#5828 |
SAGA: IHNM - Character selection animations often miss a frame
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#10012 |
SAGA: IHNM - End game area easy to get stuck near beginning
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#12435 |
SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
sev-
|
defect
|
normal
|
Engine: SAGA
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#4480 |
SAGA: ITE - Graphics glitches in rat cave
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#13153 |
SCI Games begin lagging either at launch or after moving about outside of window
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11439 |
SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support
|
new
|
|
feature request
|
normal
|
Audio
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14811 |
SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11353 |
SCI: Hangs on Load of GK2 with subtitles patch on 3DS
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#12071 |
SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments
|
new
|
|
defect
|
normal
|
Audio: MT32
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#9593 |
SCI: LSL5 (and others): port drawing issues
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11356 |
SCI: LSL6 Mac (floppy) requires native Mac menubar
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14591 |
SCI: LSL6: ?-cursor in hi-res does not appear
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14588 |
SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14585 |
SCI: LSL6: Objects disappear temporarily after using the controls dialog
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
sev-
|
defect
|
normal
|
Engine: SCI
|
#10404 |
SCI: LSL7: parser behavior improvement
|
new
|
|
feature request
|
normal
|
Engine: SCI
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14388 |
SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#9646 |
SCI: QFG1: Running on ice till health points depletion won't kill hero.
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
|
defect
|
low
|
Engine: SCI
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13222 |
SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation.
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11432 |
SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
|
defect
|
low
|
Engine: SCI
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14921 |
SCI: QFG4: Throwing Rocks at Bonsai Bush is Again Causing Crashes (w/Ashlancer)
|
new
|
|
defect
|
high
|
Engine: SCI
|
#13747 |
SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13739 |
SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11418 |
SCI: QfG3 - enhance game with keyboard shortcuts
|
new
|
|
feature request
|
normal
|
Engine: SCI
|
#11419 |
SCI: QfG3 - losing local money with the money exchanger
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13822 |
SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13824 |
SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13826 |
SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13825 |
SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#11373 |
SCI: Quest for Glory 3 game script bugs
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14764 |
SCI: SQ1: Many Acid Drops Don't Affect Roger
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
|
defect
|
low
|
Engine: SCI
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14173 |
SCI: Support Cinepak dithering with QuickTime videos
|
new
|
|
feature request
|
normal
|
Engine: SCI
|
#13745 |
SCI: Support playing low-resolution SCI32 games on platforms without highres support
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13463 |
SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page
|
new
|
|
feature request
|
normal
|
Screenshots
|
#14765 |
SCUMM V0: MANIAC: APPLE II: Palette is incorrect.
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#12915 |
SCUMM/HE: Backyard Football 2002
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
|
pending
|
sev-
|
defect
|
normal
|
Engine: SCUMM
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#6150 |
SCUMM/HE: Blue's Clues 123 Time Graphic Glitches
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#5884 |
SCUMM/HE: Blue's Clues Art Time Glitches
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#6149 |
SCUMM/HE: Blue's Clues Art Time is not completable
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13863 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13862 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13861 |
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13864 |
SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13937 |
SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13532 |
SCUMM/HE: Flashing line at bottom of screen in Freddi 3
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#12251 |
SCUMM/HE: Missing visual effects on Spy Fox in Cheese Chase
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13797 |
SCUMM/HE: Outline of Freddi appears in the leftmost tide pool
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#9619 |
SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#11366 |
SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#6730 |
SCUMM/HE: Putt-Putt Goes to the Moon MIDI Music identified as MT-32, rather than GM
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13635 |
SCUMM/HE: Puttzoo - Debug console room change always produces the message "AAAAAAAAAA! Help! No Room!"
|
new
|
|
defect
|
low
|
Engine: SCUMM
|
#6713 |
SCUMM/HE: SPYFOX3 - No transparency in "Radioactive Trash Collector"
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#6712 |
SCUMM/HE: SPYFOX3 - Text drawing glitch in "Radioactive Trash Collector"
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#4562 |
SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels
|
new
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#4767 |
SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head
|
new
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
#13970 |
SCUMM/HE: Tactics not flipping in Backyard Football
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
|
defect
|
low
|
Engine: SCUMM
|
#13387 |
SCUMM: Backyard Baseball (all three SCUMM games) - Hitting Not Being Interpreted Properly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14847 |
SCUMM: Curse of Monkey Island - Stutter when interacting with items
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14048 |
SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos
|
new
|
|
defect
|
low
|
Engine: SCUMM
|
#15025 |
SCUMM: DIG: Sentence Line font has wrong colors
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#14608 |
SCUMM: FMTOWNS Version with Italian translation - Crash at CAIRO sphinx after press the 3 button in order using ANNIE.
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13365 |
SCUMM: French version of The Dig has original audio issues in SMUSH
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#6942 |
SCUMM: Game variants fail to match demos correctly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|