| #15505 |
SCUMM HE MOONBASE: big endian problem (MORPHOS)
|
pending
|
AndywinXp
|
high
|
Engine: SCUMM
|
|
| #16205 |
SCUMM: TTS can read text for buttons that are not currently active, or even no longer there
|
pending
|
AndywinXp
|
normal
|
Engine: SCUMM
|
|
| #14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
pending
|
Begasus
|
normal
|
Ports
|
|
| #4078 |
AGOS: StS2 - Cat disappears and doesn't reappear
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
| #4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
| #6051 |
AGOS: SIMON1DOS French Text Glitch
|
new
|
Kirben
|
low
|
Engine: AGOS
|
|
| #6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
| #16077 |
M4: RIDDLE: Missing text in notebook page 2 – Riddle of Master Lu
|
pending
|
Strangerke
|
low
|
Engine: M4
|
|
| #16155 |
M4: Riddle of Master Lu big-endian crashes/bugs
|
pending
|
Strangerke
|
normal
|
Engine: M4
|
|
| #14919 |
M4: Orion Burger: Footstep Soundeffect missing
|
pending
|
afreickmann
|
low
|
Engine: M4
|
|
| #16070 |
M4: RIDDLE: Inventory visible + wrong music in credits from main menu
|
pending
|
afreickmann
|
low
|
Engine: M4
|
|
| #16076 |
M4: RIDDLE: All cartoon sketches missing from Ripley’s notebook
|
pending
|
afreickmann
|
low
|
Engine: M4
|
|
| #16084 |
M4: RIDDLE: Out-of-sync sequence after activating mechanism at crystal skeleton (Mocha Moche)
|
pending
|
afreickmann
|
low
|
Engine: M4
|
|
| #16086 |
M4: RIDDLE: Item duplication and broken logic in Baron's Lab (Puzzle 2)
|
pending
|
afreickmann
|
low
|
Engine: M4
|
|
| #13145 |
ASYLUM: Corrupted magnifying glass
|
new
|
alxpnv
|
normal
|
Engine: Asylum
|
|
| #15158 |
MYST3: Spider Spinner animation does not reset correctly
|
pending
|
antoniou79
|
normal
|
Engine: Myst3
|
|
| #15297 |
MYST3: Persistent video in scene is out of sync with end of full screen animation
|
pending
|
antoniou79
|
normal
|
Engine: Myst3
|
|
| #16491 |
MYST3: Missing or delayed sound effects
|
pending
|
antoniou79
|
normal
|
Engine: Myst3
|
|
| #16509 |
Ringworld Revenge of the Patriarch crashes when pressing B (3DS)
|
pending
|
antoniou79
|
normal
|
Engine: TsAGE
|
|
| #15371 |
BACKENDS: PS3: Grim Fandango not running on PS3 build
|
pending
|
aquadran
|
low
|
Engine: Grim
|
|
| #13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
athrxx
|
normal
|
Engine: SCUMM
|
|
| #5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
bluegr
|
normal
|
Engine: AGOS
|
|
| #6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
bluegr
|
normal
|
Engine: Tinsel
|
|
| #13560 |
DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working
|
new
|
bluegr
|
normal
|
Engine: Director
|
|
| #13594 |
CHEWY: Dialog canceled by subtitles
|
pending
|
bluegr
|
normal
|
Engine: Chewy
|
|
| #13637 |
CHEWY: Sprite of Chewy and Howard in train placed wrong
|
new
|
bluegr
|
low
|
Engine: Chewy
|
|
| #15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
pending
|
bluegr
|
normal
|
Engine: Tetraedge
|
|
| #15341 |
GOB: Goblins 2 - Missing footsteps sound effect in Floppy version
|
new
|
bluegr
|
normal
|
Engine: Gob
|
|
| #10431 |
SCI: Shivers: Access Violation rendering picture under RetroPie
|
new
|
dafioram
|
normal
|
Engine: SCI
|
|
| #12821 |
MOHAWK: Myst - Blue and Red pages dropping whenever mouse clicked
|
pending
|
digitall
|
normal
|
Engine: Mohawk
|
|
| #6831 |
MADS: User Interface gradually gets corrupted from background animations
|
new
|
dreammaster
|
normal
|
Engine: MADS
|
|
| #10356 |
TSAGE: RtR - Error when you don't use Quinn
|
new
|
dreammaster
|
normal
|
Engine: TsAGE
|
|
| #10476 |
MM: XEEN: Clouds/Darkside flag not properly saved when restarting a new game
|
new
|
dreammaster
|
normal
|
Engine: MM: Xeen
|
|
| #11518 |
GLK: ZCode - status line has no left margin
|
new
|
dreammaster
|
normal
|
Engine: GLK: ZCode
|
|
| #11584 |
GLK: GLULX - Unknown (crashing/erroring) game variants
|
new
|
dreammaster
|
normal
|
Engine: GLK: Glulxe
|
|
| #12304 |
ULTIMA4: 2nd combat instance applies Quickness to all party members
|
new
|
dreammaster
|
low
|
Engine: Ultima
|
|
| #15530 |
BAGEL: Excessive CPU usage
|
new
|
dreammaster
|
normal
|
Engine: BAGEL
|
|
| #15632 |
BAGEL: The Space Bar audio problem (original bug)
|
new
|
dreammaster
|
normal
|
Engine: BAGEL
|
|
| #15824 |
GOT: Wrong hammer type when loading savegame directly
|
new
|
dreammaster
|
normal
|
Engine: GOT
|
|
| #15826 |
GOT: Wrong music in final bossfight
|
new
|
dreammaster
|
low
|
Engine: GOT
|
|
| #15986 |
BAGEL: The Space Bar PDA light doesn't flash
|
new
|
dreammaster
|
normal
|
Engine: BAGEL
|
|
| #16015 |
AWE: Waterfall sound not looping
|
new
|
dreammaster
|
low
|
Engine: AWE
|
|
| #16016 |
AWE: Entering codes, letters C and P
|
new
|
dreammaster
|
normal
|
Engine: AWE
|
|
| #15350 |
SCUMM: INDY3: atari st - no sound after modifying the resources for new translation
|
pending
|
dwatteau
|
normal
|
Engine: SCUMM
|
|
| #15418 |
SCUMM: Loom (EGA) - Game not starting/unrecognized after the use of scummtr and scummrp with the MT32 update
|
pending
|
dwatteau
|
normal
|
Engine: SCUMM
|
|
| #16535 |
OSXPPC: OpenGL fullscreen glitches on old ATI Rage 128 cards
|
pending
|
dwatteau
|
normal
|
Port: Mac OS X
|
|
| #15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
|
new
|
elasota
|
low
|
Engine: mTropolis
|
|
| #16178 |
VCRUISE: Schizm: Left and right turn arrows not appearing
|
new
|
elasota
|
normal
|
Engine: V-Cruise
|
|
| #16211 |
ALL: The new platform options seems to break the parsing of other options
|
pending
|
leny100
|
normal
|
Common
|
|
| #16301 |
LTO build is broken
|
new
|
lephilousophe
|
normal
|
Port: Linux
|
|
| #6203 |
WME: Dirty Split - Dialog coming out of wrong character (original bug)
|
new
|
lolbot-iichan
|
low
|
Engine: Wintermute
|
|
| #6721 |
WME: The Kite - Overlapping bug (original bug)
|
new
|
lolbot-iichan
|
low
|
Engine: Wintermute
|
|
| #14819 |
DIRECTOR: Backpacker (Swedish) (D4) various glitches
|
new
|
lotharsm
|
normal
|
Engine: Director
|
|
| #9725 |
AGI IIgs: shift key commands don't work
|
new
|
m-kiewitz
|
low
|
Engine: AGI
|
|
| #15410 |
TWINE: Little big adventure no menu music and a crash
|
pending
|
mgerhardy
|
normal
|
Engine: TwinE
|
|
| #13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #13268 |
HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #13592 |
HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six)
|
new
|
neuromancer
|
low
|
Engine: Hypno
|
|
| #13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #13773 |
HYPNO: Some sound/music is missing in Soldier Boyz
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #14073 |
FREESCAPE: several types of rendering artifacts are visible
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #14535 |
WETLANDS: missing korean text in the localized release
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #15043 |
FREESCAPE: CPC sounds are not implemented
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15331 |
FREESCAPE: width of rendered lines depends on the computer resolution
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15344 |
HYPNO: different Wetland pointers during arcade mode are missing
|
new
|
neuromancer
|
low
|
Engine: Hypno
|
|
| #15465 |
FREESCAPE: Total Eclipse 2 is still very unstable
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15470 |
FREESCAPE: UI is not pixel perfect
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15474 |
MD5: FREESCAPE: Unknown Driller variant (Atari ST)
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15575 |
FREESCAPE: Flat objects on the floor flicker in Total Eclipse (DOS)
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15592 |
FREESCAPE: Unknown game variant for freescape (Dark Side / Amiga / WHDload version)
|
new
|
neuromancer
|
low
|
Engine: Freescape
|
|
| #15704 |
FREESCAPE: fix all the big endian issues
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15750 |
FREESCAPE: Lighting effect missing in Castle Master
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #16191 |
HYPNO: Missing fadeouts in Spider-Man: The Sinister Six
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #16192 |
HYPNO: Shocker remains clickable after talking to him in the demo
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #16193 |
HYPNO: Missing or incorrect sounds in the Spider-Man: The Sinister Six demo
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #16345 |
PRIVATE: most of the newspapers or reports to read in the game are unreadable!
|
new
|
neuromancer
|
normal
|
Engine: Private
|
|
| #16379 |
HYPNO: Friendly NPC speech is missing in Soldier Boyz
|
new
|
neuromancer
|
normal
|
Engine: Hypno
|
|
| #4821 |
PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't
|
new
|
peres
|
normal
|
Engine: Parallaction
|
|
| #5866 |
PARALLACTION: Nippon - Credits are drawn behind wall
|
new
|
peres
|
low
|
Engine: Parallaction
|
|
| #6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
rspalek
|
normal
|
Engine: Draci
|
|
| #15737 |
TWP: Tap-to-click doesn't work for TWP with a Magic Trackpad 2
|
new
|
scemino
|
normal
|
Engine: TWP
|
|
| #15952 |
TWP: Mouse cursor will keep moving by joystick at start
|
new
|
scemino
|
normal
|
Engine: TWP
|
|
| #15960 |
TWP: In part 3, Teddy bear and passport may not be present in Boris's hotel room
|
new
|
scemino
|
high
|
Engine: TWP
|
|
| #16190 |
TWP: Ransome unbeeped DLC doesn't work
|
new
|
scemino
|
normal
|
Engine: TWP
|
|
| #16296 |
TWP: Control problems on Knulli (OS) / Trimui Brick console
|
new
|
scemino
|
normal
|
Engine: TWP
|
|
| #16384 |
TWP: Franklin ghost never appears and I’m stuck in the hotel
|
new
|
scemino
|
normal
|
Engine: TWP
|
|
| #14574 |
GOB: Excessive blitting drags performance down
|
new
|
sdelamarre
|
normal
|
Engine: Gob
|
|
| #4388 |
AGI: Incorrect CGA palette
|
new
|
sev-
|
normal
|
Engine: AGI
|
|
| #5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
sev-
|
normal
|
Engine: SAGA
|
|
| #11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
sev-
|
normal
|
Engine: SCI
|
|
| #11636 |
ILLUSIONS: Duckman: Subtitle timing is too fast to read
|
new
|
sev-
|
normal
|
Engine: Illusions
|
|
| #14285 |
GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher"
|
new
|
sev-
|
normal
|
Engine: GLK: Adrift
|
|
| #6453 |
WME: Rosemary - Text glitch
|
new
|
somaen
|
normal
|
Engine: Wintermute
|
|
| #6649 |
WME: 5MA - wasps animation is too slow
|
new
|
somaen
|
normal
|
Engine: Wintermute
|
|
| #6652 |
WME: white chamber - bot flickers when changing directions
|
new
|
somaen
|
normal
|
Engine: Wintermute
|
|
| #6722 |
WME: The Kite - Script runtime errors (original bugs)
|
new
|
somaen
|
low
|
Engine: Wintermute
|
|