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Ticket Summary Status Owner Type Component Version
#7283 ALL: Favor Adlib over MT32 for SFX tracks new feature request Audio
#7762 OPL: Real OPL support for AdLib audio new feature request Audio
#12537 AUDIO: Support hardware OPL on Windows new feature request Audio
#13611 Retrowave is not enabled on 2.6 Windows Build new feature request Audio
#12890 CLOUD: NextCloud Support new feature request Cloud
#14161 ENGINES: Allow running multi-CD games directly from the original discs new feature request Common
#9725 AGI IIgs: shift key commands don't work new m-kiewitz defect Engine: AGI
#9726 AGI IIgs: implement inventory/see object screen new defect Engine: AGI
#3757 AGOS: StS1 - Bad sync in Italian CD version new defect Engine: AGOS
#6051 AGOS: SIMON1DOS French Text Glitch new Kirben defect Engine: AGOS
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new feature request Engine: AGOS
#12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues new defect Engine: AGS
#13016 AGS: text appears in german Gemini Rue version that shouldn't be there new defect Engine: AGS
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier new defect Engine: AGS
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] new defect Engine: AGS
#14018 AGS: Blackwell Legacy (old version & demo) issues new defect Engine: AGS
#14258 AGS: Dreams in the Witch House: character briefly appearing after logo new defect Engine: AGS
#14873 AGS: Save games are always ordered by saveslot instead of last save date new defect Engine: AGS
#15008 AGS: Heroine's Quest: Two achievements not unlocking new defect Engine: AGS
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new defect Engine: AGS
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new defect Engine: Access
#12674 CGE: Soltys demos are missing new defect Engine: CGE
#14629 CGE: Soltys freezes when pressing F1 in the intro new defect Engine: CGE
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new bluegr defect Engine: Chewy
#13668 CHEWY: Cell air duct highlighted when switching full screen to window new defect Engine: Chewy
#13680 CHEWY: Cinema mode buggy new defect Engine: Chewy
#13681 CHEWY: Intro is missing black screen at end new defect Engine: Chewy
#13685 CHEWY: Videos are glitching in and out new defect Engine: Chewy
#13686 CHEWY: Music during many videos missing new defect Engine: Chewy
#13687 CHEWY: Harbour in Big City 2 not playing correct music new defect Engine: Chewy
#13689 CHEWY: No machine noise in hidden base new defect Engine: Chewy
#13691 CHEWY: Howard is missing his helmet in Big City 2 new defect Engine: Chewy
#13693 CHEWY: Inventory behavior quick action new defect Engine: Chewy
#13695 CHEWY: Cyber-Crown hotspot already active before Surimy new defect Engine: Chewy
#13696 CHEWY: Dugout race Chewy not moving new defect Engine: Chewy
#13697 CHEWY: Menu hotkey new defect Engine: Chewy
#13702 CHEWY: Game gets unresponsive in certain situations new defect Engine: Chewy
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new defect Engine: Director
#15028 Unknown game variant for director new defect Engine: Director
#13232 Use scaler to mouse cursor new feature request Engine: Draci
#11693 DRAGONS: dust cloud in library new defect Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long new defect Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game new defect Engine: Dragons
#3769 GOB: WOODRUFF - Pathfinding bug new DrMcCoy defect Engine: Gob
#3838 GOB: LIT - palette issue with sprites new DrMcCoy defect Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) new DrMcCoy defect Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches new DrMcCoy defect Engine: Gob
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play new DrMcCoy defect Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" new DrMcCoy defect Engine: Gob
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! new DrMcCoy defect Engine: Gob
#10382 GOB: LIT: Loading save in boat closet shows wrong palette new defect Engine: Gob
#10383 GOB: LIT: Cursor flashes when talking to Dalia new defect Engine: Gob
#10384 GOB: LIT: Bad palette around manor area new defect Engine: Gob
#14857 GOB: Version from main menu shows nothing for GOG version new defect Engine: Gob
#11766 GRIM: EMI - french version shows english subtitles new defect Engine: Grim
#11790 EMI: Some text is split incorrectly new defect Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced new defect Engine: Grim
#11798 EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line new defect Engine: Grim
#11801 GRIM: Stuck in animaton - Second Year new defect Engine: Grim
#11804 GRIM: Issue with Toto new defect Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket new defect Engine: Grim
#11822 EMI: Guybrush walks through tourist body new defect Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) new defect Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL new defect Engine: Grim
#12059 GRIM: Grim Fandango always overrides savegame path new defect Engine: Grim
#12178 EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely new defect Engine: Grim
#12969 GRIM: Rendering difference with OpenGL with shaders new defect Engine: Grim
#13077 GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched new defect Engine: Grim
#13092 GRIM: Keybord shortcut 'A' for help not working (French version) new defect Engine: Grim
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new defect Engine: Grim
#13127 GRIM: Grim Fandango - change default controller keys new feature request Engine: Grim
#13140 GRIM: Grim Fandango, year 3 chain foreground new defect Engine: Grim
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early new defect Engine: Grim
#13148 GRIM: Grim Fandango _ after end game credits cannot exit the game new defect Engine: Grim
#13149 GRIM: Grim Fandango % year 4 sewer transparency new defect Engine: Grim
#14160 GRIM: Patched installers are required even with pre-patched installations new defect Engine: Grim
#6310 HOPKINS: Credits roll flickering new defect Engine: Hopkins
#13592 HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six) new neuromancer defect Engine: Hypno
#7647 KYRA3: add subtitles in VQA videos new feature request Engine: Kyra
#7818 LOL: Support subtitles in "Lore of the Lands" new feature request Engine: Kyra
#14919 Orion Burger: Footstep Soundeffect missing new dreammaster defect Engine: M4
#14970 Orion Burger: Volume not correctly adjusted new defect Engine: M4
#14997 Orion Burger: Potential memory leak still existing new defect Engine: M4
#10547 MM: XEEN: Hanging notes in AdLib music new defect Engine: MM: Xeen
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. new defect Engine: Mohawk
#10557 MOHAWK: MYST: Thumbnail has black top and bottom new defect Engine: Mohawk
#10578 MOHAWK: MYST: Matches and Held pages new defect Engine: Mohawk
#12597 3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes new defect Engine: Mohawk
#11881 MYST3: wrong texts on letters in Polish version new defect Engine: Myst3
#10397 FULLPIPE: Memory leak when loading a saved game new defect Engine: NGI
#5866 PARALLACTION: Nippon - Credits are drawn behind wall new peres defect Engine: Parallaction
#13441 PARALLACTION: Nippon - Flickering objects new defect Engine: Parallaction
#12062 PETKA: Wrong fonts in subtitles/inventory pending whiterandrek defect Engine: Petka
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) new defect Engine: Prince
#12565 PRIVATE: Casebook inaccesible new neuromancer feature request Engine: Private
#9846 SCI: PQ4: Can't leave morgue by clicking on car new defect Engine: SCI
#9852 SCI: PQ4: Repeated speech outside of morgue new defect Engine: SCI
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar new defect Engine: SCI
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong new defect Engine: SCI
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor new defect Engine: SCI
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