Custom Query (808 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (601 - 700 of 808)

1 2 3 4 5 6 7 8 9
Ticket Summary Status Owner Type Priority Component
#10473 COMI: Barbery Coast theme starts before the introductory theme finishes new defect normal Engine: SCUMM
#10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off new defect normal Engine: AGOS
#10478 SCUMM: MI2 - Graphical issues and no MT-32 music (FM-Towns, patched) new defect normal Engine: SCUMM
#10500 Broken Sword 2.5 Apple IOS Could not initialize color format new defect normal Engine: Sword25
#10509 SCI: Various crashes in LSL1 (Polish) new defect normal Engine: SCI
#10523 TITANIC: SGT Room Transition video has black spots new defect low Engine: Titanic
#10530 ZAK: Cutscene stack overflow after (FM-TOWNS) ending new defect normal Engine: SCUMM
#10535 DOCS: Update style guide for naming of functions and template types new enhancement normal Documentation
#10546 FT: Destrution Derby not completable on Android new defect normal Port: Android
#10547 XEEN: Hanging notes in AdLib music new defect low Engine: Xeen
#10557 MOHAWK: MYST: Thumbnail has black top and bottom new defect low Engine: Mohawk
#10566 ZVISION: ZGI: Adding DVD version shows windows engine id new defect normal Engine: ZVision
#10567 ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock new defect normal Engine: ZVision
#10569 FULLPIPE: Unrecognized version of Full Pipe new sev- defect normal Engine: Fullpipe
#10570 SCI: PHANT2: Missing implementation of kInputText[4b] crashes obscure easter eggs new defect normal Engine: SCI
#10571 MONKEY1: Object 907 stopped with active cutscene/override! new defect normal Engine: SCUMM
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new defect normal Engine: Mohawk
#10578 MOHAWK: MYST: Matches and Held pages new defect low Engine: Mohawk
#10584 SCI: Larry7 - Animation slows down when inventory window is open new defect normal Engine: SCI
#10586 MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10 new defect blocker Port: Win32
#10587 WIN32: Launching via .cmd file with openGL and fullscreen fails on HiDPI displays new defect blocker Port: Win32
#10593 MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list new defect normal Engine: Mohawk
#10596 Myst: Do not play fullscreen Myst Island flyby new bgK defect normal Engine: Mohawk
#10597 Myst: Black/frozen graphic at the start of Myst flyby animation new defect normal Engine: Mohawk
#10598 Myst and Riven: Space should skip cinematics, not pause new defect normal Engine: Mohawk
#10599 Myst: Fullscreen flyby videos should loop and be clickable new defect normal Engine: Mohawk
#10602 MYST: Opening logos should be played after the menu, not before new enhancement normal Engine: Mohawk
#10610 Mismatch with libcurl3 from buildbot setup and libcurl4 from Debian/sid. new defect high Port: Linux
#10611 Making of Myst Video no longer runs pending defect normal Engine: Mohawk
#10613 ScummVM 2.0.0 on Windows 98 new defect normal Port: Win32
#10622 Journeyman Project - Pegasus Prime error new defect high Engine: Pegasus
#10630 SCUMMVM won't play some sounds in Backyard Baseball 2003 new defect normal Engine: SCUMM
#10643 FW screen change crash new defect normal Engine: Cine
#10644 Ultimate Talkie Monkey Island preferences keyboard controls no longer function new defect normal Engine: SCUMM
#10646 Previously identified KQ3 version now wrongly identified as fangame new enhancement low Engine: AGI
#10648 ScummVM DS Acekard 2i crash new defect normal Port: NDS
#10650 DREAMWEB: Graphical glitches during intro in Eden's room new defect normal Engine: Dreamweb
#10652 Errors new defect normal --Other--
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon new defect low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals new defect low Engine: Tinsel
#10659 TINSEL: DW1: Act4 hidden city guards crash new defect normal Engine: Tinsel
#10660 BUILD: Build failure on Manjaro Linux new defect low Port: Linux
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new defect low Engine: Tinsel
#10663 GROOVIE: T7G: Cannot finish game pending digitall defect normal Engine: Groovie
#10682 SCI: KQ6 long messages truncated new defect normal Engine: SCI
#10685 SCI: GK1 music issue on restore new defect normal Engine: SCI
#10688 Indy3 EGA: Incorrect sprite ordering in the catacombs new defect normal Engine: SCUMM
#10689 Indy3 EGA: "Führer" rendered as "Fhrer" new defect normal Engine: SCUMM
#10691 macOS: sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays new defect normal Port: Mac OS X
#10695 ppc64le incorrectly detected as big endian new defect normal Ports
#10696 Monkey Island EGA: CMS music has problems new defect normal Engine: SCUMM
#10698 OPENGL/SDL: BadMatch crash when switching from windowed to fullscreen new defect normal Port: Linux
#10708 Unknown game variant: Danish Pink Panther: Passport to Peril localisation pending whiterandrek enhancement normal Engine: Pink
#10714 WOODRUFF: Couldn't talk to the Beast new defect normal Engine: Gob
#10715 MOHAWK: RIVEN: “Cannot load font… “ warning message. new defect low Engine: Mohawk
#10719 Save game at any point (ex. in dialogue menu) new enhancement normal Engine: Sword1
#10720 Option to save games at any point new enhancement normal GUI
#10728 MOHAWK: MYST: ES: Marker instructions wrong new defect normal Engine: Mohawk
#10732 AGI: Per game volume setting changed (saved!) by ScummVM on game start new defect normal Engine: AGI
#10734 SCI: LB1: Turn-crank and open-vault sound fx not playing new defect normal Engine: SCI
#10737 AGI: Fan Game DG: The AGIMouse Adventure freeze new defect normal Engine: AGI
#10738 AGI: Fan Games (Demos) shut down ScummVM new defect normal Engine: AGI
#10759 QFG4: Misaligned decorative initial letter in 'different interpreter version' error msg new defect low Engine: SCI
#10769 QFG4: Self-dialogue to Chief, msgs don't reflect monster/man state new defect low Engine: SCI
#10771 QFG4: Insect statue's alcove, msg presumes you know Chief new defect low Engine: SCI
#10779 QFG4 floppy: Baba's pestle hovers above mortar new defect low Engine: SCI
#10784 QFG4: Berries item, desc knows bush's name before hero does new defect low Engine: SCI
#10785 QFG4 floppy: Berries item, icon color is wrong new defect low Engine: SCI
#10786 QFG4 floppy: Note 'left on chest' appears on the floor new defect low Engine: SCI
#10790 HOYLE4: Sample is cut short in Crazy Eights / incorrect game pacing new defect normal Engine: SCI
#10794 Strip scummmodern.zip and other dat files from zip cause they are already inside win32 exe new enhancement normal Port: Win32
#10798 Kyrandia 2 Original Floppy Spanish Version new defect normal Engine: Kyra
#10803 Simon The Sorcerer 2 CD32 foreign subtitles? new defect normal Engine: AGOS
#10804 MADE: Return to Zork FM-TOWNS Unknown Variant new defect normal Engine: MADE
#10809 WIN32: Command line is parsed but nothing prints new defect normal Port: Win32
#10810 Graphics: Return to Launcher changes fullscreen/windowed mode new defect normal Graphics
#10812 SCI: KQ6CD wallflower dance music not restarting, leads to lockup new defect normal Engine: SCI
#10815 SCI: Incorrect list of supported games new defect normal Engine: SCI
#10816 New BASS demo for the demo collection. new patch low Web
#10821 Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') new defect normal Engine: ZVision
#10825 [Pajama Sam 2, RU] Terminate called after throwing an instance of 'std::bad_alloc' new defect blocker Engine: SCUMM
#10831 QFG3 Harami escape speed uncapped new defect low Engine: SCI
#10833 Police Quest: SWAT - Skipping Tactics Training causes crash! new defect normal Engine: SCI
#10836 SHERLOCK: Serrated Scalpel inventory glitch new defect normal Engine: Sherlock
#10838 SHERLOCK: Bad sound effect in The Case of the Serrated Scalpel new defect normal Engine: Sherlock
#10841 SHERLOCK: Scalpel inventory not updated when item is added new defect normal Engine: Sherlock
#10850 SHERLOCK: Rose tattoo city map glitch new defect normal Engine: Sherlock
#10851 Unknown game variant: Polish Pink Panther: Passport to Peril localisation new whiterandrek defect normal Engine: Pink
#10852 SCI: GK2: Italian version: Lack words to complete tape splice puzzle new defect normal Engine: SCI
#10854 MI1 Floppy: Color cycling in lava cave backwards new defect normal Engine: SCUMM
#10867 GLK: FROTZ: Beyond Zork graphics font gets downscaled, losing detail new defect normal Engine: GLK
#10872 SQ1 - AGI - version 1.0x - game hangs just before Skimmer (Kerona desert) arcade starts new defect normal Engine: AGI
#10875 In-build Add Game Screen doesn't work new criezy defect normal Port: Win32
#10876 GUI: Incorrect font when adding a game in the Russian and other interfaces new defect normal GUI: Translations
#10877 KYRA: Sound issues in the Legend of Kyrandia 2 new defect normal Engine: Kyra
#10886 Add massive configurations list removing / purge option new enhancement normal GUI
#10887 AGI: FANMADE: Biri Quest exits at startup new defect normal Engine: AGI
#10890 DIRECTOR: Journeyman Project not recognized new defect normal Engine: Director
#10897 ZVISION: Assertion fails on locales with decimal comma new defect normal Engine: ZVision
#10899 SCUMM: Full Throttle "Remastered" Crash in SMUSH Codec new defect normal Engine: SCUMM
1 2 3 4 5 6 7 8 9
Note: See TracQuery for help on using queries.