Custom Query (921 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (1 - 100 of 921)

1 2 3 4 5 6 7 8 9 10
Ticket Summary Status Owner Type Component Version
#13278 SCUMM: Indiana Jones 3 and Loom Amiga versions - No Sound new AndywinXp defect Engine: SCUMM
#14598 DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) new AndywinXp defect Engine: Director
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable new BJNFNE defect Engine: Gob
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending BJNFNE defect Engine: Gob
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new DrMcCoy defect Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy defect Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy defect Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy defect Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy defect Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy defect Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy defect Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy defect Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy defect Engine: Gob
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy defect Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus new DrMcCoy defect Engine: Gob
#7554 GOB: Gob2 (Mac): Add support for Mac music new DrMcCoy feature request Engine: Gob
#11367 WEB: I18N and punctuation improvements pending IlDucci feature request Web
#4078 AGOS: StS2 - Cat disappears and doesn't reappear new Kirben defect Engine: AGOS
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels new Kirben defect Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben defect Engine: SCUMM
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs new Kirben defect Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used new Kirben defect Engine: AGOS
#6356 AGOS: Simon1 Crash in Dwarf Cave new Kirben defect Engine: AGOS
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 new Kirben defect Engine: AGOS
#12623 TRECISION: œ (o+e ligature) missing from French subtitles new Kurufinwe21 feature request Engine: Trecision
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke defect Engine: Gob
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke defect Engine: Hugo
#6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke defect Engine: Hugo
#7546 DS: Action GUI new agent-q feature request Engine: SCUMM
#13145 ASYLUM: Corrupted magnifying glass pending alxpnv defect Engine: Asylum
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new athrxx defect Port: Mac OS X
#13366 SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves pending athrxx defect Engine: SCUMM
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new bluegr defect Engine: AGOS
#6271 TINSEL: DW1 - Can't take custard book new bluegr defect Engine: Tinsel
#7649 ALL: visible warning when CD music missing new bluegr feature request --Other--
#13768 STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression) pending ccawley2011 defect Engine: Stark
#12975 BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method. pending criezy defect Common
#7700 Wii: Support Sound Settings new dhewg feature request Port: Wii
#6144 TEENAGENT: Polish CD (Nowy) Version Issue new digitall defect Engine: TeenAgent
#10663 GROOVIE: T7G: Cannot finish game new digitall defect Engine: Groovie
#14390 BACKENDS: WII: Wii crashes on Daily Build new digitall defect Port: Wii
#6831 MADS: User Interface gradually gets corrupted from background animations new dreammaster defect Engine: MADS
#7012 SHERLOCK: volume settings don't work new dreammaster defect Engine: Sherlock
#10356 TSAGE: RtR - Error when you don't use Quinn new dreammaster defect Engine: TsAGE
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey new dreammaster defect Engine: GLK: Glulxe
#11518 GLK: ZCode - status line has no left margin new dreammaster defect Engine: GLK: ZCode
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants new dreammaster defect Engine: GLK: Glulxe
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new dreammaster defect Engine: GLK: Glulxe
#14981 Unknown game variant for tinsel pending dreammaster defect Engine: Tinsel
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request Engine: SCUMM
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD new elasota defect Engine: V-Cruise
#5724 MOHAWK: LB - Unaccounted for game: arg new fuzzie defect Engine: Mohawk
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new fuzzie defect Engine: Mohawk
#6333 TONY: Flickering sprites at Shack's Door left of Lorenz new fuzzie defect Engine: Tony
#6380 MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French new fuzzie defect Engine: Mohawk
#13301 DIRECTOR: Unknown game variant for director - Kings of the Ice new jamie-marchant defect Engine: Director
#14262 OSXPPC: ScummVM fails to start without "millions of colors" setting new jamie-marchant defect Port: Mac OS X
#12532 PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device pending lephilousophe defect Port: Android
#14174 When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend new lephilousophe defect Common
#6203 WME: Dirty Split - Dialog coming out of wrong character new lolbot-iichan defect Engine: Wintermute
#14690 WIN32: Cloud sync broken due to revocation server being unreachable pending lotharsm defect Cloud
#14819 DIRECTOR: Backpacker unknown game variant for director pending lotharsm feature request Engine: Director
#5730 AGI: Winnie: Color flood fill issue new m-kiewitz defect Engine: AGI
#12074 TWINE: rendering of the holomap is broken pending mgerhardy defect Engine: TwinE
#13177 TWINE: Tank is stuck new mgerhardy defect Engine: TwinE
#13264 HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version) new neuromancer defect Engine: Hypno
#13268 HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished new neuromancer defect Engine: Hypno
#13472 HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM new neuromancer defect Engine: Hypno
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new neuromancer defect Engine: Hypno
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new neuromancer defect Engine: Hypno
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer defect Engine: Hypno
#13942 FREESCAPE: Add "Virtual Worlds" Atari ST support pending neuromancer feature request Engine: Freescape
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer defect Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer defect Engine: Freescape
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer defect Engine: Freescape
#13992 FREESCAPE: implement CGA/ZX colors using TinyGL new neuromancer defect Engine: Freescape
#14073 FREESCAPE: several types of rendering artifacts are visible new neuromancer defect Engine: Freescape
#14535 WETLANDS: missing korean text in the localized release new neuromancer defect Engine: Hypno
#14557 HYPNO: Screen mode should change when cutscenes are playing new neuromancer defect Engine: Hypno
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer defect Engine: Freescape
#14711 FREESCAPE: implement C64 releases new neuromancer feature request Engine: Freescape
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new neuromancer defect Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer defect Engine: Freescape
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres defect Engine: Parallaction
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek defect Engine: Draci
#14574 GOB: Excessive blitting drags performance down pending sdelamarre defect Engine: Gob
#4388 AGI: Incorrect CGA palette new sev- defect Engine: AGI
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- defect Engine: SAGA
#7527 Recognize zipped savegame when no Zlib was compiled new sev- feature request --Other--
#7564 FOTAQ code modifications (mostly for greek translation) pending sev- feature request Engine: Queen
#7597 ITE: Add support for Inherit the Earth OS X bundle new sev- feature request Engine: SAGA
#7720 GUI: default option new sev- feature request GUI
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new sev- defect Engine: SCI
#11479 NEVERHOOD: Game crashes at certain scene pending sev- defect Engine: Neverhood
#11636 ILLUSIONS: Duckman: Subtitle timing is too fast to read new sev- defect Engine: Illusions
#12550 SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3 pending sev- defect Engine: SCUMM
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" new sev- defect Engine: GLK: Adrift
#14668 GUI: Allow removing games before accepting Mass Add pending sev- feature request GUI
#6453 WME: Rosemary - Text glitch new somaen defect Engine: Wintermute
#6541 WME: Theora A/V Sync drifts new somaen defect Video
1 2 3 4 5 6 7 8 9 10
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.