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Results (101 - 171 of 171)

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Ticket Summary Status Owner Type Component Version
#10831 SCI: QFG3 - Harami escape speed uncapped new defect Engine: SCI
#11373 SCI: Quest for Glory 3 game script bugs new defect Engine: SCI
#14694 Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9 new defect Engine: SCI
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new defect Engine: SCI
#14811 SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate new defect Engine: SCI
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new defect Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new defect Engine: SCI
#15054 SCI: Unable to Detect Colonel's Bequest Game new defect Engine: SCI
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings new defect Engine: SCUMM
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence new defect Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 new defect Engine: SCUMM
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up new defect Engine: SCUMM
#7455 MI1 Amiga: choose actor palette new feature request Engine: SCUMM
#12554 SCUMM: MM Amiga: Volume not changeable new defect Engine: SCUMM
#13371 SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin new defect Engine: SCUMM
#13618 SCUMM: No start splash screen nor LFG-logo on NES MANIAC new feature request Engine: SCUMM
#14009 SCUMM: Potential script errors at Lou's Loans in ZAK pending dwatteau feature request Engine: SCUMM
#14048 SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos new defect Engine: SCUMM
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions new defect Engine: SCUMM
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" new joostp defect Engine: Sky
#9872 SKY: BASS - Save game MetaInfo is missing new defect Engine: Sky
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time new defect Engine: Sky
#11889 STARK: No dedicated "listKnowledges" command new defect Engine: Stark
#11890 STARK: listLocations debug command should print actual location numbers, not file paths new defect Engine: Stark
#12966 STARK: April spins around on right side of Mercury Theatre entrance scene new defect Engine: Stark
#12973 STARK: Dialogue line cut in half, stops reproducing new defect Engine: Stark
#6674 SWORD1: Minor graphical glitch when knocked down by Goat new defect Engine: Sword1
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? new defect Engine: Sword2
#11724 SWORD25: Slow video and out of synch audio on old Android devices new defect Engine: Sword25
#15071 TWP: Recap/hints when changing characters are not shown new scemino defect Engine: TWP
#14301 TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work new defect Engine: Tetraedge
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon new defect Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals new defect Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new defect Engine: Tinsel
#10957 TINSEL: DW1 - Psy office event not triggered new defect Engine: Tinsel
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) new dreammaster feature request Engine: Tinsel
#10523 TITANIC: SGT Room Transition video has black spots new defect Engine: Titanic
#12929 TOON: Idle animations do not loop new defect Engine: Toon
#12875 TWINE: rendering issues on the left side in 1920x1200 new defect Engine: TwinE
#13570 TWINE: The Red Magnetic Card Bug (only CD-ROM version) (original bug) new defect Engine: TwinE
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new defect Engine: TwinE
#13818 TWINE: FunFrock’s HQ Front Door Bug (original bug) new defect Engine: TwinE
#13819 TWINE: FunFrock’s HQ Safe (original bug) new defect Engine: TwinE
#13872 TWINE: minor wording issue - german translation (original bug) new defect Engine: TwinE
#12019 ULTIMA8: Bentic talks to himself during conversation new defect Engine: Ultima
#12302 ULTIMA4: Moongate remains on screen new defect Engine: Ultima
#12304 ULTIMA4: 2nd combat instance applies Quickness to all party members new dreammaster defect Engine: Ultima
#12480 ULTIMA4:: sound FX loops new defect Engine: Ultima
#12481 ULTIMA4: Text Colorization does not work new defect Engine: Ultima
#12484 ULTIMA4: Dungeon Combat always skips the first character new defect Engine: Ultima
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new feature request Engine: Ultima
#13279 ULTIMA: Skull of Quakes doesn't reveal entrance new defect Engine: Ultima
#14311 ULTIMA8: Disappearing Stepping Stone new defect Engine: Ultima
#14314 ULTIMA8: Stacked sorcery reagents do not display number new feature request Engine: Ultima
#14316 ULTIMA8: Enable cheater room teleport new feature request Engine: Ultima
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new defect Engine: Ultima
#6721 WME: The Kite - Overlapping bug new lolbot-iichan defect Engine: Wintermute
#11287 WME: Some games are using same fonts for selected and normal text new defect Engine: Wintermute
#13949 WME3D: Limbo of the Lost - sprite color and transparency issue new defect Engine: Wintermute
#14022 MTROPOLIS: Obsidian music, transitions, and exiting new defect Engine: mTropolis
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new feature request GUI
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. new defect GUI
#11645 GUI: "New save" button still enabled when all save locations are used new defect GUI
#12316 Configurable quick buttons for the Android and IOS ports new feature request GUI
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new defect Port: Android
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect Port: Mac OS X
#13938 RISCOS: Investigate support for building with EABI toolchains? new feature request Port: RISC OS
#9013 Enforce aspect ratio in fullscreen SDL new patch Ports
#9697 BACKENDS: RPi3 - mouse / desktop capture issue new defect Ports
#14441 BACKENDS: Add abstraction for read/write locks new feature request Ports
#13741 [Homepage] Please add a sub-URL, called "/statistics" and/or "/stats" new feature request Web
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