom patches not sent at startup new normal Engine: Queen
#16384 TWP: Franklin ghost never appears and I’m stuck in the hotel new scemino normal Engine: TWP
#16385 WAGE: hauntedhouse-1.4 and hauntedhouse-1.5 should be named differently new normal Engine: Wage
#16389 SCUMM: MANIAC - Apple II version is listed as a non-existing Apple IIGS version new normal Engine: SCUMM
#16390 WAGE: Three games included in collection are not made with WorldBuilder new normal Engine: Wage
#16391 WAGE: Several minor game naming issues new normal Engine: Wage
#16392 WAGE: More incorrect titles / versions new normal Engine: Wage
#16397 HPL1: Penumbra crashes on a new game new normal Engine: HPL1
#16399 HADESCH: Assertion in moveToRoomReal() new normal Engine: Hadesch
#16401 TOT: When loading a save from the launcher, the mouse pointer is no longer limited to the game screen new normal Engine: Tot
#16420 SCI: LSL7: Map shortcut on keyboard doesn't work new normal Engine: SCI
#16433 SAGA: ITE Quest for the Orb - Unofficial Italian Translation Not Detected new normal Engine: SAGA
#16435 COMPOSER: Darby the Dragon Windows/German - Engine Errors When Talking To Wizard new normal Engine: Composer
#16438 GOB: LIT CD - Phonograph in captain's cabin does not play music new normal Engine: Gob
#16440 M4: RIDDLE: Game hangs after speaking with gardner (Wolf) new normal Engine: M4
#16441 GOB: WOODRUFF (ITA): Duplicate Woodruff Ego, Can Not Click On Taste Wiseman Door new normal Graphics
#16447 ULTIMA4: Despise Room Lvl 8 broken new normal Engine: Ultima
#16453 TWINE: Unknown Game When Adding LBA2 (GOG version) new normal Engine: TwinE
#16456 MTROPOLIS: Inability to type spaces in terminals new normal Engine: MTROPOLIS
#16462 SWORD1: Mute setting doesn't unmute speech after visiting game menu new normal Engine: Sword1
#16464 GUI: Black screen after "change" from Grid View in High resolution to List View in Low Res (more easily triggered on Android with changing orientation) new normal GUI
#16479 SCI: GK1: Subtitle when picking up second robe has incorrect word (original bug) new normal Engine: SCI
#16487 GROOVIE: Clandestiny: crash during final ending cutscene on macOS new normal Engine: Groovie
#16494 ANDROID: Adding Games on Android TV 11 new normal Port: Android
#16495 DIRECTOR: The Dark Eye - I can't extinguish the candle in the chapter "Tell-Tale Heart - Old Man" new normal Engine: Director
#16499 SCUMM: The Secret of Monkey Island Classic in SE: wrong tracks? (2026.1.0) new normal Engine: SCUMM
#16504 QDENGINE: PILOTS3D - Pressing mouse buttons during intro videos starts gameplay with black screen new normal Engine: qdEngine
#16508 QDENGINE: PILOTS3D - Broken main menu background after launching game new normal Engine: qdEngine
#16514 DGDS: Adventures of Willy Beamish Not Detected new normal Engine: DGDS
#16516 SCI: LSL VGA (DOS) has endlessly looping card audio after loading save at blackjack machine new normal Engine: SCI
#16520 DRACI: Incorrect AdLib music new normal Engine: Draci
#16521 SCUMM: TENTACLE - Remastered version plays a wrong voice line during intro new normal Engine: SCUMM
#16533 MD5: KYRA3: Unknown game variant (Russian?) new normal Engine: Kyra
#16535 OSXPPC: OpenGL fullscreen glitches on old ATI Rage 128 cards pending dwatteau normal Port: Mac OS X
#16536 SCI: SOUND: IBM PCjr audio emulation changed in 2.9.0 (possible regression) new normal Audio
#16537 GOB: WEEN - Invisible text in Uki and Orbi cutscene new normal Engine: Gob
#16538 BACKENDS: MACOS: showFileBrowser crash on OSX 10.6 (SDL 2) pending dwatteau normal Port: Mac OS X
#16544 AGOS: Simon1: Gerald's sprite gets broken new normal Engine: AGOS
#16548 SCI: QfG2 DEMO: Misplaced sprite [original bug] new normal Engine: SCI
#16549 KYRA: EOB2: Minor visual glitch during intro [original bug] new normal Engine: Kyra
#16550 AGI: Christmas Card 1986 corrupt text [original bug] new normal Engine: AGI
#16551 SCI: KQ6: Character walks backwards new normal Engine: SCI
#16553 MD5: DGDS: Heart of China Spanish version new normal Engine: DGDS
#16554 DIRECTOR: The Dark Eye - Old Man scene does not always play new normal Engine: Director
#16557 DIRECTOR: The Dark Eye - Egaeus, audio looping new normal Engine: Director
#16558 DIRECTOR: Dark Eye Launch menu saved games listing issues including a memory leak new normal Engine: Director
#16559 DIRECTOR: The Dark Eye - scenes sometimes play too fast new normal Engine: Director
#16560 SCUMM: PUTTSFUNSHOP: Crash in image decoding new normal Engine: SCUMM
#16563 DIRECTOR: The Dark Eye - (ORIGINAL BUG) Music issue on main menu screen new normal Engine: Director
#16565 DIRECTOR: The Dark Eye - Wrong palette colors used after returning from main menu new normal Engine: Director
#16566 WME: Ghost in the Sheet: Mouse cursor becomes a black square in the first puzzle when using Telekinesis new normal Engine: Wintermute
#16575 AGS: KQ4 RETOLD VGA: Unable to Save Manually More than 10 Times new normal Engine: AGS
#16577 SHERLOCK: ROSETATTOO: Crash when starting darts game pending antoniou79 normal Engine: Sherlock
#16580 SHERLOCK: ROSETATTOO: Game breaks when in Phrenologist's Studio pending antoniou79 normal Engine: Sherlock
#16582 AGS: Stargate Adventure: Unsupported videos new normal Engine: AGS
#16586 PHOENIXVR: NECRONOMICON: Steam English version detects an additional false positive new normal Engine: PhoenixVR
#16587 PHOENIXVR: DETECTION: Unknown game variant for Necronomicon German version new normal Engine: PhoenixVR
#16588 Unknown game variant for grim new normal Engine: Grim
#16593 ZVISION: ZGI: Saving a game while Zork Rocks candy are about to explode results in a soft-lock new normal Engine: ZVision
#16599 ACCESS: Unknown Variant of Martian Memorandum new normal Engine: Access
#16602 AGS: Whispers of a Machine - Different behavior when escaping during dialogue new normal Engine: AGS
#16608 AGS: Whispers of a Machine - Muscle Boost augment countdown indicator stutters new normal Engine: AGS
#16609 DARKSEED: Game Lockup / Freezes in Several Locations new yuv422 normal Engine: Darkseed
#16611 Unknown game variants for mohawk:alientales new normal Engine: Mohawk
#16612 AGS: Whispers of a Machine - Invisible character not rendering correctly new normal Engine: AGS
#16613 M4: RIDDLE: Crash on Easter Island new normal Engine: M4
#16618 The cmd line add of unknown AGS games is only allowing a single unknown game new normal Engine: AGS
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