id Summary Status Owner Type Priority Component 6722 WME: The Kite - Script runtime errors new somaen defect normal Engine: Wintermute 6721 WME: The Kite - Overlapping bug new lolbot-iichan defect low Engine: Wintermute 6569 WME: Rhiannon - Animation freeze of the final outtro new defect normal Engine: Wintermute 6533 WME: Ghost in the Sheet - Freeze of final cutscenes new defect normal Engine: Wintermute 11007 WME: 1 1/2 Ritter - Menu font problem new defect normal Engine: Wintermute 13487 "TUCKER: In-game quit doesn't respect ""Ask for confirmation"" on exit/quit" new defect normal Engine: Tucker 6836 TONY: Pathfinding bug/Tony walking in place new defect normal Engine: Tony 11267 TOLTECS: Sprite residues left behind on ego walking new defect normal Engine: Toltecs 6395 "TINSEL: Discworld (PSX) - ""Eye of Offla"" scene stays fully lit" new defect normal Engine: Tinsel 14357 TETRAEDGE: Syberia (1/2) crash on startup with OpenGL ES 2 contexts new defect high Engine: Tetraedge 10348 SHERLOCK: Music setting by in-game option is not respected new defect normal Engine: Sherlock 10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new defect normal Engine: Sherlock 4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben defect normal Engine: SCUMM 13445 PARALLACTION: Nippon - Scene initialization does not respect (save) state new defect normal Engine: Parallaction 13444 PARALLACTION: Nippon - Scene initialization bug new defect normal Engine: Parallaction 13446 PARALLACTION: Nippon - Hotspot bug new defect normal Engine: Parallaction 13441 PARALLACTION: Nippon - Flickering objects new defect low Engine: Parallaction 13442 PARALLACTION: Nippon - Donna vanishing when in disguise new defect normal Engine: Parallaction 13443 PARALLACTION: Nippon - Dino vanishing after restarting new defect normal Engine: Parallaction 4821 "PARALLACTION: Nippon - ""Push the button"" verb appears when it shouldn't" new peres defect normal Engine: Parallaction 13440 "PARALLACTION: Nippon - ""Door keeper"" hotspot still interactable until dialogue tree is empty" new defect normal Engine: Parallaction 11895 MYST3: Invisible font on save/load screen/book new defect normal Engine: Myst3 14505 MYST3: Endian issue on graphics new defect normal Engine: Myst3 14635 MD5: GLK: ADRIFT - Unknown (crashing/erroring) game variants new defect high Engine: GLK: Adrift 14772 M4: Orion Burger - Gfx mesh and crash on BE target new defect normal Engine: M4 5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke defect normal Engine: Hugo 6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke defect normal Engine: Hugo 11896 GRIM: Grinder gfx shift to the left when placed back new defect normal Engine: Grim 14455 GRIM: Cloud syncing wastes FPS due to excessive save game scanning/checking new defect high Engine: Grim 14506 GRAPHICS: Shaders broken(?) new defect normal Graphics: Scalers 3769 GOB: WOODRUFF - Pathfinding bug new DrMcCoy defect low Engine: Gob 3846 GOB: WOODRUFF - In-Game animation shifted(?) new DrMcCoy defect low Engine: Gob 3848 GOB: WOODRUFF - Graphic glitches new DrMcCoy defect low Engine: Gob 11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload new defect normal Engine: Gob 11535 GOB: Goblin Quest 3 - Head of ego partly vanishes new defect normal Engine: Gob 11655 GLK: QUEST - Crashing games report new defect normal Engine: GLK: Quest 11653 GLK: JACL: Problems with running older games new defect normal Engine: GLK: JACL 11584 GLK: GLULX - Unknown (crashing/erroring) game variants new dreammaster defect normal Engine: GLK: Glulxe 11570 GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX new defect normal Engine: GLK: AGT 15016 "COMMON: macresman.cpp (i think) interferes with ""Mass Add""" new defect normal --Unset-- 15013 COMMON: Invalid save path leads to crash/debugger coming up new defect normal Common 13533 "CLOUD: Syncing breaks if ""Add Game"" dialogue comes up" new defect normal Cloud 14530 BACKENDS: SDL2: Regression with software mode new defect normal GUI 6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new defect low Engine: Access